











cheat summon Argent_Character_BP_C
cheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Argentavis/Argent_Character_BP.Argent_Character_BP'" 500 0 0 35
Variant Argentavis (Retrieve)
cheat summon Argent_Character_BP_Retrieve_C
cheat SpawnDino "Blueprint'/Game/Genesis/Dinos/MissionVariants/Retrieve/Volcanic/Argent_Character_BP_Retrieve.Argent_Character_BP_Retrieve'" 500 0 0 35
Variant X-Argentavis
cheat summon Snow_Argent_Character_BP_C
cheat SpawnDino "Blueprint'/Game/Genesis/Dinos/BiomeVariants/Snow_Argentavis/Snow_Argent_Character_BP.Snow_Argent_Character_BP'" 500 0 0 35
Variant X-Argentavis (Gauntlet)
cheat summon Snow_Argent_Character_BP_Gauntlet_C
cheat SpawnDino "Blueprint'/Game/Genesis/Dinos/MissionVariants/Gauntlet/Arctic/Snow_Argent_Character_BP_Gauntlet.Snow_Argent_Character_BP_Gauntlet'" 500 0 0 35
Variant X-Argentavis (Retrieve)
cheat summon Snow_Argent_Character_BP_Retrieve_C
cheat SpawnDino "Blueprint'/Game/Genesis/Dinos/MissionVariants/Retrieve/Arctic/Snow_Argent_Character_BP_Retrieve.Snow_Argent_Character_BP_Retrieve'" 500 0 0 35
Variant Argentavis (Summoned)
cheat summon Argent_Character_BP_Summoned_C
cheat SpawnDino "Blueprint'/Game/Genesis2/Dinos/Summoner/SummonedDinos/Argent_Character_BP_Summoned.Argent_Character_BP_Summoned'" 500 0 0 35
Variant Argentavis (Gauntlet2)
cheat summon Argent_Character_BP_STA_C
cheat SpawnDino "Blueprint'/Game/Genesis2/Missions/ModularMission/Gauntlet2/STA/Dinos/Argent_Character_BP_STA.Argent_Character_BP_STA'" 500 0 0 35
Variant VR Argentavis (LifeSupport)
cheat summon Argent_Character_BP_LifeSupport_C
cheat SpawnDino "Blueprint'/Game/Genesis2/Missions/ModularMission/LifeSupport/Dinos/Argent_Character_BP_LifeSupport.Argent_Character_BP_LifeSupport'" 500 0 0 35
Variant VR Argentavis (Mashup)
cheat summon Argent_Character_BP_ExpG_C
cheat SpawnDino "Blueprint'/Game/Genesis2/Missions/ModularMission/Mashup/ExperimentG/DinosAndStructures/Argent_Character_BP_ExpG.Argent_Character_BP_ExpG'" 500 0 0 35
Variant Argentavis (Mashup)
cheat summon Argent_Character_BP_ExpG_Pod_C
cheat SpawnDino "Blueprint'/Game/Genesis2/Missions/ModularMission/Mashup/ExperimentG/DinosAndStructures/Argent_Character_BP_ExpG_Pod.Argent_Character_BP_ExpG_Pod'" 500 0 0 35
The Argentavis (Ar-jen-tah-vis), also referred to as the Argy, the Argent or the Argen, is a large, carnivorous bird that regenerates its health rapidly upon scavenging a corpse. Additionally, its saddle can be utilised as a as a mobile
Smithy. It was first added in
ARK: Survival Evolved on its early release.
This section is intended to be an exact copy of what the survivor Helena Walker, the author of the dossiers, has written. There may be some discrepancies between this text and the in-game creature.
Argentavis atrocollum
TimeLate Miocene
DietCarrion-Feeder
TemperamentShort-Tempered
Lording over the skies across the Island, Argentavis atrocollum has few aerial rivals. It is a small consolation for the Island's other avian creatures, then, that Argentavis seems to have little interest in anything alive. Quite apart from what I would have guessed, Argentavis does not have the stooped neck typical of modern buzzards and vultures. I don't know if it adapted this stronger neck to deal with the predators on the Island, or if its lineage derives from before the stooped neck became common in carrion-eating birds. Whichever it might be, it has enabled Argentavis to carry smaller creatures with its beak.
Argentavis is actually slower than the Island's far more common Pteranodon, but it possesses significantly more stamina and can sustain flight for approximately three times as long. Its weighty stature, in comparison to the Pteranodon, allows it to utilize its talons to support the weight of an additional passenger. Considering its saddle doubles as a mobile crafting station, it makes Argentavis an excellent creature for traveling and hauling cargo over long distances.
The Argentavis is an aggressive predator and scavenger. Though they resemble eagles, especially while flying, they are closer to vultures and condors in behavior. They seem to use smell as their primary survival tool, using it to find corpses surprising distances away. However, the numerous other predator species which share their habitat are unlikely to leave many leftovers which forces them to hunt live prey as well. They appear to rely on eyesight for this; however they are either oddly nearsighted for a bird of prey, or only attempt a hunt when it is extremely convenient for them, as they only attack the living when they are practically on top of them. Once they decide on a target, however, they do not give up easily and are willing to chase players long distances if they get too close. They can be often seen soaring around mountain peaks and various cold climates, sometimes even in large groups which can make getting past them without conflict difficult, and are made all the more dangerous by narrow, cliffside mountain roads.
A magnificent bird of prey that resembles an eagle crossed with a vulture, but much more muscular than either and ten times the size. The colossal Argentavis is the largest bird on The Island by far with their 15-20+ foot wingspans, edging out the Pelagornis and
Snow Owl while utterly dwarfing the human-sized
Kairuku. Their wings, though massive, are noticeably smaller in comparison to their body size than modern birds of prey, meaning they have to flap their wings more often and have difficulty soaring. Like other predatory birds, such as the
Terror Bird and various modern-day relatives, it relies on its sharp beak as well as enormous feet armed with talons to catch and dispatch prey.
This section displays the Argentavis's natural colors and regions. For demonstration, the regions below are colored red over an albino Argentavis. The colored squares shown underneath each region's description are the colors that the Argentavis will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.
This information can be used to alter the Argentavis's regions by entering cheat SetTargetDinoColor <ColorRegion> <ColorID>
in the cheat console. For instance, cheat SetTargetDinoColor 0 6
would color the Argentavis's "body" magenta.
This section displays the Argentavis's natural colors and regions. For demonstration, the regions below are colored red over an albino Argentavis. The colored squares shown underneath each region's description are the colors that the Argentavis will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.
This information can be used to alter the Argentavis's regions by entering cheat SetTargetDinoColor <ColorRegion> <ColorID>
in the cheat console. For instance, cheat SetTargetDinoColor 0 6
would color the Argentavis's "neck feather tips and cheek" magenta.
Region 1 is not used
for this Creature.
X-Argentavis is a tameable X variant of the Argentavis found in the Snow Biome on Genesis: Part 1. It is identical to the normal Argentavis except for an icy appearance. It has 5% ×
Melee Damage increase at the exchange of 3% ×
Health reduction. On official servers, its level cap is 500.
Like all X-Creatures on Genesis: Part 1, wild X-Argentavis additionally have a 250% damage increase and a 60% damage reduction from players and tamed creatures.
VR Argentavis is the VR variant of Argentavis found during some missions in Genesis: Part 2. It is identical to the normal variant in every way except for its digitized appearance. It is not tameable.
The Argentavis also drops minor items like a white beacon. The Argentavis Talon can be found in the inventory.
Attribute | Base Value | Level Increase | Taming Bonus | ||
---|---|---|---|---|---|
Wild | Tamed | Additive | Multiplicative | ||
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365 | +73 | +6.075% | 0.07 | |
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400 | +20 | +7.5% | ||
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150 | +15 | +10% | ||
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2000 | +200 | +10% | ||
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400 | +8 | +5.5% | ||
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25 / 12 | +1.25 / +0.6 | +2.55% | 7% | 17.6% |
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100% | N/A | +0% | ||
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600 | +36 | N/A | 0.5 |
Type in values of a wild creature to see on which stats it's emphasized. Green values on a high-level creature are very good for breeding. If you have already tamed your creature you can try to recover the breeding stats with an external tool.[1]
The stat-calculator does not work in the mobile-view, see here for alternatives: Apps
Note that after the creature is tamed it gets bonuses on some stats depending on the taming effectiveness. This makes it hard to retrieve the levels on a tamed creature, so this tool is only for wild ones, but gives a first impression, how well the stats are distributed.
Melee |
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Claws Grab | Air only
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Beak Grab | Air only
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Fly |
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Rapid Regeneration
Everytime that the Argentavis eat a corpse, it will gain Rapid Regeneration buff that rapidly recovers its
Health and
Stamina stats during 20 seconds.
Smithy Saddle
The Argentavis Saddle changes the Argentavis inventory to work as a
Smithy to craft and repair items.
Damage Multiplier
The Argentavis receives 50% extra damage from projectiles.
Weight Reduction
The Argentavis reduces the weight of the following resources by the listed amount while they are in its inventory:
Resource | Reduction |
---|---|
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50% |
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50% |
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50% |
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50% |
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50% |
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50% |
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50% |
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50% |
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50% |
For general info about domesticating a wild creature see Taming.
The Argentavis is tamed violently, i.e. it must be knocked out and fed with food it likes.
The Argentavis isn't as fast as the Pteranodon but will still flee when
Torpor is getting high and not resume attacking the Player, so be prepared for a chase. It's relatively easy to keep them in range of a
Crossbow or
Longneck Rifle but On the other hand, the Argentavis will attack you if you let it get close enough: additionally, their natural spawning ranges (primarily mountains) are usually overrun with dangerous predators, so be aware of your surroundings and be prepared in case the hunt goes sour.
Before its TLC update, the Argentavis had a 3x headshot modifier. The updated model no longer has the bonus that would be affected by this modifier, though they take 50% additional damage from projectiles compared to land-based creatures.
The best strategy is simple and effective: first, get your target Argentavis to fly at the ground level by attacking it with either a Crossbow and
Tranquilizer Arrow or a
Longneck Rifle and
Tranquilizer Dart and a
Boomerang. When it comes in for the attack, simply shoot it and then sidestep to avoid its huge talons. The bird will circle back around and repeat the process. When its torpor grows too high, the Argentavis will turn and try to fly away; be quick to shoot it down before it gets out of range. (This strategy is generally not recommended for players using crossbows with less than 300% Weapon Damage, as the Argentavis will flee out of range before the necessary tranquilizers can be administered. Longneck Rifles can still work well, however.)
Similar to the strategy above, instead of dodging, you can also sit on a dino with decent HP that allows Rider Weaponry(e.g. Ankylosaurus, they are easy to tame and nearby) and shoot with your Tranq weapon on the bird whenever it is in front of you. Once it starts to fly away it is advised to dismount for better aim, however, one can also get on a
Raptor and chase the Argy down if it doesn't fly too high.
An alternate strategy is to take advantage of the Argentavis' natural aggression. Because it will go on the attack once provoked and will follow the player a remarkable distance, the Argentavis can easily be lured into a variety of traps and taming pens. Low-level survivors especially should consider building a simple trap out of Wood or Stone materials to keep the Argentavis immobile and get it away from other predators that would otherwise kill it once knocked unconscious. One of the simplest traps involves 4 dinosaur gateways (wood or stone) and 2 dinosaur gates. Put the gateways positioned in a straight line with gaps just large enough to allow the player through them but not the Argent. Place the dinosaur gates on the outermost gateways. Keep one side closed and open the other side. Provoke the Argent to chase you, line up with the trap, and the Argent will follow you in. While it's in the trap, close the gate and run out through the gaps between the gateways. With it trapped, simply tranq away while keeping the area clear. While the Argent will deal damage to wooden variants of the dinosaur gate and gateway, they generally can't do enough to come close to breaking it. Note, that you can provoke an Argentavis into chasing you by simply getting close enough, which will help isolate a chosen target from the flock without its other member's interference. This method is generally considered the most effective means of taming the Argentavis and can be combined with the Rapid Regeneration method seen below.
An extremely easy and efficient method used for taming Argentavis involves their Rapid Regeneration status effect they gain whenever they eat. This method is especially useful because it allows any level of Argentavis to be tamed within minutes. All one needs to do is apply torpor to a wild Argentavis, and then knock it out when the Rapid Regeneration status effect is active. The status effect causes the Argentavis to consume food at an accelerated rate, and it will continue to consume food until the effect wears off, even after it has been knocked out. Because its food will now be significantly drained, it can start being fed right away and tamed extremely quickly. The optimal setup for doing this method would be to build a structure to trap a wild Argentavis, and then tranq it until it loses aggro. Once this has happened, find and kill a small creature that can be dragged and dragged into the enclosure. The Argentavis will eventually eat it and gain the Rapid Regeneration buff, signaled by the green particles around its head. Once the buff has been enabled, finish tranqing it until it is knocked out, and its hunger will continue to drop at an accelerated rate, even after it has fallen unconscious. Keep in mind that the Rapid Regeneration buff only lasts for 20 seconds, so be sure to bring a magnifying glass to check the Argentavis' torpor and ensure you will be able to knock it out before the buff wears off. Another thing to be aware of is that bringing in the kill for the Argentavis to eat will also attract other wild Argentavis, which will then attempt to enter or attack the enclosure. Be sure to clear out the area once you have your Argentavis of choice successfully trapped.
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Time | |
---|---|---|---|---|---|
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2 | 0 | 0 | 0 | 0:04:48 |
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3 | 0 | 0 | 0 | 0:06:46 |
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6 | 0 | 0 | 0 | 0:13:30 |
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4 | 0 | 0 | 0 | 0:09:01 |
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7 | 0 | 0 | 0 | 0:15:44 |
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9 | 0 | 0 | 0 | 0:10:08 |
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11 | 0 | 0 | 0 | 0:24:46 |
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18 | 0 | 0 | 0 | 0:20:49 |
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21 | 0 | 0 | 0 | 0:23:38 |
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27 | 0 | 0 | 0 | 0:30:23 |
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53 | 0 | 0 | 0 | 0:29:49 |
KO: ![]() ![]() ![]() ![]() ![]() ![]() | |||||
Torpidity-depletion: 0.3 / s, Time until all torpidity is depleted: 00:33:20 |
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Time | |
---|---|---|---|---|---|
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4 | 0 | 0 | 0 | 0:09:36 |
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7 | 0 | 0 | 0 | 0:15:46 |
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13 | 0 | 0 | 0 | 0:29:14 |
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9 | 0 | 0 | 0 | 0:20:16 |
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17 | 0 | 0 | 0 | 0:38:13 |
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21 | 0 | 0 | 0 | 0:23:38 |
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25 | 5 | 1 | 1 | 0:56:16 |
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42 | 0 | 0 | 0 | 0:48:33 |
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50 | 5 | 1 | 1 | 0:56:16 |
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63 | 53 | 11 | 6 | 1:10:53 |
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125 | 52 | 11 | 6 | 1:10:19 |
KO: ![]() ![]() ![]() ![]() ![]() ![]() | |||||
Torpidity-depletion: 0.5 / s, Time until all torpidity is depleted: 00:54:58 |
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Time | |
---|---|---|---|---|---|
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5 | 0 | 0 | 0 | 0:12:00 |
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11 | 0 | 0 | 0 | 0:24:46 |
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20 | 0 | 0 | 0 | 0:44:58 |
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14 | 0 | 0 | 0 | 0:31:31 |
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27 | 0 | 0 | 0 | 1:00:41 |
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34 | 0 | 0 | 0 | 0:38:16 |
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40 | 84 | 18 | 9 | 1:30:01 |
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67 | 32 | 7 | 4 | 1:17:27 |
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80 | 84 | 18 | 9 | 1:30:01 |
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100 | 177 | 37 | 19 | 1:52:31 |
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200 | 177 | 37 | 19 | 1:52:31 |
KO: ![]() ![]() ![]() ![]() ![]() ![]() | |||||
Torpidity-depletion: 0.66 / s, Time until all torpidity is depleted: 01:09:49 |
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Time | |
---|---|---|---|---|---|
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7 | 0 | 0 | 0 | 0:16:47 |
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15 | 0 | 0 | 0 | 0:33:46 |
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28 | 0 | 0 | 0 | 1:02:56 |
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19 | 0 | 0 | 0 | 0:42:46 |
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37 | 13 | 3 | 2 | 1:23:10 |
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46 | 0 | 0 | 0 | 0:51:46 |
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55 | 207 | 45 | 23 | 2:03:46 |
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92 | 124 | 27 | 14 | 1:46:21 |
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110 | 207 | 45 | 23 | 2:03:46 |
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138 | 358 | 77 | 39 | 2:35:16 |
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275 | 355 | 76 | 38 | 2:34:42 |
KO: ![]() ![]() ![]() ![]() ![]() ![]() | |||||
Torpidity-depletion: 0.79 / s, Time until all torpidity is depleted: 01:20:35 |
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Time | |
---|---|---|---|---|---|
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9 | 0 | 0 | 0 | 0:21:35 |
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19 | 0 | 0 | 0 | 0:42:46 |
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35 | 0 | 0 | 0 | 1:18:40 |
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24 | 0 | 0 | 0 | 0:54:01 |
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47 | 89 | 20 | 10 | 1:45:39 |
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59 | 0 | 0 | 0 | 1:06:23 |
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70 | 367 | 80 | 40 | 2:37:31 |
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117 | 248 | 54 | 27 | 2:15:15 |
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140 | 367 | 80 | 40 | 2:37:31 |
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175 | 578 | 125 | 63 | 3:16:53 |
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350 | 578 | 125 | 63 | 3:16:53 |
KO: ![]() ![]() ![]() ![]() ![]() ![]() | |||||
Torpidity-depletion: 0.92 / s, Time until all torpidity is depleted: 01:29:03 |
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Time | |
---|---|---|---|---|---|
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11 | 0 | 0 | 0 | 0:26:23 |
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23 | 0 | 0 | 0 | 0:51:46 |
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42 | 0 | 0 | 0 | 1:34:24 |
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29 | 0 | 0 | 0 | 1:05:16 |
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57 | 189 | 42 | 21 | 2:08:07 |
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71 | 0 | 0 | 0 | 1:19:53 |
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85 | 558 | 123 | 62 | 3:11:16 |
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142 | 399 | 88 | 44 | 2:44:09 |
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170 | 558 | 123 | 62 | 3:11:16 |
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213 | 842 | 185 | 93 | 3:59:38 |
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425 | 838 | 185 | 93 | 3:59:04 |
KO: ![]() ![]() ![]() ![]() ![]() ![]() | |||||
Torpidity-depletion: 1.04 / s, Time until all torpidity is depleted: 01:36:01 |
Note that the values are for optimal cases, always bring extra supplies!
For a level-dependent count of resources needed, try an external taming calculator.
Ingredients for Superior Kibble:
2 ×
Citronal, 1 ×
Prime Meat Jerky, 1 ×
Large Egg, 5 ×
Fiber, 2 ×
Rare Mushroom, 1 ×
Sap, 1 ×
Water
This section describes how to fight against the Argentavis.
The Argentavis can be somewhat of a challenge to hit with any ranged weapons until the first shot has landed. Once it becomes aggressive, it will charge until its torpor becomes too high.
The methods of killing an Argentavis depend on whether you're looking to engage it from the ground or the air. Ranged weapons like the Longneck Rifle, Assault Rifle, and even the Sniper Rifle are suggested if you plan on attacking it from the ground. Once attacked, the Argentavis will become aggressive and fly straight towards the player, head first. This behavior makes them fairly easy to kill or knock out assuming you can get a clear shot. If you are attacking the Argentavis from the air, perhaps using a tamed Argentavis of your own, be careful of drawing too large of a crowd. Argentavis tend to spawn in large groups, and attacking one will make all of them aggressive. Watch your back and don't let them trap you in a swarm.
Ranged weapons are a must. Be careful when using a weapon equipped with a Scope, as they obstruct your field of vision, making you vulnerable to attack by other predators endemic to the Argentavis' native mountain ranges.
The Argentavis can be dangerous to players with low-damage weapons; however, if the player uses proper strategy, the Argentavis shouldn't be a problem. The Argentavis can be very dangerous in groups of two or more as it can be hard to fight two at once, let alone more. Don't let them rile you up! Focus on hitting them with melee weapons as they swoop around you, and make sure you concentrate. Be aware of other animals in the area, like Sabertooth and other fast carnivores.
They are fairly slow despite their appearance; it is even possible to outrun them on foot.
Resource | Efficiency |
---|---|
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★★★★☆ |
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★★★★☆ |
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★★★☆☆ |
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★★★☆☆ |
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★★★☆☆ |
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★★★☆☆ |
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★☆☆☆☆ |
Flying an Argentavis uses similar controls to movement on ground level with a few exceptions. Quirks :
Note: Tamed and unmounted Argentavis do not lose stamina while flying. You can use this quirk to carry large amounts of weight quickly with an Argentavis set to follow.
An Argentavis is capable of carrying smaller creatures. This is done by using the alt-fire button (Rmb, ,
,
) while flying or hovering over the creature. The Argentavis will swing its legs forward in an animation similar to its attack. If the grab was successful, you will be able to see the creature being pulled behind the Argentavis, as well as its name and level. This is very useful for separating a small, high-level animal such as a
Raptor from its pack so that you can tame it elsewhere. The Argentavis can also attack creatures it is carrying by using the default attack button, or release them by pressing alt-fire again. The creature being carried usually can not attack the Argentavis while it is being carried but can land a hit when it is picked up or dropped. If the carried creature is held too close to the Argentavis, though, it can attack.
The Argentavis is also capable of carrying a small creature in its beak. This is done by using the crouch button (C, ,
,
)
An Argentavis is currently able to carry 5 creatures at any one time; one in its claws, one in its beak, a survivor in the saddle, a creature being carried by the survivor and a creature being carried by a survivor riding the creature in its claws.
On PvE servers only allied creatures may be carried unless allowed in server configuration.
The Argentavis is capable of carrying the following creatures in its claws:
Additionally the Argentavis is capable of carrying the following creatures in its beak:
For information pertaining specifically to the real-world Argentavis, see the relevant Wikipedia article.
This section may contain spoilers related to the background-story of ARK: Survival Evolved.
If you want to experience the story ingame, you probably shouldn't continue reading on this section.
Patch | ![]() |
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170.0 | Argentavis AI aggressiveness reduced by 25%. |
171.0 | Argentavis now has a very limited (60% reduced) targeting range for live creatures, but his targeting range for corpses has been boosted by 40%. |
175.0 | Argentavis can now pick up survivors and certain dinos, being able to carry bigger things than the ![]() |
176.0 | |
178.0 | Reduced Argentavis ![]() |
205.2 | Argentavis client-side landing is now back to normal. |
218.5 | Reduced damage multiplier to Argentavis from projectiles from 4x to 3x. |
220.0 | Argentavis can now pick up and carry the ![]() |
231.7 | Increased base ![]() |
242.5 | Improved Argentavis eating animation. |
256.0 | New sound effects added for Argentavis. |
260.0 |
|
278.2 | Fixed an issue where the Argentavis was missing its flying animation when using some mods. |
279.22 |
|
279.224 | Fixed an issue where pre-TLC patch Argentavis could not craft in their saddle. |
279.233 |
|
279.275 | Reduced Argentavis ![]() |
293.100 | Argentavis now prefers ![]() |
303.1 | Modified the drag weights of ![]() ![]() ![]() |
306.41 | X-Argentavis is added to the game. |
310.11 | Can no longer pick up smaller wild aggressive creatures in PVE. |
329.5 | VR Argentavis is added to the game. |
TLC Patch 2 model update.