Equus

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Steam.svg 256.0
Mar 31, 2017
Xbox One.svg 753.0
Apr 26, 2017
PS.svg 506.0
Apr 26, 2017
Nintendo Switch.svg 521.0
Nov 30, 2018
Epic Games.svg 311.74
Jun 11, 2020
Logo Mobile.svg 1.1.06
Dec 20, 2018
Spawn Command
cheat summon Equus_Character_BP_C
or
cheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Equus/Equus_Character_BP.Equus_Character_BP'" 500 0 0 35

Variant Aberrant Equus

cheat summon Equus_Character_BP_Aberrant_C
or
cheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Equus/Equus_Character_BP_Aberrant.Equus_Character_BP_Aberrant'" 500 0 0 35

Variant R-Equus

cheat summon Equus_Character_BP_Eden_C
or
cheat SpawnDino "Blueprint'/Game/Genesis2/Dinos/BiomeVariants/Equus_Character_BP_Eden.Equus_Character_BP_Eden'" 500 0 0 35

Variant Equus (Gauntlet2)

cheat summon Equus_Character_BP_STA_C
or
cheat SpawnDino "Blueprint'/Game/Genesis2/Missions/ModularMission/Gauntlet2/STA/Dinos/Equus_Character_BP_STA.Equus_Character_BP_STA'" 500 0 0 35
Taming Method
Level Requirement
Preferred Kibble
Preferred Food
Preferred Food Primitive Plus
Equipment
Gestation Time
7h 56m 11.429s
Baby Time
4h 37m 46.667s
Juvenile Time
18h 31m 6.667s
Adolescent Time
23h 8m 53.333s
Total Maturation Time
1d 22h 17m 46.667s
Breeding Interval
18h - 2d
Habitat
The Island Topographic Map.jpg
Spawning Equus The Island.svg
The Center Topographic Map.jpg
Spawning Equus The Center.svg
Scorched Earth Topographic Map.jpg
Spawning Equus Scorched Earth.svg
Ragnarok Ocean Topographic Map.jpg
Spawning Equus Ragnarok.svg
Extinction Topographic Map.jpg
Spawning Equus Extinction.svg
Valguero Topographic Map.jpg
Spawning Equus Valguero.svg
Genesis Part 1 Topographic Map.jpg
Spawning Equus Genesis Part 1.svg
Crystal Isles Topographic Map.jpg
Spawning Equus Crystal Isles.svg
Lost Island map.jpg
Spawning Equus Lost Island.svg
Fjordur Map.jpg
Spawning Equus Fjordur Midgard.svg
Fjordur Asgard Topographic Map.jpg
Spawning Equus Fjordur Asgard.svg
Fjordur Jotunheim Topographic Map.jpg
Spawning Equus Fjordur Jotunheim.svg
Aberration Topographic Map.jpg
Spawning Aberrant Equus Aberration.svg
Valguero Topographic Map.jpg
Spawning Aberrant Equus Valguero.svg
Fjordur Vanaheim Topographic Map.jpg
Spawning Aberrant Equus Fjordur Vanaheim.svg
Genesis Part 2 Map.jpg
Spawning R-Equus Genesis Part 2.svg
Lost Island map.jpg
Spawning R-Equus Lost Island.svg
Fjordur Asgard Topographic Map.jpg
Spawning R-Equus Fjordur Asgard.svg
Common        Rare
  Untameable   Cave

The Equus is one of the creatures in ARK: Survival Evolved.

Basic Info

Dossier

This section is intended to be an exact copy of what the survivor Helena Walker, the author of the dossiers, has written. There may be some discrepancies between this text and the in-game creature.

NoteHelena.png
Species

Equus magnus

Time

Pleistocene

Diet

Herbivore

Temperament

Loyal

Wild

Equus magnus appears to be an ancestor of the modern horse. Based on its stripes, it may be the African variant of Equus giganteus, which appeared in North America during the Ice Age, but that is pure conjecture. Its behavior in the wild is similar to that of other wild members of the Equus genus - it sustains itself by grazing, while keeping safe from predators by living in herds and outrunning its attackers via superior speed and stamina.

Domesticated

Horse and man have long been partners in survival, and this remains true on the Island. In Equus, survivors will find a trusty steed or pack animal that can carry them swiftly across land. Taming an Equus has proven interesting, requiring carefully approaching the creature in the wild, mounting it, and then carefully soothing over time by feeding it vegetables. In fact, Equus' reliability has lead some survivors to construct special saddles for them. I even encountered a man who added extra saddle-pouches that doubled as mobile crafting stations for chemical supplies, foodstuffs, and other items. Although not as robust as what you might find within a village, this utility helped him live a nomadic, solitary lifestyle. Some survivors employ Equus to herd and wrangle other creatures with a specialized lasso. This tool is sometimes effective for self-defense as well, as Equus is limited in battle on its own...at least compared to aggressive prehistoric carnivores.

Behavior

The Equus will trot around the island and poses no threat to any survivors. If a player gets near one, they will flee. If you wish to get near one to tame, use a Ghillie Suit. Overall their behavior is similar to that of modern wild horses.

Appearance

The Equus appears like a mixture of zebra and a large modern breed of domestic horse. It has a long wild mane, zebra like stripes, a tail like a horse and a shaggy beard like a goat's. From the dossier it appears to be comparable to larger horse breeds in terms of size, such as the Shire horse.

Color Scheme and Regions

Region 0:Body
No image available.svg
Natural colors:
8
9
13
14
32
33
34
35
41
42
55
56
Region 1:Unused
X mark.svg
This region does not show on the body.
Region 2:Unused
X mark.svg
This region does not show on the body.
Region 3:Unused
X mark.svg
This region does not show on the body.
Region 4:Stripes
No image available.svg
Natural colors:
8
13
14
21
22
32
33
34
35
37
38
39
55
Region 5:Legs and Beard
No image available.svg
Natural colors:
0
8
13
14
22
32
33
34
35
37
38
39
55

This section displays the Equus's natural colors and regions. For demonstration, the regions below are colored red over an albino Equus. The colored squares shown underneath each region's description are the colors that the Equus will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.

This information can be used to alter the Equus's regions by entering cheat SetTargetDinoColor <ColorRegion> <ColorID> in the cheat console. For instance, cheat SetTargetDinoColor 0 6 would color the Equus's "body" magenta.

Equus PaintRegion0.png
Region 0:
Body
8
9
13
14
32
33
34
35
41
42
55
56
X mark.svg

Region 1 is not used
for this Creature.

X mark.svg

Region 2 is not used
for this Creature.

X mark.svg

Region 3 is not used
for this Creature.

Equus PaintRegion4.png
Region 4:
Stripes
8
13
14
21
22
32
33
34
35
37
38
39
55
Equus PaintRegion5.png
Region 5:
Legs and Beard
8
13
14
21
22
32
33
34
35
37
38
39
55

This section displays the Equus's natural colors and regions. For demonstration, the regions below are colored red over an albino Equus. The colored squares shown underneath each region's description are the colors that the Equus will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.

This information can be used to alter the Equus's regions by entering cheat SetTargetDinoColor <ColorRegion> <ColorID> in the cheat console. For instance, cheat SetTargetDinoColor 0 6 would color the Equus's "main" magenta.

R-Equus PaintRegion0.png
Region 0:
Main
8
13
32
33
35
36
37
38
39
40
41
42
43
55
56
62
63
64
71
82
96
100
X mark.svg

Region 1 is not used
for this Creature.

R-Equus PaintRegion2.png
Region 2:
Borders
13
32
35
37
39
41
42
43
56
62
63
64
71
82
R-Equus PaintRegion3.png
Region 3:
Spots
8
13
14
30
32
33
36
37
38
39
40
41
42
52
55
56
62
63
64
65
71
82
100
R-Equus PaintRegion4.png
Region 4:
Extra
13
32
35
37
39
41
42
43
56
62
63
64
71
82
R-Equus PaintRegion5.png
Region 5:
Back
8
13
32
33
35
36
37
38
39
40
41
42
43
55
56
62
63
64
71
82
96
100

Variants

Unicorn


The Unicorn is a variant of the Equus distinguished by its white coloring and the horn protruding from its forehead. Only one wild Unicorn may exist at a time. Once tamed, another Unicorn may spawn in its place, as the tamed Unicorns no longer block wild spawns. Players can utilize cross server transfer to find other Unicorns to breed with. They can be transferred to Aberration maps as well. Unicorns can breed with other Unicorns, but they can not breed with an Equus.

Aberrant Equus

 Aberrant Equus is the Aberrant variant of Equus found in Aberration. It is identical to the normal specie except for its glowing robe. It is tameable and is not  Radiation immune.

R-Equus

 R-Equus is a tameable R variant of Equus found in certain biomes of Genesis: Part 2. It is identical to the normal specie except for its colorful robe. Like X variant, it has 5% ×  Melee Damage increase at the exchange of 3% ×  Health reduction. On official servers its level cap is 500.

Drops

Base Stats and Growth

Attribute Base Value Level Increase Taming Bonus
Wild Tamed Additive Multiplicative
 Health 240 +48 +5.4% 0.07
 Stamina 560 +56 +10%
 Oxygen 150 +15 +10%
 Food 1500 +150 +10%
 Weight 350 +7 +4%
 Melee Damage 9 / 11 +0.45 / +0.55 +1.7% 7% 17.6%
 Movement Speed 100% N/A +1.75% 20%
 Torpidity 420 +25.2 N/A 0.5
Movement
[u/s]
Base Speed Sprinting Speed Stamina
Wild Tamed1 Tamed2 Wild Tamed1 Tamed2
Walking 450 ? ? 1158.3 965.2499 1158.29988 5
Swimming 600 ? ? ? ? ? ?
  • For a comparison of the stats of all creatures, see Base Creature Statistics.
  • For an explanation of exactly how the levelup calculation works, see Creature Stats Calculation.
  • 1These are the base speeds of the tamed creature at 100% Movement Speed, i.e. without a possible taming bonus.
  • 2These are the speeds of the creature once tamed including a possible taming bonus and no imprinting bonus.
  • For a comparison of the speeds of all creatures, see Base Creature Speeds.

Wild Stats Level-up

Type in values of a wild creature to see on which stats it's emphasized. Green values on a high-level creature are very good for breeding. If you have already tamed your creature you can try to recover the breeding stats with an external tool.[1]

Equus

The stat-calculator does not work in the mobile-view, see here for alternatives: Apps

Note that after the creature is tamed it gets bonuses on some stats depending on the taming effectiveness. This makes it hard to retrieve the levels on a tamed creature, so this tool is only for wild ones, but gives a first impression, how well the stats are distributed.


Abilities

Active

Bite
LeftRTR2ZR
  • The Equus bites the target for 9 damage.
  • Can be used every 0.67s by both a rider and the AI.

Kick
RightLTL2ZL
  • The Equus kicks the target on its back for 11 damage.
  • This attacks does  Torpor by x3 its  Melee Damage.
  • Can be used every 0.67s by both a rider and the AI.

Neigh
  • The Equus neighs without any effect.

Jump
  • The Equus jumps.

Passive

Mortar Saddle

The  Equus Saddle changes the Equus inventory to work as a  Mortar and Pestle to craft items.

Combat

General

The Equus is a useful early game tame. It's fast and deals torpor with its buck attack so you can tame other creatures early game.

Strategy

Equus are a passive creature that when startled, will attempt to flee. Bolas and any kind of ranged/short range weapon is effective at stopping and killing them along with most tames.

Weaponry

Bolas are effective against the Equus. Mostly every other weapon is also effective.

Dangers

The Equus itself doesn't appear to present any immediate threat. Predators nearby are your biggest worry, as focusing on the tame or kill may distract you from your surroundings. If you attempt at taming it, it may kick you and set your torpor immediately at 50%, leaving you unable to defend yourself against nearby predators around. The Equus may pose a threat in PVP as it can quickly transport your enemy, and deal torpor to you, possibly knocking you out.

Weakness

Most weaponry or creatures should be able to kill them without much trouble - provided you can keep up with it.

Taming

All numbers in these charts are inaccurate as of now. Still need more testing before saying by how much with any accuracy. For now have at least 10 extra Kibble for Kibble tames so as not to be under and lose the tame due to having to jump off. (update: a 150 Equus requires 31 Troodon Kibble to tame. Times appear to be the same though only a longer total because of the extra feeding intervals)

Equus.png Level 1 Feeding Interval Time
Simple Kibble.png Simple Kibble 2 01:04 0:01:04
Rockarrot.png Rockarrot 3 01:12 0:02:24
Crops.png Crops 12 01:44 0:19:12
Fresh Barley (Primitive Plus).png Fresh Barley (Primitive Plus) 12 01:44 0:19:12
Fresh Wheat (Primitive Plus).png Fresh Wheat (Primitive Plus) 12 01:44 0:19:12
Soybean (Primitive Plus).png Soybean (Primitive Plus) 12 01:44 0:19:12
Dried Wheat (Primitive Plus).png Dried Wheat (Primitive Plus) 12 03:29 0:38:24
Sweet Vegetable Cake.png Sweet Vegetable Cake 30 00:49 0:24:00
Mejoberry.png Mejoberry 74 01:12 1:28:48
Berries.png Berries 119 00:48 1:35:12
Equus.png Level 30 Feeding Interval Time
Simple Kibble.png Simple Kibble 4 00:42 0:02:08
Rockarrot.png Rockarrot 7 00:56 0:05:36
Crops.png Crops 29 01:39 0:46:24
Fresh Barley (Primitive Plus).png Fresh Barley (Primitive Plus) 29 01:39 0:46:24
Fresh Wheat (Primitive Plus).png Fresh Wheat (Primitive Plus) 29 01:39 0:46:24
Soybean (Primitive Plus).png Soybean (Primitive Plus) 29 01:39 0:46:24
Dried Wheat (Primitive Plus).png Dried Wheat (Primitive Plus) 29 03:18 1:32:48
Sweet Vegetable Cake.png Sweet Vegetable Cake 71 00:48 0:56:48
Mejoberry.png Mejoberry 176 01:12 3:31:12
Berries.png Berries 282 00:48 3:45:36
Equus.png Level 60 Feeding Interval Time
Simple Kibble.png Simple Kibble 6 00:38 0:03:12
Rockarrot.png Rockarrot 11 00:52 0:08:48
Crops.png Crops 45 01:38 1:12:00
Fresh Barley (Primitive Plus).png Fresh Barley (Primitive Plus) 45 01:38 1:12:00
Fresh Wheat (Primitive Plus).png Fresh Wheat (Primitive Plus) 45 01:38 1:12:00
Soybean (Primitive Plus).png Soybean (Primitive Plus) 45 01:38 1:12:00
Dried Wheat (Primitive Plus).png Dried Wheat (Primitive Plus) 45 03:16 2:24:00
Sweet Vegetable Cake.png Sweet Vegetable Cake 113 00:48 1:30:24
Mejoberry.png Mejoberry 282 01:12 5:38:24
Berries.png Berries 450 00:48 6:00:00
Equus.png Level 90 Feeding Interval Time
Simple Kibble.png Simple Kibble 8 00:36 0:04:16
Rockarrot.png Rockarrot 15 00:51 0:12:00
Crops.png Crops 62 01:37 1:39:12
Fresh Barley (Primitive Plus).png Fresh Barley (Primitive Plus) 62 01:37 1:39:12
Fresh Wheat (Primitive Plus).png Fresh Wheat (Primitive Plus) 62 01:37 1:39:12
Soybean (Primitive Plus).png Soybean (Primitive Plus) 62 01:37 1:39:12
Dried Wheat (Primitive Plus).png Dried Wheat (Primitive Plus) 62 03:15 3:18:24
Sweet Vegetable Cake.png Sweet Vegetable Cake 155 00:48 2:04:00
Mejoberry.png Mejoberry 387 01:12 7:44:24
Berries.png Berries 619 00:48 8:15:12
Equus.png Level 120 Feeding Interval Time
Simple Kibble.png Simple Kibble 10 00:35 0:05:20
Rockarrot.png Rockarrot 19 00:50 0:15:12
Crops.png Crops 79 01:37 2:06:24
Fresh Barley (Primitive Plus).png Fresh Barley (Primitive Plus) 79 01:37 2:06:24
Fresh Wheat (Primitive Plus).png Fresh Wheat (Primitive Plus) 79 01:37 2:06:24
Soybean (Primitive Plus).png Soybean (Primitive Plus) 79 01:37 2:06:24
Dried Wheat (Primitive Plus).png Dried Wheat (Primitive Plus) 79 03:14 4:12:48
Sweet Vegetable Cake.png Sweet Vegetable Cake 197 00:48 2:37:36
Mejoberry.png Mejoberry 493 01:12 9:51:36
Berries.png Berries 788 00:48 10:30:24
Equus.png Level 150 Feeding Interval Time
Simple Kibble.png Simple Kibble 12 00:34 0:06:24
Rockarrot.png Rockarrot 23 00:50 0:18:24
Crops.png Crops 96 01:37 2:33:36
Fresh Barley (Primitive Plus).png Fresh Barley (Primitive Plus) 96 01:37 2:33:36
Fresh Wheat (Primitive Plus).png Fresh Wheat (Primitive Plus) 96 01:37 2:33:36
Soybean (Primitive Plus).png Soybean (Primitive Plus) 96 01:37 2:33:36
Dried Wheat (Primitive Plus).png Dried Wheat (Primitive Plus) 96 03:14 5:07:12
Sweet Vegetable Cake.png Sweet Vegetable Cake 240 00:48 3:12:00
Mejoberry.png Mejoberry 598 01:12 11:57:36
Berries.png Berries 957 00:48 12:45:36

Note that the values are for optimal cases, always bring extra supplies!
For a level-dependent count of resources needed, try an external taming calculator.

Ingredients for  Simple Kibble: 1 ×  Cooked Fish Meat, 1 ×  Small Egg, 5 ×  Fiber, 5 ×  Mejoberry, 2 ×  Rockarrot, 1 ×  Water

Preferred Food

Taming Strategy

The Equus requires a unique non-violent taming method. Like most non-violent tames, the chosen food must be placed in the far right hotbar slot. Like the Tapejara, the Equus is a timid animal and will flee when startled. If a trapping/immobilizing method is not used, it is recommended to use a Ghillie suit and duck when approaching the Equus to reduce the chance that it will run. If Rockarrot is the food item in your hotbar, when close enough to feed it, "Feed Rockarrot to tame." will appear above the Equus. Press E to feed the Equus one food item then press E again to mount it. The Equus must be mounted to continue the taming process.

After successfully mounting the Equus, an effect Breaking Equus.png depicting a hand holding a lasso around a bunch of  Amarberries will appear in the lower right corner of the HUD. When the Equus begins to buck, the effect's icon Breaking Equus 2.png will illuminate and include text to alert the player to press E to avoid being forcefully dismounted. The icon will blink a couple of times and then the player will be dismounted if E is not pressed in time. Avoid spamming E because pressing it more than once will dismount the player. If the player dismounts, whether by mistake or by failing to feed the Equus at the appropriate time, the Equus will kick the player once causing Torpidity. If the player's Fortitude is insufficient, the player will be knocked out for a brief period. Each time the player is forcefully dismounted, the taming effectiveness will be decreased.

During the taming process, the Equus will be uncontrollable and may cover a large area. It will tend to gallop first in the direction it's facing before changing direction, and may run off of cliffs or into water. If there are any predators in the area, the interference may reduce taming efficiency or cause the loss of the Equus. If the Equus swims in water for long enough the player will be dismounted and unable to remount.

Grabbing the Equus with an  Argentavis,  Megalosaurus,  Karkinos, or  Quetzal and dropping it into a premade trap structure is the most secure method of taming while preserving a high taming effectiveness. A  Bola can be used for temporary immobilization but it is recommended to rapidly build an enclosure around the Equus in case it breaks the bola and runs away before being knocked out. If this happens, the player runs the risk of the Equus being killed by a hostile dinosaur or fleeing into a body of water and dying due to  Piranha or drowning from passing out while still in the water. Another player with an Equus and a  Lasso can be used to secure the Equus for the duration of the taming process. A  Bear Trap can be used to immobilize the Equus but this will negatively affect the taming effectiveness.

If the taming process is incomplete and the taming effectiveness has been drastically reduced, the entire process can be restarted by knocking the Equus out. This will reset the taming effectiveness.

Utility

Roles

  • Knock-Out: The kick of a well-bred Equus is to be feared and respected; with a torpor inducing attack that scales with its melee damage, a horse can quickly outpace most other tranquilizing methods. This can make the Equus an invaluable tool for both taming and combat scenarios. The lethality of the Equus kick is similar to that of the crossbow, so it can knock out anything that can be knocked out with a crossbow, however it is not recommended for anything that requires tranquilizer darts or higher. To make it even easier, Bolas can be thrown from the horse's back to immobilize your target, be it a fleeing prey animal or an aggressive predator. Alternatively, you may lure your target into a taming pen where the Equus equipped with a good saddle can easily knock it out while tanking the damage. For this role, level primarily Health and Melee Damage. (default: Rmb, LT, L2).
  • Trapper: The saddle allows making  Lassos, which can be thrown at creatures to tether them to you. You can then move where you want.
  • Mobile Crafting: Their saddle acts as a  Mortar and Pestle similar to  Castoroides and  Thorny Dragon with  Smithy.
  • Carrier: The Equus reduces the weight of many items, so packing lots of cementing paste, chitin, and many other items can be useful for a walking mortar and pestle.
  • Thatch gatherer on Aberration: The Equus is one of the fastest thatch gatherers available on Aberration due to its ability to farm fungal trees while running around. This ability is very valuable during the early stage of the game when you don't have a grinder to make thatch from fungal wood.
  • Aberration Jack of All Trades: High Weight, very high stamina and extremely low stamina consumption, high speed and health make the Equus your Jack of All trades on maps with no flyers such as Aberration, as well as having better stats than most early game mounts such as a  Raptor and being easier to tame than more advanced mounts such as a  Ravager or a  Sarcosuchus.
  • Valguero and Ragnarok Easy Starter tame: on Ragnarok, the Equus is very common at the highlands biome the biome which you can farm wild  Rockarrots and easily tame an equus, as well as Valguero, Horses spawn very commonly near the The Farm (Valguero) where you can farm wild  Rockarrots and tame a horse.
  • War Horse: The Equus can be used as a battle mount with its low stamina drain and reasonably high health (Level Speed and Stamina)
  • Gatherer: the Equus can gather berries by attacking bushes or small trees.
  • Travel: The speed and stamina of an Equus allows it to outrun and outpace a huge majority of the creatures. With its kick attack, it can discourage most of the creatures that hunt it.
  • Scout: The Equus' speed can make it a very viable scout for sneaking into other player's bases, provided there is a hole which it can fit through.
  • Pet: The Equus' size is good enough to fit in a base, so keeping one for companionship is okay but not strategically useful.
  • Escape Vehicle: With their amazing speed the Equus is a great way to outrun threats that are to tough to fight or threats that outnumber the player.

Weight Reduction

The Equus reduces the weight of the following resources by the listed amount while they are in its inventory:

Resource Reduction
 Achatina Paste 80%
 Cactus Sap 80%
 Cementing Paste 80%
 Chitin 50%
 Clay 80%
 Keratin 50%
 Sand 80%
 Stone 50%

Collectibles

Spotlight

Notes/Trivia

For information pertaining specifically to the real-world Equus, see the relevant Wikipedia article.

  • Dino Dossier revealed on 1/9/2017.[2]
  • Equus can be ridden with or without the saddle.
  • Real Horses are social animals that live in herds, which means real Equus were social herd animals. Ark's Equus can occasionally be found in groups, but they are most often found wandering alone.
  • The Equus has the longest period of gestation, probably because of Unicorn variant.
  • You can get a good amount of experience on Ragnarok by running on the coast of highlands, gathering the Basilosaurus corpses, gathering berries with the Equus, and mass crafting narcotics.
  • Equus can be knocked out like other passive tames however if it is knocked out Equus cannot be tamed.

Changelog

Patch  ARK: Survival Evolved Changes
256.0  Equus and  Unicorn is added to the game
259.0 Rebalanced  Equus Saddle cost
275.0 Aberration Expansion Release Added  Aberrant Equus
309.4 Fixed an edge case that caused the player to be destroyed when mounting an Equus and equipping its saddle
312.65 Reduced Equus maturation time. Now matches the  Procoptodon
332.1 Reduced Equus gestation time (from 13h 13m 39.043s to 7h 56m 11.429s)
Patch  ARK: Survival Ascended Changes
34.49 Fixed being unable to tame Equus with gamepad due to instant dismount on input

Gallery

References