Paraceratherium

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(Redirected from Corrupted Paraceratherium)
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This article is about Paraceratherium, not to be confused with  Parasaur

Steam.svg 215.0
Sep 24, 2015
Xbox One.svg 729.0
Dec 16, 2015
PS.svg 501.0
Dec 6, 2016
Nintendo Switch.svg 521.0
Nov 30, 2018
Epic Games.svg 311.74
Jun 11, 2020
Logo Mobile.svg 1.0
May 24, 2018
Spawn Command
cheat summon Paracer_Character_BP_C
or
cheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Paraceratherium/Paracer_Character_BP.Paracer_Character_BP'" 500 0 0 35

Variant Aberrant Paraceratherium

cheat summon Paracer_Character_BP_Aberrant_C
or
cheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Paraceratherium/Paracer_Character_BP_Aberrant.Paracer_Character_BP_Aberrant'" 500 0 0 35

Variant Corrupted Paraceratherium

cheat summon Paracer_Character_BP_Corrupt_C
or
cheat SpawnDino "Blueprint'/Game/Extinction/Dinos/Corrupt/Paraceratherium/Paracer_Character_BP_Corrupt.Paracer_Character_BP_Corrupt'" 500 0 0 35

Variant X-Paraceratherium

cheat summon Bog_Paracer_Character_BP_C
or
cheat SpawnDino "Blueprint'/Game/Genesis/Dinos/BiomeVariants/BogParaceratherium/Bog_Paracer_Character_BP.Bog_Paracer_Character_BP'" 500 0 0 35

Variant X-Paraceratherium (Gauntlet)

cheat summon Bog_Paracer_Character_BP_Gauntlet_C
or
cheat SpawnDino "Blueprint'/Game/Genesis/Dinos/MissionVariants/Gauntlet/Bog/Bog_Paracer_Character_BP_Gauntlet.Bog_Paracer_Character_BP_Gauntlet'" 500 0 0 35

Variant Paraceratherium (Summoned)

cheat summon Paracer_Character_BP_Summoned_C
or
cheat SpawnDino "Blueprint'/Game/Genesis2/Dinos/Summoner/SummonedDinos/Paracer_Character_BP_Summoned.Paracer_Character_BP_Summoned'" 500 0 0 35

Variant Paraceratherium (Hunt2)

cheat summon Paracer_Character_BP_TorporHunt_C
or
cheat SpawnDino "Blueprint'/Game/Genesis2/Missions/Hunt/Dinos/Paracer_Character_BP_TorporHunt.Paracer_Character_BP_TorporHunt'" 500 0 0 35

Variant Paraceratherium (Gauntlet2)

cheat summon Paracer_Character_BP_STA_C
or
cheat SpawnDino "Blueprint'/Game/Genesis2/Missions/ModularMission/Gauntlet2/STA/Dinos/Paracer_Character_BP_STA.Paracer_Character_BP_STA'" 500 0 0 35

Variant Paraceratherium (Mashup)

cheat summon Paracer_Character_BP_ExpG_Pod_C
or
cheat SpawnDino "Blueprint'/Game/Genesis2/Missions/ModularMission/Mashup/ExperimentG/DinosAndStructures/Paracer_Character_BP_ExpG_Pod.Paracer_Character_BP_ExpG_Pod'" 500 0 0 35
Taming Method
Preferred Kibble
Preferred Food
Preferred Food Primitive Plus
Equipment
 Paracer Saddle (Level 41)
 Paracer Platform Saddle (Level 50)
Gestation Time
7h 56m 11.428s
Baby Time
9h 15m 33.331s
Juvenile Time
1d 13h 2m 13.325s
Adolescent Time
1d 22h 17m 46.656s
Total Maturation Time
3d 20h 35m 33.313s
Breeding Interval
18h - 2d
Habitat
The Island Topographic Map.jpg
Spawning Paraceratherium The Island.svg
The Center Topographic Map.jpg
Spawning Paraceratherium The Center.svg
Scorched Earth Topographic Map.jpg
Spawning Paraceratherium Scorched Earth.svg
Ragnarok Ocean Topographic Map.jpg
Spawning Paraceratherium Ragnarok.svg
Extinction Topographic Map.jpg
Spawning Paraceratherium Extinction.svg
Valguero Topographic Map.jpg
Spawning Paraceratherium Valguero.svg
Crystal Isles Topographic Map.jpg
Spawning Paraceratherium Crystal Isles.svg
Genesis Part 2 Map.jpg
Spawning Paraceratherium Genesis Part 2.svg
Lost Island map.jpg
Spawning Paraceratherium Lost Island.svg
Fjordur Map.jpg
Spawning Paraceratherium Fjordur Midgard.svg
Aberration Topographic Map.jpg
Spawning Aberrant Paraceratherium Aberration.svg
Valguero Topographic Map.jpg
Spawning Aberrant Paraceratherium Valguero.svg
Fjordur Vanaheim Topographic Map.jpg
Spawning Aberrant Paraceratherium Fjordur Vanaheim.svg
Extinction Topographic Map.jpg
Spawning Corrupted Paraceratherium Extinction.svg
Genesis Part 1 Topographic Map.jpg
Spawning X-Paraceratherium Genesis Part 1.svg
Common        Rare
  Untameable   Cave

The Paracer, or Paraceratherium (pair-uh-sair-oth-EE-re-um) is one of the creatures in ARK: Survival Evolved.

Basic Info

Dossier

This section is intended to be an exact copy of what the survivor Helena Walker, the author of the dossiers, has written. There may be some discrepancies between this text and the in-game creature.

NoteHelena.png
Species

Paraceratherium gigamicus

Time

Oligocene

Diet

Herbivore

Temperament

Docile

Wild

Paraceratherium gigamicus is a massive, long-necked herbivore that inhabits some of the Island's grasslands. It resembles a gigantic horse/rhinoceros hybrid, but is over twice the size of either. Paraceratherium is a very peaceful and friendly creature. Barring some surprises yet in store for me, I can safely say that Paraceratherium is among the largest mammals on the Island. While its size means that Paraceratherium can provide an incredible amount of food, it also makes it dangerous when hunted.

Domesticated

A beast of burden second to the Brontosaurus, Paraceratherium is an excellent worker, and is sufficient in size to support a "platform" saddle upon which structures can be built. It is a naturally friendly animal, and is not afraid of humans. However, despite its normally calm demeanor, when it or its owner is provoked by aggression, the Paraceratherium can quickly become a real threat to the attacker and will use its girth to its advantage in combat.

Behavior

Paraceratherium, due to a lack of natural enemies because of its sheer size, is naturally docile. It will ignore humans and other creatures so long as not provoked. Once it is attacked, the animal quickly becomes dangerous. Again, because of its size and immense weight, the Paracer is an extremely deadly adversary so proceed with caution. Luckily, Paracer are solitary creatures living alone or in small family groups. They will protect their fellow herd members if necessary. Don't be fooled by its large size and seemingly docile temperament, the Paracer is an incredibly fast and strong creature when it wants to be. With high health and quick movement, this quick horse-like creature can be slow to take down, and can dish out devastating attacks to survivors and smaller dinos.

Because of their need for copious amounts of nourishment and physical size, Paracer tend to roam the edge of forests and valleys in the lower altitudes, avoiding dense forests if possible.

Appearance

Paraceratherium is a large terrestrial mammal estimated to weigh between 15-20 tons (33,000 to 44,000 lbs) when fully grown. Standing approximately 16 feet at the withers and 24 feet in length. Paracer's build is rather stocky with long, robust legs to support the animal's immense size. A long thick neck, upwards of 4–5 feet long, allows the animal to easily graze high vegetation. Paracer's  Hide is extremely thick and hairless. Excess skin folds onto itself similar to modern day Rhinos. Hide color ranges from brown to grey. Small eyes and ears allow limited vision/hearing that is overcompensated by an excellent sense of smell.

Color Scheme and Regions

Region 0:Body
No image available.svg
Natural colors:
8
13
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Region 1:Unused
X mark.svg
This region does not show on the body.
Region 2:Unused
X mark.svg
This region does not show on the body.
Region 3:Unused
X mark.svg
This region does not show on the body.
Region 4:Back
No image available.svg
Natural colors:
8
13
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21
22
32
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34
35
37
38
39
Region 5:Underside
No image available.svg
Natural colors:
8
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21
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39

This section displays the Paraceratherium's natural colors and regions. For demonstration, the regions below are colored red over an albino Paraceratherium. The colored squares shown underneath each region's description are the colors that the Paraceratherium will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.

This information can be used to alter the Paraceratherium's regions by entering cheat SetTargetDinoColor <ColorRegion> <ColorID> in the cheat console. For instance, cheat SetTargetDinoColor 0 6 would color the Paraceratherium's "body" magenta.

Paraceratherium PaintRegion0.png
Region 0:
Body
8
13
14
21
22
32
33
34
35
37
38
39
X mark.svg

Region 1 is not used
for this Creature.

X mark.svg

Region 2 is not used
for this Creature.

X mark.svg

Region 3 is not used
for this Creature.

Paraceratherium PaintRegion4.png
Region 4:
Back
8
13
14
21
22
32
33
34
35
37
38
39
Paraceratherium PaintRegion5.png
Region 5:
Underside
8
13
14
21
22
32
33
34
35
37
38
39

This section displays the Paraceratherium's natural colors and regions. For demonstration, the regions below are colored red over an albino Paraceratherium. The colored squares shown underneath each region's description are the colors that the Paraceratherium will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.

This information can be used to alter the Paraceratherium's regions by entering cheat SetTargetDinoColor <ColorRegion> <ColorID> in the cheat console. For instance, cheat SetTargetDinoColor 1 6 would color the Paraceratherium's "" magenta.

No image available.svg
Region 0:
????
8
13
14
21
22
32
33
34
35
37
38
39
X mark.svg

Region 1 is not used
for this Creature.

X mark.svg

Region 2 is not used
for this Creature.

X mark.svg

Region 3 is not used
for this Creature.

No image available.svg
Region 4:
????
8
13
14
21
22
32
33
34
35
37
38
39
No image available.svg
Region 5:
????
8
13
14
21
22
32
33
34
35
37
38
39

This section displays the Paraceratherium's natural colors and regions. For demonstration, the regions below are colored red over an albino Paraceratherium. The colored squares shown underneath each region's description are the colors that the Paraceratherium will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.

This information can be used to alter the Paraceratherium's regions by entering cheat SetTargetDinoColor <ColorRegion> <ColorID> in the cheat console. For instance, cheat SetTargetDinoColor 0 6 would color the Paraceratherium's "body" magenta.

X-Paraceratherium PaintRegion0.jpg
Region 0:
Body
8
13
14
21
22
28
32
33
34
35
37
38
39
40
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55
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X mark.svg

Region 1 is not used
for this Creature.

X-Paraceratherium PaintRegion2.jpg
Region 2:
Feet
8
13
14
21
22
28
32
33
34
35
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39
40
41
42
43
55
56
X mark.svg

Region 3 is not used
for this Creature.

X-Paraceratherium PaintRegion4.jpg
Region 4:
Spots
8
13
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X-Paraceratherium PaintRegion5.jpg
Region 5:
Legs
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Variants

Aberrant Paraceratherium

 Aberrant Paraceratherium is the Aberrant variant of Paraceratherium found in Aberration. It is identical to the normal specie except for its glowing robe. It is tameable and is  Radiation immune.

Corrupted Paraceratherium

 Corrupted Paraceratherium is the Corrupted variant of Paraceratherium found in Extinction. It is identical to the normal specie except for its corrupted robe. It is not tameable and is guided by hive spirit.

X-Paraceratherium

 X-Paraceratherium is the X variant of Paraceratherium found in the Bog Biome on Genesis: Part 1. It is identical to the normal specie except for its patterned robe. It is tameable.

Drops

Base Stats and Growth

Attribute Base Value Level Increase Taming Bonus
Wild Tamed Additive Multiplicative
 Health 1026 +205.2 +3.4425% 0.07
 Stamina 300 +30 +10%
 Oxygen 150 +15 +10%
 Food 6500 +650 +10%
 Weight 850 +17 +4%
 Melee Damage 45 +2.25 +1.7% 7% 17.6%
 Movement Speed 100% N/A +1%
 Torpidity 1300 +78 N/A 0.5
Movement
[u/s]
Base Speed Sprinting Speed Stamina
Wild Tamed1 Tamed2 Wild Tamed1 Tamed2
Walking 260 260 260 715 715 715 -12
Swimming 300 300 300 N/A N/A N/A -3
  • For a comparison of the stats of all creatures, see Base Creature Statistics.
  • For an explanation of exactly how the levelup calculation works, see Creature Stats Calculation.
  • 1These are the base speeds of the tamed creature at 100% Movement Speed, i.e. without a possible taming bonus.
  • 2These are the speeds of the creature once tamed including a possible taming bonus and no imprinting bonus.
  • For a comparison of the speeds of all creatures, see Base Creature Speeds.

Attribute Base Value Level Increase Taming Bonus
Wild Tamed Additive Multiplicative
 Health 1026 +205.2 +3.4425% 0.07
 Stamina 300 +30 +10%
 Oxygen 150 +15 +10%
 Food 6500 +650 +10%
 Weight 850 +17 +4%
 Melee Damage 45 +2.25 +1.7% 7% 17.6%
 Movement Speed 100% N/A +1%
 Torpidity 1300 +78 N/A 0.5
Movement
[u/s]
Base Speed Sprinting Speed Stamina
Wild Tamed1 Tamed2 Wild Tamed1 Tamed2
Walking 260 260 260 715 715 715 -12
Swimming 300 300 300 N/A N/A N/A -3
  • For a comparison of the stats of all creatures, see Base Creature Statistics.
  • For an explanation of exactly how the levelup calculation works, see Creature Stats Calculation.
  • 1These are the base speeds of the tamed creature at 100% Movement Speed, i.e. without a possible taming bonus.
  • 2These are the speeds of the creature once tamed including a possible taming bonus and no imprinting bonus.
  • For a comparison of the speeds of all creatures, see Base Creature Speeds.

Attribute Base Value Level Increase
Wild
 Health 1026 +205.2
 Stamina 300 +30
 Oxygen 150 +15
 Food 6500 +650
 Weight 850 +17
 Melee Damage 45 +2.25
 Movement Speed 100% N/A
 Torpidity 1300 +78
Movement
[u/s]
Base Speed Sprinting Speed
Wild Wild
Walking 260


715
Swimming 300


N/A
  • For a comparison of the stats of all creatures, see Base Creature Statistics.
  • For an explanation of exactly how the levelup calculation works, see Creature Stats Calculation.
  • 1These are the base speeds of the tamed creature at 100% Movement Speed, i.e. without a possible taming bonus.
  • 2These are the speeds of the creature once tamed including a possible taming bonus and no imprinting bonus.
  • For a comparison of the speeds of all creatures, see Base Creature Speeds.

Wild Stats Level-up

Type in values of a wild creature to see on which stats it's emphasized. Green values on a high-level creature are very good for breeding. If you have already tamed your creature you can try to recover the breeding stats with an external tool.[1]

Paraceratherium

The stat-calculator does not work in the mobile-view, see here for alternatives: Apps

Note that after the creature is tamed it gets bonuses on some stats depending on the taming effectiveness. This makes it hard to retrieve the levels on a tamed creature, so this tool is only for wild ones, but gives a first impression, how well the stats are distributed.


Abilities

Active

Stomp
LeftRTR2ZR
  • The Paraceratherium stomps the target for 45 damage.
  • Can be used every 0.67s by both a rider and the AI.

Passive

Platform Saddle

The Paraceratherium has a platform saddle, allowing the players to build on its back.

Taming

For general info about domesticating a wild creature see Taming.

KO Strategy

A rather standard tame, use the  Crossbow with  Tranq Arrows leaving a few seconds (~4) between each shot. It tends to have pretty high  Torpor and can move fast for an animal of its size, either kite it around or have a friend hover you above with a flyer and aim for the head for a quicker KO. They can also be Snagged on bigger Destructible rocks, and shot at from the other side, as they are not quite as capable of maneuvering over them, but are tall enough to hit the head or neck. It is also easy to kite the paracer around a  Dinosaur Gate.

Taming Food

Paraceratherium.png Level 1 Narcoberry Narcotic Bio Toxin Time
Superior Kibble.png Superior Kibble 5 0 0 0 0:03:53
Fresh Barley (Primitive Plus).png Fresh Barley (Primitive Plus) 43 6 2 1 0:25:00
Fresh Wheat (Primitive Plus).png Fresh Wheat (Primitive Plus) 43 6 2 1 0:25:00
Soybean (Primitive Plus).png Soybean (Primitive Plus) 43 6 2 1 0:25:00
Dried Wheat (Primitive Plus).png Dried Wheat (Primitive Plus) 43 138 30 15 0:50:00
Mejoberry.png Mejoberry 57 5 1 1 0:24:52
Berries.png Berries 86 6 2 1 0:25:00
KO: Wooden Club Hits × 130; Slingshot Hits × 54; Tranquilizer Arrows with a Bow × 15; Tranquilizer Arrows with a Crossbow × 9; Tranquilizer Dart Shots × 6; Shocking Tranquilizer Dart Shots × 3
Torpidity-depletion: 0.91 / s, Time until all torpidity is depleted: 00:24:00
Paraceratherium.png Level 30 Narcoberry Narcotic Bio Toxin Time
Superior Kibble.png Superior Kibble 11 0 0 0 0:08:32
Fresh Barley (Primitive Plus).png Fresh Barley (Primitive Plus) 102 148 35 18 0:59:18
Fresh Wheat (Primitive Plus).png Fresh Wheat (Primitive Plus) 102 148 35 18 0:59:18
Soybean (Primitive Plus).png Soybean (Primitive Plus) 102 148 35 18 0:59:18
Dried Wheat (Primitive Plus).png Dried Wheat (Primitive Plus) 102 593 137 69 1:58:36
Mejoberry.png Mejoberry 136 148 35 18 0:59:18
Berries.png Berries 204 148 35 18 0:59:18
KO: Wooden Club Hits × 357; Slingshot Hits × 146; Tranquilizer Arrows with a Bow × 40; Tranquilizer Arrows with a Crossbow × 23; Tranquilizer Dart Shots × 17; Shocking Tranquilizer Dart Shots × 9
Torpidity-depletion: 1.5 / s, Time until all torpidity is depleted: 00:39:35
Paraceratherium.png Level 60 Narcoberry Narcotic Bio Toxin Time
Superior Kibble.png Superior Kibble 17 0 0 0 0:13:10
Fresh Barley (Primitive Plus).png Fresh Barley (Primitive Plus) 163 391 94 47 1:34:46
Fresh Wheat (Primitive Plus).png Fresh Wheat (Primitive Plus) 163 391 94 47 1:34:46
Soybean (Primitive Plus).png Soybean (Primitive Plus) 163 391 94 47 1:34:46
Dried Wheat (Primitive Plus).png Dried Wheat (Primitive Plus) 163 1223 294 147 3:09:32
Mejoberry.png Mejoberry 217 390 94 47 1:34:37
Berries.png Berries 325 389 94 47 1:34:29
KO: Wooden Club Hits × 591; Slingshot Hits × 241; Tranquilizer Arrows with a Bow × 66; Tranquilizer Arrows with a Crossbow × 38; Tranquilizer Dart Shots × 27; Shocking Tranquilizer Dart Shots × 14
Torpidity-depletion: 1.96 / s, Time until all torpidity is depleted: 00:50:17
Paraceratherium.png Level 90 Narcoberry Narcotic Bio Toxin Time
Superior Kibble.png Superior Kibble 23 0 0 0 0:17:49
Fresh Barley (Primitive Plus).png Fresh Barley (Primitive Plus) 224 703 174 87 2:10:14
Fresh Wheat (Primitive Plus).png Fresh Wheat (Primitive Plus) 224 703 174 87 2:10:14
Soybean (Primitive Plus).png Soybean (Primitive Plus) 224 703 174 87 2:10:14
Dried Wheat (Primitive Plus).png Dried Wheat (Primitive Plus) 224 1969 488 244 4:20:27
Mejoberry.png Mejoberry 298 700 174 87 2:09:56
Berries.png Berries 447 700 174 87 2:09:56
KO: Wooden Club Hits × 825; Slingshot Hits × 337; Tranquilizer Arrows with a Bow × 92; Tranquilizer Arrows with a Crossbow × 53; Tranquilizer Dart Shots × 38; Shocking Tranquilizer Dart Shots × 19
Torpidity-depletion: 2.37 / s, Time until all torpidity is depleted: 00:58:02
Paraceratherium.png Level 120 Narcoberry Narcotic Bio Toxin Time
Superior Kibble.png Superior Kibble 29 0 0 0 0:22:28
Fresh Barley (Primitive Plus).png Fresh Barley (Primitive Plus) 285 1064 271 136 2:45:42
Fresh Wheat (Primitive Plus).png Fresh Wheat (Primitive Plus) 285 1064 271 136 2:45:42
Soybean (Primitive Plus).png Soybean (Primitive Plus) 285 1064 271 136 2:45:42
Dried Wheat (Primitive Plus).png Dried Wheat (Primitive Plus) 285 2800 712 356 5:31:23
Mejoberry.png Mejoberry 380 1064 271 136 2:45:42
Berries.png Berries 569 1061 270 135 2:45:24
KO: Wooden Club Hits × 1059; Slingshot Hits × 432; Tranquilizer Arrows with a Bow × 118; Tranquilizer Arrows with a Crossbow × 68; Tranquilizer Dart Shots × 48; Shocking Tranquilizer Dart Shots × 24
Torpidity-depletion: 2.75 / s, Time until all torpidity is depleted: 01:04:08
Paraceratherium.png Level 150 Narcoberry Narcotic Bio Toxin Time
Superior Kibble.png Superior Kibble 35 0 0 0 0:27:07
Fresh Barley (Primitive Plus).png Fresh Barley (Primitive Plus) 346 1465 380 190 3:21:09
Fresh Wheat (Primitive Plus).png Fresh Wheat (Primitive Plus) 346 1465 380 190 3:21:09
Soybean (Primitive Plus).png Soybean (Primitive Plus) 346 1465 380 190 3:21:09
Dried Wheat (Primitive Plus).png Dried Wheat (Primitive Plus) 346 3696 959 480 6:42:18
Mejoberry.png Mejoberry 461 1463 380 190 3:21:01
Berries.png Berries 691 1462 380 190 3:20:52
KO: Wooden Club Hits × 1293; Slingshot Hits × 528; Tranquilizer Arrows with a Bow × 144; Tranquilizer Arrows with a Crossbow × 83; Tranquilizer Dart Shots × 59; Shocking Tranquilizer Dart Shots × 30
Torpidity-depletion: 3.12 / s, Time until all torpidity is depleted: 01:09:09

Note that the values are for optimal cases, always bring extra supplies!
For a level-dependent count of resources needed, try an external taming calculator.

Ingredients for  Superior Kibble: 2 ×  Citronal, 1 ×  Prime Meat Jerky, 1 ×  Large Egg, 5 ×  Fiber, 2 ×  Rare Mushroom, 1 ×  Sap, 1 ×  Water

Combat

This section describes how to fight against the Paraceratherium.

General

The Paracer is one of the larger herbivores and has slightly more  Health than a  Rex and high  damage. They tend to spawn in groups of 2 or more.

Strategy

Despite the Paracer's strength, it is slower than a player and its large size means it can be stuck behind boulders, but it will destroy any trees blocking its path. It can also be kited to a cliff where you can shoot it safely. When using a reasonably fast mount attacking its back feet is a good way to kill it fast and take minimal damage in the process. Since it is docile you can set you large mount like another Paracer or any thing slightly smaller and up to passive while you laugh and shoot or hit it as it runs into you

Weaponry

A decent ranged weapon such as a  Crossbow or a  Longneck Rifle is effective at killing the Paracer before it can reach you. A decent tame can kill a single Paracer without problems, but a group can deal a large amount of damage quickly to it.

Dangers

The Paracer usually spawns in small groups and can overwhelm an unprepared target. Its attacks have a wide range and even when escaping its stomp attack can be do large amounts of  damage to smaller creatures such as  Raptors.

Weakness

Its large size means it can get stuck easily, and it will run away once it has taken sufficient damage, giving a large window to attack.

Also, unlike other creatures, the AoE of this creature also hits wild creatures, making them attack depending on their temperament. You can utilize this to kill huge groups of Paracers. Then, quickly harvest the corpse.

Utility

Roles

  • Reliable Mobile base: Although you can't build a base as big as the one you can build on a  Brontosaurus, Paracer is ideal for survivors that want to have a small hut with the basic structures in it, it also has the advantage of appearing on every map unlike the  Bronto (Level Health, Speed, and Stamina; also level Weight if used for transport).
  • Transportation: An ideal beast of burden, the Paracer could carry a fair amount of goods. It has a quick pace (compared to the  Brontosaurus), and can easily be carried by a  large elevator platform under full load, can effectively navigate on open  Tree Platforms, and is ignored by most smaller predators such as  Dilos and  Raptors, the paracer also has a decent AoE damage and HP against larger predators (Level Speed, Stamina, and Weight).
  • Battle Platform: As a beast of war the Paracer is often overlooked in favor of the  Bronto. However, it does have a number of qualities that work in its favor: compared to the  Bronto the Paracer requires much less  Food in order to tame, is quicker, and the platform saddle is available at a much lower level. This can allow an aspiring tribe to mount mobile  Ballista Turrets to help combat larger creatures or protect its tribe-members behind walls to allow them to get to a battle safely (Level Health, Melee Damage, Speed, and Stamina when necessary).
  • Prime Meat Jerky: Having a Paracer with an  Industrial Grill on the platform saddle can make getting  Cooked Prime Meat for  Jerky very easy. Not only can it follow you at quick pace and make sure the  meat doesn't spoil, it can help you with killing the source of the  Prime meat (Level Health, Melee Damage, and Weight when needed).
  • Mobile Feeding Trough: A paracer can have many  Feeding Troughs on its platform saddle. Build structures to maximize the space for  Feeding Troughs. This allows the paracer to move around the player's base to feed their hungry tames. (maximize weight to handle all the weight/mass of the food)

Collectibles

Resource Efficiency
Berries.png Berries ★★★☆☆
Rare Mushroom.png Rare Mushroom ★★★☆☆
Thatch.png Thatch ★★★☆☆
Rare Flower.png Rare Flower ★★☆☆☆
Wood.png Wood ★★☆☆☆

Notes/Trivia

For information pertaining specifically to the real-world Paraceratherium, see the relevant Wikipedia article.

  • Paraceratherium are the only creatures with a  Platform Saddle that appear on every map.
  • Dossier revealed on 06/15/2015 [2]
  • Paraceratherium is the largest terrestrial mammal that ever lived.
  • Paraceratherium despite looking like a combination of a horse and a giraffe is a close relative of modern-day Rhinoceroses.
  • Paraceratherium comes from the Greek words pará - near, keras - horn and thēríon - beast, which refers to the relationship to Rhinoceros.
  • The dossier of the Paraceratherium seems to hint at the  Megapithecus boss, similar to how the  spider dossier hints at the  Broodmother
  • Paraceratherium is also known as Indricotherium or Baluchitherium.
  • Paraceratherium appears to drop much more  Raw Prime Meat than even  Brontosaurus. Consider hunting them when in need of  Raw Prime Meat for taming or cooking.
  • Paraceratherium Requires a  Behemoth Gate due to its height, but is able to easily walk through a gap two walls wide. They can occasionally walk over a wall that is two units high, and can step over a one-high wall without slowing down at all.
  • The Paracer is one of only a few creatures to not be included in a Spotlight video (excluding the initial creatures).
  • The Paracer is 4 and a half walls tall

Changelog

Patch  ASE Changes
215.0  Paraceratherium is added to the game
224.3 Fixed issue with the Paracer's legs colliding with its own platform structures
242.0
250.0 Platforms now add on 33% instead of 0% inventory  Weight and 85% inherent carry weight of creatures and people standing on the Paraceratherium, overall making entities heavier to carry on the platform
252.7 Herbivores buffed to have a 55% explosion resistance and a 65% fire resistance
252.8 Herbivore explosion resistance reduced from 55% to 40%
264.52 Slight decrease to saddle armor value
275.0 Aberration Expansion Release Added  Aberrant Paraceratherium
278.0
  • Increased Paracer breeding time by 50%, equivalent to the  Quetzal
  • Reduced Paracer base  Health by 10%
  • Reduced Paracer  Health gain per level by 25%
279.252  Paraceratherium Platform Saddle can now be found in Aberration  Supply Crates
285.104 Extinction Expansion Release Added  Corrupted Paraceratherium
306.41 Genesis: Part 1 Expansion Release Added  X-Paraceratherium
312.65 Reduced Paracer  Health gain per level by approximately 15%

Gallery


References