This article is about Wyvern, not to be confused with Dragon, Crystal Wyvern, or Voidwyrm
Variant Fire Wyvern
cheat summon Wyvern_Character_BP_Fire_C
cheat SpawnDino "Blueprint'/Game/ScorchedEarth/Dinos/Wyvern/Wyvern_Character_BP_Fire.Wyvern_Character_BP_Fire'" 500 0 0 35
Variant Lightning Wyvern
cheat summon Wyvern_Character_BP_Lightning_C
cheat SpawnDino "Blueprint'/Game/ScorchedEarth/Dinos/Wyvern/Wyvern_Character_BP_Lightning.Wyvern_Character_BP_Lightning'" 500 0 0 35
Variant Poison Wyvern
cheat summon Wyvern_Character_BP_Poison_C
cheat SpawnDino "Blueprint'/Game/ScorchedEarth/Dinos/Wyvern/Wyvern_Character_BP_Poison.Wyvern_Character_BP_Poison'" 500 0 0 35
Variant Ice Wyvern
cheat summon Ragnarok_Wyvern_Override_Ice_C
cheat SpawnDino "Blueprint'/Game/Mods/Ragnarok/Custom_Assets/Dinos/Wyvern/Ice_Wyvern/Ragnarok_Wyvern_Override_Ice.Ragnarok_Wyvern_Override_Ice'" 500 0 0 35
Variant Forest Wyvern
cheat summon Wyvern_Character_BP_Fire_Minion_C
cheat SpawnDino "Blueprint'/Game/Extinction/Dinos/ForestKaiju/Minion/Wyvern_Character_BP_Fire_Minion.Wyvern_Character_BP_Fire_Minion'" 500 0 0 35
Variant Corrupted Wyvern
cheat summon Wyvern_Character_BP_Fire_Corrupt_C
cheat SpawnDino "Blueprint'/Game/Extinction/Dinos/Corrupt/Wyvern/Wyvern_Character_BP_Fire_Corrupt.Wyvern_Character_BP_Fire_Corrupt'" 500 0 0 35
Variant Fire Wyvern (Gauntlet)
cheat summon Wyvern_Character_BP_Fire_Gauntlet_C
cheat SpawnDino "Blueprint'/Game/Genesis/Dinos/MissionVariants/Gauntlet/Volcanic/Wyvern_Character_BP_Fire_Gauntlet.Wyvern_Character_BP_Fire_Gauntlet'" 500 0 0 35
Variant Lightning Wyvern (Gauntlet)
cheat summon Wyvern_Character_BP_Lightning_Gauntlet_C
cheat SpawnDino "Blueprint'/Game/Genesis/Dinos/MissionVariants/Gauntlet/Lunar/Wyvern_Character_BP_Lightning_Gauntlet.Wyvern_Character_BP_Lightning_Gauntlet'" 500 0 0 35
Variant Poison Wyvern (Gauntlet)
cheat summon Wyvern_Character_BP_Poison_Gauntlet_C
cheat SpawnDino "Blueprint'/Game/Genesis/Dinos/MissionVariants/Gauntlet/Bog/Wyvern_Character_BP_Poison_Gauntlet.Wyvern_Character_BP_Poison_Gauntlet'" 500 0 0 35
Variant Ice Wyvern (Gauntlet2)
cheat summon Ragnarok_Wyvern_Override_Ice_STA_C
cheat SpawnDino "Blueprint'/Game/Genesis2/Missions/ModularMission/Gauntlet2/STA/Dinos/Ragnarok_Wyvern_Override_Ice_STA.Ragnarok_Wyvern_Override_Ice_STA'" 500 0 0 35
Variant Fire Wyvern (Gauntlet2)
cheat summon Wyvern_Character_BP_Fire_STA_C
cheat SpawnDino "Blueprint'/Game/Genesis2/Missions/ModularMission/Gauntlet2/STA/Dinos/Wyvern_Character_BP_Fire_STA.Wyvern_Character_BP_Fire_STA'" 500 0 0 35
Variant Forest Wyvern (Gauntlet2)
cheat summon Wyvern_Character_BP_Forest_STA_C
cheat SpawnDino "Blueprint'/Game/Genesis2/Missions/ModularMission/Gauntlet2/STA/Dinos/Wyvern_Character_BP_Forest_STA.Wyvern_Character_BP_Forest_STA'" 500 0 0 35
Variant Lightning Wyvern (Gauntlet2)
cheat summon Wyvern_Character_BP_Lightning_STA_C
cheat SpawnDino "Blueprint'/Game/Genesis2/Missions/ModularMission/Gauntlet2/STA/Dinos/Wyvern_Character_BP_Lightning_STA.Wyvern_Character_BP_Lightning_STA'" 500 0 0 35
Variant Poison Wyvern (Gauntlet2)
cheat summon Wyvern_Character_BP_Poison_STA_C
cheat SpawnDino "Blueprint'/Game/Genesis2/Missions/ModularMission/Gauntlet2/STA/Dinos/Wyvern_Character_BP_Poison_STA.Wyvern_Character_BP_Poison_STA'" 500 0 0 35
Variant Fire Wyvern (Bone)
cheat summon Bone_MegaWyvern_Character_BP_Fire_C
cheat SpawnDino "Blueprint'/Game/ScorchedEarth/Dinos/Wyvern/Bone_MegaWyvern_Character_BP_Fire.Bone_MegaWyvern_Character_BP_Fire'" 500 0 0 35
The Wyvern (Why-vern) is a large, carnivorous reptile known for having multiple elemental variants, each one with its own unique breath attack and slight design changes. Once tamed, a Wyvern can still deliver damages to the tribe members, tames and structures with their breath attack if friendly-fire is enabled.
The Wyvern was first introduced in ARK: Survival Evolved with the Scorched Earth expansion pack on the 1st of September, 2016.
This section is intended to be an exact copy of what the survivor Helena Walker, the author of the dossiers, has written. There may be some discrepancies between this text and the in-game creature.
Draconis vipera
TimeUnknown
DietCarnivore
TemperamentAggressive
Like its relative from the Island, the Draconis vipera that inhabit the aptly named Dragon Trenches are creatures straight out of European legend. Aside from size, the main difference between Draconis vipera and its larger cousin is that the former possesses only two legs, like an avian. Otherwise, it is quite similar, with armored scales, leathery wings and the ability to spew projectiles from a pair of glands inside its mouth. The nature of these projectiles is tied directly to the color of Draconis' scales. Some spit fire while others unleash poisonous acid or even bursts of bioelectricity.
I can imagine no flying mount more deadly than Draconis vipera. Its strength, toughness and ability rain death upon one's enemies makes it unmatched in combat. The few creatures that it cannot immediately overpower, it can outmaneuver. The ridges on its back form a natural saddle, to the point where many riders prefer to ride Draconis bareback. Curious indeed. However, Draconis vipera is too resilient to domesticate once it has become an adult. It must be raised from an egg if you wish to garner its loyalty. Good luck finding and stealing one of those though. Mother Wyverns are extremely hostile and will pursue egg thieves with a vengeance. If you somehow manage to acquire a wyvern egg, you'll then need to take down a female wyvern and extract her milk to keep the baby alive.
Extremely aggressive, often found flying around mountainous areas, or the dragon trenches looking for a fight. The only exception is Forest Wyvern, which does not attack at all.
With very little to rival them Wyverns are considered to be among the most dangerous predators on Scorched Earth for their surprising speed and devastating elemental attacks only surpassed by the Manticore and rivaled in sheer ferocity and power by the Deathworms.
Wyverns appear very similar to what one would assume to be a stereotypical dragon. There are five different types of wyverns, each with small but distinguishable variations in size, shape and color.
Poison Wyverns generally appear in some hue of green or green-grey, while some cases have them appear in black or purple shades and hues. They have frills on the sides of their face, much like a Dilophosaur. Their head is flatter and wider than the other Wyverns, seeming more Serpent-like. A ragged strip of webbed spines runs down their back. They also possess a snake-like tongue.
Fire Wyverns usually appear in shades of reddish-brown, red, orange, orange-brown, or even just brown. Their wing membrane can often sport a burnished gold color. Their head is probably the most stereo typically dragon-like of all the Wyverns. A row of sharp spines run down their back. A ridge of spikes protrudes like an eyebrow above their eyes. A frill of horns adorn their skull, and they have a cluster of small spikes by their jaw muscle. The tip of their snout hooks like a bird of prey, and they are the only Wyvern that has an Alpha, Forest, and Corrupted form.
Lightning Wyverns can appear in almost any shade of blue or purple. Their wing membrane is either a dark grey/black with paler lightning-shaped streaks or blinding white. They have a very narrow, triangular face and large eyes. Its eyes are set back and it has three pairs of small fins on the side of its face behind the eyes. It also has a central fin rising from the top of its head giving it an Aquatic look. A ragged ribbon of flesh runs down its back.
Ice Wyverns can be light blue/white with the rare possibility of being green and/or black/grey. Their wing membrane is either the same color as the body/its highlights. They somewhat resemble Fire Wyverns but they have a more triangular, beak-like upper jaw and a slightly wider, spiked lower jaw. They are the most birdlike of the Wyverns, possessing a thin snout akin to a beak. They have a pronounced brow with a spike akin to eyebrows over each beady eye along with additional spikes on their heads akin to hair. Ice Wyverns' bodies are covered with spikes, which start on their shoulders, run down the spine, and end at the tail. Ice Wyvern eggs can only be found on Ragnarok and Valguero.
Forest Wyverns appears only in one color: bright red. Much of their appearance evolves from the Fire Wyvern, but are uncharacteristic in that they are both smaller and sport yellow, striking veins which protrude from their yellowish gradient wing membranes.
This section displays the Wyvern's natural colors and regions. For demonstration, the regions below are colored red over an albino Wyvern. The colored squares shown underneath each region's description are the colors that the Wyvern will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.
This information can be used to alter the Wyvern's regions by entering cheat SetTargetDinoColor <ColorRegion> <ColorID>
in the cheat console. For instance, cheat SetTargetDinoColor 0 6
would color the Wyvern's "body" magenta.
This section displays the Wyvern's natural colors and regions. For demonstration, the regions below are colored red over an albino Wyvern. The colored squares shown underneath each region's description are the colors that the Wyvern will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.
This information can be used to alter the Wyvern's regions by entering cheat SetTargetDinoColor <ColorRegion> <ColorID>
in the cheat console. For instance, cheat SetTargetDinoColor 0 6
would color the Wyvern's "body" magenta.
This section displays the Wyvern's natural colors and regions. For demonstration, the regions below are colored red over an albino Wyvern. The colored squares shown underneath each region's description are the colors that the Wyvern will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.
This information can be used to alter the Wyvern's regions by entering cheat SetTargetDinoColor <ColorRegion> <ColorID>
in the cheat console. For instance, cheat SetTargetDinoColor 0 6
would color the Wyvern's "body" magenta.
This section displays the Wyvern's natural colors and regions. For demonstration, the regions below are colored red over an albino Wyvern. The colored squares shown underneath each region's description are the colors that the Wyvern will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.
This information can be used to alter the Wyvern's regions by entering cheat SetTargetDinoColor <ColorRegion> <ColorID>
in the cheat console. For instance, cheat SetTargetDinoColor 0 6
would color the Wyvern's "main body" magenta.
This section displays the Wyvern's natural colors and regions. For demonstration, the regions below are colored red over an albino Wyvern. The colored squares shown underneath each region's description are the colors that the Wyvern will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.
This information can be used to alter the Wyvern's regions by entering cheat SetTargetDinoColor <ColorRegion> <ColorID>
in the cheat console. For instance, cheat SetTargetDinoColor 0 6
would color the Wyvern's "body" magenta.
Fire Wyvern is a variant of Wyvern found in Scorched Earth. It breathes a spray of fire, its coloring is usually a dusty red. It is not tameable.
Lightning Wyvern is a variant of Wyvern found in Scorched Earth. It breathes a beam of lightning, its coloring tends to be blue. It is not tameable.
Poison Wyvern is a variant of Wyvern found in Scorched Earth. It breathes balls of poison, its coloring tends to be green. It is not tameable.
Corrupted Wyvern is the Corrupted variant of Fire Wyvern found in Extinction. Its fire breath is purple. It is identical to the normal species except for its corrupted coat. It is guided by hive spirit. It is not tameable and doesn't lay eggs.
Forest Wyvern is a Minion of the Forest Titan in Extinction. It is not agressive and won't hurt you while you fight the Titan. You can ride it directly and fight the Titan with. After a certain amount of time and use of its breath, it disappears. It is not tameable, and does not lay eggs.
Ice Wyvern is a variant of Wyvern native to Ragnarok. It breathes some frozen mist, its colors are quite whiteish. It is not tameable.
Attribute | Base Value | Level Increase | Taming Bonus | ||
---|---|---|---|---|---|
Wild | Tamed | Additive | Multiplicative | ||
Health | 1295 | +194.25 | +3.24% | -785 | |
Stamina | 315 | +15.75 | +5% | ||
Oxygen | 150 | +15 | +10% | ||
Food | 1800 | +180 | +10% | ||
Weight | 400 | +8 | +4% | ||
Melee Damage | 80 | +4 | +1.7% | -25% | 17.6% |
Movement Speed | 100% | N/A | +0% | ||
Torpidity | 725 | +43.5 | N/A | 0.5 |
Movement [u/s] |
Base Speed | Sprinting Speed | Stamina | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Wild | Tamed1 | Tamed2 | Ridden1 | Ridden2 | Wild | Tamed1 | Tamed2 | Ridden1 | Ridden2 | ||
Walking | 690 | 690 | 690 | 572.7 | 572.7 | 796.9 | 796.9 | 796.9 | 1157.5 | 1157.5 | 6 |
Swimming | 3000 | 3000 | 3000 | 2490 | 2490 | N/A | N/A | N/A | N/A | N/A | 0.275 |
Flying | 3000 | 3000 | 3000 | 2490 | 2490 | 2310 | 2310 | 2310 | 3355.3 | 3355.3 | 0.275 |
Attribute | Base Value | Level Increase |
---|---|---|
Wild | ||
Health | 1295 | +194.25 |
Stamina | 315 | +15.75 |
Oxygen | 150 | +15 |
Food | 1800 | +180 |
Weight | 400 | +8 |
Melee Damage | 80 | +4 |
Movement Speed | 100% | N/A |
Torpidity | 725 | +43.5 |
Type in values of a wild creature to see on which stats it's emphasized. Green values on a high-level creature are very good for breeding. If you have already tamed your creature you can try to recover the breeding stats with an external tool.[1]
The stat-calculator does not work in the mobile-view, see here for alternatives: Apps
Note that after the creature is tamed it gets bonuses on some stats depending on the taming effectiveness. This makes it hard to retrieve the levels on a tamed creature, so this tool is only for wild ones, but gives a first impression, how well the stats are distributed.
Bite |
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Grab | Air only
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Taunt | Land only
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Breathe Fire |
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Breathe Lightning |
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Shoot Poison |
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Breathe Ice |
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Flight |
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Breath immunity:
A hidden passive that isn't readily apparent is that each type of Wyvern is immune to the breath attack of its own kind and the status effects they afflict, and in most cases, that immunity is likewise shared by the rider. The only exception to this is the breath of the Poison Wyvern, which will still damage the rider of another Poison Wyvern. The only way for a rider to avoid the damage from a Poison Wyvern's breath is to either equip a Gas Mask, which only mitigates the damage, or a full suit of Hazard Gear, which negates all damage. Wyverns of different types, however, are still vulnerable to the breath attacks and the status effects applied by other types of Wyvern (I.E. a Fire Wyvern's breath will harm a Lightning Wyvern, and vice versa).
The Wyvern, for all intents and purposes, is the quintessential flying dragon. Wyverns have massive wings with the same design mechanisms as bats but the grace and strength of the Condor. However, they also have a very long tail with a nob or fin depending on the Wyvern type; on all the tail acts as ballast and makes them highly maneuverable. The Wyvern in the wild is highly territorial and fierce in defending its perceived territory and its nest. It also has a notably powerful bite; combat with a Wyvern is, quite possibly, the most dangerous challenge you can face short of a boss-level creature. The Poison and Lightning Wyverns are especially dangerous as the former can easily kill survivors on mounts while the latter can output very high levels of damage very quickly.
Fighting one is definitely not for the faint of heart and flying a Wyvern is a thrill beyond comparison.
Wyverns are extremely difficult to fight due to their mobility and devastating attacks. They are far more dangerous than even powerful theropods such as the Rex or Spino. Therefore, it is best to avoid battle with a Wyvern unless a survivor/tribe is sufficiently levelled.
Nape of Neck Strategy: You will need a flying mount with decent health and pumped stamina, and melee damage. Focus on the nape of the Wyvern's neck and attack there. When it tries to turn, you turn as well, so it cannot turn around enough to attack you. This is very dangerous due to the high damage output of the Wyvern, but when executed correctly, it is surprisingly effective. A variation of this strategy is to attack its feet from below. This strategy should only be attempted against a single Wyvern at a time!
Chain Bola: Get a Paraceratherium with a Platform Saddle and build a Ballista on top, bait a Wyvern with any flying mount to the Paraceratherium and chain it down with the chain bola. Then you can attack it with any Dino so it is easy to kill.
Grappling Hook: Using a grappling hook to latch onto a Wyvern can make a difficult fight much simpler. Once attached, one can either melee the Wyvern with a sword or club/boomerang depending on whether your aim is to kill or knock out or shoot at it with any firearm. A word of warning, though, depending on where you attach, the Wyvern may still be able to attack you with its melee. Also note that other Wyverns can attack you with relative ease, so never adopt this tactic when fighting groups.
Wyverns can also be baited over turrets set to attack wild dinos. This is quite effective as Wyverns are susceptible to same ranged damage modifiers as all other flying dinos.
Wyverns are often be outmatched by their tame counterparts, so fighting fire with fire is never a bad idea, even though two Wyverns of the same type can't damage each other with their special 'breath' attacks.*
Apex predators like the Carcharodontosaurus and Giganotosaurus can make short work of Wyverns due to their overwhelming strength. Though, a group of high-level Wyverns can pose a threat to low level Gigas and Carchas.
If you have access to Fjordur, the Desmodus is excellent at fighting wyverns. A high level, imprinted Desmodus with good hp and damage, and an experienced rider, can easily fight wild wyverns one-on-one and even fight more than one at once. This is thanks to the extreme maneuverability of a Desmodus (coupled with decent HP and good damage), making it an ideal mount for the "Nape of the Neck" strategy, as even wild wyverns will struggle to turn and attack consistently if you simply keep strafing side to side and attacking while the wyverns attempt to circle you. Staying in melee range with most wyverns discourages them from using their breath attacks, as well, making them far more manageable to fight.
*While a Poison Wyvern cannot kill another Poison Wyvern with its poison projectile, it CAN still kill another Poison Wyvern's rider.
The homing missile can lock on to both normal Wyverns and Alpha Wyverns. Also, a Paraceratherium with Chain Bolas and a Ballista can get it on the ground for you to use your firearms, using a guided or normal rocket launcher can be sufficient when you chain bola it.
All Wyverns have a different breath attack as follows:
Fire Wyverns use a short-range fire breath which does the most overall damage per attack due to it leaving a DoT effect on whatever the attack hits. This fire has a rather large spread, making it harder to avoid.
Lightning Wyverns have a lightning breath that travels instantly, does an incredible amount of DPS, and hits at a decent range and makes melee attacks nearly impossible as the entire body is affected by this attack (tested by dismounting during the breath attack), making them quite dangerous to fight however in exchange for power it has the smallest spread of the 4 wyverns. Dismounting your lightning wyvern while it is still shooting out its lightning breath can easily kill you.
Poison Wyverns shoot a projectile that leaves a toxic gas cloud which ignores armor (tested on Flak Armor), while extremely dangerous it does not move unlike the other 4 Wyverns but instead could be used as a area control attack limiting safe zones. If the poison projectile explodes too close to the rider, the splash damage can easily kill the rider if the wyvern has most of its points into melee. This is prevented if the rider is wearing an Gas Mask.
Ice Wyverns uses a short-range ice breath attack which deals some damage and also slows whatever it hits. The slowed status effect will last a few seconds - this gives the Ice Wyvern enough time to use the attack again, though Pteranodons might escape by barrel-rolling away. Like that of the Fire Wyvern, the Ice Wyvern's breath has a large spread making it difficult to avoid.
A Harpoon Launcher with a Net Projectile is an easy way to immobilize a Wyvern. Alternatively, use a Ballista Turret with a Chain Bola. Wyverns are also susceptible to the x2.2 Auto Turret damage to dinos modifier, so placing turrets is an effective way to kill groups of Wyverns. When using tamed creatures in combat, one can use the Wyvern's large turn radius as an advantage to avoid its attacks while targeting its wings and lower body. A Wyvern can also be easily killed by a Rock Elemental, as they're immune to breath attacks and take reduced damage from physical attacks.
Adult Fire, Lightning, Poison and Ice Wyverns cannot be tamed. To acquire a tamed Wyvern, the player must hatch a Fertilized Wyvern Egg, which comes in four varieties: Fire Egg, Lightning Egg, Poison Egg, and Ice Egg. These eggs must first be acquired by stealing from the nests of wild Wyverns, after which successive generations of tamed Wyverns can be bred, and traded between tribes. Stealing these eggs is not an easy feat, as the nests are often guarded by large swarms of adults patrolling the nesting grounds; inciting aggression from individuals just by getting too close, and the entire flock will give chase if an egg is successfully taken from a nest. There are many different methods for stealing eggs, most of which involve a flier that is faster than the Wyverns, or a powerful tame that can kill the attacking swarm rather than run from it.
Unlike other tames which get level-boosted after taming, Wyverns do not, and the young hatch as the same level of the parent who laid the egg. To compensate for this, the maximum level of a wild Wyvern is 190. To get the best stats for your baby and establish a high-level breeding project, only the highest leveled eggs should be prioritized. Lower level eggs should still be taken, however, to encourage new eggs to spawn. These lower-leveled eggs do have a use, and aren't just inventory clutter; as they can then be used to make Extraordinary Kibble, the finest generalized taming food available.
Once an egg is in your possession, unlike most, Wyvern eggs require a lot of heat to incubate properly: having a temperature range of 80 to 90 °C / 176 to 194 °F. Placing down a large number of any heat-emitting object such as Standing Torch, Campfire, or Air Conditioner, will work, though this can require constant adjusting to account for changes in temperature as the time of day and the weather alternates (Air Conditionrers specifically provide insulation rather than heat, and enough of them will ensure a stable temperature). Alternatively, the egg can be dropped near a Dimetrodon, which provides an insulation boost dependant on its Damage stat, though in most cases additional heat sources will need to be used alongside the Dimetrodon (though less than if a Dimetrodon is not used). Perhaps the best available option now would be the new Egg Incubator, which can safely store, incubate, and hatch up to 10 Wyvern eggs at a time, though with the condition that you have to manually set the temperature for the machine. Under perfect temperature stability, Wyvern eggs take 5 hours to hatch.
Whenever a wild Wyvern tries to spawn an egg, it looks for the nearest possible (predetermined) location within a kilometre. Those predetermined locations can be checked on interactive spawn maps.
Newly hatched Wyverns cannot be fed Raw Meat like most other carnivores, and will only start accepting meat once fully grown. Before they reach the adult stage, their food bar drops slowly and they will only consume Wyvern Milk (and may ask for it when imprinting, regardless of age). To acquire the milk you need to feed your hatchlings, you must either kill an Alpha Wyvern (which provides 50 milk), or knock out a wild female Wyvern and harvest it from her inventory while she is still unconscious (this provides 5 milk at a time, but the milk in her inventory is restocked completely once every hour). Doing this is easier said than done, but the process can be made easy with the right equipment or tames.
To kill an Alpha Wyvern, you'll need a very powerful tame with lots of health, damage, and an attack that can easily hit a fast-moving and flying opponent. Alpha Wyverns can easily be identified at a distance by their size and the red glow that surrounds them. To knock out a wild female Wyvern for milking, you will need a Spyglass to identify the gender of a wild Wyvern from a distance. Once a female has been found; draw her attention by triggering her aggression, then lead her to a safe area where you can contain her. Following this, the best option is to bring her down with a Harpoon Launcher loaded with a Net Projectile, which will ground and lock her in a 1-Minute stun, during which she cannot attack and will be safe to approach. While netted, a cage of 3-4 tightly spaced Stone Dinosaur Gateway can be built to lock her in place even after the net breaks. From here, any various knock-out method you'd like can be used at your leisure.
Wyvern Milk gives 1200 food to the baby Wyvern. A growing baby Wyvern will consume approximately 1 unit of food every 10 seconds, or 360 units of food an hour. This means that one feeding of Wyvern Milk will sustain a baby Wyvern for about 3 hours and 20 minutes. An important detail about newly hatched Wyverns (especially at lower levels) is that even though the maximum food stated in the creature's statistics might be several thousand, the maximum food the baby can actually hold might be less than 1200 (the amount of food one Wyvern Milk delivers). This means that lower level baby Wyverns will never eat milk on their own, and will have to be force fed Wyvern Milk until they can actually hold more than 1200 food. As such, it is adviseable to only hatch and raise higher leveled eggs, as higher quality babies with higher food stats are easier to raise, and can contribute their higher stats to breeding projects once they reach adulthood.
If you don't have the resources to gather milk, It's actually possible to raise a baby Wyvern without it (though this can negatively impact imprint quality). Let the Food value drop to zero. At this time, the value for Health will fall and the Torpor will raise. To lower the Torpor, force-feed Stimulant or Stimberries. Place a Daeodon nearby and set it to Passive Healing. This keeps the Health of the baby Wyvern up (or restores it) at the cost of providing the Daeodon with food, as healing makes it very hungry. As an alternative to feeding the Daeodon tons of Raw Meat or Prime Meat that will spoil over time, you can produce a lot of cheap Kibble, such as Basic Kibble made of Dodo eggs, which will provide 90 food and only spoils after 3 days. This strategy is more effective when used with high-level Wyverns and Daeodons because they have higher starting values for Food and Health, thus more reserves before they run out. Alternatively a Snow Owl’s healing ability can be used, but this is more difficult, as the Owl must be ridden to force it to heal, and this can cause timing difficulties with feeding stimulants to the baby.
Once you've acquired your first generation of adults, Wyverns of the same type can be bred with one another to produce new eggs (Wyverns of different types cannot interbreed). Keep in mind, although you now have the means to breed continued generations, either super-breed or mutate for higher levels, and you no longer necessarily have to steal from wild nests, raising the generations you have bred in captivity still require milk, and for this: Alpha and wild female Wyverns are needed. Tamed female Wyverns will not produce milk to feed offspring, milk can only come from wild Wyverns. This means that Wyverns should not be bred off of maps they do not spawn in, unless cross-server item transfers are enabled, or your babies are likely to starve (or you can make use of the no-milk method above).
The Wyvern is capable of carrying the following creatures:
Three elemental claws are harvest-able from the Wyvern: the Fire Talon, Lightning Talon, and the Poison Talon, from their respective counterparts. Several of each talon plus the three Artifacts of Scorched Earth are used at an obelisk or beacon to summon the Manticore. You'll need 2 for Easy (Gamma), 10 for Medium (Beta), and 20 for Hard (Alpha).
Resource | Efficiency |
---|---|
Cactus Sap | ★★★★★ |
Thatch | ★★★★☆ |
Wood | ★☆☆☆☆ |
For information pertaining specifically to the legendary Wyvern, see the relevant Wikipedia article.
This section may contain spoilers related to the background-story of ARK: Survival Evolved.
If you want to experience the story ingame, you probably shouldn't continue reading on this section.
Patch | ARK: Survival Evolved Changes |
---|---|
246.0 Scorched Earth Expansion Release | The Fire Wyvern, Lightning Wyvern, Poison Wyvern, and the Alpha Fire Wyvern are added to the game |
246.1 | The Poison Wyvern tertiary C attack now preforms wing flap and not a snarl |
246.3 | Wyvern Milk can no longer be placed in Refrigerators |
246.6 | The lightning beam attack from the Lightning Wyvern no longer damages structures |
247.9991 | The Lightning Wyvern beam attack now properly hits and damages smaller creatures, such as the Raptor that it was previously missing |
249.0 | Added the Dodo Wyvern, DodoWyvern Mask Skin, Zombie Wyvern, Bone Fire Wyvern, and the Wyvern Bone Costume for the ARK: Fear Evolved 2 event |
249.1 | Various fixes to Zombie Wyverns |
250.0 | Added Alpha Wyvern Trophy |
250.2 | Fixed Wyverns and other creatures from having infinite Stamina with special attacks when carrying a creature |
253.4 | Titanoboa can now be carried by flyers again |
253.8 | Tamed flyers can no longer carry survivors and creatures into the mesh/terrain fix. Will now be uncarried |
253.95 | Can no longer carry characters with C4 Charge attached to them |
253.98 |
|
255.0 | Fyers carrying creatures equipped with C4 Charge now move at a fixed slow speed |
256.0 | Added the flyer nerf.
|
258.0 | Wyverns now support an AI turret mode with their breath attacks |
258.8 Ragnarok Expansion Release | Added the Ice Wyvern |
259.0 |
|
261.0 | Fixed improper baby Wyvern Food values |
262.0 |
|
263.0 | Increased the ride distance for flyers to help players in the water to remount |
267.0 | Remodeled the Ice Wyvern and made them uploadable |
267.2 | Ice Wyvern is now properly transferable Cross-Ark |
278.0 | Fixed a bug which caused Wyvern Eggs to sink below their nests over time |
279.275 |
|
285.104 Extinction Expansion Release | Added the Corrupted Wyvern and the Forest Wyvern |
287.110 | Forest Wyverns now can be damaged from the Forest Titan |
288.113 |
|
293.100 | Fixed creature icon being blank for the Ice Wyvern |
303.1 | Modified the drag weights of Kaprosuchus, Gallimimus, Procoptodon, and Megalosaurus so they can no longer be carried by Wyverns |
310.41 | Switched the Valguero Ice Wyvern class to the Ragnarok Ice Wyvern class in order to fix transfer issues |
310.47 | Retroactive fix for Valguero Ice Wyverns which were stuck as "Raptors" in Cryopods |
312.65 |
|
316.18 Tender Loving Care 3 | Undocumented: Base stats of the Fire Wyvern, Ice Wyvern, Lightning Wyvern and Poison Wyvern have been changed. |
338.23 |
Buffed Fire Wyvern, Rmb, , , attack by approx 30%
|
Patch | ARK: Survival Ascended Changes |
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41.23 |
|
Note: For the changelog exclusive to Crystal Wyverns, go to Crystal Wyvern
An image of the Forest Wyvern from Extinction