Ceratosaurus

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Ceratosaurus.png
Ceratosaurus
Cerato Dossier.png
Group
Diet
Extremely Aggressive
Spawn Command
cheat summon Ceratosaurus_Character_BP_ASA_C
or
cheat SpawnDino "Blueprint'/Game/ASA/Dinos/Ceratosaurus/Dinos/Ceratosaurus_Character_BP_ASA.Ceratosaurus_Character_BP_ASA'" 500 0 0 35
Habitat

The Ceratosaurus (or just Cerato) is the first creature from the mod ARK Additions[1] to be added to ARK: Survival Ascended.

Basic Info

Dossier

NoteHelena.png
Species

Ceratosaurus punctura

Time

Late Jurassic

Diet

Carnivore

Temperament

Extremely Aggressive

Wild

While I'm surprised I haven't encountered them sooner, I'd rather them just vanish all-together. Ceratosaurus is as ruthless as they are quick. While not the most damaging carnivores you'll encounter, they are certainly some of the most persistent. I've seen these creatures even exhibit a sort of... stalking behavior unlike anything else I've seen on The Island. While they may not make themselves known to you immediately, they certainly know where YOU are.

Domesticated

The spines on Ceratosaurus have a very unique and powerful trait: Venom! This hemotoxin has the bizarre reaction with blood, making it incredibly nutritious to Carnivores. The more intense the venom infection, the more nutritious the blood becomes. I've witnessed tribes that have managed to tame these beasts use it to great effect against larger threats, and even the Island's guardians! Perhaps this desire to devour envenomed prey can be used against them...?

Behavior

This medium sized carnivore does not act like one. Brutal and efficient with their attacks, Ceratosaurus can be seen attacking anything from Argentavis to even Rexes. They are very fast and rush their targets, though their trumpeting roars and gnashing can be heard from a mile away.

Appearance

Color Scheme and Regions

Region 0:Stripes and face
Mod AA Ceratosaurus PaintRegion0 ASA.png
Natural colors:
8
14
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66
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Region 1:Unused
X mark.svg
This region does not show on the body.
Region 2:Unused
X mark.svg
This region does not show on the body.
Region 3:Unused
X mark.svg
This region does not show on the body.
Region 4:Spikes
Mod AA Ceratosaurus PaintRegion4 ASA.png
Natural colors:
0
8
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49
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70
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91
Region 5:Body main
Mod AA Ceratosaurus PaintRegion5 ASA.png
Natural colors:
8
14
19
21
22
23
25
26
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32
33
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61
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87
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100

Drops

Base Stats and Growth

Attribute Base Value Level Increase Taming Bonus
Wild Tamed Additive Multiplicative
 Health 550 +110 +5.4% 0.07
 Stamina 400 +40 +10%
 Oxygen 150 +15 +10%
 Food 3000 +300 +10%
 Weight 350 +7 +4%
 Melee Damage 25 +1.25 +1.7% 7% 17.6%
 Movement Speed 100% N/A +1%
 Torpidity 500 +30 N/A 0.5
Movement
[u/s]
Base Speed Sprinting Speed Stamina
Wild Tamed1 Tamed2 Wild Tamed1 Tamed2
Walking 325 ? ? 1624.56 1624.56 1624.56 14
Swimming 300 ? ? ? ? ? ?
  • For a comparison of the stats of all creatures, see Base Creature Statistics.
  • For an explanation of exactly how the levelup calculation works, see Creature Stats Calculation.
  • 1These are the base speeds of the tamed creature at 100% Movement Speed, i.e. without a possible taming bonus.
  • 2These are the speeds of the creature once tamed including a possible taming bonus and no imprinting bonus.
  • For a comparison of the speeds of all creatures, see Base Creature Speeds.


Wild Stats Level-up

Type in values of a wild creature to see on which stats it's emphasized. Green values on a high-level creature are very good for breeding. If you have already tamed your creature you can try to recover the breeding stats with an external tool.[2]

Ceratosaurus

The stat-calculator does not work in the mobile-view, see here for alternatives: Apps

Note that after the creature is tamed it gets bonuses on some stats depending on the taming effectiveness. This makes it hard to retrieve the levels on a tamed creature, so this tool is only for wild ones, but gives a first impression, how well the stats are distributed.


Abilities

Active

Bite
LeftRTR2ZR
  • The Ceratosaurus bites the target 25 damage.
  • If the rider aims with the camera at the sides or at the back of the mount and attacks the Ceratosaurus will turn to that direction and bites, needs at least 90° degrees.
  • Can be used every 0.45s by both a rider and the AI.

Horn Thrust or Tail Spin
RightLTL2ZL
  • The Ceratosaurus attacks the target for 40 damage.
  • This attacks does different animations and actions depending of where the camera is looking:
    • When looking forward, the Ceratosaurus headbutts the target with its horns.
    • When looking to the sides or on its back, the Ceratosaurus lashes all opponents around it with its tail and turns to that direction.
  • The target that the Ceratosaurus hits will receive  Envenomed debuff.
  • Can be used every 3s by both a rider and the AI.

Roar
  • The Ceratosaurus roars without any effect.

Passive

POISON.png Envenomed

Whenever Ceratosaurus attacks or receives damage, it applies  Envenomed debuff:

  • This debuff lasts for 8 seconds on the affected targets and after it ends, it will apply a healing surge on the Ceratosaurus.
  • The healing effect heals based on the target's total  Health stat.
  • This debuff can be applied to Bosses.
  • Wild Ceratosaurus can apply this debuff without any cooldown between effects, tamed version has 8 seconds of cooldown between debuff applications.
  • If the Ceratosaurus is tamed, it will also share the healing effect with other tamed carnivores nearby.

Acceleration

When the Ceratosaurus is running, it gains more speed the longer it runs, a speed bar will appear indicating the current and the maximum possible speed. Once reaching at least 75% of the sprinting limit speed, the Ceratosaurus will destroy any tree and rock that it collides with and can perform a more powerful Horn Thrust attack. If it stops, the accumulated speed will be lost and it needs to start again.

Damage Reflection

The Ceratosaurus applies  Envenomed and returns 7% of the  Damage received back to its aggressor.

Combat

General

Strategy

Weaponry

Dangers

Weakness

Using long-range weaponry is useful in avoiding them using bleed attacks, however, be wary of their speed once they target you. Using a creature with good knockback on attacks is also effective, allowing you to avoid most bleed attacks if the Cerato is kept at bay.

Taming

Taming Method

Taming a Ceratosaurus involves a relatively simple taming process, but requires your character to be level 75. You will need to hunt wild Ceratosaurus in order to obtain their Venom Spines. These are used to craft a  Hemogoblin Cocktail, which are restricted to an engram unlocked at level 75.

Once you have located a Ceratosaurus of your choice, you will need to feed one of your tames the cocktail, which will give it a status effect that will attract wild Ceratosaurus for 300 seconds (5 minutes). When the Ceratosaurus attacks the creature with the status effect, it will slowly become "blood-drunk" over time, so long as it keeps attacking the creature affected by the cocktail. As it becomes more blood drunk, its attack speed will slow down, but as long as it's constantly attacking, progression should remain consistent. Higher-level Ceratosaurus will require at least 2 or 3 cocktails.

Once it has become totally drunk, they will slowly wander around passively and you can then begin to passive feed them. It will generally accept food about once a minute without needing to wait for its food to drop to 90% for additional feedings. They only stay drunk for about 10 minutes before they become active again, requiring another round of cocktails to make them drunk again. With this in mind, try to feed them the moment they're ready to eat to minimize the required feeding cycles.

It is recommended to use tames that have a lot of health and equip them with high-quality saddles. Creatures with natural damage reduction such as  Stegosaurus are recommended. If you have access, a Rock Elemental is quite sturdy and resists knockback so it's exceptional for this role. If needed, having a Daeodon on standby reduces any risks of losing your tame.

Using a trap is not practical as the Cerato will not attack consistently. Clearing the area should be enough, but having a tribemate around to deal with wandering threats will give you some peace of mind.

Utility

Roles

  • Fight Healer: The Ceratosaurus' "blood explosion" heals allied carnivorous creatures based on the amount of hits that the Cerato does and receives, and the total  Health that the target has.
    • Big Fights Healer: On massive fights (Mainly PvP) the Ceratosaurus can be useful to heal common carnivores like  Rexes or  Giganotosaurus. (Level up Health)
    • Boss Healer: This mechanic also work on bosses, so the Ceratosaurus can be valuable as supports during the boss fights and can replace the  Daeodon on certain situations if all the army is carnivore. (Level up Health and Damage)
  • Combatant: The Ceratosaurus has decent base stats for a mid-size creature and a good attack speed. (level up Health and Damage)
  • Extraordinary Egg Producer: The Ceratosaurus is one of only creatures aside from the Yutyrannus that produces eggs of extraordinary quality without any special conditions (wyvern eggs, Golden Hesperornis eggs, etc.). They are smaller than the Yutyrannus, allowing several of them to fit in a more enclosed space.

Spotlight

Notes

For information pertaining specifically to the real-world Ceratosaurus, see the relevant Wikipedia article.

  • Ceratosaurus punctura roughly translates to "pricking horned lizard".
  • Ceratosaurus is the second creature originating from a mod to be added to the game, the first being  Fenrir from Fjordur.
    • Ceratosaurus is also the first creature originating from a mod to not be added in a DLC (as free maps are technically DLC).
  • Ceratosaurus' design, "default"/dossier color scheme, and abilities may have been inspired by (and also a reference to) the monster Espinas from the Monster Hunter franchise. Espinas is a large wyvern with green scales and red thorn-like spikes. It is known for spitting fireballs laced with poison and relentlessly charging at hunters.
  • Ceratosaurus's eyes are reminiscent to that of a Tokay Gecko.
  • With its build-up speed, the Ceratosaurus is currently the fastest creature in ASA, beating the  Gallimimus.
  • The Cerato's roars are actually the same ones as the Tarbosaurus from Jurassic World: Camp Cretaceous. This makes it the only creature in Ark to so far have the roars and sounds from the Jurassic franchise so far.

Changelog

Patch  ARK: Survival Ascended Changes
43.5 Ceratosaurus is added to the game.
45.14 Fixed Ceratosaurus cloning cost being too high.
46.3 Ceratosaurus no longer knocks themselves back when attacking another Ceratosaurus.
48.8 Reduced the number of wild Ceratosaurus that spawns on Scorched Earth by approximately 50%.
53.1 Fixed Ceratosaurus sometimes losing all their  Food when deployed from a  Cryopod.
55.6 Fixed rocks sometimes causing rubberbanding and speed issues when riding a Ceratosaurus on a server.

Gallery

References