This article is about Sabertooth, not to be confused with Sabertooth Salmon
cheat summon Saber_Character_BP_C
cheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Saber/Saber_Character_BP.Saber_Character_BP'" 500 0 0 35
Variant X-Sabertooth
cheat summon Snow_Saber_Character_BP_C
cheat SpawnDino "Blueprint'/Game/Genesis/Dinos/BiomeVariants/Snow_Saber/Snow_Saber_Character_BP.Snow_Saber_Character_BP'" 500 0 0 35
Variant X-Sabertooth (Escort)
cheat summon Snow_Saber_Character_BP_Escort_C
cheat SpawnDino "Blueprint'/Game/Genesis/Dinos/MissionVariants/Escort/Arctic/Snow_Saber_Character_BP_Escort.Snow_Saber_Character_BP_Escort'" 500 0 0 35
Variant X-Sabertooth (Gauntlet)
cheat summon Snow_Saber_Character_BP_Gauntlet_C
cheat SpawnDino "Blueprint'/Game/Genesis/Dinos/MissionVariants/Gauntlet/Arctic/Snow_Saber_Character_BP_Gauntlet.Snow_Saber_Character_BP_Gauntlet'" 500 0 0 35
Variant X-Sabertooth (Hunt)
cheat summon Snow_Saber_Character_BP_Hunt_C
cheat SpawnDino "Blueprint'/Game/Genesis/Dinos/MissionVariants/Hunt/Arctic/Snow_Saber_Character_BP_Hunt.Snow_Saber_Character_BP_Hunt'" 500 0 0 35
Variant X-Sabertooth (Race)
cheat summon RaceSnow_Saber_Character_BP_C
cheat SpawnDino "Blueprint'/Game/Genesis/Dinos/MissionVariants/Race/RaceSnow_Saber_Character_BP.RaceSnow_Saber_Character_BP'" 500 0 0 35
Variant X-Sabertooth (Retrieve)
cheat summon Snow_Saber_Character_BP_Retrieve_C
cheat SpawnDino "Blueprint'/Game/Genesis/Dinos/MissionVariants/Retrieve/Arctic/Snow_Saber_Character_BP_Retrieve.Snow_Saber_Character_BP_Retrieve'" 500 0 0 35
Variant Sabertooth (Summoned)
cheat summon Saber_Character_BP_Summoned_C
cheat SpawnDino "Blueprint'/Game/Genesis2/Dinos/Summoner/SummonedDinos/Saber_Character_BP_Summoned.Saber_Character_BP_Summoned'" 500 0 0 35
Variant Sabertooth (Gauntlet2)
cheat summon Saber_Character_BP_STA_C
cheat SpawnDino "Blueprint'/Game/Genesis2/Missions/ModularMission/Gauntlet2/STA/Dinos/Saber_Character_BP_STA.Saber_Character_BP_STA'" 500 0 0 35
The Sabertooth, also called the Smilodon, is one of the creatures in ARK: Survival Evolved. It is a small, carnivorous mammal known for its ability to harvest large amounts of Hide, Pelt, Organic Polymer, and Chitin/Keratin.
This section is intended to be an exact copy of what the survivor Helena Walker, the author of the dossiers, has written. There may be some discrepancies between this text and the in-game creature.
Smilodon brutalis
TimeEarly Pleistocene/Holocene
DietCarnivore
TemperamentAggressive
Smilodon brutalis is a solitary hunter, generally found in cold, lightly wooded areas. The Island's mountains are the perfect habitat, as the mammal's fur keeps it safe from the bitter temperature. While its huge fangs are excellent for delivering deathblows, the creature's claws can be just as deadly. Despite normally being a solitary creature, Smilodon brutalis are not opposed to hunting in small packs. In fact, they have to do this to take down larger prey such as Mammoths. Enough Sabertooths can take down a Carnotaurus, perhaps even a Tyrannosaurus. Either way, Smilodon brutalis should not be underestimated.
While not as fast as Raptors, there's no denying the Sabertooth's increased resilience and power. In addition, well-trained Sabertooth can be taught to use their claws to flay corpses. This may sound morbid, but it is among the best ways to quickly gather large quantities of hide from the giant beasts of the Island.
These large cats are mostly common around mountains and survive well in cold surroundings. As they are highly aggressive they will immediately try to pounce at you once you come in their sights. As they inhabit most of the "higher level" areas, it is best to avoid them until you are able to fend for yourself. They mostly walk in pairs but can in rare cases be found in groups of up to six. Those that spawn closer to the shorelines (mostly near beaches around the mountains) will tend to spawn alone, though sometimes come in pairs. This comes in handy if you are thinking about taming one, but you should still proceed with caution, as they spawn near the most dangerous environments. Once one does appear it will start attacking almost anything nearby, usually resulting in their demise. Packs can often be found and are a decimating force on both other mountain wildlife and unequipped players.
The Saber appears as a large cat with well-developed forelimbs and exceptionally long canines. The differences between it and its cousins in the fossil records are that it sports a longer, panther-like tail, its snout is seemingly shorter, and its head is more hunched to the ground. The ears are pointy like that of house cats. The fur on its head, upper torso, shoulders, and back is thicker and longer than the rest of its fur, which is textured with tiger-like stripes, although these stripes are often very difficult to see on the wild cats. The eyes are lime green with appropriately cat-like pupils. The nose is pink and panther-like. The snout also has noticeable whiskers. They are also usually quite dark in color, commonly found in very dark grays and browns as well as pure black. A light colored sabertooth is rare and should be treasured. All together, they are less Sabertooth Tiger, the popular name for their fossil counterpart, and more Sabertooth Panther, with the only real similarity being their massive fangs. Otherwise they seem to be totally different species from their prehistoric namesake based on the current understanding of the species.
This section displays the Sabertooth's natural colors and regions. For demonstration, the regions below are colored red over an albino Sabertooth. The colored squares shown underneath each region's description are the colors that the Sabertooth will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.
This information can be used to alter the Sabertooth's regions by entering cheat SetTargetDinoColor <ColorRegion> <ColorID>
in the cheat console. For instance, cheat SetTargetDinoColor 0 6
would color the Sabertooth's "body" magenta.
This section displays the Sabertooth's natural colors and regions. For demonstration, the regions below are colored red over an albino Sabertooth. The colored squares shown underneath each region's description are the colors that the Sabertooth will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.
This information can be used to alter the Sabertooth's regions by entering cheat SetTargetDinoColor <ColorRegion> <ColorID>
in the cheat console. For instance, cheat SetTargetDinoColor 0 6
would color the Sabertooth's "belly" magenta.
X-Sabertooth is a tameable X variant of the Sabertooth found in the Snowy Biome on Genesis: Part 1. It is identical to the normal specie except for a icy robe. It has 5% × Melee Damage increase at the exchange of 3% × Health reduction. On official servers its level cap is 500.
Like all X-Creatures on Genesis: Part 1, wild X-Sabertooth additionally have a 250% damage increase and a 60% damage reduction from players and tamed creatures.
Attribute | Base Value | Level Increase | Taming Bonus | ||
---|---|---|---|---|---|
Wild | Tamed | Additive | Multiplicative | ||
Health | 250 | +50 | +5.4% | 0.07 | |
Stamina | 200 | +20 | +10% | ||
Oxygen | 150 | +15 | +10% | ||
Food | 1200 | +120 | +10% | 15% | |
Weight | 200 | +4 | +4% | ||
Melee Damage | 29 | +1.45 | +1.7% | 5.6% | 15.4% |
Movement Speed | 100% | N/A | +1% | 32% | |
Torpidity | 500 | +30 | N/A | 0.5 |
Type in values of a wild creature to see on which stats it's emphasized. Green values on a high-level creature are very good for breeding. If you have already tamed your creature you can try to recover the breeding stats with an external tool.[1]
The stat-calculator does not work in the mobile-view, see here for alternatives: Apps
Note that after the creature is tamed it gets bonuses on some stats depending on the taming effectiveness. This makes it hard to retrieve the levels on a tamed creature, so this tool is only for wild ones, but gives a first impression, how well the stats are distributed.
Melee |
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Jump |
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Reduced Fall Damage
The Sabertooth receives less fall damage than most of the creatures.
Main article: Taming
Level 1 | Time | ||||
---|---|---|---|---|---|
Regular Kibble | 1 | 0 | 0 | 0 | 0:02:00 |
Raw Mutton | 2 | 0 | 0 | 0 | 0:03:45 |
Cooked Lamb Chop | 4 | 0 | 0 | 0 | 0:07:30 |
Raw Prime Meat | 3 | 0 | 0 | 0 | 0:05:38 |
Cooked Prime Meat | 5 | 0 | 0 | 0 | 0:09:22 |
Raw Prime Fish Meat | 6 | 0 | 0 | 0 | 0:05:38 |
Raw Meat | 7 | 0 | 0 | 0 | 0:13:08 |
Cooked Prime Fish Meat | 11 | 0 | 0 | 0 | 0:10:36 |
Cooked Meat | 13 | 0 | 0 | 0 | 0:12:12 |
Raw Fish Meat | 16 | 0 | 0 | 0 | 0:15:00 |
Cooked Fish Meat | 32 | 0 | 0 | 0 | 0:15:00 |
KO: × 50; × 21; × 6; × 4; × 3; × 2 | |||||
Torpidity-depletion: 0.3 / s, Time until all torpidity is depleted: 00:27:46 |
Level 30 | Time | ||||
---|---|---|---|---|---|
Regular Kibble | 2 | 0 | 0 | 0 | 0:04:00 |
Raw Mutton | 4 | 0 | 0 | 0 | 0:07:30 |
Cooked Lamb Chop | 8 | 0 | 0 | 0 | 0:15:00 |
Raw Prime Meat | 5 | 0 | 0 | 0 | 0:09:23 |
Cooked Prime Meat | 10 | 0 | 0 | 0 | 0:18:44 |
Raw Prime Fish Meat | 13 | 0 | 0 | 0 | 0:12:12 |
Raw Meat | 15 | 0 | 0 | 0 | 0:28:08 |
Cooked Prime Fish Meat | 25 | 0 | 0 | 0 | 0:24:05 |
Cooked Meat | 30 | 0 | 0 | 0 | 0:28:08 |
Raw Fish Meat | 38 | 0 | 0 | 0 | 0:35:38 |
Cooked Fish Meat | 75 | 0 | 0 | 0 | 0:35:10 |
KO: × 137; × 56; × 16; × 9; × 7; × 4 | |||||
Torpidity-depletion: 0.5 / s, Time until all torpidity is depleted: 00:45:49 |
Level 60 | Time | ||||
---|---|---|---|---|---|
Regular Kibble | 3 | 0 | 0 | 0 | 0:06:00 |
Raw Mutton | 7 | 0 | 0 | 0 | 0:13:08 |
Cooked Lamb Chop | 12 | 0 | 0 | 0 | 0:22:29 |
Raw Prime Meat | 8 | 0 | 0 | 0 | 0:15:00 |
Cooked Prime Meat | 16 | 0 | 0 | 0 | 0:29:59 |
Raw Prime Fish Meat | 20 | 0 | 0 | 0 | 0:18:45 |
Raw Meat | 24 | 0 | 0 | 0 | 0:45:00 |
Cooked Prime Fish Meat | 40 | 0 | 0 | 0 | 0:38:32 |
Cooked Meat | 48 | 0 | 0 | 0 | 0:45:00 |
Raw Fish Meat | 60 | 0 | 0 | 0 | 0:56:15 |
Cooked Fish Meat | 120 | 0 | 0 | 0 | 0:56:15 |
KO: × 227; × 93; × 26; × 15; × 11; × 6 | |||||
Torpidity-depletion: 0.66 / s, Time until all torpidity is depleted: 00:58:11 |
Level 90 | Time | ||||
---|---|---|---|---|---|
Regular Kibble | 5 | 0 | 0 | 0 | 0:10:00 |
Raw Mutton | 9 | 0 | 0 | 0 | 0:16:53 |
Cooked Lamb Chop | 17 | 0 | 0 | 0 | 0:31:51 |
Raw Prime Meat | 11 | 0 | 0 | 0 | 0:20:38 |
Cooked Prime Meat | 22 | 0 | 0 | 0 | 0:41:13 |
Raw Prime Fish Meat | 28 | 0 | 0 | 0 | 0:26:15 |
Raw Meat | 33 | 0 | 0 | 0 | 1:01:53 |
Cooked Prime Fish Meat | 55 | 0 | 0 | 0 | 0:52:59 |
Cooked Meat | 66 | 0 | 0 | 0 | 1:01:53 |
Raw Fish Meat | 83 | 52 | 11 | 6 | 1:17:49 |
Cooked Fish Meat | 165 | 49 | 11 | 6 | 1:17:21 |
KO: × 317; × 130; × 36; × 21; × 15; × 8 | |||||
Torpidity-depletion: 0.79 / s, Time until all torpidity is depleted: 01:07:09 |
Level 120 | Time | ||||
---|---|---|---|---|---|
Regular Kibble | 6 | 0 | 0 | 0 | 0:12:00 |
Raw Mutton | 12 | 0 | 0 | 0 | 0:22:30 |
Cooked Lamb Chop | 21 | 0 | 0 | 0 | 0:39:20 |
Raw Prime Meat | 14 | 0 | 0 | 0 | 0:26:15 |
Cooked Prime Meat | 28 | 0 | 0 | 0 | 0:52:27 |
Raw Prime Fish Meat | 35 | 0 | 0 | 0 | 0:32:49 |
Raw Meat | 42 | 25 | 6 | 3 | 1:18:45 |
Cooked Prime Fish Meat | 70 | 0 | 0 | 0 | 1:07:26 |
Cooked Meat | 84 | 25 | 6 | 3 | 1:18:45 |
Raw Fish Meat | 105 | 130 | 29 | 15 | 1:38:27 |
Cooked Fish Meat | 210 | 130 | 29 | 15 | 1:38:27 |
KO: × 407; × 167; × 46; × 26; × 19; × 10 | |||||
Torpidity-depletion: 0.92 / s, Time until all torpidity is depleted: 01:14:12 |
Level 150 | Time | ||||
---|---|---|---|---|---|
Regular Kibble | 7 | 0 | 0 | 0 | 0:14:00 |
Raw Mutton | 14 | 0 | 0 | 0 | 0:26:15 |
Cooked Lamb Chop | 26 | 0 | 0 | 0 | 0:48:42 |
Raw Prime Meat | 17 | 0 | 0 | 0 | 0:31:53 |
Cooked Prime Meat | 34 | 0 | 0 | 0 | 1:03:41 |
Raw Prime Fish Meat | 43 | 0 | 0 | 0 | 0:40:19 |
Raw Meat | 51 | 92 | 21 | 11 | 1:35:38 |
Cooked Prime Fish Meat | 85 | 11 | 3 | 2 | 1:21:53 |
Cooked Meat | 102 | 92 | 21 | 11 | 1:35:38 |
Raw Fish Meat | 128 | 235 | 52 | 26 | 2:00:00 |
Cooked Fish Meat | 255 | 232 | 51 | 26 | 1:59:32 |
KO: × 497; × 203; × 56; × 32; × 23; × 12 | |||||
Torpidity-depletion: 1.04 / s, Time until all torpidity is depleted: 01:20:01 |
Note that the values are for optimal cases, always bring extra supplies!
For a level-dependent count of resources needed, try an external taming calculator.
Ingredients for Regular Kibble: 1 × Cooked Meat Jerky, 1 × Medium Egg, 5 × Fiber, 2 × Longrass, 2 × Savoroot, 1 × Water
After you knock out a Sabertooth, be aware that there are usually at least 3 or 5 that travel in packs. However, if you are lucky you can pick one off on its own.
They can be picked up by a Quetzal or Argentavis, making it easy to separate one from a pack and put it in a small box with windows to shoot arrows through. However, if you find one by itself you can also just bola it and tame it right there.
When taming a Sabertooth in the mountains, make it aggro you, then run past it uphill. Depending on the steepness of the slope, it may get caught trying to follow you. When you notice that it has stopped running, you can then easily shoot it with tranq arrows.
This section describes how to fight against the Sabertooth.
Sabertooths are fast creatures that are capable of getting the jump on you if you don't see them coming. If you encounter a pack, try to get them stuck or get up to a higher spot and pick them off one by one.
Get to higher ground and shoot at the Saber, or use a Bola and hit the back of it with a melee weapon.
Bolas are very effective with only a few sabertooths. Long range weapons are very effective. If fighting only one or a few, use melee weapons on the back of a restrained saber tooth, so they don’t attack, but the max damage is applied for easy killing.
Sabertooths usually travel in packs. If you encounter one you are likely to encounter its 2-5 friends as well. Keep this in mind. If you encounter them on a mountainside be careful not to end up downhill of them. They have a significant knockback and can easily send you flying down the mountain to your demise. Their high speed makes them difficult to flee from.
Head shots do 3x damage so aim for the head. They are also susceptible to bolas and bear traps, so use those to your advantage.
The sabertooth shares many roles and traits with the Raptor, so for comparison, with animals of the same level they have slightly higher health and weight stats, while being slightly slower, but this disadvantage quickly disappears with any sort of weight burden. In addition, they have better harvesting abilities. The one major downside is they tend to live in more dangerous environments than raptors, making them much less accessible and difficult to protect during the taming process.
Resource | Efficiency |
---|---|
Chitin | ★★★★★ |
Organic Polymer | ★★★★★ |
Keratin | ★★★★★ |
Hide | ★★★★★ |
Leech Blood | ★★★★☆ |
Pelt | ★★★★☆ |
Raw Meat | ★★★☆☆ |
Raw Prime Meat | ★★★☆☆ |
Oil | ★☆☆☆☆ |
For information pertaining specifically to the real-world Sabertooth, see the relevant Wikipedia article.
Patch | ARK: Survival Evolved Changes |
---|---|
172.5 |
|
174.1 | Fixed female Sabertooth riding animations. |
174.2 | Mounted Sabartooths can now jump, which can give good forward momentum. |
181.0 | Leveled Melee Damage scaling ramp up reduced by 50%. |
187.0 | Removed/"fixed" Sabertooth genitals. |
220.0 | Sabertooth can now be picked up by Argentavis. |
223.0 | Added the creature "fur" pass to make hair and feathers look better. |
257.0 | New creature sounds for the Sabertooth. |
260.0 | |
293.100 | Sabertooth now prefers Regular Kibble. |
306.41 | X-Sabertooth is added to the game. |