Desmodus

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Desmodus.png
Desmodus
Dossier Empty.pngDossier Desmodus.png
Steam.svg 346.11
Jun 12, 2022
Xbox One.svg 948.6
Jun 12, 2022
PS.svg 704.6
Jun 12, 2022
Epic Games.svg 346.11
Jun 12, 2022
Spawn Command
cheat summon Desmodus_Character_BP_C
or
cheat SpawnDino "Blueprint'/Game/Fjordur/Dinos/Desmodus/Desmodus_Character_BP.Desmodus_Character_BP'" 500 0 0 35
Taming Method
Equipment
 Desmodus Saddle (Level ?)
Data
XP for kill
20 XP
Feces Size
Check mark.svg Yes
Gestation Time
7h 56m 11.429s
Baby Time
7h 7m 21.026s
Juvenile Time
1d 4h 29m 24.102s
Adolescent Time
1d 11h 36m 45.128s
Total Maturation Time
2d 23h 13m 30.256s
Breeding Interval
18h - 2d
Habitat

Fjordur Map.jpg
Spawning Desmodus Fjordur Midgard.svg

Common        Rare
  Untameable   Cave

The Desmodus is a creature in  ARK: Survival Evolved's Fjordur DLC. It is also the second Creature Vote winner.

Basic Info

Dossier

This section is intended to be an exact copy of what the survivor Helena Walker, the author of the dossiers, has written. There may be some discrepancies between this text and the in-game creature.

NoteHelena.png
Species

Desmodus Draculae

Time

Pleistocene

Diet

Sanguivore

Temperament

Aggressive

Wild

Even with all the other monstrosities around here, this fugitive from a Creature Double Feature deserves top billing. I mean, Dracula's right there in its species name! And Desmodus has a shriek that'll scare just about anything out of its way. It's also shrewd enough to limit itself to victims that it can carry off into the night. Although I'm not superstitious enough to advise stocking up on garlic and stakes before you decide to track down Desmodus for yourself, I'd still advise you to hunt these horrors out in the light and away from their caves – they seem uniquely adept at flying and hiding in those dark, narrow spaces.

Domesticated

Taming one of these beasties lets you add its eerie abilities to your arsenal. Use their unsettling scream to scatter your enemies. Command Desmodus to snatch up small prey for you. Let its uncanny power to vanish into darkness become your personal stealth mode. Desmodus has blood thinner in its saliva, which drains prey of more blood than this vampire could ever digest. If you can stomach the excess blood and drained meat your vampire pet leaves behind, you might be open-minded enough to appreciate another of its unholy gifts: a 'sanguine elixir' that helps enthrall the most stubborn beasts.

Behavior

The Desmodus can commonly be seen latched to the ceiling in caves. They will detach and attack players if they get too close to them.

Appearance

A medium sized flying mammal with a nightmarish appearance similar to an overgrown  Onyc. While it may look like an Onyc from far away they can be distinguished by many features like its fringed lips, blood red eyes, and large ears it is most easy to differentiate them when you see them hanging upside down which is a behavior not present in Onyc.

Color Scheme and Regions

This section displays the Desmodus's natural colors and regions. For demonstration, the regions below are colored red over an albino Desmodus. The colored squares shown underneath each region's description are the colors that the Desmodus will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.

This information can be used to alter the Desmodus's regions by entering cheat SetTargetDinoColor <ColorRegion> <ColorID> in the cheat console. For instance, cheat SetTargetDinoColor 0 6 would color the Desmodus's "base" magenta.

Desmodus PaintRegion0.png
Region 0:
Base
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Desmodus PaintRegion1.png
Region 1:
Stripe
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Desmodus PaintRegion2.png
Region 2:
Wing veins
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No image available.svg
Region 3:
Unknown
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Desmodus PaintRegion4.png
Region 4:
Back
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Desmodus PaintRegion5.png
Region 5:
Wings
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Drops

Breeding

After the gestation period the baby is born. Babies can be be fed with blood packs or raw meat, the latter will work better with Maewings due the blood packs cool-down, however it will feed 5 time less than it would on a common carnivore (so it will take 5 times more raw meat than blood packs in the same amount of time).

Base Stats and Growth

Attribute Base Value Level Increase Taming Bonus
Wild Tamed Additive Multiplicative
 Health 325 +55.25 +5.4% 0.07
 Stamina 500 +25 +6%
 Oxygen 150 +15 +10%
 Food 1600 +160 +10% 15%
 Weight 350 +7 +4%
 Melee Damage 40 +2 +1.7% 7% 17.6%
 Movement Speed 100% N/A ? 36.5%
 Torpidity 450 +27 N/A 0.5
Movement
[u/s]
Base Speed Sprinting Speed Stamina
Wild Tamed1 Tamed2 Wild Tamed1 Tamed2
Walking 245 245 334.425 529.2 441 601.965 6
Swimming 300 300 409.5 N/A N/A N/A 0.325
Flying 850 850 1160.25 1836 1530 2088.45 0.325
  • For a comparison of the stats of all creatures, see Base Creature Statistics.
  • For an explanation of exactly how the levelup calculation works, see Creature Stats Calculation.
  • 1These are the base speeds of the tamed creature at 100% Movement Speed, i.e. without a possible taming bonus.
  • 2These are the speeds of the creature once tamed including a possible taming bonus and no imprinting bonus.
  • For a comparison of the speeds of all creatures, see Base Creature Speeds.

Wild Stats Level-up

Type in values of a wild creature to see on which stats it's emphasized. Green values on a high-level creature are very good for breeding. If you have already tamed your creature you can try to recover the breeding stats with an external tool.[1]

Desmodus

The stat-calculator does not work in the mobile-view, see here for alternatives: Apps

Note that after the creature is tamed it gets bonuses on some stats depending on the taming effectiveness. This makes it hard to retrieve the levels on a tamed creature, so this tool is only for wild ones, but gives a first impression, how well the stats are distributed.


Cloning

The Desmodus can be cloned with the  Cloning Chamber.

Cloning calculations for  Desmodus
Base Cost Values
 Element Shards 1675 + 55 per level
Time 11725s + 385s per level

Abilities

Active

Melee
LeftRTR2ZR
  • The Desmodus hits the target for 40 damage.
  • Can be used every 0.75s by both a rider and the AI.

Screech
Hold LeftRTR2ZR
  • The Desmodus blasts a scream, scaring the enemies away.
  • Additionally, acts as a method of echolocation, causing nearby creatures and players to emit red waves around them revealing their positions.
  • Damage is increased by 20% to revealed targets at night.
  • Can be used every 6s by both a rider and the AI.

Grab
RightLTL2ZL
  • The Desmodus 'grabs a smaller creature with its legs.
  • While holding a victim, its health can be slowly stolen to heal the bat via the circle menu.

Invisibility
Hold RightLTL2ZL
  • The Desmodus vanishes into thin air while ridden, preventing detection from all creatures (beside those that already have sensed it). Only available at night or while latching on a surface.

Latch
  • The Desmodus latches onto a surface, suspending itself upside down on it.
  • If the Desmodus can latch onto a surface, the text "Latching Available" will appear above the hotbar.
  • Dismounting does not cancel the latch. The button must be pressed again while mounted.

Ascend
  • The Desmodus flies up.

Descend
  • The Desmodus flies down.

Passive

Blood Pack and Sanguine Elixir Production

The Desmodus produces  Blood Packs in its inventory when more than 50 damage is dealt. While wearing its saddle, it can produce  Sanguine Elixir from 200 ×  Blood Pack.

It also harvest  Spoiled Meat whenever it consumes corpses, however, the Desmodus cannot harvest anything else than  Blood Packs and  Spoiled Meat from the corpses.

The Desmodus also can obtain some  Blood Packs from entities that it has grabbed on its legs, it produces 1 blood pack every ~5 seconds while the vitcim's  Health is consumed continually while it is carried. This behavior can be configurable from the circle menu.

Night Vision

Night vision can be toggled on and off via the circle menu. When the option is on, the rider of the Desmodus will be able to see at night, although with a heavy red tint. Unlike  Night Vision Goggles, the screen does not brighten as light level gets higher.

Fly in Caves

The Desmodus can be mounted while flying inside caves, Genesis: Part 1 Biomes and Fjordur Realms.

Air Maneuverability

The Desmodus can fly freely on all directions, including fordward, backward, left, right, up and down.

Combat

This section describes how to fight against the Desmodus.

General

Strategy

Stay far away from Desmodus and used ranged, heavy damage weapons to take it out, because it heals when it attacks (not sure if this applies to wild ones)

Weaponry

A fabricated sniper rifle is an excellent choice, as is a longneck rifle. Both have the capability to kill Desmodus from at a range before it gets to you.

Dangers

Desmodus can pick players up and carry them off, much akin to a Blood stalker. The player has to attack the Desmodus, and the hits seem to have to hit Desmodus, otherwise it does not seem to work (not tested whether weapons release faster than fists). Desmodus has the ability to also pick creatures up. Desmodus also has the life drain ability, so it heals when it attacks a creature while collecting a small amount of blood packs.

Weakness

Taming

Desmodus can only be tamed non-violently rather than through the knockout methods. The creature only wants  Blood Pack much like  Bloodstalker. Due to the lengthy process of getting Blood Packs by default (Either by random  Supply Crate or through  Blood Extraction Syringe), it is advised to get any Desmodus possible before attempting to tame better levels of them due to the level not affecting the amount of Blood Pack harvested (1 Blood Pack/Hit per 50 damage dealt).

Allow it to grab you while carrying copious amount of Blood Pack. The item will be drained until it runs out, or its tamed.

By default, the taming efficiency starts lower than intended. Having it constantly grabbing and dropping a high health creature (i.e  Moschops high in HP) that carries large amounts of Blood Pack will increase it.

Utility

Abilities

Every attack done by a tamed Desmodus results in the production of  Blood Pack in its inventory, making the use of  Blood Extraction Syringe redundant.

While wearing its saddle, with 200 Blood packs, it can produce  Sanguine Elixir, a strange blood concoction that either gives 30% taming progress to a nearby unconscious and passive tame creature or a 30% imprinting to a baby not fully imprinted. (Both can only be done once). Therefore, Desmodus is an invaluable taming helper to anyone.

Holding left button blasts a scream, causing a loud screech to scare the enemies away. It also creates a form of echolocation pulse, highlighting nearby living individuals. Not only can it use echolocation to locate nearby enemies, but it can also inflict a 20% damage increase to any creature at night, including Brontos and Gigas.

Desmodus can grab smaller creatures with its legs using right button. While holding, you can activate its life steal ability via circle menu, which drains health from whatever its grabbed upon until it is drained of all health.

At night time, it also has other ability:

  • Desmodus can vanish into thin air while ridden, preventing detection from all but the most persistent creatures who have already sensed it.
  • It can use night vision in the form of a red hue.

Roles

"Mosquito"/Vampire Leech: As mentioned above, any attacks dealt by Desmodus will produce Blood Pack. With  Preserving Salt in its inventory, it makes for a great blood harvester for certain things, like taming other Desmodus, or raising baby Desmodus or  Bloodstalker. While nothing will boost Blood Pack produced, increasing Health will ensure survivability.

Echolocator Screeching Radar: Using "Screech" ability allows highlights of nearby living beings in front of where it screeched at, be it at land or at air. Increasing Stamina allows for more uses of it in between cooldowns.

Fly like a butterfly, sting like a bee... hang like a bat...?: While climbing onto a surface up or down, Desmodus can be commanded to go invisible so long as the stamina would allow (They do not retain invisibility while unmounted).

Fighting Specialist: The Desmodus is the most maneuverable of any flyer. It can move in all directions at the same speed while also diving straight down into a glide. This high maneuverability paired with a good bite range makes flying above any groud creature and attacking out of that creature's range or blind spot while not being hit yourself extremely easy. The Desmodus can easily kill the likes of Gigas by simply biting at its back and Wyverns by chasing them in their poor tuning circle. Other flyers can also do this but the Desmodus maneuverability makes using these strategies easy with minimal risk.

Cave Flyer: Caves do not permit mounted flyers inside by default. Desmodus is the only sole exception to this restriction.

Night-Time Egg-Thief: Desmodus' invisibility during the night allows players to fly up to eggs, even in caves, to check the levels without being noticed, and make a quick getaway after stealing the egg. Beware: Turning invisible after stealing an egg will not break aggro!

Spotlight

Notes/Trivia

For information pertaining specifically to the real-world Desmodus, see the relevant Wikipedia article.

  • Desmodus won the Fjordur creature submission[2] vote organised by Wildcard in 2021[3], the original dossier was made in 2016 by Shadowenigma250x[4].
  • It bypasses the flyer restrictions in Fjordur's realms.
  • Desmodus can be ridden in caves even without turning on setting -ForceAllowCaveFlyers and with it's ability to hide itself and a rider it can be a great way to hunt for artifacts.
  • Desmodus are Radiation Immune.

ChangeLog

Patch  ARK: Survival Evolved Changes
346.11 Fjordur DLC Release  Desmodus is added to the game
346.14 Fixed Desmodus issues while using Simplified Chinese
346.16

Gallery

References