sic! The name of this item/creature is spelled like this in the game despite possibly being wrong.
Ingame-names are used canonically by this wiki, a redirect from the possibly more expected spelling can be created though.
correct spelling: Arthropleura
cheat summon Arthro_Character_BP_C
cheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Arthropluera/Arthro_Character_BP.Arthro_Character_BP'" 500 0 0 35
Variant Aberrant Arthropluera
cheat summon Arthro_Character_BP_Aberrant_C
cheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Arthropluera/Arthro_Character_BP_Aberrant.Arthro_Character_BP_Aberrant'" 500 0 0 35
Variant Corrupted Arthropluera
cheat summon Arthro_Character_BP_Corrupt_C
cheat SpawnDino "Blueprint'/Game/Extinction/Dinos/Corrupt/Arthropluera/Arthro_Character_BP_Corrupt.Arthro_Character_BP_Corrupt'" 500 0 0 35
Variant Arthropluera (Gauntlet)
cheat summon Arthro_Character_BP_Gauntlet_C
cheat SpawnDino "Blueprint'/Game/Genesis/Dinos/MissionVariants/Gauntlet/Volcanic/Arthro_Character_BP_Gauntlet.Arthro_Character_BP_Gauntlet'" 500 0 0 35
Variant Arthropluera (Retrieve)
cheat summon Arthro_Character_BP_Retrieve_C
cheat SpawnDino "Blueprint'/Game/Genesis/Dinos/MissionVariants/Retrieve/Volcanic/Arthro_Character_BP_Retrieve.Arthro_Character_BP_Retrieve'" 500 0 0 35
Variant Aberrant Arthropluera (Summoned)
cheat summon Arthro_Character_BP_Aberrant_Summoned_C
cheat SpawnDino "Blueprint'/Game/Genesis2/Dinos/Summoner/SummonedDinos/Arthro_Character_BP_Aberrant_Summoned.Arthro_Character_BP_Aberrant_Summoned'" 500 0 0 35
Variant Arthropluera (Gauntlet2)
cheat summon Arthro_Character_BP_STA_C
cheat SpawnDino "Blueprint'/Game/Genesis2/Missions/ModularMission/Gauntlet2/STA/Dinos/Arthro_Character_BP_STA.Arthro_Character_BP_STA'" 500 0 0 35
Variant Arthropluera (Mashup)
cheat summon Arthro_Character_BP_ExpG_C
cheat SpawnDino "Blueprint'/Game/Genesis2/Missions/ModularMission/Mashup/ExperimentG/DinosAndStructures/Arthro_Character_BP_ExpG.Arthro_Character_BP_ExpG'" 500 0 0 35
“ | Just had a peek at the progress on the Arthropluera and let me tell you, this thing is the stuff of nightmares. It's gonna be awesome. | „ | |
~ Jen[1] |
The Arthropluera (ar-thro-pluer-ah) is one of the creatures typically found in caves and volcanic areas. It is a medium-sized, carrion-feeding invertebrate that has the ability to spit its acidic blood at survivors, rapidly destroying their armor. It was first added in ARK: Survival Evolved on the 4th of May, 2016.
This section is intended to be an exact copy of what the survivor Helena Walker, the author of the dossiers, has written. There may be some discrepancies between this text and the in-game creature.
Arthropluera felsanguis
TimeEarly Permian
DietCarrion-Feeder
TemperamentAggressive
The fact that this creature exists is enough to give me nightmares. Like the island's other Arthropods, Arthropluera Felsanguis has become much larger than I might have believed possible. It's a very aggressive hunter, but prefers to eat meat after it has rotted for some time, and will voraciously seek out such delicacies.
Arthropluera's blood has a very low pH, to the point that it can dissolve many materials. This acidic blood splashes back on anything that directly attacks it, weakening the durability of weapons and hurting attackers. Many creatures thusly refuse to prey on Arthropluera, fearing this unique defense. If that wasn't enough, Arthropluera also keeps a small reservoir of blood ready to spit at its prey.
Like most of the arthropods on the island, Arthropluera is simple minded and relatively easy to tame. It is an almost entirely military mount, useful mostly for attacking at a distance. Thanks to its unique defenses, whether hunting or warring, Arthropluera is generally safe from all but the largest of creatures.
Arthropluera is tamable with rotten meat and if wild will attack with acid spit (1 acid spit after melee bite). Be careful as it can hit you with its acid even when it has turned around and can destroy your armor.
The Arthropluera felsanguis is one of the island's most nightmarish native invertebrates - a predatory, heavily armored millipede longer than three men tall. Preferring carrion over live prey, these huge arthropods inhabit the deeper caves of the island, devouring bats and other invertebrates. Their greenish blood has an unusually low pH, a trait that, by self-rupturing delicate vessels in its head, the Arthropluera can use as a rather gruesome defense mechanism.
This section displays the Arthropluera's natural colors and regions. For demonstration, the regions below are colored red over an albino Arthropluera. The colored squares shown underneath each region's description are the colors that the Arthropluera will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.
This information can be used to alter the Arthropluera's regions by entering cheat SetTargetDinoColor <ColorRegion> <ColorID>
in the cheat console. For instance, cheat SetTargetDinoColor 0 6
would color the Arthropluera's "segments" magenta.
This section displays the Arthropluera's natural colors and regions. For demonstration, the regions below are colored red over an albino Arthropluera. The colored squares shown underneath each region's description are the colors that the Arthropluera will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.
This information can be used to alter the Arthropluera's regions by entering cheat SetTargetDinoColor <ColorRegion> <ColorID>
in the cheat console. For instance, cheat SetTargetDinoColor 0 6
would color the Arthropluera's "dark all +w" magenta.
Aberrant Arthropluera is the Aberrant variant of Arthropluera found in Aberration. It is identical to the normal species except for its bioluminescence. It is tameable and is Radiation immune.
Corrupted Arthropluera is the Corrupted variant of Arthropluera found in Extinction. It is identical to the normal species except for its corrupted coat. It is not tameable and is guided by a hive spirit.
VR Arthropluera is the VR variant of Arthropluera found during some Missions in Genesis: Part 2. It is identical to the normal species except for its digitized coat. It is not tameable.
Attribute | Base Value | Level Increase | Taming Bonus | ||
---|---|---|---|---|---|
Wild | Tamed | Additive | Multiplicative | ||
Health | 500 | +100 | +5.4% | 0.07 | |
Stamina | 200 | +20 | +10% | ||
Oxygen | N/A | N/A | N/A | ||
Food | 1200 | +120 | +10% | ||
Weight | 100 | +2 | +4% | ||
Melee Damage | 18 / 30 | +0.9 / +1.5 | +1.7% | 7% | 17.6% |
Movement Speed | 100% | N/A | +1% | 20% | |
Torpidity | 175 | +10.5 | N/A | 0.5 |
Type in values of a wild creature to see on which stats it's emphasized. Green values on a high-level creature are very good for breeding. If you have already tamed your creature you can try to recover the breeding stats with an external tool.[2]
Note that after the creature is tamed it gets bonuses on some stats depending on the taming effectiveness. This makes it hard to retrieve the levels on a tamed creature, so this tool is only for wild ones, but gives a first impression, how well the stats are distributed.
Attribute | Base Value | Level Increase | Taming Bonus | ||
---|---|---|---|---|---|
Wild | Tamed | Additive | Multiplicative | ||
Health | 500 | +100 | +5.4% | 0.07 | -4% |
Stamina | 200 | +20 | +10% | ||
Oxygen | N/A | N/A | N/A | ||
Food | 1200 | +120 | +10% | ||
Weight | 100 | +2 | +4% | ||
Melee Damage | 18 | +0.9 | +1.7% | 7% | 17.6% |
Movement Speed | 100% | N/A | +1% | 20% | |
Torpidity | 175 | +10.5 | N/A | 0.5 |
Attribute | Base Value | Level Increase |
---|---|---|
Wild | ||
Health | 500 | +100 |
Stamina | 200 | +20 |
Oxygen | N/A | N/A |
Food | 1200 | +120 |
Weight | 100 | +2 |
Melee Damage | 18 | +0.9 |
Movement Speed | 100% | N/A |
Torpidity | 175 | +10.5 |
Bite |
---|
Spit Acid |
|
---|
Damage Reflection
The Arthropluera returns 20% of the damage received back to its aggressor, also it does x10 extra damage to the melee weapons that a player or Mantis uses against it.
Damage Multiplier
The Arthropluera receives extra damage by x3 from projectiles and by x5 from explosives. It also receives x3 extra damage on its head. All those multipliers can be stacked if for example the Arthropluera got shots on its head.
Turret Mode
The Arthropluera has a turret mode, allowing its AI to stay in position and attack from the distance using its acid.
Level 1 | Feeding Interval | Time | |
---|---|---|---|
Broth of Enlightenment | 1 | 00:00 | 0:00:41 |
Spoiled Meat | 5 | 02:05 | 0:08:21 |
Raw Meat | 33 | 00:30 | 0:16:31 |
Raw Fish Meat | 81 | 00:15 | 0:20:16 |
Level 30 | Feeding Interval | Time | |
---|---|---|---|
Broth of Enlightenment | 1 | 00:00 | 0:00:41 |
Spoiled Meat | 9 | 01:52 | 0:15:01 |
Raw Meat | 55 | 00:30 | 0:27:31 |
Raw Fish Meat | 137 | 00:15 | 0:34:16 |
Level 60 | Feeding Interval | Time | |
---|---|---|---|
Broth of Enlightenment | 1 | 00:00 | 0:00:41 |
Spoiled Meat | 12 | 01:49 | 0:20:01 |
Raw Meat | 79 | 00:30 | 0:39:31 |
Raw Fish Meat | 196 | 00:15 | 0:49:01 |
Level 90 | Feeding Interval | Time | |
---|---|---|---|
Broth of Enlightenment | 2 | 01:21 | 0:01:21 |
Spoiled Meat | 16 | 01:46 | 0:26:41 |
Raw Meat | 102 | 00:30 | 0:51:01 |
Raw Fish Meat | 254 | 00:15 | 1:03:31 |
Level 120 | Feeding Interval | Time | |
---|---|---|---|
Broth of Enlightenment | 2 | 01:21 | 0:01:21 |
Spoiled Meat | 19 | 01:45 | 0:31:41 |
Raw Meat | 125 | 00:30 | 1:02:31 |
Raw Fish Meat | 313 | 00:15 | 1:18:16 |
Level 150 | Feeding Interval | Time | |
---|---|---|---|
Broth of Enlightenment | 2 | 01:21 | 0:01:21 |
Spoiled Meat | 23 | 01:44 | 0:38:21 |
Raw Meat | 149 | 00:30 | 1:14:31 |
Raw Fish Meat | 372 | 00:15 | 1:33:01 |
Note that the values are for optimal cases, always bring extra supplies!
For a level-dependent count of resources needed, try an external taming calculator.
Arthropluera is tamed non-violently, rather than through the use of tranquilizers. Since it is a naturally aggressive creature, you must first apply Bug Repellant to keep it from attacking you on sight. The Arthro will not be tameable if it is trying to attack another creature or is feeding on a corpse, so you must remove any such distractions from the area, or lure the Arthro to a more secluded area.
Once you have the repellent applied and distractions dealt with, place the food you wish to feed it in the rightmost slot of your hot bar. Then, carefully approach the Arthro until the button prompt to feed it appears - it will eat the piece of food you give it and a taming bar will appear. You must then wait until it becomes hungry enough to be fed again, and repeat the process. It can be very difficult to properly do this, as the Arthro is constantly moving in an unpredictable pattern.
If you accidentally get too close and touch the Arthro, it will become aggressive and attack, despite the Repellant. To continue taming it, you must get far enough away for it to lose interest in you. If you go away from it for too long and aren't using broth of enlightenment to tame it; its taming bar will go down faster than you can feed it, making it untameable. Be careful of its spit attack when fleeing, as it will deal significant damage to your armor if it hits.
In some cases, it is possible to tame an Arthropluera IF it is underwater. Arthroplueras that are underwater will not aggro on the player but may aggro if touched. This makes it easier to amass an army of Arthroplueras if a lot is under the water in some caves.
On The Center, one can simply fly an Argentavis or larger down into the LavaCave's entrance and carry an Arthro back out in seconds. Avoid attacking it while carrying, it due to the melee rebound damage, however.
A better and safer way to tame an Arthropluera is to raise it in a tamed Pulmonoscorpius, simply feed it from the back of your creature, and nothing will attack you.
Like always there are people who want the best possible outcome and lowest risk of danger to the taming process:
To trap the Arthropluera is quite difficult as it breaks though most structures quite well. The best approach found on an official PVE server is to use the passive taming method with the Bug Repellant and Ghillie Armor. However, it's assumed that most people would tame one on an official PVP server due to its useful acid and jaw damage. Another way to tame on both PVE and PVP is to use a Megalosaurus with bug repellant and ghillie and get close to grab. The Arthropluera shouldn't be agroed as long as you dont touch it. You can bring it outside and ask a tribemate to pick you up on a Quetz and take you to a more secure location or you can take it there while in the mouth of the Megalosaurus.
If you want to trap the Arthropluera be prepared for the cost and speed in which you must do this: Place 4 fence posts around it while you have ghillie or bug repellant active. While this happens the Athro like before would not get angry as long as you keep your distance. you can also ensnare the Arthro in a large bear trap as you do this however it can be buggy and will turn as soon as you have trapped it in the structure run out of the cave and wait a while to let the creature calm down. Then comeback anytime to find that it is waiting there ready for you to passively tame without the fear of accidentally stepping over it and aggravate it.
This section describes how to fight against the Arthropluera.
On The Island and The Center, Arthropluera appears in caves, where they become a very deadly adversary. On all other maps they're more likely to wander to the surface, typically in dune and volcanic environments.
Melee weaponry and armor simply vanish in any battle with the creature due to its corrosive and acidic blood.
To avoid the loss of your armor and melee weapons, stay as far away from it as possible, but keep in mind it can still launch acidic projectiles. Be alert at all times when in a battle, as the cave ecosystems often bring other hazards. One risky fighting method is to keep backing away while using a ranged weapon that won't kill you. Back jump when it is about to bite and side jump to avoid spit attacks. If you are mobile enough, you will dodge its attacks.
Ranged weapons are advised to avoid the weapon and health damage caused by melee attacks. Melee should only be used as a last resort. A Compound Bow can usually kill lower levels with 3-4 headshots. A shotgun is by far the most effective weapon against these monsters when encountered in a cave, and many cave-useful mounts allow the player avatar to draw and fire a weapon whilst mounted. One or two shotgun shells( fired from a decent gun) are all that's required to kill reasonably leveled bugs. If it does get too close, do not use metal weapons, because they will break after one to two hits, and it will be almost unscathed. Rather, if you have good armour, use your fists and block its attacks with a shield. Metal shields are better.
Melee attacks against the Arthropluera will significantly reduce weapon durability and cause damage to the player. One well-aimed shot from the creature will strip a player of his/her armor(or bring it very close to breaking point). Make sure you spot them in advance, so they do not get the first hit in. Their spit can also hit you while riding a mount and can still break your armor, the spit does a good bit more damage without armor on.
As of version v280.130, Arthropluera can damage any form of structure. This alone makes it a rather dangerous creature to spawn close to the base as it will immediately try to break through the walls of the structures. It is also a bad idea to use the structure as a wall just to kill it.
Arthropluera has a fairly large and long body and shiny carapace, so you can spot (and shoot) one easily. It stops spitting or biting; giving you a few seconds to run. It also has a large turn radius for a moment. Brace yourself once its aim snaps back on you.
Player projectiles such as arrows, and bullets, deal 3x damage to it, plus a 2.5x headshot multiplier, resulting in 7.5x ranged damage vulnerability. Explosives cannot headshot it, but deal 5x damage instead. This makes Arthropluera extremely vulnerable to ranged player-held weaponry.
Damage Test on Official Server with a level 225 Arthropluera with 455% Melee damage. Just using the left-click melee attack.
Thatch Foundation: Destroyed in one hit,? at 100% melee. ? x regular damage (untested at base damage).
Wood Foundation: 1,125 damage, 247 at 100% melee. 13.72 x regular damage.
Stone Foundation: 574 damage, 126 at 100% melee. 7 x regular damage.
Metal Foundation: 282 damage, 62 at 100% melee. 3.44 x regular damage.
Tek Foundation: 113 damage, 25 at 100% melee. 1.39 x regular damage
Resource | Efficiency |
---|---|
Raw Meat | ★★☆☆☆ |
For information pertaining specifically to the real-world Arthropluera, see the relevant Wikipedia article.
Patch | ARK: Survival Evolved Changes |
---|---|
240.0 | Arthropluera is added to the game. |
240.1 | Reduced collision size of the Arthropluera to allow it access through caves, entrances, and gates. |
240.2 |
|
240.4 | Fixed performance issue with Arthropluera physics. |
241.0 | Added an AI turret mode for the Arthropluera, to which it will stay still and spit at nearby enemies when provoked or aggressive. |
258.2 | Fixed being able to access interactions with the Arthropluera. |
260.0 | Fixed Argentavis not being able to pick up the Arthropluera. |
261.0 | Added more Arthropluera to the Swamp Cave. |
262.0 | Significantly reduced the number of Arthropluera in the Swamp Cave. |
273.5 | Arthropluera spawn points changed to various surface points around the map. |
275.0 | Aberrant Arthropluera is added to the game. |
280.130 |
|
285.104 | Corrupted Arthropluera is added to the game. |
316.19 | Arthropluera are now breedable. |
318.9 | Fixed a bug which prevented Arthroplueras that were in Cryopod from being deployed. |
Patch | ARK: Survival Ascended Changes |
---|---|
32.12 | Arthropluera no longer get wild levels into Oxygen as it does not use it. |
34.49 | Fixed Arthropleura visually floating up above the structure they are based on. |
52.5 | Fixed hit markers not displaying when successfully damaging enemy structures with an Arthropluera. |