Carnotaurus

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Spawn Command
cheat summon Carno_Character_BP_C
or
cheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Carno/Carno_Character_BP.Carno_Character_BP'" 500 0 0 35

Variant Aberrant Carnotaurus

cheat summon Carno_Character_BP_Aberrant_C
or
cheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Carno/Carno_Character_BP_Aberrant.Carno_Character_BP_Aberrant'" 500 0 0 35

Variant Corrupted Carnotaurus

cheat summon Carno_Character_BP_Corrupt_C
or
cheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Carno/Carno_Character_BP_Corrupt.Carno_Character_BP_Corrupt'" 500 0 0 35

Variant Carnotaurus (Escort)

cheat summon Carno_Character_BP_Escort_C
or
cheat SpawnDino "Blueprint'/Game/Genesis/Dinos/MissionVariants/Escort/Volcanic/Carno_Character_BP_Escort.Carno_Character_BP_Escort'" 500 0 0 35

Variant Carnotaurus (Gauntlet)

cheat summon Carno_Character_BP_Gauntlet_C
or
cheat SpawnDino "Blueprint'/Game/Genesis/Dinos/MissionVariants/Gauntlet/Volcanic/Carno_Character_BP_Gauntlet.Carno_Character_BP_Gauntlet'" 500 0 0 35

Variant Carnotaurus (Hunt)

cheat summon Carno_Character_BP_Hunt_C
or
cheat SpawnDino "Blueprint'/Game/Genesis/Dinos/MissionVariants/Hunt/Volcanic/Carno_Character_BP_Hunt.Carno_Character_BP_Hunt'" 500 0 0 35

Variant Carnotaurus (Hunt) (Minion)

cheat summon Carno_Character_BP_HuntFollower_C
or
cheat SpawnDino "Blueprint'/Game/Genesis/Dinos/MissionVariants/Hunt/Arctic/Carno_Character_BP_HuntFollower.Carno_Character_BP_HuntFollower'" 500 0 0 35

Variant Carnotaurus (Retrieve)

cheat summon Carno_Character_BP_Retrieve_C
or
cheat SpawnDino "Blueprint'/Game/Genesis/Dinos/MissionVariants/Retrieve/Arctic/Carno_Character_BP_Retrieve.Carno_Character_BP_Retrieve'" 500 0 0 35

Variant R-Carnotaurus

cheat summon Carno_Character_BP_Rockwell_C
or
cheat SpawnDino "Blueprint'/Game/Genesis2/Dinos/BiomeVariants/Carno_Character_BP_Rockwell.Carno_Character_BP_Rockwell'" 500 0 0 35

Variant R-Carnotaurus (Summoned)

cheat summon Carno_Character_BP_Rockwell_Summoned_C
or
cheat SpawnDino "Blueprint'/Game/Genesis2/Dinos/Summoner/SummonedDinos/Carno_Character_BP_Rockwell_Summoned.Carno_Character_BP_Rockwell_Summoned'" 500 0 0 35

Variant Carnotaurus (Gauntlet2)

cheat summon Carno_Character_BP_STA_C
or
cheat SpawnDino "Blueprint'/Game/Genesis2/Missions/ModularMission/Gauntlet2/STA/Dinos/Carno_Character_BP_STA.Carno_Character_BP_STA'" 500 0 0 35

Variant Corrupted Carnotaurus (Gauntlet2)

cheat summon Carno_Character_BP_STA_Corrupted_C
or
cheat SpawnDino "Blueprint'/Game/Genesis2/Missions/ModularMission/Gauntlet2/STA/Dinos/Carno_Character_BP_STA_Corrupted.Carno_Character_BP_STA_Corrupted'" 500 0 0 35

Variant Corrupted Carnotaurus (Mashup)

cheat summon Carno_Character_BP_ExpG_C
or
cheat SpawnDino "Blueprint'/Game/Genesis2/Missions/ModularMission/Mashup/ExperimentG/DinosAndStructures/Carno_Character_BP_ExpG.Carno_Character_BP_ExpG'" 500 0 0 35

Variant Corrupted Carnotaurus (Maze)

cheat summon Carno_Character_BP_CorrMaze_C
or
cheat SpawnDino "Blueprint'/Game/Genesis2/Missions/ModularMission/Maze/CorruptedZone/Dinos/Carno_Character_BP_CorrMaze.Carno_Character_BP_CorrMaze'" 500 0 0 35
Taming Method
Preferred Kibble
Preferred Food
Preferred Food ARK: Survival Evolved Mobile
Equipment
 Carno Saddle (Level 46)
26 - 32 °C / 79 - 90 °F
 Egg Incubator: 29 °C / 84 °F
Incubation Time
1h 39m 59.521s
Baby Time
4h 37m 46.666s
Juvenile Time
18h 31m 6.662s
Adolescent Time
23h 8m 53.328s
Total Maturation Time
1d 22h 17m 46.656s
Breeding Interval
18h - 2d
Habitat

The Island Topographic Map.jpg
Spawning Carnotaurus The Island.svg

The Center Topographic Map.jpg
Spawning Carnotaurus The Center.svg

Scorched Earth Topographic Map.jpg
Spawning Carnotaurus Scorched Earth.svg

Ragnarok Ocean Topographic Map.jpg
Spawning Carnotaurus Ragnarok.svg

Extinction Topographic Map.jpg
Spawning Carnotaurus Extinction.svg

Valguero Topographic Map.jpg
Spawning Carnotaurus Valguero.svg

Genesis Part 1 Topographic Map.jpg
Spawning Carnotaurus Genesis Part 1.svg

Crystal Isles Topographic Map.jpg
Spawning Carnotaurus Crystal Isles.svg

Genesis Part 2 Map.jpg
Spawning Carnotaurus Genesis Part 2.svg

Lost Island Map.jpg
Spawning Carnotaurus Lost Island.svg

Fjordur Map.jpg
Spawning Carnotaurus Fjordur Midgard.svg

Fjordur Asgard Topographic Map.jpg
Spawning Carnotaurus Fjordur Asgard.svg

Fjordur Vanaheim Topographic Map.jpg
Spawning Carnotaurus Fjordur Vanaheim.svg

Aberration Topographic Map.jpg
Spawning Aberrant Carnotaurus Aberration.svg

Extinction Topographic Map.jpg
Spawning Corrupted Carnotaurus Extinction.svg

Genesis Part 2 Map.jpg
Spawning R-Carnotaurus Genesis Part 2.svg

This variant spawns only during an Event

The Island Topographic Map.jpg
Spawning Skeletal Carnotaurus The Island.svg

The Center Topographic Map.jpg
Spawning Skeletal Carnotaurus The Center.svg

Ragnarok Ocean Topographic Map.jpg
Spawning Skeletal Carnotaurus Ragnarok.svg

Extinction Topographic Map.jpg
Spawning Skeletal Carnotaurus Extinction.svg

Valguero Topographic Map.jpg
Spawning Skeletal Carnotaurus Valguero.svg

Genesis Part 1 Topographic Map.jpg
Spawning Skeletal Carnotaurus Genesis Part 1.svg

Crystal Isles Topographic Map.jpg
Spawning Skeletal Carnotaurus Crystal Isles.svg

Genesis Part 2 Map.jpg
Spawning Skeletal Carnotaurus Genesis Part 2.svg

Common        Rare
  Untameable   Cave

The Carnotaurus (kahrn-uh-TAWR-us), or simply Carno, is a medium-sized and stubby armed carnivorous dinosaur, known for its fast running speed as well as its ability to make targets Bleed. It was first added in  ARK: Survival Evolved on its early release.

Basic Info

Dossier

This section is intended to be an exact copy of what the survivor Helena Walker, the author of the dossiers, has written. There may be some discrepancies between this text and the in-game creature.

NoteHelena.png
Species

Carnotaurus pressor

Time

Late Cretaceous

Diet

Carnivore

Temperament

Aggressive

Wild

Carnotaurus pressor is a distinctive creature that falls between a medium and large predator. It lives primarily on flat, clear ground, where it can capitalize on its speed. Additionally, it seems to have no qualms about running away from larger predators instead of fighting. The horns of the Carnotaurus seem to be used more for fighting rivals than actual hunting. This doesn't mean the horns aren't dangerous, though. They can still eviscerate larger prey. Carnotaurus is one of the smaller and more compact of the large predators. If Tyrannosaurus is the “lion” of the Island, Carnotaurus would certainly be the “cheetah.” The real threat of a Carnotaurus is not being able to escape it once it has spotted you.

Domesticated

Carnotaurus fills a very specific role. Larger and almost as fast as a Raptor, smaller but much faster than a Rex. Were it not for the creature's extremely long down-time after sprinting, it might be among the most capably balanced mounts.

Behavior

They will attack anything on sight, and have a fairly large aggravation range. However, they seem to prioritize other dinosaurs over humans. Their headbutt attack inflicts bleed and knocks back the victim, potentially off of a cliff. Carnotaurus can be seen in groups of 3 following a wild  Yutyrannus in the winter biome.

Appearance

The Carnotaurus is a mid-sized theropod somewhat like a smaller Tyrannosaurus in terms of shape. It does have several distinct features though; the most notable are a blunt head with two forward-facing horns and arms so stubby they make those of a Tyrannosaurus seem well developed in comparison.

Color Scheme and Regions

Region 0:Body
No image available.svg
Natural colors:
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Region 1:Horns
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Natural colors:
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Region 2:Unused
X mark.svg
This region does not show on the body.
Region 3:Unused
X mark.svg
This region does not show on the body.
Region 4:Patterning
No image available.svg
Natural colors:
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Region 5:Belly
No image available.svg
Natural colors:
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This section displays the Carnotaurus's natural colors and regions. For demonstration, the regions below are colored red over an albino Carnotaurus. The colored squares shown underneath each region's description are the colors that the Carnotaurus will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.

This information can be used to alter the Carnotaurus's regions by entering cheat SetTargetDinoColor <ColorRegion> <ColorID> in the cheat console. For instance, cheat SetTargetDinoColor 0 6 would color the Carnotaurus's "body" magenta.

Carno PaintRegion0.png
Region 0:
Body
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Carno PaintRegion1.png
Region 1:
Horns
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X mark.svg

Region 2 is not used
for this Creature.

X mark.svg

Region 3 is not used
for this Creature.

Carno PaintRegion4.png
Region 4:
Patterning
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Carno PaintRegion5.png
Region 5:
Belly
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This section displays the Carnotaurus's natural colors and regions. For demonstration, the regions below are colored red over an albino Carnotaurus. The colored squares shown underneath each region's description are the colors that the Carnotaurus will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID. This information can be used to alter the Carnotaurus's regions by entering cheat SetTargetDinoColor <ColorRegion> <ColorID> in the cheat console. For instance, cheat SetTargetDinoColor 0 6 would color the Carnotaurus's "all muted" magenta.

Corrupted Carnotaurus PaintRegion0.png
Region 0:
All Muted
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No image available.svg
Region 1:
Light Muted
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X mark.svg

Region 2 is not used
for this Creature.

X mark.svg

Region 3 is not used
for this Creature.

Corrupted Carnotaurus PaintRegion4.png
Region 4:
Dark Muted
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Corrupted Carnotaurus PaintRegion5.png
Region 5:
Light Muted
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This section displays the Carnotaurus's natural colors and regions. For demonstration, the regions below are colored red over an albino Carnotaurus. The colored squares shown underneath each region's description are the colors that the Carnotaurus will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID. This information can be used to alter the Carnotaurus's regions by entering cheat SetTargetDinoColor <ColorRegion> <ColorID> in the cheat console. For instance, cheat SetTargetDinoColor 0 6 would color the Carnotaurus's "main color" magenta.

R-Carnotaurus PaintRegion0.png
Region 0:
Main color
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X mark.svg

Region 1 is not used
for this Creature.

R-Carnotaurus PaintRegion2.png
Region 2:
Borders
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R-Carnotaurus PaintRegion3.png
Region 3:
Spots
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R-Carnotaurus PaintRegion4.png
Region 4:
Belly
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R-Carnotaurus PaintRegion5.png
Region 5:
Back
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Variants

Aberrant Carnotaurus

 Aberrant Carnotaurus is the Aberrant variant of Carnotaurus found in Aberration. It is identical to the normal Carnotaurus except for its glowing robe. It is tameable and is  Radiation immune.

Corrupted Carnotaurus

 Corrupted Carnotaurus is the Corrupted variant of Carnotaurus found in Extinction. It is identical to the normal Carnotaurus except for its corrupted robe. It is not tameable and is guided by hive spirit.

R-Carnotaurus

 R-Carnotaurus is the R variant of Carnotaurus found in certain biomes of Genesis: Part 2. It is identical to the normal Carnotaurus except for its colorful robe. It is tameable.

Skeletal Carnotaurus

 Skeletal Carnotaurus is the Skeletal variant of Carnotaurus found during Fear Evolved events. It is stronger to the normal Carnotaurus and is looking like a skeleton. It is not tameable.

VR Carnotaurus

 VR Carnotaurus is the VR variant of Carnotaurus found during some Missions in Genesis: Part 2. It is identical to the normal Carnotaurus except for its digitized robe. It is not tameable.

Drops

Base Stats and Growth

Attribute Base Value Level Increase Taming Bonus
Wild Tamed Additive Multiplicative
 Health 420 +84 +5.4% 0.07
 Stamina 300 +30 +10%
 Oxygen 150 +15 +10%
 Food 2000 +200 +10% 15%
 Weight 300 +6 +4%
 Melee Damage 35 +1.75 +1.7% 7% 17.6%
 Movement Speed 100% N/A +1.25% 8.5%
 Torpidity 350 +21 N/A 0.5
Movement
[u/s]
Base Speed Sprinting Speed Stamina
Wild Tamed1 Tamed2 Wild Tamed1 Tamed2
Walking 425 ? ? 892.5 1190 1291.15 15
Swimming 300 ? ? ? ? ? ?
  • For a comparison of the stats of all creatures, see Base Creature Statistics.
  • For an explanation of exactly how the levelup calculation works, see Creature Stats Calculation.
  • 1These are the base speeds of the tamed creature at 100% Movement Speed, i.e. without a possible taming bonus.
  • 2These are the speeds of the creature once tamed including a possible taming bonus and no imprinting bonus.
  • For a comparison of the speeds of all creatures, see Base Creature Speeds.

Attribute Base Value Level Increase Taming Bonus
Wild Tamed Additive Multiplicative
 Health 420 +84 +5.4% 0.07 -4%
 Stamina 300 +30 +10%
 Oxygen 150 +15 +10%
 Food 2000 +200 +10% 15%
 Weight 300 +6 +4%
 Melee Damage 35 +1.75 +1.7% 7% 17.6%
 Movement Speed 100% N/A +1.25% 8.5%
 Torpidity 350 +21 N/A 0.5
Movement
[u/s]
Base Speed Sprinting Speed Stamina
Wild Tamed1 Tamed2 Wild Tamed1 Tamed2
Walking 425 ? ? 892.5 1190 1291.15 15
Swimming 300 ? ? ? ? ? ?
  • For a comparison of the stats of all creatures, see Base Creature Statistics.
  • For an explanation of exactly how the levelup calculation works, see Creature Stats Calculation.
  • 1These are the base speeds of the tamed creature at 100% Movement Speed, i.e. without a possible taming bonus.
  • 2These are the speeds of the creature once tamed including a possible taming bonus and no imprinting bonus.
  • For a comparison of the speeds of all creatures, see Base Creature Speeds.

Attribute Base Value Level Increase
Wild
 Health 420 +84
 Stamina 300 +30
 Oxygen 150 +15
 Food 2000 +200
 Weight 300 +6
 Melee Damage 35 +1.75
 Movement Speed 100% N/A
 Torpidity 350 +21
Movement
[u/s]
Base Speed Sprinting Speed
Wild Wild
Walking 425


892.5
Swimming 300


?
  • For a comparison of the stats of all creatures, see Base Creature Statistics.
  • For an explanation of exactly how the levelup calculation works, see Creature Stats Calculation.
  • 1These are the base speeds of the tamed creature at 100% Movement Speed, i.e. without a possible taming bonus.
  • 2These are the speeds of the creature once tamed including a possible taming bonus and no imprinting bonus.
  • For a comparison of the speeds of all creatures, see Base Creature Speeds.

Wild Stats Level-up

Type in values of a wild creature to see on which stats it's emphasized. Green values on a high-level creature are very good for breeding. If you have already tamed your creature you can try to recover the breeding stats with an external tool.[1]

Carnotaurus

The stat-calculator does not work in the mobile-view, see here for alternatives: Apps

Note that after the creature is tamed it gets bonuses on some stats depending on the taming effectiveness. This makes it hard to retrieve the levels on a tamed creature, so this tool is only for wild ones, but gives a first impression, how well the stats are distributed.


Abilities

Active

Bite
LeftRTR2ZR
  • The Carnotaurus bites the target for 35 damage.
  • This attacks has 30% armor penetration.
  • Can be used every 0.67s by both a rider and the AI.

Headbutt
RightLTL2ZL
  • The Carnotaurus headbutts the target for 35 damage.
  • This attacks inflicts  Bleed to the target, reducing 5% of its total  Health over 10 seconds.
  • Can be used every 0.67s by both a rider and the AI.

Passive

Recruited

Wild Carnotaurus can be recluited by the player using a  Yutyrannus up to 3 at the time to fight for a minute before losing their control.

Taming

For general info about domesticating a wild creature see Taming.

KO Strategy

Be careful when confronting a Carno. They are powerful and will gang up on you. Often, the best method would be using a Scorpion and/or Tranquilizer Arrows, but it can be done with other methods of applying torpor, albeit at a greater risk. An easy way to keep a carno at a good enough range to hit it safely with tranquilizers is to build a wall three wide and three tall on fence foundations with two doorways stacked on top of eachother with no doors to shoot through. Then, aggro the carno and lead it to the wall. Then run through the door way to get it stuck and proceed to KO it. Another way is if they are already going after a dino follow them (make sure they don’t die) and while they feast on the corpse shoot them with tranq arrows.

If you are playing on Scorched Earth, you can tame a low level Carnotaurus with boomerangs, do this in a higher ground or build a thatch/ wooden trap and this will prevent this carnivore running away.

Taming Food

Carnotaurus.png Level 1 Narcoberry Narcotic Bio Toxin Time
Regular Kibble.png Regular Kibble 2 0 0 0 0:04:48
Raw Mutton.png Raw Mutton 3 0 0 0 0:06:46
Cooked Lamb Chop.png Cooked Lamb Chop 6 0 0 0 0:13:30
Raw Prime Meat.png Raw Prime Meat 4 0 0 0 0:09:01
Cooked Prime Meat.png Cooked Prime Meat 7 0 0 0 0:15:44
Raw Prime Fish Meat.png Raw Prime Fish Meat 9 0 0 0 0:10:08
Raw Meat.png Raw Meat 11 12 3 2 0:24:46
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 18 3 1 1 0:20:49
Cooked Meat.png Cooked Meat 21 10 2 1 0:23:38
Raw Fish Meat.png Raw Fish Meat 27 24 5 3 0:30:23
Cooked Fish Meat.png Cooked Fish Meat 53 23 5 3 0:29:49
KO: Wooden Club Hits × 35; Slingshot Hits × 15; Tranquilizer Arrows with a Bow × 4; Tranquilizer Arrows with a Crossbow × 3; Tranquilizer Dart Shots × 2; Shocking Tranquilizer Dart Shots × 1
Torpidity-depletion: 0.3 / s, Time until all torpidity is depleted: 00:19:26
Carnotaurus.png Level 30 Narcoberry Narcotic Bio Toxin Time
Regular Kibble.png Regular Kibble 4 0 0 0 0:09:36
Raw Mutton.png Raw Mutton 7 0 0 0 0:15:46
Cooked Lamb Chop.png Cooked Lamb Chop 13 0 0 0 0:29:14
Raw Prime Meat.png Raw Prime Meat 9 0 0 0 0:20:16
Cooked Prime Meat.png Cooked Prime Meat 17 21 5 3 0:38:13
Raw Prime Fish Meat.png Raw Prime Fish Meat 21 0 0 0 0:23:38
Raw Meat.png Raw Meat 25 81 17 9 0:56:16
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 42 55 12 6 0:48:33
Cooked Meat.png Cooked Meat 50 81 17 9 0:56:16
Raw Fish Meat.png Raw Fish Meat 63 130 27 14 1:10:53
Cooked Fish Meat.png Cooked Fish Meat 125 128 27 14 1:10:19
KO: Wooden Club Hits × 96; Slingshot Hits × 40; Tranquilizer Arrows with a Bow × 11; Tranquilizer Arrows with a Crossbow × 7; Tranquilizer Dart Shots × 5; Shocking Tranquilizer Dart Shots × 3
Torpidity-depletion: 0.5 / s, Time until all torpidity is depleted: 00:32:04
Carnotaurus.png Level 60 Narcoberry Narcotic Bio Toxin Time
Regular Kibble.png Regular Kibble 5 0 0 0 0:12:00
Raw Mutton.png Raw Mutton 11 0 0 0 0:24:46
Cooked Lamb Chop.png Cooked Lamb Chop 20 18 4 2 0:44:58
Raw Prime Meat.png Raw Prime Meat 14 0 0 0 0:31:31
Cooked Prime Meat.png Cooked Prime Meat 27 83 18 9 1:00:41
Raw Prime Fish Meat.png Raw Prime Fish Meat 34 0 0 0 0:38:16
Raw Meat.png Raw Meat 40 204 43 22 1:30:01
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 67 152 32 16 1:17:27
Cooked Meat.png Cooked Meat 80 204 43 22 1:30:01
Raw Fish Meat.png Raw Fish Meat 100 297 62 31 1:52:31
Cooked Fish Meat.png Cooked Fish Meat 200 297 62 31 1:52:31
KO: Wooden Club Hits × 159; Slingshot Hits × 65; Tranquilizer Arrows with a Bow × 18; Tranquilizer Arrows with a Crossbow × 11; Tranquilizer Dart Shots × 8; Shocking Tranquilizer Dart Shots × 4
Torpidity-depletion: 0.66 / s, Time until all torpidity is depleted: 00:40:43
Carnotaurus.png Level 90 Narcoberry Narcotic Bio Toxin Time
Regular Kibble.png Regular Kibble 7 0 0 0 0:16:47
Raw Mutton.png Raw Mutton 15 0 0 0 0:33:46
Cooked Lamb Chop.png Cooked Lamb Chop 28 77 17 9 1:02:56
Raw Prime Meat.png Raw Prime Meat 19 0 0 0 0:42:46
Cooked Prime Meat.png Cooked Prime Meat 37 174 37 19 1:23:10
Raw Prime Fish Meat.png Raw Prime Fish Meat 46 23 5 3 0:51:46
Raw Meat.png Raw Meat 55 368 79 40 2:03:46
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 92 285 61 31 1:46:21
Cooked Meat.png Cooked Meat 110 368 79 40 2:03:46
Raw Fish Meat.png Raw Fish Meat 138 519 111 56 2:35:16
Cooked Fish Meat.png Cooked Fish Meat 275 516 110 55 2:34:42
KO: Wooden Club Hits × 222; Slingshot Hits × 91; Tranquilizer Arrows with a Bow × 25; Tranquilizer Arrows with a Crossbow × 15; Tranquilizer Dart Shots × 11; Shocking Tranquilizer Dart Shots × 6
Torpidity-depletion: 0.79 / s, Time until all torpidity is depleted: 00:47:00
Carnotaurus.png Level 120 Narcoberry Narcotic Bio Toxin Time
Regular Kibble.png Regular Kibble 9 0 0 0 0:21:35
Raw Mutton.png Raw Mutton 19 0 0 0 0:42:46
Cooked Lamb Chop.png Cooked Lamb Chop 35 144 31 16 1:18:40
Raw Prime Meat.png Raw Prime Meat 24 12 3 2 0:54:01
Cooked Prime Meat.png Cooked Prime Meat 47 288 63 32 1:45:39
Raw Prime Fish Meat.png Raw Prime Fish Meat 59 78 17 9 1:06:23
Raw Meat.png Raw Meat 70 566 123 62 2:37:31
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 117 447 97 49 2:15:15
Cooked Meat.png Cooked Meat 140 566 123 62 2:37:31
Raw Fish Meat.png Raw Fish Meat 175 777 169 85 3:16:53
Cooked Fish Meat.png Cooked Fish Meat 350 777 169 85 3:16:53
KO: Wooden Club Hits × 285; Slingshot Hits × 117; Tranquilizer Arrows with a Bow × 32; Tranquilizer Arrows with a Crossbow × 19; Tranquilizer Dart Shots × 13; Shocking Tranquilizer Dart Shots × 7
Torpidity-depletion: 0.92 / s, Time until all torpidity is depleted: 00:51:56
Carnotaurus.png Level 150 Narcoberry Narcotic Bio Toxin Time
Regular Kibble.png Regular Kibble 11 0 0 0 0:26:23
Raw Mutton.png Raw Mutton 23 0 0 0 0:51:46
Cooked Lamb Chop.png Cooked Lamb Chop 42 225 50 25 1:34:24
Raw Prime Meat.png Raw Prime Meat 29 55 12 6 1:05:16
Cooked Prime Meat.png Cooked Prime Meat 57 423 93 47 2:08:07
Raw Prime Fish Meat.png Raw Prime Fish Meat 71 140 31 16 1:19:53
Raw Meat.png Raw Meat 85 793 175 88 3:11:16
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 142 634 140 70 2:44:09
Cooked Meat.png Cooked Meat 170 793 175 88 3:11:16
Raw Fish Meat.png Raw Fish Meat 213 1076 237 119 3:59:38
Cooked Fish Meat.png Cooked Fish Meat 425 1073 236 118 3:59:04
KO: Wooden Club Hits × 348; Slingshot Hits × 142; Tranquilizer Arrows with a Bow × 39; Tranquilizer Arrows with a Crossbow × 23; Tranquilizer Dart Shots × 16; Shocking Tranquilizer Dart Shots × 8
Torpidity-depletion: 1.04 / s, Time until all torpidity is depleted: 00:56:00

Note that the values are for optimal cases, always bring extra supplies!
For a level-dependent count of resources needed, try an external taming calculator.
Ingredients for  Regular Kibble: 1 ×  Cooked Meat Jerky, 1 ×  Medium Egg, 5 ×  Fiber, 2 ×  Longrass, 2 ×  Savoroot, 1 ×  Water

Combat

This section describes how to fight against the Carnotaurus.

General

The Carno is one of the island's mid-sized predators. While smaller than a  Rex, it can be very deadly. Its medium speed causes it to be a quite deadly predator, but can be killed at a distance with a ranged weapon. If approached with a melee weapon, the Carno can pose a notable threat to an unprepared survivor. It can knock a player back and charge once more.

Strategy

Attempt to avoid unless the player is confident it can take the Carno successfully. Be sure there aren't any other Carnos or other creatures in the area so battle consists of just you and the Carno.

Any decent level, well-trained small-mid sized carnivore will do to fight it as they don't have a lot of health. Make sure you aren't near a cliff while fighting as it has immense knockback on a player on foot.

Also, make sure the Carno is not glowing red. If it is, that's an Alpha Carno!

Weaponry

The Carno has a powerful head-butting attack, if not careful the player could fall from a high point, either to instant death or to slaughter by other animals. When tamed you can employ this tactic on prey and other creatures. It is a powerful advantage over Raptors and other animals, which do relatively no knockback. Until then, use spears and pikes to out-distance it, or use ranged weapons like guns or bows.

Dangers

It is a mid-size carnivore, overwhelmingly stronger than other small-size carnivores. It cannot be immobilized by a bola, hence poses a major threat to early and mid tier players.

Any Survivor lacking points in  Movement Speed will quickly find themselves outrun and forced to engage in close-range combat with the Carnotaurus often proving futile for early game.

Carnotaurus are always found near the  Yutyrannus acting as support being buffed by it's presence granting 25% more damage and 20% damage resistance, whilst their leader strikes fear into any smaller opponent.

Weakness

The Carno is a secondary-size predator, so it can be killed relatively easily, provided the player can take what it throws back.

The Carno has a rather loud and distinctive movement sound, which may give you an advantage when preparing for an engagement. Note that their hit boxes are rather large, and striking them with most weapons is relatively easy.

Utility

Roles

  • Damage: Excellent base damage and good for chasing down prey short distances, and can outrun any wild creature other than  Terror Bird,  Raptor,  Gallimimus and  Baryonyx with little or no upgrades to speed. (Level up  Melee Damage,  Stamina and some  Movement Speed)
  • Transport: Average  Stamina and has a very good base carrying capacity. Good for local and semi-local transport. (Level up  Weight,  Movement Speed and  Stamina)
  • Hunter: While over-looked in favor of the  Rex, they are a good starting meat collector. Also they are useful in the hunting scenario because their secondary attack has very good knockback and when used from an uphill position, it is valuable for keeping more dangerous targets from hitting you while still dealing damage. (Level up  Melee Damage,  Movement Speed and  Weight)
  • Guardian: While overshadowed by other mounts, Carno's make excellent guardians, especially with Tames. Their size relative to damage allows them to dish out excellent base damage with high precision, something  Rex's lack. (Level up  Melee Damage,  Health and  Stamina)
  • Leech Hunter: Due to its head being far from its legs,  Leech have trouble attaching to a Carnotaurus. It is recommended to use third person while hunting, so you can see the  Leech without the Carno's head blocking your view. be wary of the several predators within the swamps such as the  Kaprosuchus.
  • Meganeura Hunter: Being able to swat them out of the sky with one blow of its massive head, Carnos make excellent bug hunters.
  • Cave Hunter: Despite being outclassed by the Baryonyx this creature is still one of the best creatures on the ARK to explore the many caves. It can fit in most of the entrances and can get to the artifact quickly and effectively (Level up  Melee Damage and  Health).
  • Reaper Killer/Cheap Impregnation Dino: With the new addition of a bleed attack, Carnos can be an effective way of draining a reaper queen’s health without the use of more advanced materials such as pump-action shotguns. This way you can be impregnated by a reaper queen at a lower level, although keep in mind the reaper queen’s and your Carno’s health. (Level up  Health)

Collectibles

Resource Efficiency
Raw Meat.png Raw Meat ★★★★★
Raw Prime Meat.png Raw Prime Meat ★★★★★
Chitin.png Chitin ★★★☆☆
Keratin.png Keratin ★★★☆☆
Pelt.png Pelt ★★★☆☆
Hide.png Hide ★★★☆☆

Notes/Trivia

For information pertaining specifically to the real-world Carnotaurus, see the relevant Wikipedia article.

  • The Carnotaurus illustrations in the dossier are shown with longer arms than the ones in-game, which are accurately portrayed with stubby forelimbs that lay flush against the body. Presumably, this may have been a drawing error by the author.
    • The general portrayal of the Carnotaurus shows longer arms and a shorter, wider head, much like the Carnotaurus from the Disney movie Dinosaurs. It's possible that Carnotaurs were meant to look like this but the model ended up being made more accurate. As it stands, the Carnotaurus currently has the most accurate model compared to its real life counterpart, the only difference being that it is larger.
  • The Carnotaurus's name translates from Latin into "meat-eating bull".
  • The Carnotaurus's speed in game is justified; examination of the flexibility of the hip and tail structures of fossils indicate that the Carnotaurus may have been one of, if not the, fastest large theropod. However, it could not make turns very well due to the rigid structure of its chest and spine.[2]
  • Despite the Carnotaurus's Dossier stating that it is "much faster than a Tyrannosaurus", in-game, the average wild  Rex actually has roughly equivalent sprinting speed, faster walking speed, but less stamina when compared the average wild Carno.
  • The stats for a tamed Carno versus a tamed  Rex are very different; a tamed  Rex is actually considerably faster in a sprint than a tamed Carno, and while a Carno's stamina will last longer, it also takes much longer to recover. Do not necessarily expect your tamed Carno to leave a hostile tribe's tamed Rex behind.
  • The Carnotaurus is one of the few dinos whose base color regions include a color other than white (the green markings near its legs and along its back). This makes it so the Carnotaurus always appears to have green stripes, even if Color Region 4 would be different. This is also the case for the Mammoth, as it always appears to have red or orange stripes.
  • Bred Carnos with Imprinting can become very powerful and able to take on wild  Rexes and Alpha Raptors, even lower level Alpha Carnos. They are relatively quick to grow up (around 48 hours) making imprinting easier to achieve compared to  Rexes that take around twice the time to grow up. They also spawn in great numbers and are easier to knock out than  Rexes so finding good breeding material is often easier.
  • Can be found very commonly in the southern high desert atop the mountain in Scorched Earth.
  • The name "Carnotaurus Pressor" translates into "Crusher Meat Eating Bull"
  • Carnotaurus is another creature that doesn't have saddle with a check mark to show that the dinosaur can be ridden.
  • They are one of several creatures in game to appear on all official maps, this includes Aberrant variants, they share this title with the  Parasaur and the  Raptor.
  • Since Patch 312.65, a 30% armor-piercing effect has been added to the bite attack, and a 10-second non-stackable bleed effect that drains up to 5% of a victim's  Health has been added to the head-butt attack.
  • Carnotaurus' bleed damage does not stack with other bleeds, such as Thylacoleo's or Allosaurus's. The only exception to this rule is the Deinonychus.
    • Carno's bleed also seems preferred over Thyla's, which may reduce the overall damage coming from bleed in this pairing (as Thylas deal the same damage in shorter time).
  • Corrupted Carnotaurus, Alpha Carnotaurus and Carnotaurus in Brute Magmasaur mission cannot deal bleed damage through headbutt.
  • Carnotaurus that were once  Yutyrannus's minions will still retain their Courage Buff and still attack larger creatures as a result.

Changelog

Patch  ARK: Survival Evolved Changes
171.3 Fixed Carnotaurus rider offset.
173.0 Base  Damage buffed from 30 to 50.
174.0 Carnotaurus now spawn less and are not as common.
194.0 Alpha Carnotaurus is added to the game.
220.0 Carnotaurus can now breed.
220.0 Skeletal Carnotaurus is added to the game.
231.7  Damage increased by 25%.
257.0 New creature sounds for the Carno.
258.0 Can now spawn in groups of 3 when a  Yutyrannus.
259.0
  • Decreased Wild Carnotaurus  Damage by 15%.
  • If a tamed  Yutyrannus has gained Carnotaurus followers, they will now properly attack the same target.
259.32 Added in eating animations for Carno.
275.0 Aberrant Carnotaurus is added to the game.
285.104 Corrupted Carnotaurus is added to the game.
293.100 Carnotaurus now prefers  Regular Kibble.
312.65
  • Added a 30% armor penetration to the Carno's primary bite attack.
  • Added a bleed debuff to the Carno's secondary head butt attack.
321.1 Carno Visual Changes (Texture/Material Update).
329.5 R-Carnotaurus and VR Carnotaurus are added to the game.

Gallery

References