Achatina

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Nov 24, 2016
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Dec 16, 2016
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Dec 19, 2016
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Nov 30, 2018
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Jun 11, 2020
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May 24, 2018
Spawn Command
cheat summon Achatina_Character_BP_C
or
cheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Achatina/Achatina_Character_BP.Achatina_Character_BP'" 500 0 0 35

Variant Aberrant Achatina

cheat summon Achatina_Character_BP_Aberrant_C
or
cheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Achatina/Achatina_Character_BP_Aberrant.Achatina_Character_BP_Aberrant'" 500 0 0 35

Variant Achatina (Gauntlet2)

cheat summon Achatina_Character_BP_STA_C
or
cheat SpawnDino "Blueprint'/Game/Genesis2/Missions/ModularMission/Gauntlet2/STA/Dinos/Achatina_Character_BP_STA.Achatina_Character_BP_STA'" 500 0 0 35
3 Because they have no gender, two babies are born.
Taming Method
Preferred Food
Preferred Food Primitive Plus
Equipment
Gestation Time
7h 56m 11.429s
Baby Time
9h 15m 33.333s
Juvenile Time
1d 13h 2m 13.333s
Adolescent Time
1d 22h 17m 46.667s
Total Maturation Time
3d 20h 35m 33.333s
Breeding Interval
18h - 2d
Habitat
The Island Topographic Map.jpg
Spawning Achatina The Island.svg
The Center Topographic Map.jpg
Spawning Achatina The Center.svg
Scorched Earth Topographic Map.jpg
Spawning Achatina Scorched Earth.svg
Ragnarok Ocean Topographic Map.jpg
Spawning Achatina Ragnarok.svg
Extinction Topographic Map.jpg
Spawning Achatina Extinction.svg
Valguero Topographic Map.jpg
Spawning Achatina Valguero.svg
Crystal Isles Topographic Map.jpg
Spawning Achatina Crystal Isles.svg
Genesis Part 2 Map.jpg
Spawning Achatina Genesis Part 2.svg
Lost Island map.jpg
Spawning Achatina Lost Island.svg
Fjordur Map.jpg
Spawning Achatina Fjordur Midgard.svg
Aberration Topographic Map.jpg
Spawning Aberrant Achatina Aberration.svg
Fjordur Map.jpg
Spawning Aberrant Achatina Fjordur Midgard.svg
Common        Rare
  Untameable   Cave

The Achatina (ah-kah-tee-na) is a species of Invertebrate, or more specifically a terrestrial gastropod mollusk, in ARK: Survival Evolved.

Basic Info

Dossier

This section is intended to be an exact copy of what the survivor Helena Walker, the author of the dossiers, has written. There may be some discrepancies between this text and the in-game creature.

NoteHelena.png
Species

Achatina limusegnis

Time

Holocene

Diet

Herbivore

Temperament

Passive

Wild

Found mostly in marshes and jungles, Achatina limusegnis is a very slow, very non-threatening land mollusk. It might be the simplest creature on the Island to hunt, and while it only provides a small amount of meat and chitin, an easy meal is always of value on the Island. Unlike nearly every other creature on the Island, Achatina does not defecate normally. Instead, it secretes a thick, sticky substance. Achatina leaves trails of this slime, but the trails are so thin that they crumble to dust quickly.

Domesticated

There is a very disgusting, but useful fact about Achatina that causes tribes to seek to tame them: its secretions are chemically similar to the "Cementing Paste" and "Organic Polymer" used by many tribes for building materials. Tamed Achatina naturally accumulates this slime over time, which can then be collected at the tribe's convenience. Legend has it that Achatina can be tamed with a special "cake" made from harvested crops & resources.

Behavior

The Achatina spends its days slowly moving on its large muscular foot, leaving a slime trail; and it pays little attention to everything around it as it grazes on small plants and mosses. Achatina is one of the few truly docile creatures on The Island and other maps as it will flee, though albeit at a very slow pace, until it is hurt so much that it will hide in its shell. Its behaviour of hiding in its shell is also shared by the  Doedicurus. Inside this shell, it cannot be hurt unless a survivor tirelessly tries to break through with a weapon or tame. Using stone arrows and firing at the bottom of the shell will do damage, though you may need a lot of arrows depending on your weapon.

This massive snail can be commonly found in moist, damp biomes such as redwood and conifer forests, swamps, the Sanctuary City on Extinction and the Blue Zone on Aberration. Scorched Earth caves have a high-level variant of the Achatina. The Achatina is noticeably absent from the Genesis: Part 1 simulation. Oddly enough and very unlike snails of modern-day earth, the Achatina of the Arks can occasionally be found submerged in water without drowning.

It is not particularly intelligent in the slightest, though it seems that its gastronomic pleasure of sweet foods like  Sweet Vegetable Cakes can be exploited to claim it as a tame.

Appearance

Achatina has all of the features typical of any other genus of snail with the notable exception of its remarkable size, being barely small enough to be picked up and held. The shells are very ornate with streaks of bright colour and sharp ridges that provide protection from predators and house the majority of its body and organs; the rest of its soft body is also typically characterized by vibrant or earthy colouration. The head region sports 4 retractable tentacles that serve as tactile and olfactory organs, meaning to feel and smell. The top pair houses the eyes, whilst the bottom pair is more adapted for sensing its environment. Its chubby and cute mouth has a specialized rasping tongue-like organ called the radula to feed.

Color Scheme and Regions

Region 0:Body
Achatina PaintRegion0 ASA.png
Natural colors:
22
33
34
41
42
43
49
Region 1:Shell
Achatina PaintRegion1 ASA.png
Natural colors:
8
13
14
19
21
22
23
24
28
30
32
33
34
35
Region 2:Unused
X mark.svg
This region does not show on the body.
Region 3:Shell Highlights
Achatina PaintRegion3 ASA.png
Natural colors:
19
21
23
25
28
30
32
33
43
Region 4:Stripe
Achatina PaintRegion4 ASA.png
Natural colors:
19
21
23
25
30
32
41
50
Region 5:Underside
Achatina PaintRegion5 ASA.png
Natural colors:
19
21
23
25
30
33
50

This section displays the Achatina's natural colors and regions. For demonstration, the regions below are colored red over an albino Achatina. The colored squares shown underneath each region's description are the colors that the Achatina will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.

This information can be used to alter the Achatina's regions by entering cheat SetTargetDinoColor <ColorRegion> <ColorID> in the cheat console. For instance, cheat SetTargetDinoColor 0 6 would color the Achatina's "body" magenta.

Achatina PaintRegion0.png
Region 0:
Body
22
33
34
41
42
43
49
Achatina PaintRegion1.png
Region 1:
Shell
8
13
14
19
21
22
23
24
28
30
32
33
34
35
X mark.svg

Region 2 is not used
for this Creature.

Achatina PaintRegion3.png
Region 3:
Shell Highlights
19
21
23
25
28
30
32
33
43
Achatina PaintRegion4.png
Region 4:
Stripe
19
21
23
25
30
32
41
50
Achatina PaintRegion5.png
Region 5:
Underside
19
21
23
25
30
33
50

Variants

Aberrant Achatina

 Aberrant Achatina is the Aberrant variant of Achatina found in Aberration. It is identical to the normal species except for its bioluminescence. It is tameable and is not  Radiation immune.

Drops

Harvest

Production (Tamed Inventory)

Base Stats and Growth

Attribute Base Value Level Increase Taming Bonus
Wild Tamed Additive Multiplicative
 Health 75 +15 +5.4% 0.07
 Stamina 100 +10 +10%
 Oxygen N/A N/A N/A
 Food 450 +45 +10%
 Weight 600 +12 +4%
 Melee Damage 0 +0 +1.7% 7% 17.6%
 Movement Speed 100% N/A +1%
 Torpidity 50 +3 N/A 0.5
Movement
[u/s]
Base Speed Sprinting Speed Stamina
Wild Tamed1 Tamed2 Wild Tamed1 Tamed2
Walking 50 50 50 ? ? ? ?
Swimming ? ? ? ? ? ? ?
  • For a comparison of the stats of all creatures, see Base Creature Statistics.
  • For an explanation of exactly how the levelup calculation works, see Creature Stats Calculation.
  • 1These are the base speeds of the tamed creature at 100% Movement Speed, i.e. without a possible taming bonus.
  • 2These are the speeds of the creature once tamed including a possible taming bonus and no imprinting bonus.
  • For a comparison of the speeds of all creatures, see Base Creature Speeds.

Wild Stats Level-up

Type in values of a wild creature to see on which stats it's emphasized. Green values on a high-level creature are very good for breeding. If you have already tamed your creature you can try to recover the breeding stats with an external tool.[1]

Achatina

The stat-calculator does not work in the mobile-view, see here for alternatives: Apps

Note that after the creature is tamed it gets bonuses on some stats depending on the taming effectiveness. This makes it hard to retrieve the levels on a tamed creature, so this tool is only for wild ones, but gives a first impression, how well the stats are distributed.


Abilities

Passive

Achatina Paste Producer

While wandering, the Achatina can produce  Achatina Paste inside its inventory one every minute, it also produces  Organic Polymer one every 60 minutes. It can also produce Achatina Paste as a replacement of  Feces.

Organic Polymer Preserver

Achatina's inventory can preserve  Organic Polymer by x3 its normal spoil time.

Roll Up

Whenever the Achatina loses  Health under around ~33% it will roll itself up, making it immune to  Humans attacks and reduces the incoming damage of creatures by 90%.

Damage Reduction

The Achatina shell and tail reduces the incoming damage that it receives from projectiles by x0.1 and by x0.5 its normal damage respectively. On  ARK: Survival Ascended the body damage multipliers also apply for melee attacks.

Helmets

The Achatina can be equipped with helmets for extra damage resistance.

Taming

For general info about domesticating a wild creature see Taming.

KO Strategy

Since damage is significantly reduced by the shell, it is best to hit it on the soft, fleshy parts instead. If it takes enough damage, it will retreat into its shell, making it very easy to kill it before the torpor from tranquillizers can knock it out. Be mindful of how bloody the Achatina gets, and use  Shocking Tranquilizer Darts or normal  Tranquilizer Darts to minimize this risk.

Taming Food

Achatina.png Level 1 Narcoberry Narcotic Bio Toxin Time
Sweet Vegetable Cake.png Sweet Vegetable Cake 3 9 2 1 0:06:31
KO: Wooden Club Hits × 5; Slingshot Hits × 3; Tranquilizer Arrows with a Bow × 1; Tranquilizer Arrows with a Crossbow × 1; Tranquilizer Dart Shots × 1; Shocking Tranquilizer Dart Shots × 1
Torpidity-depletion: 0.3 / s, Time until all torpidity is depleted: 00:02:46
Achatina.png Level 30 Narcoberry Narcotic Bio Toxin Time
Sweet Vegetable Cake.png Sweet Vegetable Cake 6 29 6 3 0:13:01
KO: Wooden Club Hits × 14; Slingshot Hits × 6; Tranquilizer Arrows with a Bow × 2; Tranquilizer Arrows with a Crossbow × 1; Tranquilizer Dart Shots × 1; Shocking Tranquilizer Dart Shots × 1
Torpidity-depletion: 0.5 / s, Time until all torpidity is depleted: 00:04:34
Achatina.png Level 60 Narcoberry Narcotic Bio Toxin Time
Sweet Vegetable Cake.png Sweet Vegetable Cake 9 57 12 6 0:19:31
KO: Wooden Club Hits × 23; Slingshot Hits × 10; Tranquilizer Arrows with a Bow × 3; Tranquilizer Arrows with a Crossbow × 2; Tranquilizer Dart Shots × 2; Shocking Tranquilizer Dart Shots × 1
Torpidity-depletion: 0.66 / s, Time until all torpidity is depleted: 00:05:49
Achatina.png Level 90 Narcoberry Narcotic Bio Toxin Time
Sweet Vegetable Cake.png Sweet Vegetable Cake 11 83 18 9 0:23:51
KO: Wooden Club Hits × 32; Slingshot Hits × 13; Tranquilizer Arrows with a Bow × 4; Tranquilizer Arrows with a Crossbow × 3; Tranquilizer Dart Shots × 2; Shocking Tranquilizer Dart Shots × 1
Torpidity-depletion: 0.79 / s, Time until all torpidity is depleted: 00:06:42
Achatina.png Level 120 Narcoberry Narcotic Bio Toxin Time
Sweet Vegetable Cake.png Sweet Vegetable Cake 14 123 27 14 0:30:21
KO: Wooden Club Hits × 41; Slingshot Hits × 17; Tranquilizer Arrows with a Bow × 5; Tranquilizer Arrows with a Crossbow × 3; Tranquilizer Dart Shots × 2; Shocking Tranquilizer Dart Shots × 1
Torpidity-depletion: 0.92 / s, Time until all torpidity is depleted: 00:07:25
Achatina.png Level 150 Narcoberry Narcotic Bio Toxin Time
Sweet Vegetable Cake.png Sweet Vegetable Cake 17 169 38 19 0:36:51
KO: Wooden Club Hits × 50; Slingshot Hits × 21; Tranquilizer Arrows with a Bow × 6; Tranquilizer Arrows with a Crossbow × 4; Tranquilizer Dart Shots × 3; Shocking Tranquilizer Dart Shots × 2
Torpidity-depletion: 1.04 / s, Time until all torpidity is depleted: 00:08:00

Note that the values are for optimal cases, always bring extra supplies!
For a level-dependent count of resources needed, try an external taming calculator.

Preferred Food

Food after taming

A tamed Achatina will only eat  Sweet Vegetable Cake, so it is advised to not tame an Achatina unless one has a steady supply of  Sap,  Giant Bee Honey, and Crops such as  Savoroot for making cakes.

Note that all Stacks of Cake will go onto a 30-second cooldown after consumption during which the game will cause the snail to temporarily think there is no food in inventory.

Encountering

This section describes how to react to an encounter with the Achatina.

General

If engaged and damaged, the Achatina will retreat into its shell and will neither flee nor fight back. Damage dealt to the Achatina will be heavily reduced for as long as it is inside of its shell. Achatinas do however drop a considerable amount of Chitin when harvested, so they are a worthy kill for those looking to collect it, at the expense of the time and effort needed to kill one.

Strategy

Although the Achatina itself is not dangerous, its surroundings are usually filled with dangerous predators. Clear the area of hostile creatures before attempting to tame Achatinas, or pick them up with a flying mount. An  Argentavis can carry two Achatina at once when using its claws and beak.

Weaponry

Any weapon or creature will be able to sufficiently kill an Achatina given a little time, though one should shoot the Achatina with tranquilizer darts to knock it out for taming, as there is little benefit from exterminating them.

Weaknesses

Wild Achatina sometimes take damage over time randomly as a result of being knocked out by Titanoboas, waking up, and having their food lowered to 0 in the process.

Achatina - wild and domesticated - do not and cannot fight back when attacked.

Utility

Role

Organic Polymer/Corrupted Nodule Storage

Provides a Spoil Multiplier of 3× for  Organic Polymer and  Corrupted Nodule within its inventory (90 minutes). Achatina can be carried while hunting creatures such as the  Kairuku,  Mantis,  Karkinos, or  Corrupted Creatures to extend the lifespan of the Organic Polymer and Corrupted Nodules harvested.

Cementing Paste and Organic Polymer Supplier

While Wander is enabled, the Achatina will passively produce both  Organic Polymer and  Achatina Paste, a  Cementing Paste substitute, in its inventory.

Rate of production
    • Passively produces 1 Achatina Paste per minute within its inventory, up to 100.
      • This can be paired with a  Gacha picking up their feces (the Achatina Paste it leaves on the ground) to farm more than 100 and at more than double the rate; its feces accumulate faster than the cementing paste being created within its inventory. Fill the Gacha's inventory with another resource to lower the chance of the gathered paste being eaten.
    • Passively produces 1 Organic Polymer every 60 minutes, up to 100.
      • Due to the spoil timer, the first will have spoiled when the 3rd is generated. This results in the production of a stack (20x) of organic polymer in 50 hours. During this time, 30 organic polymers will have spoiled. After the first stack, the spoil rate is even higher. Therefore, organic polymer production is most effective when it is immediately collected and used. For this reason, multiple Achatinas are recommended.
    • Wild and Tamed Achatina will also passively produce Achatina Paste on the ground instead of feces. Paste dropped this way has a short despawn timer and must be manually collected unless a  Gacha is available. Tamed Achatina do not need to be on wander for this, but the paste will spawn underneath them if they aren't, so the player must pick up the Achatina or use a  Whip to collect it.

Underdog Tank

The Achatina's shell reduces 90% of the incoming damage, this in combination with a good equipped helmet makes it a very good little tank. Take in mind that the Achatina has no gender, so it cannot get  Mate Boosted.

Pet

Though rather unintelligent and too large to place on the shoulder, the Achatina can make a wonderful addition for Ark pet collectors. They can make a great companion to survivors lonely or loony enough to sympathize with a snail, as their stupidity, slimy nature, and strange but goofy face can come off as almost cute. Like most other small creatures that are sometimes collectively known as, 'pets', the Achatina can wear hats/helmets such as a  Chitin Helmet, which appear either on its shell or on the head of the creature when equipped.

Domestication Tips

The Achatina is unable to climb over a railing, but can still glitch through it whilst wandering. If it is filled with stone, it does not adversely affect resource production but does prevent them from moving and thus escaping their pens. It's best to simply put them into a  Wooden Cage (just like what can be done with the  Dung Beetle) and have them on wander or stationary if a  Gacha is used to pick up the paste; they can not phase through the cage and the cage is easily movable to your preferred location for the Achatina.

Spotlight

Notes

For information pertaining specifically to the real-world Achatina, see the relevant Wikipedia article.

  • The Dino Dossier for Achatina was revealed on July 15, 2015, in the ARK Digest #10 [2]
  • The Achatina takes greatly reduced  Damage, with 4 damage reduction multipliers in regards to projectiles, 1 damage reduction multiplier regarding tames, and 1 damage reduction multiplier regarding melee weapons; in total, 5 different damage reduction multipliers if headgear is not taken into effect. The head takes damage as normal when hit. The "tail" or area at the back of the Achatina's foot has a 50% reduction when hit. The snail's shell takes a 90% reduction when hit.
    • Its damage reduction goes even further when it hides in its shell, though damage reduction slightly varies depending on what projectile hits it, it generally takes anywhere between and/or around 96%-99% damage reduction to the shell when hit. When the Achatina hides, it also has another area with damage reduction, the opening of the shell where the Achatina hides. This exposed spot also has varied damage reduction depending on the projectile, ranging from 85%-92%.
    • Using melee weapons or fists will do full damage to the Achatina as normal until it hides in its shell, to which no damage can be applied, effectively giving the Achatina a 100% damage reduction to melee weapons when it hides.
    • Also like melee weapons, damage done by tamed, ridden creatures also at first do full damage to the Achatina as normal. When it hides in its shell, a damage reduction of 70% is applied against tames. Note that creatures that are not ridden cannot hurt the Achatina when it hides in its shell.
  • The Achatina can wear headgear. Usually the headgear will be placed on its shell but occasionally will be placed on the Achatina's head depending on the piece of headgear. (See gallery) Headgear added onto the Achatina will give it increased armor and thus more overall damage reduction.
  • The Achatina can be picked up by the player and transported manually. If you are trying to get a tamed Achatina from one place to another, it is best to pick it up and run it there yourself. (Players are still able to ride mounts while carrying Achatina.)
  • Achatina is part of a genus of snails that still exists to this day, although none have ever been as big as the dossier shows. It is part of a genus of air-breathing, tropical land snails, terrestrial pulmonate gastropod mollusks in the family Achatinidae.
  • Unsurprisingly, the Achatina is one of the slowest creatures in the entire game, even being beaten by creatures such as the  Trilobite and the  Leech in a race.
  • When damaged to a full enough extent, the Achatina will curl into its shell to protect itself. Wild Achatinas cannot be attacked by wild creatures after balling up in their shells but can be attacked by a survivor or his/her tame for about 1/3x damage in this state, similar to the  Doedicurus.
    • The Ark Achatina has no  Oxygen stat and thus can survive in the water and air. This is very unlike other members of the terrestrial snail groups as these members lack gills that some other gastropods have; they instead have a pallial lung and would asphyxiate if submerged in water for a prolonged period. However, all snails and other gastropods at least need water moisture to function and survive.
  • With the addition of the  Gacha to Ark, Achatina farms have become that much more efficient, as the Gacha has the ability to take any nearby dropped item, including  Achatina Paste, and store it in its inventory. Keep in mind that it will eat the paste, so having a large variety of items in its inventory will decrease the chance of the paste being eaten and thus allow the Gacha to store much more than the 100 max that the Achatina can hold when producing it.
  • The Achatina is the largest creature in the game that can be picked up by a  Human.

Changelog

Patch  ASE Changes
252.0 The  Achatina is added to the game
252.7 Herbivores buffed to have a 55% explosion resistance and a 65% fire resistance
252.8
  • Herbivore explosion resistance reduced from 55% to 40%
  • Achatina is now the only creature that can auto-consume  Sweet Vegetable Cakes for  Food
275.0 Aberration Expansion Release Added the  Aberrant Achatina
278.0 Increased the amount of  Food Achatina receives from  Sweet Vegetable Cake to 500
338.23 Enabled breeding on Achatina.
338.24 The great Achatina roll back

Gallery

References