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Steam.svg 246.0
Sep 1, 2016
Xbox One.svg 739.3
Sep 1, 2016
PS.svg 501.0
Dec 6, 2016
Nintendo Switch.svg 601.0
Nov 1, 2022
Epic Games.svg 311.74
Jun 11, 2020
Spawn Command
cheat summon camelsaurus_Character_BP_C
cheat SpawnDino "Blueprint'/Game/ScorchedEarth/Dinos/Camelsaurus/camelsaurus_Character_BP.camelsaurus_Character_BP'" 500 0 0 35
Variant Morellatops (Gauntlet2)
cheat summon camelsaurus_Character_BP_STA_C
cheat SpawnDino "Blueprint'/Game/Genesis2/Missions/ModularMission/Gauntlet2/STA/Dinos/camelsaurus_Character_BP_STA.camelsaurus_Character_BP_STA'" 500 0 0 35
Taming Method
Preferred Kibble
Preferred Food
 Morellatops Saddle (Level 11)
22 - 28 °C / 72 - 82 °F
 Egg Incubator: 25 °C / 77 °F
Incubation Time
2h 29m 59.28s
Baby Time
3h 5m 11.111s
Juvenile Time
12h 20m 44.444s
Adolescent Time
15h 25m 55.555s
Total Maturation Time
1d 6h 51m 51.109s
Breeding Interval
18h - 2d
Scorched Earth Topographic Map.jpg
Spawning Morellatops Scorched Earth.svg
Ragnarok Ocean Topographic Map.jpg
Spawning Morellatops Ragnarok.svg
Extinction Topographic Map.jpg
Spawning Morellatops Extinction.svg
Crystal Isles Topographic Map.jpg
Spawning Morellatops Crystal Isles.svg
Lost Island map.jpg
Spawning Morellatops Lost Island.svg
Common        Rare
  Untameable   Cave

The Morellatops, also known by the nickname Camelsaurus or simply Camel, is one of the creatures native to the expansion pack Scorched Earth, as well as being present on the Ragnarok, Extinction, Crystal Isles and Lost Island maps.

Basic Info


This section is intended to be an exact copy of what the survivor Helena Walker, the author of the dossiers, has written. There may be some discrepancies between this text and the in-game creature.


Morellatops dromedarius


Early Cretaceous






Morellatops dromedarius seems to be to a relative of both the Morelladon and Ceratops genuses, which in itself is rather strange. On top of that, it has developed to ability to store water in its humps like a camel. This makes it a critical part of the desert's food chain, as it provides predators with both food and hydration.


When survivors discovered how to tap into the water in Morellatops' humps without harming it, the docile creature became the desert's essential pack animal. Not only can it carry a good amount of weight, but it can provide survivors with a large, mobile water source that can mean the difference between life and death on any given journey. Morellatops has limited options when it comes to self defense, so I would not recommend taking one into combat. However, so long as survivors don't forget to let Morellatops stop by a well every now and then, they will find the creature an invaluable companion.


The Morellatops is a passive creature, but with at least one other its kin around they become defensive. A pack of Morellatops - if provoked - attacks until all members but one are dead, the last survivor will try to retreat. If alone, any Morellatops will attempt to flee, though it will attack if cornered. Despite its large stature, many carnivores predate on Morellatops, making it a stable food source in the ecosystem.


The Morellatops appears to have the hump of the Iguanodontid: Morelladon, and the head of a Ceratopsian dinosaur. It has ridges of protofeathers going down its sides, and also has bony lumps placed throughout the body. It is rather large, walking on 4 hoofed feet and has a beak for cutting plant material. Note that the Morellatops is not a real dinosaur, but a hybrid.

Color Scheme and Regions

This section displays the Morellatops's natural colors and regions. For demonstration, the regions below are colored red over an albino Morellatops. The colored squares shown underneath each region's description are the colors that the Morellatops will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.

This information can be used to alter the Morellatops's regions by entering cheat SetTargetDinoColor <ColorRegion> <ColorID> in the cheat console. For instance, cheat SetTargetDinoColor 0 6 would color the Morellatops's "body" magenta.

Morellatops PaintRegion0.jpg
Region 0:
Morellatops PaintRegion1.jpg
Region 1:
X mark.svg

Region 2 is not used
for this Creature.

Morellatops PaintRegion3.jpg
Region 3:
Morellatops PaintRegion4.jpg
Region 4:
Furred Stripes
Morellatops PaintRegion5.jpg
Region 5:
Underside and Legs


Base Stats and Growth

Attribute Base Value Level Increase Taming Bonus
Wild Tamed Additive Multiplicative
 Health 400 +80 +5.4% 0.07
 Stamina 220 +22 +10%
 Oxygen 150 +15 +10%
 Food 6000 +600 +10%
 Weight 440 +8.8 +4%
 Melee Damage 32 +1.6 +1.7% 7% 17.6%
 Movement Speed 100% N/A +1% 96.4%
 Torpidity 315 +18.9 N/A 0.5
Base Speed Sprinting Speed Stamina
Wild Tamed1 Tamed2 Wild Tamed1 Tamed2
Walking 250 ? ? 1250 567 1113.588 20
Swimming 265 ? ? ? ? ? ?

Wild Stats Level-up

Type in values of a wild creature to see on which stats it's emphasized. Green values on a high-level creature are very good for breeding. If you have already tamed your creature you can try to recover the breeding stats with an external tool.[1]


The stat-calculator does not work in the mobile-view, see here for alternatives: Apps

Note that after the creature is tamed it gets bonuses on some stats depending on the taming effectiveness. This makes it hard to retrieve the levels on a tamed creature, so this tool is only for wild ones, but gives a first impression, how well the stats are distributed.



Typically a cowardly creature, but will quickly come to the aid of its kind when one is attacked. Try to find lone creatures to kill, as they rarely fight back. Un-trapped Morellatops will generally flee from an attacker.


If there are more than one, climb up on a rock or a ledge and shoot them from above. If there is only one it will run away so chase after it while shooting or hope that it gets stuck so you can melee it/get headshots. Try guiding a Morellatops in the direction you want by attacking it in the direction you're facing, preferable against a wall, in between rocks, or into a human-made trap (structure.)


Ranged weapons suggested but spears work too. If using  Pikes or  Spears and the target is trapped, time your attacks so you avoid getting hit from the creatures defensive attacks; or try to have another player distract the Morellatops while the other player Pikes it.


Beware if there are 2 or more, or if one is trapped: They will attack and quickly kill any low level player. If you are chasing one, watch out for carnivores or cliffs which it may lead you to. Their attack hits hard and has the added advantage of knockback; be wary of attacking one if you're elevated, because this will toss you a great distance resulting in fall damage (and at the mercy of any local creatures [or players] if you survive).


Due to their size, they easily get trapped by clusters of rocks which often slows them down or effectively traps them. Lone Morellatops rarely defend themselves, but a trapped Morellatops will fight back.


For general info about domesticating a wild creature see Taming.

KO Strategy

As the Morellatops is a rather large creature and often lives in herds, it is usually a good idea to separate them to ensure little retaliation. Back it up against a rock wall to prevent escape, and shoot it in the head for the most torpor.  Boomerangs recommended for knocking it out, especially in early game. Survivors who have reached mid-game or higher with bows or a rifle will find the Morellatops much easier to knock out.

Taming Food

Morellatops.png Level 1 Narcoberry Narcotic Bio Toxin Time
Simple Kibble.png Simple Kibble 2 0 0 0 0:01:36
Fresh Barley (Primitive Plus).png Fresh Barley (Primitive Plus) 20 0 0 0 0:12:00
Fresh Wheat (Primitive Plus).png Fresh Wheat (Primitive Plus) 20 0 0 0 0:12:00
Soybean (Primitive Plus).png Soybean (Primitive Plus) 20 0 0 0 0:12:00
Dried Wheat (Primitive Plus).png Dried Wheat (Primitive Plus) 20 14 3 2 0:24:00
Mejoberry.png Mejoberry 27 0 0 0 0:12:09
Berries.png Berries 40 0 0 0 0:12:00
KO: Wooden Club Hits × 32; Slingshot Hits × 13; Tranquilizer Arrows with a Bow × 4; Tranquilizer Arrows with a Crossbow × 2; Tranquilizer Dart Shots × 2; Shocking Tranquilizer Dart Shots × 1
Torpidity-depletion: 0.3 / s, Time until all torpidity is depleted: 00:17:30
Morellatops.png Level 30 Narcoberry Narcotic Bio Toxin Time
Simple Kibble.png Simple Kibble 5 0 0 0 0:04:00
Fresh Barley (Primitive Plus).png Fresh Barley (Primitive Plus) 47 0 0 0 0:28:12
Fresh Wheat (Primitive Plus).png Fresh Wheat (Primitive Plus) 47 0 0 0 0:28:12
Soybean (Primitive Plus).png Soybean (Primitive Plus) 47 0 0 0 0:28:12
Dried Wheat (Primitive Plus).png Dried Wheat (Primitive Plus) 47 92 19 10 0:56:24
Mejoberry.png Mejoberry 63 0 0 0 0:28:21
Berries.png Berries 94 0 0 0 0:28:12
KO: Wooden Club Hits × 87; Slingshot Hits × 36; Tranquilizer Arrows with a Bow × 10; Tranquilizer Arrows with a Crossbow × 6; Tranquilizer Dart Shots × 4; Shocking Tranquilizer Dart Shots × 2
Torpidity-depletion: 0.5 / s, Time until all torpidity is depleted: 00:28:51
Morellatops.png Level 60 Narcoberry Narcotic Bio Toxin Time
Simple Kibble.png Simple Kibble 8 0 0 0 0:06:24
Fresh Barley (Primitive Plus).png Fresh Barley (Primitive Plus) 75 35 8 4 0:45:00
Fresh Wheat (Primitive Plus).png Fresh Wheat (Primitive Plus) 75 35 8 4 0:45:00
Soybean (Primitive Plus).png Soybean (Primitive Plus) 75 35 8 4 0:45:00
Dried Wheat (Primitive Plus).png Dried Wheat (Primitive Plus) 75 221 47 24 1:30:00
Mejoberry.png Mejoberry 100 35 8 4 0:45:00
Berries.png Berries 150 35 8 4 0:45:00
KO: Wooden Club Hits × 144; Slingshot Hits × 59; Tranquilizer Arrows with a Bow × 16; Tranquilizer Arrows with a Crossbow × 10; Tranquilizer Dart Shots × 7; Shocking Tranquilizer Dart Shots × 4
Torpidity-depletion: 0.66 / s, Time until all torpidity is depleted: 00:36:39
Morellatops.png Level 90 Narcoberry Narcotic Bio Toxin Time
Simple Kibble.png Simple Kibble 11 0 0 0 0:08:48
Fresh Barley (Primitive Plus).png Fresh Barley (Primitive Plus) 104 97 21 11 1:02:24
Fresh Wheat (Primitive Plus).png Fresh Wheat (Primitive Plus) 104 97 21 11 1:02:24
Soybean (Primitive Plus).png Soybean (Primitive Plus) 104 97 21 11 1:02:24
Dried Wheat (Primitive Plus).png Dried Wheat (Primitive Plus) 104 395 85 43 2:04:48
Mejoberry.png Mejoberry 138 95 21 11 1:02:06
Berries.png Berries 207 95 21 11 1:02:06
KO: Wooden Club Hits × 200; Slingshot Hits × 82; Tranquilizer Arrows with a Bow × 23; Tranquilizer Arrows with a Crossbow × 13; Tranquilizer Dart Shots × 10; Shocking Tranquilizer Dart Shots × 5
Torpidity-depletion: 0.79 / s, Time until all torpidity is depleted: 00:42:18
Morellatops.png Level 120 Narcoberry Narcotic Bio Toxin Time
Simple Kibble.png Simple Kibble 14 0 0 0 0:11:12
Fresh Barley (Primitive Plus).png Fresh Barley (Primitive Plus) 132 174 38 19 1:19:12
Fresh Wheat (Primitive Plus).png Fresh Wheat (Primitive Plus) 132 174 38 19 1:19:12
Soybean (Primitive Plus).png Soybean (Primitive Plus) 132 174 38 19 1:19:12
Dried Wheat (Primitive Plus).png Dried Wheat (Primitive Plus) 132 598 130 65 2:38:24
Mejoberry.png Mejoberry 175 172 38 19 1:18:45
Berries.png Berries 263 173 38 19 1:18:54
KO: Wooden Club Hits × 257; Slingshot Hits × 105; Tranquilizer Arrows with a Bow × 29; Tranquilizer Arrows with a Crossbow × 17; Tranquilizer Dart Shots × 12; Shocking Tranquilizer Dart Shots × 6
Torpidity-depletion: 0.92 / s, Time until all torpidity is depleted: 00:46:45
Morellatops.png Level 150 Narcoberry Narcotic Bio Toxin Time
Simple Kibble.png Simple Kibble 16 0 0 0 0:12:48
Fresh Barley (Primitive Plus).png Fresh Barley (Primitive Plus) 160 268 59 30 1:36:00
Fresh Wheat (Primitive Plus).png Fresh Wheat (Primitive Plus) 160 268 59 30 1:36:00
Soybean (Primitive Plus).png Soybean (Primitive Plus) 160 268 59 30 1:36:00
Dried Wheat (Primitive Plus).png Dried Wheat (Primitive Plus) 160 830 183 92 3:12:00
Mejoberry.png Mejoberry 213 267 59 30 1:35:51
Berries.png Berries 319 266 59 30 1:35:42
KO: Wooden Club Hits × 314; Slingshot Hits × 128; Tranquilizer Arrows with a Bow × 35; Tranquilizer Arrows with a Crossbow × 20; Tranquilizer Dart Shots × 15; Shocking Tranquilizer Dart Shots × 8
Torpidity-depletion: 1.04 / s, Time until all torpidity is depleted: 00:50:24

Note that the values are for optimal cases, always bring extra supplies!
For a level-dependent count of resources needed, try an external taming calculator.

Ingredients for  Simple Kibble: 1 ×  Cooked Fish Meat, 1 ×  Small Egg, 5 ×  Fiber, 5 ×  Mejoberry, 2 ×  Rockarrot, 1 ×  Water

Preferred Food



  • Water Tank: Morellatops has the unique ability to store 750 units of  Water, allowing a survivor to have a mobile water tank. Water can be put inside into storage by collecting cacti using the Morellatops, or by drinking from water sources, such as from a  Water Well or a water hole. They can fill up containers such as  Water Skins or other water holding containers by placing them in the dino's inventory and clicking "remote use item."
  • Desert Pack Animal and Traveler: With the ability to hold Water in its large hump, fairly impressive  Weight, larger size, good  Movement Speed, great knock back, and herbivorous diet makes the Morellatops an easy to manage creature that can be quite valuable to a survivor. Thus, they can be used as an efficient method for carrying goods across long distances, so long as they have guard animals, and can make a great choice for nomadic survivors. Their speed and moderate endurance can also make them great early-game travelers and even makes them great for survivors who choose to live nomadically.
  • Berry Gatherer: The Morellatops is a fairly easy tame to get, requiring only berries, and with an easy to craft saddle. An excellent starter or early game mount, it will allow you to get berries to feed your other dinos or for crafting  Narcotics, and tranqs to aid in taming more advanced creatures. It also gives you a mobile water source, and harvests  Cactus Sap very well for your Adobe structures.
  • Thatch and Wood Gatherer: The Morellatops is a decent gatherer of  Thatch from living trees, dead trees, and petrified cacti. It can also be used as a pack animal or an assisting helper to the  Thorny Dragon for  Wood-gathering runs, as sources in The Desert can be few and far between, and Wood is a fairly heavy resource that thanks to its good weight can carry a substantial amount.
  • Bush Master: Fast learning survivors will quickly notice Scorched Earth has several variants of normal bushes in addition to the usual lineup. Tree bushes, cactus bushes, and purple flower bushes all have something extremely valuable to offer. Using a Morellatops, you can get a decent enough harvest of Wood from the tree bushes, cactus bushes of course for Cactus Sap, and the purple flower bushes that can give you good quantities of  Silk,  Rare Mushrooms and  Rare Flowers for mind wipe tonics, taming  Lystros,  Desert Cloth clothing, etc. Combining this with the easiness of taming a Morellatops, a saddle that can be crafted at level 11, large size, good speed and weight, and ability to store water in its hump; this makes it a crucial creature to any survivor learning to master Scorched Earth.
  • Fast Herbivore Mount: Morellatops is one of the faster herbivores on Scorched Earth, though it is slower than the likes of  Gallimimus,  Equus,  Iguanodon, and  Procoptodon. However, the  Movement Speed that it does have is pretty good. In fact, it is quite surprising given its size, and though it is not quite as agile as other fast mounts in the game, it more than makes up for this with good health and great carry capacity.
  • All-Purpose Warhorse: Morellatops has good speed,  Health, knockback, and carrying capacity. Because of this, it makes a great "Jack-of-All trades" mount. Compared to other herbivores, it isn't the best in any of the aforementioned categories, though it excels at being a generalist. It functions somewhat like a superior  Trike due to its comparable damage on its attacks (though the Morellatops has better health, speed, knock back distance, and carrying capacity).


Resource Efficiency
Berries.png Berries ★★★★☆
Cactus Sap.png Cactus Sap ★★★★☆
Thatch.png Thatch ★★★☆☆
Wood.png Wood ★☆☆☆☆



  • Players can acquire water from its sail-back hump when needed.
  • Morellatops isn't actually a real dinosaur, but was invented by the game's developers. The dossier says it is a combination of Morelladon, an iguanodontian; and Ceratops, a ceratopsian, which are not closely related. This combination also forms its generic name.
  • Its specific name, dromedarius, refers to its resemblance to a Camel, specifically the Dromedary (one-humped)Camel, which they share the same species name.
    • This is also referenced as its spawn code name is Camelsaurus.
    • Like a camel, the Morellatops walks in a manner in which the legs on one side will go forward after the legs on the other side, giving it a sway in its walking and running.
  • Morellatops cannot fit through a  Dinosaur Gateway when there is a gate installed, however it can pass through when there is no gate and just the frame, similar to the  Woolly Rhino.
  • This is the third hybrid creature to be introduced (the first being the  Triceratops and the second being the  DodoRex.)
  • Despite its large size, the Morellatops drops  Small Animal Feces. This is likely a result of an efficient digestive system and an adaptation for conserving water, resulting in a small amount of of waste being expelled from the animal.
  • The Morellatops is one of the earliest creatures available in the early stages of the game to have an available saddle engram, with the  Morellatops Saddle being able to be crafted at level 11.
  • Even though Morellatops are based on the Camel and they store water in their humps, this is a common misconception about true camels. In real life, camels use their humps to store large quantities of fat as a reservoir of nourishment when the animal needs it. As for water, Camels actual store water throughout their entire body thanks to large stretchy, oval shaped blood vessels. This means that a camel can drink large amounts in one sitting without bursting it blood vessels and causing an aneurysm, keep that amount of water stored in its blood, and be able to survive under bad dehydration.
    • Noting that this is how a camel stores its water, it can then be wondered as to why the Morellatops has water or moist flesh stored in its hump. It can be observed, however, that the Morellatops' hump is notably larger and spans across its entire back, perhaps acting as a large reservoir of liquid water inside this large hump.


Patch Changes
246.0 Scorched Earth Expansion Release  Morellatops is added to the game
246.7 Fixed Morellatops drinking activation messing with Tribe Ride/ Tribe Order Rank values
246.71 Fixed Morellatops not spawning
252.7 Herbivores buffed to have a 55% explosion resistance and a 65% fire resistance
252.8 Herbivore explosion resistance reduced from 55% to 40%
264.52 Fixed issue where Morellatops would slide around when walking and eating