![Scorched Earth Topographic Map.jpg](/images/thumb/3/39/Scorched_Earth_Topographic_Map.jpg/290px-Scorched_Earth_Topographic_Map.jpg)
cheat summon camelsaurus_Character_BP_C
cheat SpawnDino "Blueprint'/Game/ScorchedEarth/Dinos/Camelsaurus/camelsaurus_Character_BP.camelsaurus_Character_BP'" 500 0 0 35
Variant Morellatops (Gauntlet2)
cheat summon camelsaurus_Character_BP_STA_C
cheat SpawnDino "Blueprint'/Game/Genesis2/Missions/ModularMission/Gauntlet2/STA/Dinos/camelsaurus_Character_BP_STA.camelsaurus_Character_BP_STA'" 500 0 0 35
The Morellatops, also known by the nickname Camelsaurus or simply Camel, is one of the creatures native to the expansion pack Scorched Earth, as well as being present on the Ragnarok, Extinction, Crystal Isles and Lost Island maps.
This section is intended to be an exact copy of what the survivor Helena Walker, the author of the dossiers, has written. There may be some discrepancies between this text and the in-game creature.
Morellatops dromedarius
TimeEarly Cretaceous
DietHerbivore
TemperamentPassive
Morellatops dromedarius seems to be to a relative of both the Morelladon and Ceratops genuses, which in itself is rather strange. On top of that, it has developed to ability to store water in its humps like a camel. This makes it a critical part of the desert's food chain, as it provides predators with both food and hydration.
When survivors discovered how to tap into the water in Morellatops' humps without harming it, the docile creature became the desert's essential pack animal. Not only can it carry a good amount of weight, but it can provide survivors with a large, mobile water source that can mean the difference between life and death on any given journey. Morellatops has limited options when it comes to self defense, so I would not recommend taking one into combat. However, so long as survivors don't forget to let Morellatops stop by a well every now and then, they will find the creature an invaluable companion.
The Morellatops is a passive creature, but with at least one other its kin around they become defensive. A pack of Morellatops - if provoked - attacks until all members but one are dead, the last survivor will try to retreat. If alone, any Morellatops will attempt to flee, though it will attack if cornered. Despite its large stature, many carnivores predate on Morellatops, making it a stable food source in the ecosystem.
The Morellatops appears to have the hump of the Iguanodontid: Morelladon, and the head of a Ceratopsian dinosaur. It has ridges of protofeathers going down its sides, and also has bony lumps placed throughout the body. It is rather large, walking on 4 hoofed feet and has a beak for cutting plant material. Note that the Morellatops is not a real dinosaur, but a hybrid.
This section displays the Morellatops's natural colors and regions. For demonstration, the regions below are colored red over an albino Morellatops. The colored squares shown underneath each region's description are the colors that the Morellatops will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.
This information can be used to alter the Morellatops's regions by entering cheat SetTargetDinoColor <ColorRegion> <ColorID>
in the cheat console. For instance, cheat SetTargetDinoColor 0 6
would color the Morellatops's "body" magenta.
Attribute | Base Value | Level Increase | Taming Bonus | ||
---|---|---|---|---|---|
Wild | Tamed | Additive | Multiplicative | ||
![]() |
400 | +80 | +5.4% | 0.07 | |
![]() |
220 | +22 | +10% | ||
![]() |
150 | +15 | +10% | ||
![]() |
6000 | +600 | +10% | ||
![]() |
440 | +8.8 | +4% | ||
![]() |
32 | +1.6 | +1.7% | 7% | 17.6% |
![]() |
100% | N/A | +1% | 96.4% | |
![]() |
315 | +18.9 | N/A | 0.5 |
Type in values of a wild creature to see on which stats it's emphasized. Green values on a high-level creature are very good for breeding. If you have already tamed your creature you can try to recover the breeding stats with an external tool.[1]
The stat-calculator does not work in the mobile-view, see here for alternatives: Apps
Note that after the creature is tamed it gets bonuses on some stats depending on the taming effectiveness. This makes it hard to retrieve the levels on a tamed creature, so this tool is only for wild ones, but gives a first impression, how well the stats are distributed.
Headbutt |
|
---|
Stomp |
|
---|
Irrigation |
|
---|
Water Storage
The Morellatops have water storage that can be filled by steping above water surfaces, while raining or consuming food that restores water like Berries or
Cactus Sap.
Allied players can drink from its water storage from the wheel menu of the Morellatops, they can also fill other water storages from its inventory.
Crops Irrigation
The Morellatops can automatically water
Headbutt |
|
---|
Stomp |
|
---|
Water Storage
The Morellatops have water storage that can be filled by steping above water surfaces or while raining.
Allied players can drink from its water storage from the wheel menu of the Morellatops, they can also fill other water storages from its inventory.Typically a cowardly creature, but will quickly come to the aid of its kind when one is attacked. Try to find lone creatures to kill, as they rarely fight back. Un-trapped Morellatops will generally flee from an attacker.
If there are more than one, climb up on a rock or a ledge and shoot them from above. If there is only one it will run away so chase after it while shooting or hope that it gets stuck so you can melee it/get headshots. Try guiding a Morellatops in the direction you want by attacking it in the direction you're facing, preferable against a wall, in between rocks, or into a human-made trap (structure.)
Ranged weapons suggested but spears work too. If using Pikes or
Spears and the target is trapped, time your attacks so you avoid getting hit from the creatures defensive attacks; or try to have another player distract the Morellatops while the other player Pikes it.
Beware if there are 2 or more, or if one is trapped: They will attack and quickly kill any low level player. If you are chasing one, watch out for carnivores or cliffs which it may lead you to. Their attack hits hard and has the added advantage of knockback; be wary of attacking one if you're elevated, because this will toss you a great distance resulting in fall damage (and at the mercy of any local creatures [or players] if you survive).
Due to their size, they easily get trapped by clusters of rocks which often slows them down or effectively traps them. Lone Morellatops rarely defend themselves, but a trapped Morellatops will fight back.
For general info about domesticating a wild creature see Taming.
As the Morellatops is a rather large creature and often lives in herds, it is usually a good idea to separate them to ensure little retaliation. Back it up against a rock wall to prevent escape, and shoot it in the head for the most torpor. Boomerangs recommended for knocking it out, especially in early game. Survivors who have reached mid-game or higher with bows or a rifle will find the Morellatops much easier to knock out.
![]() |
![]() |
![]() |
![]() |
Time | |
---|---|---|---|---|---|
![]() |
2 | 0 | 0 | 0 | 0:01:36 |
![]() ![]() |
20 | 0 | 0 | 0 | 0:12:00 |
![]() ![]() |
20 | 0 | 0 | 0 | 0:12:00 |
![]() ![]() |
20 | 0 | 0 | 0 | 0:12:00 |
![]() ![]() |
20 | 14 | 3 | 2 | 0:24:00 |
![]() |
27 | 0 | 0 | 0 | 0:12:09 |
![]() |
40 | 0 | 0 | 0 | 0:12:00 |
KO: ![]() ![]() ![]() ![]() ![]() ![]() | |||||
Torpidity-depletion: 0.3 / s, Time until all torpidity is depleted: 00:17:30 |
![]() |
![]() |
![]() |
![]() |
Time | |
---|---|---|---|---|---|
![]() |
5 | 0 | 0 | 0 | 0:04:00 |
![]() ![]() |
47 | 0 | 0 | 0 | 0:28:12 |
![]() ![]() |
47 | 0 | 0 | 0 | 0:28:12 |
![]() ![]() |
47 | 0 | 0 | 0 | 0:28:12 |
![]() ![]() |
47 | 92 | 19 | 10 | 0:56:24 |
![]() |
63 | 0 | 0 | 0 | 0:28:21 |
![]() |
94 | 0 | 0 | 0 | 0:28:12 |
KO: ![]() ![]() ![]() ![]() ![]() ![]() | |||||
Torpidity-depletion: 0.5 / s, Time until all torpidity is depleted: 00:28:51 |
![]() |
![]() |
![]() |
![]() |
Time | |
---|---|---|---|---|---|
![]() |
8 | 0 | 0 | 0 | 0:06:24 |
![]() ![]() |
75 | 35 | 8 | 4 | 0:45:00 |
![]() ![]() |
75 | 35 | 8 | 4 | 0:45:00 |
![]() ![]() |
75 | 35 | 8 | 4 | 0:45:00 |
![]() ![]() |
75 | 221 | 47 | 24 | 1:30:00 |
![]() |
100 | 35 | 8 | 4 | 0:45:00 |
![]() |
150 | 35 | 8 | 4 | 0:45:00 |
KO: ![]() ![]() ![]() ![]() ![]() ![]() | |||||
Torpidity-depletion: 0.66 / s, Time until all torpidity is depleted: 00:36:39 |
![]() |
![]() |
![]() |
![]() |
Time | |
---|---|---|---|---|---|
![]() |
11 | 0 | 0 | 0 | 0:08:48 |
![]() ![]() |
104 | 97 | 21 | 11 | 1:02:24 |
![]() ![]() |
104 | 97 | 21 | 11 | 1:02:24 |
![]() ![]() |
104 | 97 | 21 | 11 | 1:02:24 |
![]() ![]() |
104 | 395 | 85 | 43 | 2:04:48 |
![]() |
138 | 95 | 21 | 11 | 1:02:06 |
![]() |
207 | 95 | 21 | 11 | 1:02:06 |
KO: ![]() ![]() ![]() ![]() ![]() ![]() | |||||
Torpidity-depletion: 0.79 / s, Time until all torpidity is depleted: 00:42:18 |
![]() |
![]() |
![]() |
![]() |
Time | |
---|---|---|---|---|---|
![]() |
14 | 0 | 0 | 0 | 0:11:12 |
![]() ![]() |
132 | 174 | 38 | 19 | 1:19:12 |
![]() ![]() |
132 | 174 | 38 | 19 | 1:19:12 |
![]() ![]() |
132 | 174 | 38 | 19 | 1:19:12 |
![]() ![]() |
132 | 598 | 130 | 65 | 2:38:24 |
![]() |
175 | 172 | 38 | 19 | 1:18:45 |
![]() |
263 | 173 | 38 | 19 | 1:18:54 |
KO: ![]() ![]() ![]() ![]() ![]() ![]() | |||||
Torpidity-depletion: 0.92 / s, Time until all torpidity is depleted: 00:46:45 |
![]() |
![]() |
![]() |
![]() |
Time | |
---|---|---|---|---|---|
![]() |
16 | 0 | 0 | 0 | 0:12:48 |
![]() ![]() |
160 | 268 | 59 | 30 | 1:36:00 |
![]() ![]() |
160 | 268 | 59 | 30 | 1:36:00 |
![]() ![]() |
160 | 268 | 59 | 30 | 1:36:00 |
![]() ![]() |
160 | 830 | 183 | 92 | 3:12:00 |
![]() |
213 | 267 | 59 | 30 | 1:35:51 |
![]() |
319 | 266 | 59 | 30 | 1:35:42 |
KO: ![]() ![]() ![]() ![]() ![]() ![]() | |||||
Torpidity-depletion: 1.04 / s, Time until all torpidity is depleted: 00:50:24 |
Note that the values are for optimal cases, always bring extra supplies!
For a level-dependent count of resources needed, try an external taming calculator.
Ingredients for Simple Kibble:
1 ×
Cooked Fish Meat, 1 ×
Small Egg, 5 ×
Fiber, 5 ×
Mejoberry, 2 ×
Rockarrot, 1 ×
Water
Resource | Efficiency |
---|---|
![]() |
★★★★☆ |
![]() |
★★★★☆ |
![]() |
★★★☆☆ |
![]() |
★☆☆☆☆ |
Patch | ![]() |
---|---|
246.0 Scorched Earth Expansion Release | ![]() |
246.7 | Fixed Morellatops drinking activation messing with Tribe Ride/ Tribe Order Rank values |
246.71 | Fixed Morellatops not spawning |
252.7 | Herbivores buffed to have a 55% explosion resistance and a 65% fire resistance |
252.8 | Herbivore explosion resistance reduced from 55% to 40% |
262.0 | Improved LODs for Morellatops |
264.5 | Fixed issue where Morellatops would slide around when walking and eating |
Patch | ![]() |
---|---|
38.18 Scorched Earth and Bob's Tall Tales Release |
|
41.23 |
|
46.3 | Morellatops can now fit through an open gate |