












The Scorpion uses both the "Pulmonoscorpius" and "Pulminoscorpius" spellings in-game, depending on where you look. For the sake of consistency, this wiki uses the Pulmonoscorpius spelling, as this is the way it is spelled in the dossier and the spelling of the real-world counterpart.
cheat summon Scorpion_Character_BP_C
cheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Scorpion/Scorpion_Character_BP.Scorpion_Character_BP'" 500 0 0 35
Variant Aberrant Pulmonoscorpius
cheat summon Scorpion_Character_BP_Aberrant_C
cheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Scorpion/Scorpion_Character_BP_Aberrant.Scorpion_Character_BP_Aberrant'" 500 0 0 35
Variant Pulmonoscorpius (Escort)
cheat summon Scorpion_Character_BP_Escort_C
cheat SpawnDino "Blueprint'/Game/Genesis/Dinos/MissionVariants/Escort/Volcanic/Scorpion_Character_BP_Escort.Scorpion_Character_BP_Escort'" 500 0 0 35
Variant Pulmonoscorpius (Gauntlet)
cheat summon Scorpion_Character_BP_Gauntlet_C
cheat SpawnDino "Blueprint'/Game/Genesis/Dinos/MissionVariants/Gauntlet/Volcanic/Scorpion_Character_BP_Gauntlet.Scorpion_Character_BP_Gauntlet'" 500 0 0 35
Variant Pulmonoscorpius (Hunt)
cheat summon Scorpion_Character_BP_Hunt_C
cheat SpawnDino "Blueprint'/Game/Genesis/Dinos/MissionVariants/Hunt/Volcanic/Scorpion_Character_BP_Hunt.Scorpion_Character_BP_Hunt'" 500 0 0 35
Variant Pulmonoscorpius (Retrieve)
cheat summon Scorpion_Character_BP_Retrieve_C
cheat SpawnDino "Blueprint'/Game/Genesis/Dinos/MissionVariants/Retrieve/Volcanic/Scorpion_Character_BP_Retrieve.Scorpion_Character_BP_Retrieve'" 500 0 0 35
Variant Pulmonoscorpius (Gauntlet2)
cheat summon Scorpion_Character_BP_STA_C
cheat SpawnDino "Blueprint'/Game/Genesis2/Missions/ModularMission/Gauntlet2/STA/Dinos/Scorpion_Character_BP_STA.Scorpion_Character_BP_STA'" 500 0 0 35
Variant VR Pulmonoscorpius (Mashup)
cheat summon Scorpion_Character_BP_ExpG_C
cheat SpawnDino "Blueprint'/Game/Genesis2/Missions/ModularMission/Mashup/ExperimentG/DinosAndStructures/Scorpion_Character_BP_ExpG.Scorpion_Character_BP_ExpG'" 500 0 0 35
Variant VR Pulmonoscorpius (Maze)
cheat summon Scorpion_Character_BP_CorrMaze_C
cheat SpawnDino "Blueprint'/Game/Genesis2/Missions/ModularMission/Maze/CorruptedZone/Dinos/Scorpion_Character_BP_CorrMaze.Scorpion_Character_BP_CorrMaze'" 500 0 0 35
The Pulmonoscorpius (Pul-mon-oh-skor-pee-us), or simply Scorpion, is one of the creatures in ARK: Survival Evolved. It is a small, carnivorous invertebrate known for its Torpor-inducing attacks.
This section is intended to be an exact copy of what the survivor Helena Walker, the author of the dossiers, has written. There may be some discrepancies between this text and the in-game creature.
Pulmonoscorpius gigantus
TimeLate Silurian
DietCarnivore
TemperamentAggressive
I'm not sure why, but the giant scorpions I've seen on the Island are far more disturbing than most of the dinosaurs. Rather than simply kill its prey, Pulmonoscorpius gigantus injects its victims with a tranquilizing poison, then eats its unconscious prey alive. This subspecies has a large pair of pincers that seem connected to the same toxin sacs as the tail. I've never seen another scorpion that has this adaptation, but I've never seen another scorpion that's larger than I am, either.
Trying to tame a monster like Pulmonoscorpius gigantus sounds like a crazy idea, but I suppose the ability to knock out a foe could come in handy. It could certainly make incapacitating some of the Island's other creatures much easier.
Pulmonoscorpius will approach anything out of curiosity, but it doesn't like to be touched. This combination causes dinos (wild and tamed) and players that bump into it to cause it to attack virtually everything at any time. Large hitboxes don't help the easily aggravated nature. An openly hostile or a touched bug will have its claws raised when in melee range. A single scorpion can be ignored, or waited off. Two scorpions will most likely have the second one attack due to getting too close. A group will target the same spot on a given thing, causing extras to home into the now blocked off spot and touching the rest of the dino/player in question, proc'ing aggro of any and all scorpions.
Pulmonoscorpius is an enormous land scorpion that haunts the island's warmer interior. It has a glossy chitinous exoskeleton and, uniquely, a pair of venom sacs stored within its pincers; between these and the one that makes up its fearsome stinger, the creature can inject other animals with a potent paralytic neurotoxin. It feeds only on decomposed meat, preferably that which its venom has rendered from its tranquilized victims. Unlike that of most other creatures, its blood is green. It lurks in caves around the island, as well as the rocky terrain around the bottom of mountains, though the latter is much less common.
This section displays the Pulmonoscorpius's natural colors and regions. For demonstration, the regions below are colored red over an albino Pulmonoscorpius. The colored squares shown underneath each region's description are the colors that the Pulmonoscorpius will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.
This information can be used to alter the Pulmonoscorpius's regions by entering cheat SetTargetDinoColor <ColorRegion> <ColorID>
in the cheat console. For instance, cheat SetTargetDinoColor 0 6
would color the Pulmonoscorpius's "plate edges" magenta.
Aberrant Pulmonoscorpius is the Aberrant variant of Pulmonoscorpius found in Aberration. It is identical to the normal species except for its bio-luminescence. It is tameable and is not
Radiation immune.
VR Pulmonoscorpius is the VR variant of Pulmonoscorpius found during some Missions in Genesis: Part 2. It is identical to the normal species except for its digitized coat. It is not tameable.
Attribute | Base Value | Level Increase | Taming Bonus | ||
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Wild | Tamed | Additive | Multiplicative | ||
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280 | +56 | +5.4% | 0.07 | |
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200 | +20 | +10% | ||
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150 | +15 | +10% | ||
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1500 | +150 | +10% | ||
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200 | +4 | +4% | ||
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15 | +0.75 | +1.7% | 7% | 17.6% |
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100% | N/A | +1% | 100% | |
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150 | +9 | N/A | 0.5 |
Type in values of a wild creature to see on which stats it's emphasized. Green values on a high-level creature are very good for breeding. If you have already tamed your creature you can try to recover the breeding stats with an external tool.[1]
The stat-calculator does not work in the mobile-view, see here for alternatives: Apps
Note that after the creature is tamed it gets bonuses on some stats depending on the taming effectiveness. This makes it hard to retrieve the levels on a tamed creature, so this tool is only for wild ones, but gives a first impression, how well the stats are distributed.
Sting |
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Decomposer Diet
The Pulmonoscorpius recovers 10 Health for each piece of
Spoiled Meat that it consumes.
For general info about domesticating a wild creature see Taming.
Pulmonoscorpius is surprisingly easy to tame for a scary looking animal. If you wish to tame an army of scorpions, no problem. They can easily be restrained with a bola. All you have to do is trap them and punch them unconscious from behind, then feed spoiled meat which will tame them quickly. Since they live in dangerous territory, have a mount with you to guard the tame target. Also put Stimulant or Stimberries in your hotbar to counteract the poison, and be prepared for the dehydration that follows.
Narcotics and Spoiled Meat will tame it most effectively, although Narcoberries and Raw Meat also work. Note that you cannot tame it with prime meat. When tamed, they can eat both raw meat and spoiled meat, preferring spoiled.
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Time | |
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1 | 0 | 0 | 0 | 0:01:04 |
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4 | 0 | 0 | 0 | 0:04:00 |
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27 | 0 | 0 | 0 | 0:08:06 |
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66 | 4 | 1 | 1 | 0:09:54 |
KO: ![]() ![]() ![]() ![]() ![]() ![]() | |||||
Torpidity-depletion: 0.3 / s, Time until all torpidity is depleted: 00:08:20 |
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Time | |
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3 | 0 | 0 | 0 | 0:03:12 |
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10 | 0 | 0 | 0 | 0:10:00 |
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63 | 18 | 4 | 2 | 0:18:54 |
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157 | 33 | 7 | 4 | 0:23:33 |
KO: ![]() ![]() ![]() ![]() ![]() ![]() | |||||
Torpidity-depletion: 0.5 / s, Time until all torpidity is depleted: 00:13:44 |
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Time | |
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4 | 0 | 0 | 0 | 0:04:16 |
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15 | 0 | 0 | 0 | 0:15:00 |
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100 | 52 | 11 | 6 | 0:30:00 |
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250 | 83 | 18 | 9 | 0:37:30 |
KO: ![]() ![]() ![]() ![]() ![]() ![]() | |||||
Torpidity-depletion: 0.66 / s, Time until all torpidity is depleted: 00:17:27 |
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Time | |
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6 | 0 | 0 | 0 | 0:06:24 |
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21 | 5 | 1 | 1 | 0:21:00 |
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138 | 102 | 22 | 11 | 0:41:24 |
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344 | 151 | 33 | 17 | 0:51:36 |
KO: ![]() ![]() ![]() ![]() ![]() ![]() | |||||
Torpidity-depletion: 0.79 / s, Time until all torpidity is depleted: 00:20:08 |
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Time | |
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7 | 0 | 0 | 0 | 0:07:28 |
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27 | 26 | 6 | 3 | 0:27:00 |
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175 | 162 | 36 | 18 | 0:52:30 |
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438 | 233 | 51 | 26 | 1:05:42 |
KO: ![]() ![]() ![]() ![]() ![]() ![]() | |||||
Torpidity-depletion: 0.92 / s, Time until all torpidity is depleted: 00:22:15 |
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Time | |
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8 | 0 | 0 | 0 | 0:08:32 |
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32 | 47 | 11 | 6 | 0:32:00 |
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213 | 234 | 52 | 26 | 1:03:54 |
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532 | 327 | 72 | 36 | 1:19:48 |
KO: ![]() ![]() ![]() ![]() ![]() ![]() | |||||
Torpidity-depletion: 1.04 / s, Time until all torpidity is depleted: 00:24:00 |
Ingredients for Regular Kibble:
1 ×
Cooked Meat Jerky, 1 ×
Medium Egg, 5 ×
Fiber, 2 ×
Longrass, 2 ×
Savoroot, 1 ×
Water
This section describes how to fight against the Pulmonoscorpius.
Avoid melee-combat as much as possible; their poison sting can render a player unconscious (and then dead) very fast. They are easily capable of immobilizing multiple tribe members if not prepared. Their attack deals both torpor and a smaller amount of physical damage. Having Stimulant or Stimberries in your hotbar will allow you to counteract the poison if you are stung, but will dehydrate you. For this reason, fighting them during rain is an option to consider. At a minimum bring a full waterskin.
Stay away from their sting and pincers. Due to the slow sprinting speed of a wild Scorpion, it is possible for even a low level player to kill a Scorpion by walking backwards and repeatedly stabbing it in the face with a Spear or Pike. Sword is not advised because of its short range. You can also lead the beast to the water, as they will drown. Do note, however, that they will resurface to the beach, so you may have to lead it back to the ocean by getting on land and leading it to deep water(Doesn't work in Ragnarok or Crystal Isles, so think twice before going into a lake unless you have a lot of oxygen).
Ranged weapons or a strong mount with high torpor is recommended to avoid getting knocked unconscious. A bola is recommended to help in your aid as it can tangle it, giving you the perfect opportunity to kill it, just watch for other Pulmonoscorpius. While melee is not advised, if you choose this method, a pike is preferred over a sword to help you keep your distance.
Their attack increases torpor, so it's best to avoid melee combat. Also, don't think you can flee from them by luring them to other creatures; it usually fails. It will act curiously and will start to move towards you. If more are coming, then consider this a sign of danger. If you try to take them all on at once, you will fall unconscious from their torpor strikes, and they will kill you immediately. If you use Stimulant or Stimberries to counteract their poison, then dehydration becomes a new danger.
Their HP is not very high, so attacked with the right equipment / creature, they're easy to knock out or kill. Additionally. the sprinting speed of a wild Scorpion is slower than that of an unburdened player's walking speed with no increases in the Movement Speed stat. Note that when tamed, they are almost as fast as a player's sprinting speed without any increases.
Resource | Efficiency |
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★★★☆☆ |
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★★★☆☆ |
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★★★☆☆ |
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★★★☆☆ |
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★★☆☆☆ |
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★★☆☆☆ |
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★★☆☆☆ |
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★★☆☆☆ |
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★★☆☆☆ |
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★★☆☆☆ |
It should be noted that tamed Pulmonoscorpius prefer Spoiled Meat over Raw Meat. Spoiled Meat refills 50 units of food, while Raw Meat only refills 10. Therefore, if players want to save stacks of Raw Meat, they should not put them in the inventory of a hungry scorpion, as it will eat all of it very quickly. To easily get spoiled meat for your scorpion, split your stack of Raw Meat into multiple stacks of one. This will make them spoil all at the same time.
Pulmonoscorpius' Melee % directly affects their ability to knock out an opponent
The torpor gained from a sting is equal to 3x the damage dealt.
A level 1 Scorpion will have 100% melee damage, dealing 15 damage and therefore 45 torpor.
At 200% melee damage, it will deal 30 damage and 90 torpor.
Getting your specific scorpion's torpor and damage applied per sting is as simple as multiplying your melee damage % number by 0.45 for torpor and 0.15 for damage.
The poison from one sting is applied over a duration of 10 seconds, so stinging in rapid succession will not knock out the target faster. The poison buffs do stack two times. After the first stack has been consumed you can apply a new one, to keep stacks at two (not on PC). You need to refresh the sting every 10 seconds to deal the least amount of damage and maximum torpor.
A mate boosted scorpion will have these numbers increased by 33%.
The scorpion's venom can even knock a Rex unconscious, but it will take time, and the scorpion's
Health must be upgraded to survive the ordeal.
For information pertaining specifically to the real-world Pulmonoscorpius, see the relevant Wikipedia article.
Patch | ![]() |
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187.0 | After being tamed, Pulmonoscorpius now prefers ![]() ![]() |
188.0 | Tamed Pulmonoscorpius and other creatures should no longer drown when swimming at the surface of water |
190.0 | Fixed creatures such as Pulmonoscorpius getting stuck on the server when swimming and attacking |
220.4 | Fixed dismounting position to avoid players getting stuck on the Pulmonoscorpius |
260.0 | ![]() |
261.0 |
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265.0 | Corrected spelling of "Pulmonoscorpius" in-game (was Pulminoscorpius) |
275.0 Aberration Expansion Release | Added ![]() |