May 24, 2018
cheat summon Achatina_Character_BP_C
cheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Achatina/Achatina_Character_BP.Achatina_Character_BP'" 500 0 0 35
Variant Aberrant Achatina
cheat summon Achatina_Character_BP_Aberrant_C
cheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Achatina/Achatina_Character_BP_Aberrant.Achatina_Character_BP_Aberrant'" 500 0 0 35
Variant Achatina (Gauntlet2)
cheat summon Achatina_Character_BP_STA_C
cheat SpawnDino "Blueprint'/Game/Genesis2/Missions/ModularMission/Gauntlet2/STA/Dinos/Achatina_Character_BP_STA.Achatina_Character_BP_STA'" 500 0 0 35
The Achatina (ah-kah-tee-na) is a species of Invertebrate, or more specifically a terrestrial gastropod mollusk, in ARK: Survival Evolved.
Found mostly in marshes and jungles, Achatina limusegnis is a very slow, very non-threatening land mollusk. It might be the simplest creature on the Island to hunt, and while it only provides a small amount of meat and chitin, an easy meal is always of value on the Island. Unlike nearly every other creature on the Island, Achatina does not defecate normally. Instead, it secretes a thick, sticky substance. Achatina leaves trails of this slime, but the trails are so thin that they crumble to dust quickly.
There is a very disgusting, but useful fact about Achatina that causes tribes to seek to tame them: its secretions are chemically similar to the "Cementing Paste" and "Organic Polymer" used by many tribes for building materials. Tamed Achatina naturally accumulates this slime over time, which can then be collected at the tribe's convenience. Legend has it that Achatina can be tamed with a special "cake" made from harvested crops & resources.
The Achatina spends its days slowly moving on its large muscular foot, leaving a slime trail; and it pays little attention to everything around it as it grazes on small plants and mosses. Achatina is one of the few truly docile creatures on The Island and other maps as it will flee, though albeit at a very slow pace, until it is hurt so much that it will hide in its shell. Its behavior of hiding in its shell is also shared by the Doedicurus. Inside this shell, it cannot be hurt unless a survivor tirelessly tries to break through with a weapon or tame. Using stone arrows and firing at the bottom of the shell will do damage, though you may need a lot of arrows depending on your weapon.
This massive snail can be commonly found in moist, damp biomes such as redwood and conifer forests, swamps, the Sanctuary city on Extinction and the Blue Zone on Aberration. Scorched Earth caves have a high level variant of the Achatina. The Achatina is noticeably absent from the Genesis: Part 1 simulation. Oddly enough and very unlike snails of modern-day earth, the Achatina of the Arks can occasionally be found submerged in water without drowning.
It is not particularly intelligent in the slightest, though it seems that its gastronomic pleasure of sweet foods like Sweet Vegetable Cakes can be exploited to claim it as a tame.
Achatina has all of the features typical of any other genus of snail with the notable exception of its remarkable size, being barely small enough to be picked up and held. The shells are very ornate with streaks of bright color and sharp ridges that provide protection from predators and house the majority of its body and organs; the rest of its soft body is also typically characterized by vibrant or earthy coloration. The head region sports 4 retractable tentacles that serve as tactile and olfactory organs, meaning to feel and smell. The top pair house the eyes, whilst the bottom pair are more adapted for sensing its environment. Its chubby and cute mouth has a specialized rasping tongue-like organ called the radula to feed.
Color Scheme and Regions
This section displays the Achatina's natural colors and regions. For demonstration, the regions below are colored red over an albino Achatina. The colored squares shown underneath each region's description are the colors that the Achatina will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.
This information can be used to alter the Achatina's regions by entering
cheat SetTargetDinoColor <ColorRegion> <ColorID> in the cheat console. For instance,
cheat SetTargetDinoColor 0 6 would color the Achatina's "body" magenta.
Production (Tamed Inventory)
Base Stats and Growth
|Attribute||Base Value||Level Increase||Taming Bonus|
- For a comparison of the stats of all creatures, see Base Creature Statistics.
- For an explanation of exactly how the levelup calculation works, see Creature Stats Calculation.
- 1These are the base speeds of the creature at 100% Movement Speed.
- 2These are the speeds of the creature tamed and non-imprinted.
- For a comparison of the speeds of all creatures, see Base Creature Speeds.
Wild Stats Level-up
Type in values of a wild creature to see on which stats it's emphasized. Green values on a high-level creature are very good for breeding. If you have already tamed your creature you can try to recover the breeding stats with an external tool.
The stat-calculator does not work in the mobile-view, see here for alternatives: Apps
Note that after the creature is tamed it gets bonuses on some stats depending on the taming effectiveness. This makes it hard to retrieve the levels on a tamed creature, so this tool is only for wild ones, but gives a first impression, how well the stats are distributed.
For general info about domesticating a wild creature see Taming.
Since damage is significantly reduced by the shell, it is best to hit it on the soft, fleshy parts instead. If it takes enough damage, it will retreat into its shell, making it very easy to kill it before the torpor from tranquillizers can knock it out. Be mindful of how bloody the Achatina gets, and use Shocking Tranquilizer Darts or normal Tranquilizer Darts to minimize this risk.
|Sweet Vegetable Cake||3||9||2||1||0:06:31|
|KO: × 5; × 3; × 1; × 1; × 1; × 1|
|Torpidity-depletion: 0.3 / s, Time until all torpidity is depleted: 00:02:46|
|Sweet Vegetable Cake||6||29||6||3||0:13:01|
|KO: × 14; × 6; × 2; × 1; × 1; × 1|
|Torpidity-depletion: 0.5 / s, Time until all torpidity is depleted: 00:04:34|
|Sweet Vegetable Cake||9||57||12||6||0:19:31|
|KO: × 23; × 10; × 3; × 2; × 2; × 1|
|Torpidity-depletion: 0.66 / s, Time until all torpidity is depleted: 00:05:49|
|Sweet Vegetable Cake||11||83||18||9||0:23:51|
|KO: × 32; × 13; × 4; × 3; × 2; × 1|
|Torpidity-depletion: 0.79 / s, Time until all torpidity is depleted: 00:06:42|
|Sweet Vegetable Cake||14||123||27||14||0:30:21|
|KO: × 41; × 17; × 5; × 3; × 2; × 1|
|Torpidity-depletion: 0.92 / s, Time until all torpidity is depleted: 00:07:25|
|Sweet Vegetable Cake||17||169||38||19||0:36:51|
|KO: × 50; × 21; × 6; × 4; × 3; × 2|
|Torpidity-depletion: 1.04 / s, Time until all torpidity is depleted: 00:08:00|
Note that the values are for optimal cases, always bring extra supplies!
For a level-dependent count of resources needed, try an external taming calculator.
- Sweet Vegetable Cake
- Lettuce does not work on P+ for taming!
Food after taming
Note that all Stacks of Cake will go onto a 30-second cooldown after consumption during which the game will cause the snail to temporarily think there is no food in inventory.
This section describes how to react to an encounter with the Achatina.
If engaged and damaged, the Achatina will retreat into its shell and will neither flee nor fight back. Damage dealt to the Achatina will be heavily reduced for as long as it is inside of its shell. Achatinas do however drop a considerable amount of Chitin when harvested, so they are a worthy kill for those looking to collect it, at the expense of the time and effort needed to kill one.
Although the Achatina itself is not dangerous, its surroundings are usually filled with dangerous predators. Clear the area of hostile creatures before attempting to tame Achatinas, or pick them up with a flying mount. An Argentavis can carry two Achatina at once when using its claws and beak.
Any weapon or creature will be able to sufficiently kill an Achatina given a little time, though one should shoot the Achatina with tranquilizer darts to knock it out for taming, as there is little benefit from exterminating them.
Wild Achatina sometimes take damage over time randomly as a result of being knocked out by Titanoboas, waking up, and having their food lowered to 0 in the process.
Achatina - wild and domesticated - do not and cannot fight back when attacked.
Organic Polymer/Corrupted Nodule Storage
Provides a Spoil Multiplier of 3× for Organic Polymer and Corrupted Nodule within its inventory (90 minutes). Achatina can be carried while hunting creatures such as the Kairuku, Mantis, Karkinos, or Corrupted Creatures to extend the lifespan of the Organic Polymer and Corrupted Nodules harvested.
Cementing Paste and Organic Polymer Supplier
- Passively produces 1 Achatina Paste per minute within its inventory, up to 100.
- This can be paired with a Gacha picking up their feces (the Achatina Paste it leaves on the ground) to farm more than 100 and at more than double the rate; its feces accumulate faster than the cementing paste being created within its inventory. Fill the Gacha's inventory with another resource to lower the chance of the gathered paste being eaten.
- Passively produces 1 Organic Polymer every 60 minutes, up to 100.
- Due to the spoil timer, the first will have spoiled when the 3rd is generated. This results in a production of a stack (20x) of organic polymer in 50 hours. During this time, 30 organic polymer will have spoiled. After the first stack, the spoil rate is even higher. Therefore, organic polymer production is most effective when it is immediately collected and used. For this reason, multiple Achatinas are recommended.
- Wild and Tamed Achatina will also passively produce Achatina Paste on the ground instead of feces. Paste dropped this way has a short despawn timer and must be manually collected unless a Gacha is available. Tamed Achatina do not need to be on wander for this, but the paste will spawn underneath them if they aren't, so the player must pick up the Achatina or use a Whip to collect it.
- Passively produces 1 Achatina Paste per minute within its inventory, up to 100.
Though rather unintelligent and too large to place on the shoulder, the Achatina can make a wonderful addition for Ark pet collectors. They can make a great companion to survivors lonely or loony enough to sympathize with a snail, as their stupidity, slimy nature, and strange but goofy face can come off as almost cute. Like most other small creatures that are sometimes collectively known as, 'pets', the Achatina can wear hats/helmets such as a Chitin Helmet, which appear either on its shell or on the head of the creature when equipped.
The Achatina is unable to climb over a railing, but can still glitch through it whilst wandering. If it is filled with stone, it does not adversely affect resource production but does prevent them from moving and thus escaping their pens. It's best to simply put them into a Wooden Cage (just like what can be done with the Dung Beetle) and have them on wander or stationary if a Gacha is used to pick up the paste; they can not phase through the cage and the cage is easily movable to your preferred location for the Achatina.
For information pertaining specifically to the real-world Achatina, see the relevant Wikipedia article.
- The Dino Dossier for Achatina was revealed on July 15, 2015 in the ARK Digest #10 
- The Achatina takes greatly reduced Damage, with 4 damage reduction multipliers in regards to projectiles, 1 damage reduction multiplier regarding tames, and 1 damage reduction multiplier regarding melee weapons; in total, 5 different damage reduction multipliers if headgear is not taken into effect. The head takes damage as normal when hit. The "tail" or area at the back of the Achatina's foot has a 50% reduction when hit. The snail's shell takes a 90% reduction when hit.
- Its damage reduction goes even further when it hides in its shell, though damage reduction slightly varies depending on what projectile hits them, it generally takes anywhere between and/or around 96%-99% damage reduction to the shell when hit. When the Achatina hides, it also has another area with damage reduction, the opening of the shell where the Achatina hides. This exposed spot also has varied damage reduction depending on the projectile, ranging around from 85%-92%.
- Using melee weapons or fists will do full damage to the Achatina as normal until it hides in its shell, to which no damage can be applied, effectively giving the Achatina a 100% damage reduction to melee weapons when it hides.
- Also like melee weapons, damage done by tamed, ridden creatures also at first do full damage to the Achatina as normal. When it hides in its shell, a damage reduction of 70% is applied against tames. Note that creatures that are not ridden cannot hurt the Achatina when it hides in its shell.
- The Achatina is able to wear headgear. Usually the headgear will be placed on its shell but occasionally will be placed on the Achatina's head depending on the piece of headgear. (See gallery) Headgear added onto the Achatina will give it increased armor and thus more overall damage reduction.
- The Achatina can be picked up by the player and transported manually. If you are trying to get a tamed Achatina from one place to another, it is best to pick it up and run it there yourself. (Players are still able to ride mounts while carrying Achatina.)
- Achatina is part of a genus of snails that still exists to this day, although none have ever been as big as the dossier shows. It is part of a genus of air-breathing, tropical land snails, terrestrial pulmonate gastropod mollusks in the family Achatinidae.
- Unsurprisingly, the Achatina is one of the slowest creatures in the entire game, even being beat by creatures such as the Trilobite and the Leech in a race.
- When damaged to a full enough extent, the Achatina will curl into its shell to protect itself. Wild Achatinas cannot be attacked by wild creatures after balling up in their shells but can be attacked by a survivor or his/her tame for about 1/3x damage in this state, similar to the Doedicurus.
- The Ark Achatina has no Oxygen stat and thus can survive in the water and air. This is very unlike other members of the terrestrial snail groups as these members lack gills that some other gastropods have; they instead have a pallial lung and would asphyxiate if submerged in water for a prolonged period of time. However, all snails and other gastropods at least need water moisture to function and survive.
- With the addition of the Gacha to Ark, Achatina farms have become that much more efficient, as the Gacha has the ability to take any nearby dropped item, including Achatina Paste, and store it in its inventory. Keep in mind that it will eat the paste, so having a large variety of items in its inventory will decrese the chance of the paste being eaten and thus allow the Gacha to store much more than the 100 max that the Achatina can hold when producing it.
- The Achatina is the largest creature in the game that can be picked up by a Human.
|252.0||The Achatina is added to the game|
|252.7||Herbivores buffed to have a 55% explosion resistance and a 65% fire resistance|
|275.0 Aberration Expansion Release||Added the Aberrant Achatina|
|278.0||Increased the amount of Food Achatina receives from Sweet Vegetable Cake to 500|
|338.23||Enabled breeding on Achatina.|
|338.24||The great Achatina roll back|