Direwolf
May 24, 2018
cheat summon Direwolf_Character_BP_C
or
cheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Direwolf/Direwolf_Character_BP.Direwolf_Character_BP'" 500 0 0 35
Variant Spirit Direwolf
cheat summon Direwolf_LL_Character_BP_C
or
cheat SpawnDino "Blueprint'/Game/Mods/Ragnarok/Custom_Assets/Bosses/LifeLabyrinth/Wolf/Direwolf_LL_Character_BP.Direwolf_LL_Character_BP'" 500 0 0 35
Variant Direwolf (Escort)
cheat summon Direwolf_Character_BP_Escort_C
or
cheat SpawnDino "Blueprint'/Game/Genesis/Dinos/MissionVariants/Escort/Arctic/Direwolf_Character_BP_Escort.Direwolf_Character_BP_Escort'" 500 0 0 35
Variant Direwolf (Gauntlet)
cheat summon Direwolf_Character_BP_Gauntlet_C
or
cheat SpawnDino "Blueprint'/Game/Genesis/Dinos/MissionVariants/Gauntlet/Arctic/Direwolf_Character_BP_Gauntlet.Direwolf_Character_BP_Gauntlet'" 500 0 0 35
Variant Direwolf (Hunt)
cheat summon Direwolf_Character_BP_Hunt_C
or
cheat SpawnDino "Blueprint'/Game/Genesis/Dinos/MissionVariants/Hunt/Arctic/Direwolf_Character_BP_Hunt.Direwolf_Character_BP_Hunt'" 500 0 0 35
Variant Direwolf (Retrieve)
cheat summon Direwolf_Character_BP_Retrieve_C
or
cheat SpawnDino "Blueprint'/Game/Genesis/Dinos/MissionVariants/Retrieve/Arctic/Direwolf_Character_BP_Retrieve.Direwolf_Character_BP_Retrieve'" 500 0 0 35
Variant R-Direwolf
cheat summon Direwolf_Character_BP_Eden_C
or
cheat SpawnDino "Blueprint'/Game/Genesis2/Dinos/BiomeVariants/Direwolf_Character_BP_Eden.Direwolf_Character_BP_Eden'" 500 0 0 35
Variant R-Direwolf (Summoned)
cheat summon Direwolf_Character_BP_Eden_Summoned_C
or
cheat SpawnDino "Blueprint'/Game/Genesis2/Dinos/Summoner/SummonedDinos/Direwolf_Character_BP_Eden_Summoned.Direwolf_Character_BP_Eden_Summoned'" 500 0 0 35
Variant R-Direwolf (Hunt2)
cheat summon Direwolf_Character_BP_Eden_Hunt_Enemy_C
or
cheat SpawnDino "Blueprint'/Game/Genesis2/Missions/Hunt/Dinos/Direwolf_Character_BP_Eden_Hunt_Enemy.Direwolf_Character_BP_Eden_Hunt_Enemy'" 500 0 0 35
Variant Direwolf (Gauntlet2)
cheat summon Direwolf_Character_BP_STA_C
or
cheat SpawnDino "Blueprint'/Game/Genesis2/Missions/ModularMission/Gauntlet2/STA/Dinos/Direwolf_Character_BP_STA.Direwolf_Character_BP_STA'" 500 0 0 35
Untameable Cave
The Direwolf is one of the creatures in ARK: Survival Evolved. It lives in snow biomes and in some areas of desert on Scorched Earth and Ragnarok, though in lesser numbers.
Basic Info
Dossier
This section is intended to be an exact copy of what the survivor Helena Walker, the author of the dossiers, has written. There may be some discrepancies between this text and the in-game creature.
Canis maxdirus
TimePleistocene
DietCarnivore
TemperamentAggressive
- Wild
The best adjective to describe Canis maxdirus is "scary." This pack-animal is a cunning and brutal predator, capable of taking down prey of nearly any size. In addition to being a vicious hunter, it is the size of a small horse, meaning even the largest predators aren't necessarily safe from the packs. Unlike most creatures on the Island, Canis is a dedicated pack hunter, and rarely hunts alone. When in a pack, Canis are naturally spurred to fight for their lives with increased effectiveness, while the most experienced Canis will be designated “Alpha” and gain an even stronger enhancement! The species has an incredible affinity for teamwork.
- Domesticated
Obviously, Canis is a thrilling battle mount. It is fairly fast, very strong, and agile. It can leap almost as well as the Island's battle-cats. Riding a supercharged “Alpha” Canis into battle at the head of a bloodthirsty pack is a thrill for which most warriors would gladly proclaim: "today is a good day to die!" If utilized correctly, Canis can be a useful aid in your discovery efforts. It has developed a keen sense of smell that enables it to detect things that most creatures can't. I've even seen them used to find creatures that are hidden beneath the surface.
Behavior
Direwolves are large pack animals. If you see a direwolf on its own, be sure to scan the area for the rest of its pack unless you want to become their prey. Being carnivorous pack animals, direwolves will likely attack on sight- and their eyesight is nearly as good as a human’s- so caution is advised. Individually they are relatively weak, similar in many ways to a sabertooth, terror bird or raptor, fast moving with deadly teeth, but easily taken down with even a simple bola and bow. In packs however, they could arguably be the top of the snow biome’s food chain and they are usually found in mass numbers. Compared with other creatures that pack a similar punch as a wolf pack, they are incredibly easy to find (in some locations it’s far harder to avoid the wolves than it is to not find some), easy to tame, and easy to maintain, making them among the dominant threats a survivor can encounter… or control. Even wild packs can band together to take down the creatures ordinarily regarded as the kings of the arks, although their ability to damage structures is far weaker. They are extremely loyal and obedient once they are tamed, allowing humans to ride them without a saddle and follow commands without forced means of control; the pack mentality remains, but they accept the survivor as their leader and they obey without question.
Appearance
The direwolf is an ancestor of the modern wolf and the coyote. It has evolved slightly for the dangerous environment of the ARKs, therefore making it a very large species, roughly 2 meters tall at the shoulders and very muscular. The direwolf commonly ranges in colour anywhere from white to black, with mixed grays and browns, any colour that modern wolves can have. On rare occasion they can be found in exotic colors such as bright blue or green.
Color Scheme and Regions
This information can be used to alter the Direwolf's regions by entering cheat SetTargetDinoColor <ColorRegion> <ColorID>
in the cheat console. For instance, cheat SetTargetDinoColor 0 6
would color the Direwolf's "body" magenta.
This information can be used to alter the Direwolf's regions by entering cheat SetTargetDinoColor <ColorRegion> <ColorID>
in the cheat console. For instance, cheat SetTargetDinoColor 0 6
would color the Direwolf's "main" magenta.
Variants
Direwolf Ghost
Direwolf Ghost is a phantom creature that appear during Fear Evolved events. When you kill it you obtain the Direwolf Ghost Costume to give your own tamed Direwolf the look of a ghost.
R-Direwolf
R-Direwolf is a tameable R variant of Direwolf found in certain biomes of Genesis: Part 2. It is identical to the normal specie except for its colorful robe. Like X variant, it has 5% × Melee Damage increase at the exchange of 3% × Health reduction. On official servers its level cap is 500.
Drops
Base Stats and Growth
Attribute | Base Value | Level Increase | Taming Bonus | ||
---|---|---|---|---|---|
Wild | Tamed | Additive | Multiplicative | ||
Health | 330 | +66 | +5.4% | 0.0924 | |
Stamina | 260 | +26 | +10% | ||
Oxygen | 150 | +15 | +10% | ||
Food | 1200 | +120 | +10% | 15% | |
Weight | 170 | +3.4 | +4% | ||
Melee Damage | 33 | +1.65 | +1.7% | 5.6% | 15.4% |
Movement Speed | 100% | N/A | +1% | 30% | |
Torpidity | 450 | +27 | N/A | 0.5 |
- For a comparison of the stats of all creatures, see Base Creature Statistics.
- For an explanation of exactly how the levelup calculation works, see Creature Stats Calculation.
- 1These are the base speeds of the tamed creature at 100% Movement Speed, i.e. without a possible taming bonus.
- 2These are the speeds of the creature once tamed including a possible taming bonus and no imprinting bonus.
- For a comparison of the speeds of all creatures, see Base Creature Speeds.
Wild Stats Level-up
Type in values of a wild creature to see on which stats it's emphasized. Green values on a high-level creature are very good for breeding. If you have already tamed your creature you can try to recover the breeding stats with an external tool.[1]
The stat-calculator does not work in the mobile-view, see here for alternatives: Apps
Note that after the creature is tamed it gets bonuses on some stats depending on the taming effectiveness. This makes it hard to retrieve the levels on a tamed creature, so this tool is only for wild ones, but gives a first impression, how well the stats are distributed.
Abilities
Active
Bite |
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Howl |
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Sniff |
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Jump |
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Passive
Wound Sniffer
The Direwolf rider can see the approximate Health of targets if they are below half their maximum health. The target's approximate health is shown with a cross, its color represents the stimated amount of health remaining, it turns yellow when it is below 50% and progressively turns red tones as it lose more health. It also detect corpses location with a white cross.
Pack Boost
The Direwolf receives the Pack Boost whenever it is near to another allied Direwolf. A "pack" of two Direwolves will receive a +1 Bonus, which will go up to +4 in a Group of 5 or more Direwolves, they receive +5% extra Melee Damage and -3.5% damage resistance per extra pack member up to 4 members.
Pack Leader
The Pack Leader buff is obtained by the creature of the pack with the highest level, in the case of Direwolf there is one alpha for every 5 wolves. This buff increases the pack leader's Melee Damage by 25% and damage resistance by 12.5%.
Taming
For general info about domesticating a wild creature see Taming.
KO Strategy
They can be picked up by an argentavis, making it easy to separate one from a pack and put it in a small box with windows to shoot arrows through. Lower levels take 4-12 tranq arrows. Beware however, that unlike other dinos, the wolf can sometimes hit the bird that is carrying them, potentially killing it and its rider. To avoid this, drop the wolf and pick it up again until the angle and distance its held is safe for the bird. Hitting the wolf once while carrying it will also usually move it into a position it can't attack the argentavis.
Another way is use a bola and just keep winding it up to stop as many as you need and just tranquilize it until the animal is unconscious. This method can be difficult for larger packs, so be sure to try and separate the animal you want first, and works best in desert environments where wolves are more solitary.
It is especially effective to create a trap out of structures, as the whole pack of wolves likes to follow you inside.
Taming Food
Level 1 | Time | ||||
---|---|---|---|---|---|
Superior Kibble | 1 | 0 | 0 | 0 | 0:02:00 |
Raw Mutton | 2 | 0 | 0 | 0 | 0:03:45 |
Cooked Lamb Chop | 4 | 0 | 0 | 0 | 0:07:30 |
Raw Prime Meat | 3 | 0 | 0 | 0 | 0:05:38 |
Cooked Prime Meat | 5 | 0 | 0 | 0 | 0:09:22 |
Raw Prime Fish Meat | 6 | 0 | 0 | 0 | 0:05:38 |
Raw Meat | 7 | 0 | 0 | 0 | 0:13:08 |
Cooked Prime Fish Meat | 11 | 0 | 0 | 0 | 0:10:36 |
Cooked Meat | 13 | 0 | 0 | 0 | 0:12:12 |
Raw Fish Meat | 16 | 0 | 0 | 0 | 0:15:00 |
Cooked Fish Meat | 32 | 0 | 0 | 0 | 0:15:00 |
KO: × 45; × 19; × 5; × 3; × 3; × 2 | |||||
Torpidity-depletion: 0.5 / s, Time until all torpidity is depleted: 00:15:00 |
Level 30 | Time | ||||
---|---|---|---|---|---|
Superior Kibble | 2 | 0 | 0 | 0 | 0:04:00 |
Raw Mutton | 4 | 0 | 0 | 0 | 0:07:30 |
Cooked Lamb Chop | 8 | 0 | 0 | 0 | 0:15:00 |
Raw Prime Meat | 5 | 0 | 0 | 0 | 0:09:23 |
Cooked Prime Meat | 10 | 0 | 0 | 0 | 0:18:44 |
Raw Prime Fish Meat | 13 | 0 | 0 | 0 | 0:12:12 |
Raw Meat | 15 | 18 | 4 | 2 | 0:28:08 |
Cooked Prime Fish Meat | 25 | 0 | 0 | 0 | 0:24:05 |
Cooked Meat | 30 | 18 | 4 | 2 | 0:28:08 |
Raw Fish Meat | 38 | 55 | 12 | 6 | 0:35:38 |
Cooked Fish Meat | 75 | 53 | 12 | 6 | 0:35:10 |
KO: × 124; × 51; × 14; × 8; × 6; × 3 | |||||
Torpidity-depletion: 0.84 / s, Time until all torpidity is depleted: 00:24:44 |
Level 60 | Time | ||||
---|---|---|---|---|---|
Superior Kibble | 3 | 0 | 0 | 0 | 0:06:00 |
Raw Mutton | 7 | 0 | 0 | 0 | 0:13:08 |
Cooked Lamb Chop | 12 | 0 | 0 | 0 | 0:22:29 |
Raw Prime Meat | 8 | 0 | 0 | 0 | 0:15:00 |
Cooked Prime Meat | 16 | 0 | 0 | 0 | 0:29:59 |
Raw Prime Fish Meat | 20 | 0 | 0 | 0 | 0:18:45 |
Raw Meat | 24 | 83 | 19 | 10 | 0:45:00 |
Cooked Prime Fish Meat | 40 | 44 | 10 | 5 | 0:38:32 |
Cooked Meat | 48 | 83 | 19 | 10 | 0:45:00 |
Raw Fish Meat | 60 | 151 | 34 | 17 | 0:56:15 |
Cooked Fish Meat | 120 | 151 | 34 | 17 | 0:56:15 |
KO: × 205; × 84; × 23; × 13; × 10; × 5 | |||||
Torpidity-depletion: 1.09 / s, Time until all torpidity is depleted: 00:31:25 |
Level 90 | Time | ||||
---|---|---|---|---|---|
Superior Kibble | 5 | 0 | 0 | 0 | 0:10:00 |
Raw Mutton | 9 | 0 | 0 | 0 | 0:16:53 |
Cooked Lamb Chop | 17 | 0 | 0 | 0 | 0:31:51 |
Raw Prime Meat | 11 | 0 | 0 | 0 | 0:20:38 |
Cooked Prime Meat | 22 | 35 | 8 | 4 | 0:41:13 |
Raw Prime Fish Meat | 28 | 0 | 0 | 0 | 0:26:15 |
Raw Meat | 33 | 177 | 40 | 20 | 1:01:53 |
Cooked Prime Fish Meat | 55 | 116 | 27 | 14 | 0:52:59 |
Cooked Meat | 66 | 177 | 40 | 20 | 1:01:53 |
Raw Fish Meat | 83 | 286 | 65 | 33 | 1:17:49 |
Cooked Fish Meat | 165 | 283 | 65 | 33 | 1:17:21 |
KO: × 286; × 117; × 32; × 19; × 13; × 7 | |||||
Torpidity-depletion: 1.32 / s, Time until all torpidity is depleted: 00:36:16 |
Level 120 | Time | ||||
---|---|---|---|---|---|
Superior Kibble | 6 | 0 | 0 | 0 | 0:12:00 |
Raw Mutton | 12 | 0 | 0 | 0 | 0:22:30 |
Cooked Lamb Chop | 21 | 0 | 0 | 0 | 0:39:20 |
Raw Prime Meat | 14 | 0 | 0 | 0 | 0:26:15 |
Cooked Prime Meat | 28 | 94 | 22 | 11 | 0:52:27 |
Raw Prime Fish Meat | 35 | 0 | 0 | 0 | 0:32:49 |
Raw Meat | 42 | 293 | 68 | 34 | 1:18:45 |
Cooked Prime Fish Meat | 70 | 208 | 48 | 24 | 1:07:26 |
Cooked Meat | 84 | 293 | 68 | 34 | 1:18:45 |
Raw Fish Meat | 105 | 443 | 103 | 52 | 1:38:27 |
Cooked Fish Meat | 210 | 443 | 103 | 52 | 1:38:27 |
KO: × 367; × 150; × 41; × 24; × 17; × 9 | |||||
Torpidity-depletion: 1.53 / s, Time until all torpidity is depleted: 00:40:04 |
Level 150 | Time | ||||
---|---|---|---|---|---|
Superior Kibble | 7 | 0 | 0 | 0 | 0:14:00 |
Raw Mutton | 14 | 0 | 0 | 0 | 0:26:15 |
Cooked Lamb Chop | 26 | 45 | 11 | 6 | 0:48:42 |
Raw Prime Meat | 17 | 0 | 0 | 0 | 0:31:53 |
Cooked Prime Meat | 34 | 168 | 40 | 20 | 1:03:41 |
Raw Prime Fish Meat | 43 | 0 | 0 | 0 | 0:40:19 |
Raw Meat | 51 | 429 | 101 | 51 | 1:35:38 |
Cooked Prime Fish Meat | 85 | 316 | 75 | 38 | 1:21:53 |
Cooked Meat | 102 | 429 | 101 | 51 | 1:35:38 |
Raw Fish Meat | 128 | 628 | 148 | 74 | 2:00:00 |
Cooked Fish Meat | 255 | 624 | 147 | 74 | 1:59:32 |
KO: × 448; × 183; × 50; × 29; × 21; × 11 | |||||
Torpidity-depletion: 1.73 / s, Time until all torpidity is depleted: 00:43:12 |
Note that the values are for optimal cases, always bring extra supplies!
For a level-dependent count of resources needed, try an external taming calculator.
Ingredients for Superior Kibble: 2 × Citronal, 1 × Prime Meat Jerky, 1 × Large Egg, 5 × Fiber, 2 × Rare Mushroom, 1 × Sap, 1 × Water
Pack Bonus
When in pack, the direwolf will receive a pack bonus for each other pack member (up to a maximum of 4), indicated by a number present beneath their names (eg. "+2 for three direwolves in the pack). Each direwolf receives a 5% damage bonus for each other pack member. The highest level member of the pack doesn't receive a number and is instead classed as "Pack Leader", which on top of the damage bonus, grants access to the Howl ability using the alt-fire key/button.
Once the Pack Leader has used the ability, all members of the pack receive a buff (either Pack Member or Pack Leader, respectively) for 90 seconds. The buff grants all members a 50% damage boost (this bonus is multiplicative, affecting all other damage boosts) and also a 25% damage reduction (also multiplicative). Once the buff has expired, the Pack Leader is unable to use the Howl ability again for another 90 seconds.
These combined with a Yutyrannus roar buff, mate boost, and Fenrir's passive Direwolf buff will increase damage output by 270% (3.740625 = 1.2 (pack) * 1.5 (howl) * 1.33 (mate boost) * 1.25 (yuty) * 1.25 (fenrir)) and damage taken to approximately 35% (0.3465 = 0.75 (howl) * 0.66 (mate) * 0.80 (yuty) * 0.875 (fenrir)).
Combat
This section describes how to fight against a direwolf.
General
In the snowy areas they inhabit, you will almost never find a direwolf alone. This furthers the already frightening power of the beast and adds potential mate boosting to make matters worse. Whenever you fight direwolves, also make sure you have slain the whole pack before turning your back, and packs of up to 3-5 are not uncommon in the snowy plains.
Strategy
If possible, keep distance from the direwolf, and deal as much damage as possible during their aggro animation (which is long compared to a lot of smaller threats). A lone wolf or a few individuals of the pack can be effectively killed before they can reach you. Direwolves deal high damage for their size and a pack of them along with their boost can cut down animals as strong as Triceratops to nothing. A tanky, yet high damage dealing mount like paraceratherium or ankylosaurus are the best against these hunters. Splash or attacks with large hitboxes, such as the likes of a giganotosaurus can reduce the wolf's presence to near nothing.
Weaponry
Ranged weapons, particularly those that allow you to use a scope, are extremely effective. The snow biome is quite barren in many places which makes engaging from a range very safe and easy, providing you have the tools to do so. Bolas can also trap them, making an individual wolf easy to kill, and can buy a survivor time to deal with other direwolves in the pack.
Dangers
Most are accompanied by packs or at least one other direwolf. They are also quite fast over land and can close even large distances very swiftly. Don't get caught off-guard and keep your range and wits about you and you should survive most run-ins with the direwolf.
Weakness
Direwolves move like molasses in water, which is good because the snow biome has handy ice floes for you to snipe from with safety. Use a Rifle and put down the wolves before they can close distance and become a real threat. Direwolves also have a low health pool and are weak to knockback, so heavy mounts like the spino can easily deal with them without getting struck even once if the attacks are chained properly.
Utility
Apart from howling to achieve alpha pack boost, the direwolf can also sniff out (once activating said ability) for both unopened explorer notes and buried/camouflaged dino like Purlovia, Basilisk, Reaper King and Rock Drake marked with a blue mask icon.
Roles
- Battle Mount: A fast and fierce mount that doesn't require a saddle. Their lack of saddle means they take more damage than a Sabertooth but they have increased HP to partly counteract this and higher damage. Also keep in mind that packs of wolves get much stronger, especially the alpha which is usually ridden into battle. (Health, Damage, and depending on gear, a little weight)
- Travel Mount: Decent speed, little stamina drain, and the ability to jump, using a Wolf to scout is safe and efficient (Level up Speed, Stamina and Weight).
- Companion: A survivor's best friend. Basically oversized dogs, keeping a wolf as a pet to follow you around base and sleep with when you retire for the night will ensure you aren't lonely while the tribe is away, also it can be useful if it is used as a pack mule inside base (Level up Health and Weight).
- Explorer Note/Stealth Sniffer: Able to sniff for nearby unopened explorer notes, perfectly handy for survivors wanting more experience or completing explorer's note. Also able to smell for creatures buried or hidden (Such as Purlovia).
- Runes Finder: Sniff ability also detects Runes on Fjordur map as if they were explorer's notes.
- Wounded Finder: Smells for nearby wounded non-allied survivors and wild dinos (50% below health), perfect if the survivor or dino is hiding in areas not so easily detectable by naked eyes. While mounted Red (Very wounded), Orange (Moderately wounded) Yellow (Slightly wounded), and White (Deceased) health symbols will be displayed above creatures.
- Swarmer/Warpack: When compared to other "pack" dinos, such as Raptor or Allosaurus, direwolves will typically have the highest damage per set of attacks, as not only to they receive the pack buff, they also have higher base damage, and the howl greatly increases their damage. However, they lack the health and "Gnashed!" effect of the larger carnivore, and the lack of mount make them more of cannon-fodder when forced against stronger dinosaurs. Essentially, an major upgrade in stats compared to the raptor.
- Harvester: Direwolves can reap more resources than a Metal Hatchet, and especially the stone variant. They are a great help in surviving the frost covered regions, as they can harvest hide and pelt at accelerated rates, which are always needed early in the game for various armor and items (Level Up Health, Weight and Damage).
- Organic Polymer Farmer: Its decent efficiency in collecting Organic Polymer make the Direwolf a good option to farm organic polymer from Karkinos, Mantis, Kairuku, and Hesperornis.
- AnglerGel Farmer: Despite being a terrestrial animal, it has high efficiency in collecting AnglerGel. This feature can be taken advantage of on maps like Valguero where land creatures have access to sea creatures like the Anglerfish.
- Trilobite Farmer: Its high efficiency in collecting Chitin and Silica Pearls, walking along the beach in search of Trilobites can be a task with a high reward, in addition to being able to get some extra Black Pearls.
- Leech Farmer: Its high efficiency in collecting Chitin and Leech Blood makes it a good choice for hunting Leechs.
- Boss DPS: On its own, Direwolves clearly can't outdamage other creatures, but when in packs, they give damage outputs far greater than even a Rex with its pack buff. Stacked with multiple other direwolves, Yutyrannus buff, Fenrir buff, their howl buff, and mate boost, they can shred the health bar of many bosses in seconds. However, they are glass cannons, so the player must have creatures with a far higher drag weight than the direwolves to divert the boss' attention so they don't get damaged easily.
- Caving mount: Direwolves can enter most caves. If you have a large pack from the snow cave, you can safely clear even the hardest caves.
Collectibles
Resource | Efficiency |
---|---|
Pelt | ★★★★★ |
AnglerGel | ★★★★★ |
Leech Blood | ★★★★★ |
Hide | ★★★★★ |
Keratin | ★★★★☆ |
Chitin | ★★★★☆ |
Raw Mutton | ★★★★☆ |
Silica Pearls | ★★★★☆ |
Raw Meat | ★★★★☆ |
Raw Prime Meat | ★★★★☆ |
Organic Polymer | ★★★★☆ |
Black Pearls | ★★☆☆☆ |
Spotlight
Notes/Trivia
For information pertaining specifically to the real-world Direwolf, see the relevant Wikipedia article.
- The dossier mentions an "Alpha Wolf", a feature that was not implemented when the wolf was released in version 216.0, and wasn't implemented until version 258.0. This stands in contrast to the Allosaurus, which had an "Alpha of the Pack" mechanic upon release in version 245.0.
- On Scorched Earth the direwolves spawn as single wolves since 258.3, "because with pack they were too strong there".
- This dossier was revealed on 08/4/2015[2]
- Direwolves appear to take less fall damage than their sabertooth counterparts, and they can fall from a greater height before sustaining fall damage at all.
- Direwolves have no access to any kind of armor.
- Pressing alt-fire (default Rmb) will make the wolf howl, making it easy to find home when you are lost and have a tribe, though this can also alert others of your presence.
- The direwolf attack is very fast and can be devastating to prey and enemies. This makes the direwolf a very powerful mount.
- In an interview, the developers said they may consider adding a saddle or some type of armor for the Direwolf.[3]
- Real direwolves were actually just bulkier and stronger versions of modern-day gray wolves, and would not have made very good mounts.
- Direwolves are the first member of the in game version of the Canis genus, the other is the Ravager.
- Direwolves are the main danger of the Snow Cave, spawning at extremely high levels, sometimes up to 340.
- Direwolf received a major update for TLC Phase 1 at 10 February 2018 with appearance overhaul, changes into "Pack leader" buff, Hunter's instinct (detect living creature/survivors under 50% health), and ability to sniff for explorer notes.
- The dossier of direwolf's species is Canis Maxdirus, however, the real direwolf species is Aenocyon Dirus, suggested that real direwolf is actually not a species of wolf, while Ark's direwolf is wolf, it seems like Ark's direwolf might not base on real life direwolf, but grey wolf instead. However, at the time that the direwolf was added to Ark, the real-world direwolf was still classified in the genus Canis as Canis Dirus.
- Direwolves' eyes start to glow when near a Fenrir, and they receive 12.5% less damage while dealing 25% more.
- Direwolves are immune to the frozen water damage in the Snow Cave.
Lore
- The Howling Wolves, an in-lore tribe native to the Island's tundra region, have dire wolves as both their main mounts and a symbol for their tribe flag.
Changelog
Patch | ARK: Survival Evolved Changes |
---|---|
216.0 | Direwolf is added to the game |
220.4 | Fixed newborn Direwolf Health and Food |
223.0 | Added the creature "fur" pass to make hair and feathers look better |
231.4 | Tamed Direwolf Health increased by 25% |
256.0 | New sound effects for Direwolf |
258.0 | Now has pack logic with a pack buff |
258.3 | Changed Direwolves on Scorched Earth to spawn alone instead of packs, because the pack was too strong there |
260.0 | Decreased Pelt and Hide harvesting. Sabertooth is now the best harvester of these materials |
261.0 | Updated jump animation |
276.0 | Spirit Direwolf added to Life's Labyrinth (Ragnarok) |
278.0 TLC Phase 1 | Receives a model update, animation update, new fur and some new abilities
|
278.2 | Fixed an issue with misaligned sniff animation |
329.3 Genesis: Part 2 Expansion Release | R-Direwolf added to the game. |
Gallery
TLC Patch 1 model update.
References
Creatures |
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- Mammals
- Carnivores
- Aggressive creatures
- Creatures released in v216
- Creatures released in 2015
- Creatures released in v729
- Creatures released in v501
- Creatures released in 2016
- Creatures released in v521
- Creatures released in 2018
- Creatures released in Mobile v1
- Tameable creatures
- Rideable creatures
- Breedable creatures
- Creatures that prefer superior kibbles
- Creatures that can be ridden without saddles
- Creatures that can wear hats
- Creatures that can be ridden while wielding weapons
- Creatures that drop small feces
- Gestation
- Creatures
- Possible typos