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Spawn Command
cheat summon Mantis_Character_BP_C
cheat SpawnDino "Blueprint'/Game/ScorchedEarth/Dinos/Mantis/Mantis_Character_BP.Mantis_Character_BP'" 500 0 0 35

Variant Mantis (Gauntlet)

cheat summon Mantis_Character_BP_Gauntlet_C
cheat SpawnDino "Blueprint'/Game/Genesis/Dinos/MissionVariants/Gauntlet/Bog/Mantis_Character_BP_Gauntlet.Mantis_Character_BP_Gauntlet'" 500 0 0 35

Variant Mantis (SummonedD)

cheat summon Mantis_Character_BP_Summoned_C
cheat SpawnDino "Blueprint'/Game/Genesis2/Dinos/Summoner/SummonedDinos/Mantis_Character_BP_Summoned.Mantis_Character_BP_Summoned'" 500 0 0 35

Variant Mantis (Gauntlet2)

cheat summon Mantis_Character_BP_STA_C
cheat SpawnDino "Blueprint'/Game/Genesis2/Missions/ModularMission/Gauntlet2/STA/Dinos/Mantis_Character_BP_STA.Mantis_Character_BP_STA'" 500 0 0 35

Variant VR Mantis (Gauntlet2)

cheat summon Mantis_Character_BP_TameSTA_C
cheat SpawnDino "Blueprint'/Game/Genesis2/Missions/ModularMission/Gauntlet2/STA/Endless/Tames/Mantis_Character_BP_TameSTA.Mantis_Character_BP_TameSTA'" 500 0 0 35

Variant VR Mantis (Maze)

cheat summon Mantis_Character_BP_CorrMaze_C
cheat SpawnDino "Blueprint'/Game/Genesis2/Missions/ModularMission/Maze/CorruptedZone/Dinos/Mantis_Character_BP_CorrMaze.Mantis_Character_BP_CorrMaze'" 500 0 0 35
Taming Method
Level Requirement
Preferred Food
 Mantis Saddle (Level 45)
 Torch (Level 1)
 Stone Pick (Level 1)
 Stone Hatchet (Level 2)
 Wooden Club (Level 8)
 Whip (Level 20)
 Scissors (Level 21)
 Pike (Level 25)
 Metal Pick (Level 20)
 Metal Hatchet (Level 20)
 Metal Sickle (Level 30)
 Sword (Level 30)
 Taxidermy Tool (Level 10)
35 - 38 °C / 95 - 100 °F
 Egg Incubator: 37 °C / 99 °F
Incubation Time
2h 46m 39.2s
Baby Time
5h 26m 47.843s
Juvenile Time
21h 47m 11.372s
Adolescent Time
1d 3h 13m 59.216s
Total Maturation Time
2d 6h 27m 58.431s
Breeding Interval
18h - 2d
Scorched Earth Topographic Map.jpg
Spawning Mantis Scorched Earth.svg
Ragnarok Ocean Topographic Map.jpg
Spawning Mantis Ragnarok.svg
Extinction Topographic Map.jpg
Spawning Mantis Extinction.svg
Valguero Topographic Map.jpg
Spawning Mantis Valguero.svg
Crystal Isles Topographic Map.jpg
Spawning Mantis Crystal Isles.svg
Genesis Part 2 Map.jpg
Spawning Mantis Genesis Part 2.svg
Lost Island map.jpg
Spawning Mantis Lost Island.svg
Fjordur Map.jpg
Spawning Mantis Fjordur Midgard.svg
Fjordur Asgard Topographic Map.jpg
Spawning Mantis Fjordur Asgard.svg
Fjordur Jotunheim Topographic Map.jpg
Spawning Mantis Fjordur Jotunheim.svg
This variant spawns only during an Event
Scorched Earth Topographic Map.jpg
Spawning Mantis Ghost Scorched Earth.svg
Ragnarok Ocean Topographic Map.jpg
Spawning Mantis Ghost Ragnarok.svg
Extinction Topographic Map.jpg
Spawning Mantis Ghost Extinction.svg
Valguero Topographic Map.jpg
Spawning Mantis Ghost Valguero.svg
Crystal Isles Topographic Map.jpg
Spawning Mantis Ghost Crystal Isles.svg
Genesis Part 2 Map.jpg
Spawning Mantis Ghost Genesis Part 2.svg
Common        Rare
  Untameable   Cave

The Mantis is one of the creatures in ARK: Survival Evolved. It was added in the Scorched Earth DLC on September 1, 2016, and included with the Ragnarok expansion on June 12, 2017, also included in Genesis Part 2 on June 3rd, 2021.

Basic Info


This section is intended to be an exact copy of what the survivor Helena Walker, the author of the dossiers, has written. There may be some discrepancies between this text and the in-game creature.


Empusa discipulus








The existence of a creature such as Empusa discipulus is both fascinating and frightening. Not only is Empusa the only recorded insect to have developed an opposable digit, allowing it to grip objects and use tools, but it possesses a level of intelligence that is unrivalled among non-human species. I have even found clear patterns in the sounds Empusa makes when communicating with its own kind, as though it is actually using some kind of dialect. I would love to study these interactions in depth, but observing Empusa up close is extremely dangerous. Its size, intelligence and ability to pounce on its prey from a great distance mean that one could be quickly swarmed and killed upon detection. Caution is recommended.


Though a dangerous task, successfully taming Empusa can prove highly beneficial. Its unique claws allow it to wield melee weapons like spears or pikes in battle, and use tools while harvesting resources. This makes it deadly as a mount or footsoldier and highly efficient as a gatherer.


Highly aggressive, it attacks any medium-size or smaller creature that enters its range.


It looks just like an average Mantis but much larger and deadlier. It usually comes from a light green to a brown or a yellowish color.

Color Scheme and Regions

This section displays the Mantis's natural colors and regions. For demonstration, the regions below are colored red over an albino Mantis. The colored squares shown underneath each region's description are the colors that the Mantis will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.

This information can be used to alter the Mantis's regions by entering cheat SetTargetDinoColor <ColorRegion> <ColorID> in the cheat console. For instance, cheat SetTargetDinoColor 0 6 would color the Mantis's "body" magenta.

Mantis PaintRegion0.png
Region 0:
X mark.svg

Region 1 is not used
for this Creature.

X mark.svg

Region 2 is not used
for this Creature.

X mark.svg

Region 3 is not used
for this Creature.

Mantis PaintRegion4.png
Region 4:
Mantis PaintRegion5.png
Region 5:


Mantis Ghost

 Mantis Ghost is a phantom creature that appear during Fear Evolved events. When you kill it you obtain the  Mantis Ghost Costume to give your own tamed Mantis the look of a ghost.

VR Mantis

 VR Mantis is the VR variant of Mantis found during some Missions in Genesis: Part 2. It is identical to the normal species except for its digitized coat. It is not tameable.


Base Stats and Growth

Attribute Base Value Level Increase Taming Bonus
Wild Tamed Additive Multiplicative
 Health 275 +55 +2.7% 0.07
 Stamina 150 +15 +10%
 Oxygen 150 +15 +10%
 Food 900 +90 +10%
 Weight 220 +4.4 +8%
 Melee Damage 34 / 120 +0.85 / +3 +1.7% 7% 17.6%
 Movement Speed 100% N/A +1% 67%
 Torpidity 350 +21 N/A 0.5
Base Speed Sprinting Speed Stamina
Wild Tamed1 Tamed2 Wild Tamed1 Tamed2
Walking 200 ? ? 650 500 835 5
Swimming 175 ? ? ? ? ? ?
  • For a comparison of the stats of all creatures, see Base Creature Statistics.
  • For an explanation of exactly how the levelup calculation works, see Creature Stats Calculation.
  • 1These are the base speeds of the tamed creature at 100% Movement Speed, i.e. without a possible taming bonus.
  • 2These are the speeds of the creature once tamed including a possible taming bonus and no imprinting bonus.
  • For a comparison of the speeds of all creatures, see Base Creature Speeds.

Wild Stats Level-up

Type in values of a wild creature to see on which stats it's emphasized. Green values on a high-level creature are very good for breeding. If you have already tamed your creature you can try to recover the breeding stats with an external tool.[1]


The stat-calculator does not work in the mobile-view, see here for alternatives: Apps

Note that after the creature is tamed it gets bonuses on some stats depending on the taming effectiveness. This makes it hard to retrieve the levels on a tamed creature, so this tool is only for wild ones, but gives a first impression, how well the stats are distributed.



  • The Mantis hit the target for 34 damage.
  • Can be used every 0.67s by both a rider and the AI.

  • The Mantis leaps at the target for 120 damage.
  • Can be used every 0.67s by both a rider and the AI.


Equipable Weapons

The Mantis can hold melee weapons on its forelegs and use them for their purposes, like harvest  Wood or  Stone with a  Metal Hatchet, increasing its total damage per hit with a  Pike or  Sword, or increase the  Torpor of its target using a  Wooden Club.



Mantis spawn in packs of around 2-3 individuals within caves and desert dunes. Due to their pounce attack they have a fairly large aggression range. Once one Mantis spots prey, the others usually follow. They will attempt to rapidly close the distance with an initial pounce before delivering an onslaught of rapid slashing attacks.


Avoid close combat unless you have a strong enough mount, or good gear. Due to the fact they spawn in packs they may often be mate-boosted, increasing the power of their fast and deadly attacks. If you don't think you can stand a close-up fight, range attacks with fire arrows or other powerful projectiles should do the trick easily.


One might consider using a Bow or a Boomerang to keep the mantises at bay and possibly knock it out for running away, or even building a trap around it to tame later. A Rock Elemental would be a great bodyguard in case there are too many to fight.


BEWARE of Pounce at Mid Range: with Mantis often spawning in groups of 2-3, taking three hits of this powerful attack can deal tremendous damage. Mantis are powerful melee attackers when wild, avoid close-quarters combat unless with good gear or a sufficient mount.


Its main weakness is bug repellant because it will enable you to attack the Mantis without being noticed if you're careful. Fire Arrows from a crossbow deal massive damage sometimes killing high levels (100+) with a single arrow from a primitive crossbow. However it is not an instant kill. It will take a few seconds but when attacking from a range there is very little to fear when using fire arrows.


Taming Strategy

The Mantis is a passive tame, so avoid knockout methods.

To feed it, place a  Deathworm Horn or  Woolly Rhino Horn in the last slot of your hotbar, then when approached press "use" (default E) to feed it. You cannot feed them all the horns required for taming at one time, you must wait a few minutes after each feeding to give it the next one, and repeat until the taming meter is filled.

The Mantis is normally aggressive, so  Bug Repellant is needed in order to get close enough to feed it. A set of  Ghillie Armor is also useful, but not required. The Mantis becomes aggressive if you are too close. The taming progress will become halted until it loses interest in whatever it was fighting, or even decrease if it's aggressive for too long.

A good trap to tame the Mantis is a single foundation (Stone, Adobe, or Metal) with 4 walls on the first level, and 3 walls on the second level.[2] Lastly add two ramps to the last opening on the second level. Part of the Mantis will stick outside of the trap and you can feed it. You will not need any  Bug Repellant or  Ghillie Armor with this method.

Note: On the Ragnarok map, you can get the horns from the  Deathworms in the desert or from the  Iceworm Males in the Frozen Dungeon, where they provide a plentiful supply. However, given the high level of this dungeon, it might be safer to go to the desert.

Preferred Food

 Deathworm Horn Note that the values are for optimal cases, always bring extra supplies!
For a level-dependent count of resources needed, try an external taming calculator.



  • Utility Gatherer: The Mantis can equip a pick or hatchet, or even a sickle, allowing it to gather resources using these tools rather effectively when one does not have specialized mounts for such. Due to its ability to equip tools the Mantis can be used as a mobile light source by equipping it with a torch. (Level up Weight and Damage).
  • Soldier/Shock Trooper: The ability for the Mantis to wield melee weapons, including the  Sword, allows it to be a fearsome combatant, but this also allows them to change up their tactics entirely by using a  Wooden Club, inflicting  Torpor damage against opponents as needed. Better weapons from better blueprints can massively increase the effectiveness of the mount's attacks, making this one of the only mounts where the quality of items other than the saddle is of great consequence. (Level up Health, Stamina and Damage).
    • PvP Fighter The Mantis can hold a position very well on narrow areas, making a good defense against the raiders or marking a difference on the raid, specially on caves.
  • Taming Mount: Using simply primitive  Wooden Clubs, a high-level Mantis with average  Melee Damage can knock out a mid-level scorpion (or even another Mantis) with a pounce and a few standard bash attacks. With higher end clubs and higher melee, the increased torpor could allow for Mantis to be used on more difficult tames. With high quality clubs and mutation stacking it can tame even high level  Rexes and  Brontosaurus. A decent saddle is not necessary but strongly recommended.
  • Organic Polymer Farm: Having a Mantis breeding line could be beneficial both to get a powerful Mantis and to take advantage of bad offspring to obtain  Organic Polymer with a  Chainsaw or  Moschops with high  Melee Damage stat and all harvesting leveling into organic polymer. It is recommended to wait until the Mantis reach the adolescent or adult stages in order to get more resources from their bodies.
  • Turkey Killer: While wielding a  Sword,  Pike or similar weapon, The Mantis ignores the damage reduction of the  Super Turkey, making them perfect for mass turkey slaughter during the Turkey Trial event.
  • Boss DPS: A highly mutated mantis can be (mainly on boosted unofficial servers) a great DPS in boss fights, possibly outperforming any other dino that can enter boss arenas in terms of both DPH and DPS. Spamming the jump (right click) attack can do massive damage to anything in its path. It can be particularly useful against the  Dragon as it is so small that when below it, the  Dragon will not be able to do damage to it (beware of its minions). You have to, however, pay close attention to positioning of the boss and other tames/players not to get killed. You can also use a  Karkinos for its grab ability and use two mate-boosted  Mantis either whistling them to attack or having someone ride them, sadly, this disables the jump (right click) attack, which can seriously throttle the damage output. Mutate mainly for melee, level melee. Use a high quality  Sword or  Pike ( Sword is recommended).
  • Genesis 2 knock-out mission specialist: Using a high quality  Wooden Club,  Mantis inflicts massive  Torpidity using the leap ability (right click).  Mantis can be used to help with Bulbdog Fetch, Maewing Poach and especially Paracer Roundup, where it seems to completely ignore the  Torpidity resistance on Baby, Juvenile and Adolescent  Paraceratherium, applying full torpor as if they were Adult. The amount of  Torpidity inflicted scales with  Mantis melee damage and  Wooden Club damage.


Resource Efficiency
Thatch.png Thatch ★★★★★
Mutagel.png Mutagel ★★★★★
Flint.png Flint ★★★★★
Silicate.png Silicate ★★★★
Hide.png Hide ★★★★☆
Raw Meat.png Raw Meat ★★★★☆
Raw Salt.png Raw Salt ★★★★☆
Stone.png Stone ★★★★☆
Sulfur.png Sulfur ★★★★☆
Crystal.png Crystal ★★★★☆
Sand.png Sand ★★★★☆
Wood.png Wood ★★★★☆
Element Ore.png Element Ore ★★★☆☆
Chitin.png Chitin ★★★☆☆
Metal.png Metal ★★★☆☆
Cactus Sap.png Cactus Sap ★★★☆☆
Fiber.png Fiber ★★★☆☆
Obsidian.png Obsidian ★★★☆☆
Raw Prime Meat.png Raw Prime Meat ★★☆☆☆
Organic Polymer.png Organic Polymer ★★☆☆☆
Keratin.png Keratin ★★☆☆☆
Silk.png Silk ★★☆☆☆

Even though it looks like the Mantis is holding two tools/weapons, only a single one may be equipped at any time (the doubling is only visual).



  • When you leap with a tamed Mantis then move far enough away to unload the Mantis, it will constantly generate a wind effect that is triggered from leaping; the audio will endlessly loop until you make the Mantis leap again, which will stop the looping sound effect. This doesn’t fix it permanently, however, as it reoccurs every time the mantis gets unloaded and loaded again. To fix this, either log out and back in, or put the mantis into a cryopod. This bug seems to only occur in single player.
  • When the saddle absorbs damage, the tool/weapon the mantis is holding will have its durability consumed, as if it were a piece of armor.


For information pertaining specifically to the real-world Mantis, see the relevant Wikipedia article.

  • The Mantis are one of if not the most intelligent creature in Ark even to the point of creating strategies that's only rivaled by  Troodon and the  King Titan and is only for certain outmatched by  Human,  Overseer,  Rockwell and  Noglin.
    • This is shown as according to the Mysterious Mystery Dossier, it's very intelligent, with four tick-marks for intelligence. The only other creature with four ticks is Troodon.
    • Also similar to Troodon, the taming icon has a tick and an x, implying that it must be tamed in a unique way, as Troodon and Titanosaur are.
    • This is also backed up as Dahkeya, in one of his explorer notes, reports that a group of Mantis destroyed a water pipe outside of town; knowing it would draw humans to come out to fix it, so the Mantis could hunt and feed. This shows extreme intelligence on the behalf of Ark's Mantis that perhaps even the Troodon doesn't have.
    • Finally It also has a picture of the Crafting icon with two ticks, meaning that it can hold tools in its hands and the only other creatures shown to have enough intelligence to use tools is Humans.
  • Like Karkinos and to a lesser extent Pulminoscorpius, a tamed Mantis prefers spoiled meat over raw and gains more Food and Health from it.
  • You need to be at least level 40 to feed a Mantis.
  • It's confirmed that the creature's alternate attack has increased harvesting capabilities.
  • The dossier states that the Mantis may have their own language. Although this may seem far-fetched, many animals seem to have their own system of "language". Prairie Dogs have distinctly different warning calls for different predators; and Orcas from different parts of the world seem to have different "dialects", even "accents" in their calls and songs.
  • There exist fossils of multiple giant species of praying mantis of the order "Titanoptera" (the most well-known member being the Gigatitan), living in the Triassic period. However, this insect was much smaller than ARK's Mantis.
  • Another species of praying mantis, "Santanmantis", was thought to have lived in the Jurassic period.
    • However, much like the Titanoptera, the Santanmantis was smaller than ARK's Mantis.
    • Despite both the Titanoptera and Santanmantis being smaller than the Mantis found in Ark both were giant insects when compared to the modern Praying Mantis.
    • Another thing both Titanoptera and Santanmantis pre date the Holocene period where the Ark's Mantis comes from according to Helena's notes.
  • Mantis do not produce  Feces.
  • Despite having wings it is not capable of flight.
  • Prior to 316.18, Mantis couldn't be bred and would lay unfertilized eggs.
  • While in the Dossier it is shown to have small hands at the second joint in their arm, and this is supposed to be how it holds items, it does not match the in game model.
  • While a Mantis can wield a Lance, it does lower damage than without wielding one.
  • While Helena's notes say that the Mantis in ARK are from the Holocene however fossil records show many difference species of mantis dating back much farther than that.
    • Even some species of mantis pre-date the Holocene period because Helena's notes say the mantis Ark is from the Holocene period. This could possibly imply that in the Ark universe a fossil of a large species mantis from Holocene could have been discovered in the Ark universe.
  • The Mantis can be knocked out however if they can't be tamed if they are knocked out.
  • On the Nintendo switch mantis don’t ragdoll after they die.


Patch Changes
246.0 Scorched Earth Expansion Release Mantis is added to the game.
246.6 Can no longer equip invalid saddles.
256.2 Fixed inability to drag and equip weapons onto Mantis with the newly introduced inventory UI.
261.0 Mantis now receive the  Oviraptor egg-laying buff.
295.106 Fix for weapons not equipping properly.
316.18 TLC 3 Mantis are now breedable.
318.9 Fixed a bug which caused Mantis that was grown from the baby stage to be larger than tamed ones.
319.14 Fixed an issue where the baby mantis could float in the air.
329.5 Genesis: Part 2 Expansion Release Mantis is added to Genesis: Part 2.
330.8 Mantis will now accept  Rhino Horns for taming, at a lower affinity than  Deathworm horns.
331.7 Adjusted Mantis Feeding to prevent it from starving when fed  Rhino Horns.
678.20 Fixed a bug where Mantis was not able to harvest with tools.