Alpha Karkinos

From ARK Wiki
Jump to navigation Jump to search
Alpha Karkinos.png
Alpha Karkinos
Alpha Karkinos Image.jpg
Steam.svg 275.0
Dec 12, 2017
Xbox One.svg 768.0
Dec 12, 2017
PS.svg 518.0
Dec 12, 2017
Nintendo Switch.svg 605.0
Dec 13, 2022
Epic Games.svg 311.74
Jun 11, 2020
Spawn Command
cheat summon MegaCrab_Character_BP_C
or
cheat SpawnDino "Blueprint'/Game/Aberration/Dinos/Crab/MegaCrab_Character_BP.MegaCrab_Character_BP'" 500 0 0 35
Data
XP for kill
3,400 XP
Special Loot Chance
100%
Habitat

Aberration Topographic Map.jpg
Spawning Alpha Karkinos Aberration.svg

Valguero Topographic Map.jpg
Spawning Alpha Karkinos Valguero.svg

Fjordur Map.jpg
Spawning Alpha Karkinos Fjordur Midgard.svg

Fjordur Vanaheim Topographic Map.jpg
Spawning Alpha Karkinos Fjordur Vanaheim.svg

Common        Rare
  Untameable   Cave


The Alpha Karkinos is one of the Alpha Creatures in ARK: Survival Evolved's Aberration expansion.

Basic Info

Behavior

Much like its smaller counterpart, the Alpha Karkinos resides in the rivers of artifact caves, attacking any land-based creatures and large predators on sight.

Appearance

Alpha Karkinos resembles a normal Karkinos except that it is much larger, and is covered with a glowing red-orange cloud.

Color Scheme and Regions

This section displays the Alpha Karkinos's natural colors and regions. For demonstration, the regions below are colored red over an albino Alpha Karkinos. The colored squares shown underneath each region's description are the colors that the Alpha Karkinos will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.

This information can be used to alter the Alpha Karkinos's regions by entering cheat SetTargetDinoColor <ColorRegion> <ColorID> in the cheat console. For instance, cheat SetTargetDinoColor 0 6 would color the Alpha Karkinos's "body main" magenta.

No image available.svg
Region 0:
Body Main
13
14
22
24
31
33
34
35
37
39
42
52
56
X mark.svg

Region 1 is not used
for this Creature.

X mark.svg

Region 2 is not used
for this Creature.

X mark.svg

Region 3 is not used
for this Creature.

No image available.svg
Region 4:
Highlights
28
30
31
43
44
48
49
51
53
54
No image available.svg
Region 5:
Underbody
14
21
24
32
33
37
39
42
43
47
48

Drops

Base Stats and Growth

Attribute Base Value Level Increase
Wild
 Health 20400 +4080
 Stamina 600 +60
 Oxygen N/A N/A
 Food 5000 +500
 Weight 800 +16
 Melee Damage 160 / 185 +8 / +9.25
 Movement Speed 100% N/A
 Torpidity 800 +40
Movement
[u/s]
Base Speed Sprinting Speed
Wild Wild
Walking 600


1050
Swimming 600


?
  • For a comparison of the stats of all creatures, see Base Creature Statistics.
  • For an explanation of exactly how the levelup calculation works, see Creature Stats Calculation.
  • 1These are the base speeds of the tamed creature at 100% Movement Speed, i.e. without a possible taming bonus.
  • 2These are the speeds of the creature once tamed including a possible taming bonus and no imprinting bonus.
  • For a comparison of the speeds of all creatures, see Base Creature Speeds.


Combat

General

The Karkinos will attempt to grapple you and repeatedly slam you into the ground.

Strategy

A Spino can knock back the crab hard enough to negate nearly all damage, the Karkinos is not able to pick the Survivor off the Spino either, unless the Survivor gains the aggro of the Karkinos while not mounted. Example: Dismounting to fire a crossbow bolt at the Alpha Karkinos to get its aggro. It will then aggro to the Survivor itself, and it will be able to pick you off of nearly any mount, even ones it cannot carry including Rock Drakes, Megalosaurus, and even the Spino.

Weaponry

its claws can be used to slam the player into the ground if it gets close enough, it will also grab the player off small to medium-sized dinos.

Dangers

They often roam the water, and can make fishing a dangerous task. In addition to this, their attacks can hold you underwater and cause you to drown.

Because of their sheer size, unlike regular  Karkinos, even a large rock or hill will not prevent them from reaching towards the player aggravated towards them.

Weakness

Spino's are the go to in this case. With the high attack speed and decent knock back, it can easily kill almost all wild creatures, including Alpha Karkinos. Please note that low level spino's have low stamina and will eventually gain torpor or not attack fast enough to outkite it, so it is recommended to use higher level spino's. In addition, they are also prone to attempting to consume corpses, but like all alphas are unable to do so, and will continue to attack the corpse regardless of damage taken, making for an easy kill if this occurs.

Gallery

Notes/Trivia

  • The Alpha Karkinos Claw is the same colour as the Karkinos Claw on the dossier.
  • There is a bug where if a forcetamed Alpha Karkinos picks up a Bulbdog, let it go, and repeat picking it up, the Bulbdog's model will increase in size. This can cause the Bulbdog to become so large that it could crash your game.
  • Tek Hover Skiff can carry Alpha Karkinos for some reason.

References