![The Island Topographic Map.jpg](/images/thumb/0/04/The_Island_Topographic_Map.jpg/290px-The_Island_Topographic_Map.jpg)
This article is about Pachyrhinosaurus, not to be confused with Pachy
cheat summon Pachyrhino_Character_BP_C
cheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Pachyrhinosaurus/Pachyrhino_Character_BP.Pachyrhino_Character_BP'" 500 0 0 35
Variant Pachyrhinosaurus (Gauntlet)
cheat summon Pachyrhino_Character_BP_Gauntlet_C
cheat SpawnDino "Blueprint'/Game/Genesis/Dinos/MissionVariants/Gauntlet/Bog/Pachyrhino_Character_BP_Gauntlet.Pachyrhino_Character_BP_Gauntlet'" 500 0 0 35
Variant Pachyrhinosaurus (Gauntlet2)
cheat summon Pachyrhino_Character_BP_STA_C
cheat SpawnDino "Blueprint'/Game/Genesis2/Missions/ModularMission/Gauntlet2/STA/Dinos/Pachyrhino_Character_BP_STA.Pachyrhino_Character_BP_STA'" 500 0 0 35
Variant Pachyrhinosaurus (Mashup)
cheat summon Pachyrhino_Character_BP_ExpG_Pod_C
cheat SpawnDino "Blueprint'/Game/Genesis2/Missions/ModularMission/Mashup/ExperimentG/DinosAndStructures/Pachyrhino_Character_BP_ExpG_Pod.Pachyrhino_Character_BP_ExpG_Pod'" 500 0 0 35
The Pachyrhinosaurus (PAK-ee-rye-no-SAWR-us) is one of the creatures in ARK: Survival Evolved.
This section is intended to be an exact copy of what the survivor Helena Walker, the author of the dossiers, has written. There may be some discrepancies between this text and the in-game creature.
Pachyrhinosaurus mitisaura
TimeLate Cretaceous
DietHerbivore
TemperamentEvasive
Pachyrhinosaurus Mitisaura is a medium-sized herbivore, found almost everywhere but the Island's mountains. It is generally calm and ignores all other nearby creatures unless it is attacked. Pachyrhinosaurus possesses a particularly unique survival skill. When threatened, its massive nasal-boss releases a chemical into the air that calms other nearby creatures, making them less likely to attack it. Affected creatures are sometimes hungry enough to ignore the effect, and humans seem immune to it. Conversely, it can seemingly invert this phenomenon at will and coerce creatures into attacking it!
Pachyrhinosaurus is an excellent starting mount for anyone new to taming. It is fairly easy to train, can carry enough to be a simple pack-animal, and is not as deadly as some of the larger herbivores. Additionally, Pachyrhinosaurus can release its unique chemical on command to protect itself and its rider from nearby predators, or draw attention if desired, making it a potential life saver in a pinch.
Pachyrhinosaurus is a non-aggressive herbivorous species that spends its time grazing across the Arks. Ignoring peaceful survivors and other passive creatures, many players tend to underestimate this creatures capabilities. If attacked, the Pachyrhinosaurus will often charge its attacker, much like the Triceratops. However, different from the
Trike, it can also release chemical pheromones which affect surrounding wildlife, including normally passive creatures. Upon being attacked, it will release a red chemical from its nostrils, sending nearby creatures into a rage and making them target the creature's attacker. Even creatures like the
Dodo or
Parasaur may enter the fray, though some herbivores like
Carbonemys and
Triceratops seem unaffected. However, if the battle seems fruitless for the Pachyrhinosaurus, it will flee and release a different, calming chemical to try and pacify its attackers, allowing the dinosaur to escape and recover. This chemical will not work on
Human and some huge predators such as
Tyrannosaurus Rex and
Giganotosaurus.
Like its larger relative the Triceratops, the Pachyrhinosaurus is a burly quadrupedal herbivore with an impressive frill. Unlike the Triceratops, Pachyrhinosaurus has a bony growth called a boss where the trike has its nasal horn. The animal still displays a multitude of horns and spikes on its frill, though none as large or as fearsome-looking as those on a Triceratops.
This section displays the Pachyrhinosaurus's natural colors and regions. For demonstration, the regions below are colored red over an albino Pachyrhinosaurus. The colored squares shown underneath each region's description are the colors that the Pachyrhinosaurus will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.
This information can be used to alter the Pachyrhinosaurus's regions by entering cheat SetTargetDinoColor <ColorRegion> <ColorID>
in the cheat console. For instance, cheat SetTargetDinoColor 0 6
would color the Pachyrhinosaurus's "body" magenta.
Attribute | Base Value | Level Increase | Taming Bonus | ||
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Wild | Tamed | Additive | Multiplicative | ||
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375 | +75 | +5.4% | 0.07 | |
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150 | +15 | +10% | ||
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150 | +15 | +10% | ||
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3000 | +300 | +10% | ||
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365 | +7.3 | +4% | ||
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28 / 10 | +1.4 / +0.5 | +1.7% | 7% | 17.6% |
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100% | N/A | +1% | ||
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250 | +15 | N/A | 0.5 |
Type in values of a wild creature to see on which stats it's emphasized. Green values on a high-level creature are very good for breeding. If you have already tamed your creature you can try to recover the breeding stats with an external tool.[1]
The stat-calculator does not work in the mobile-view, see here for alternatives: Apps
Note that after the creature is tamed it gets bonuses on some stats depending on the taming effectiveness. This makes it hard to retrieve the levels on a tamed creature, so this tool is only for wild ones, but gives a first impression, how well the stats are distributed.
Headbutt |
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Calm |
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Rage |
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Head Damage Reduction
The Pachyrhino's head reduces the incoming damage that it receives from projectiles by 85%. On ARK: Survival Ascended the body damage multipliers also apply for melee attacks.
Passenger Seat
The Pachyrhinosaurus Saddle has 1 rider and 1 passenger seats.
For general info about domesticating a wild creature see Taming.
The Pachyrhinosaurus has a hardened head which decreases the amount of damage and torpor it receives. Players should shoot the body to knock the Pachyrhinosaurus out faster. The Pachyrhinosaurus also has an extremely fast torpor drop, which can make it quite difficult to knock out at lower levels. The Pachyrhinosaurus' extremely fast torpor drop also make the Crossbow and Tranquilizer Arrows superior to the Longneck Rifle and Tranquilizer Darts for knock out due to the faster reload and shorter firing interval, as well as having nearly no chance of killing the Pachyrhinosaurus.
If a Griffin is available, it is one of the easiest ways to knock out the Pachyrhinosaurus without using any kind of trap.
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Time | |
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6 | 13 | 4 | 2 | 0:02:16 |
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30 | 197 | 52 | 26 | 0:18:01 |
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30 | 197 | 52 | 26 | 0:18:01 |
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30 | 197 | 52 | 26 | 0:18:01 |
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30 | 407 | 108 | 54 | 0:36:01 |
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39 | 192 | 51 | 26 | 0:17:34 |
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59 | 193 | 52 | 26 | 0:17:43 |
KO: ![]() ![]() ![]() ![]() ![]() ![]() | |||||
Torpidity-depletion: 3.5 / s, Time until all torpidity is depleted: 00:01:11 |
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Time | |
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13 | 41 | 12 | 6 | 0:04:53 |
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61 | 485 | 140 | 70 | 0:36:37 |
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61 | 485 | 140 | 70 | 0:36:37 |
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61 | 485 | 140 | 70 | 0:36:37 |
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61 | 997 | 288 | 144 | 1:13:13 |
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82 | 489 | 141 | 71 | 0:36:55 |
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122 | 485 | 140 | 70 | 0:36:37 |
KO: ![]() ![]() ![]() ![]() ![]() ![]() | |||||
Torpidity-depletion: 5.82 / s, Time until all torpidity is depleted: 00:01:57 |
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Time | |
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19 | 70 | 21 | 11 | 0:07:08 |
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94 | 812 | 244 | 122 | 0:56:25 |
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94 | 812 | 244 | 122 | 0:56:25 |
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94 | 812 | 244 | 122 | 0:56:25 |
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94 | 1660 | 499 | 250 | 1:52:49 |
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125 | 809 | 244 | 122 | 0:56:16 |
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188 | 812 | 244 | 122 | 0:56:25 |
KO: ![]() ![]() ![]() ![]() ![]() ![]() | |||||
Torpidity-depletion: 7.59 / s, Time until all torpidity is depleted: 00:02:29 |
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Time | |
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26 | 109 | 34 | 17 | 0:09:46 |
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127 | 1153 | 357 | 179 | 1:16:13 |
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127 | 1153 | 357 | 179 | 1:16:13 |
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127 | 1153 | 357 | 179 | 1:16:13 |
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127 | 2351 | 727 | 364 | 2:32:25 |
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169 | 1151 | 356 | 178 | 1:16:04 |
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254 | 1153 | 357 | 179 | 1:16:13 |
KO: ![]() ![]() ![]() ![]() ![]() ![]() | |||||
Torpidity-depletion: 9.18 / s, Time until all torpidity is depleted: 00:02:52 |
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Time | |
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32 | 144 | 46 | 23 | 0:12:01 |
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160 | 1505 | 475 | 238 | 1:36:01 |
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160 | 1505 | 475 | 238 | 1:36:01 |
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160 | 1505 | 475 | 238 | 1:36:01 |
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160 | 3060 | 965 | 483 | 3:12:01 |
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213 | 1502 | 474 | 237 | 1:35:52 |
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319 | 1500 | 473 | 237 | 1:35:43 |
KO: ![]() ![]() ![]() ![]() ![]() ![]() | |||||
Torpidity-depletion: 10.67 / s, Time until all torpidity is depleted: 00:03:10 |
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Time | |
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39 | 186 | 60 | 30 | 0:14:38 |
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193 | 1863 | 597 | 299 | 1:55:49 |
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193 | 1863 | 597 | 299 | 1:55:49 |
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193 | 1863 | 597 | 299 | 1:55:49 |
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193 | 3782 | 1211 | 606 | 3:51:37 |
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257 | 1860 | 596 | 298 | 1:55:40 |
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385 | 1858 | 595 | 298 | 1:55:31 |
KO: ![]() ![]() ![]() ![]() ![]() ![]() | |||||
Torpidity-depletion: 12.08 / s, Time until all torpidity is depleted: 00:03:25 |
Note that the values are for optimal cases, always bring extra supplies!
For a level-dependent count of resources needed, try an external taming calculator.
This section describes how to fight against the Pachyrhinosaurus.
The Pachyrhinosaurus's head acts as a shield, much like the Triceratops. It has a damage multiplier of 0.25 for head and jaw. The pheromones that can be released by the Pachyrhino can either calm enemy dinos or enrage enemy dinos.
The Pachyrhinosaurus takes more Narcotics than most herbivores to keep down. It also has a unique diet, preferring
Bug Repellant to Vegetables or Berries.
Don't use small dinosaurs, because they mostly won't even hit the Pachyrhinosaurus, because of the knockback. However, as the Pachyrhino is a rather mediocre dino in danger, any decently strong weapon or creature will be sufficient, so long as its pheromones don't become an issue.
Pachyrhinosaurus is not immediately aggressive, so favor weapons with longer reload but more power, like the Longneck Rifle. If a longneck is not available, any projectile shooting weapon will do.
The Pachyrhinosaurus can trigger others to attack with its Rage Essence, making engagement potentially dangerous. The damage and speed is sub-par, though the head shield does take reduced damage from projectiles.
Rarely, its Calming Essence will also instantly drain the stamina of you or your mount, leaving you vulnerable to aggressive dinos such as Raptors or
Carnos. This is likely a glitch.
Pachyrhinosauruses are not all that powerful and are rather clunky and slow; you can easily kill it from behind.
The following creatures are affected and can be calmed by the Pachyrhinosaurus' Chemical (Calm Essence):
The following creatures are affected and can be enraged by the Pachyrhinosaurus' Chemical (Rage Essence):
The following creatures will have a slower response to the gas, sometimes seeming like they are resistant to the effect of the Pachyrhinosaurus' Chemical (Calm Essence):
The following creatures ignore Pachyrhinosaurus' Chemical (Calm Essence):
Rock Drake and Wyvern ignores survivors on Pachyrhinosaurus if the chemical is active, but will still chase after them if their eggs are taken regardless.
The following creatures ignore Pachyrhinosaurus' Chemical (Rage Essence):
The following creatures run from Pachyrhinosaurus' Chemical (Rage Essence):
Resource | Efficiency |
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★★★★☆ |
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★★★☆☆ |
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★★★☆☆ |
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★★☆☆☆ |
For information pertaining specifically to the real-world Pachyrhinosaurus, see the relevant Wikipedia article.
Patch | ![]() |
---|---|
252.0 | Pachyrhinosaurus is added to the game. |
262.0 | Fixed a bug where ![]() |
279.261 | Fixed a bug which caused Pachyrhino pheromone gas to give ![]() |
279.275 | Decreased the damage reduction of the Pachyrhino's head to projectiles. |