Super Turkey

From ARK Wiki
Jump to navigation Jump to search
Super Turkey.png
Super Turkey
Super Turkey.jpg
Spawn Command
cheat summon Turkey_Character_BP_C
or
cheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Dodo/Turkey_Character_BP.Turkey_Character_BP'" 500 0 0 35
Habitat
The Island Topographic Map.jpg
Spawning Super Turkey The Island.svg
The Center Topographic Map.jpg
Spawning Super Turkey The Center.svg
Scorched Earth Topographic Map.jpg
Spawning Super Turkey Scorched Earth.svg
Ragnarok Ocean Topographic Map.jpg
Spawning Super Turkey Ragnarok.svg
Aberration Topographic Map.jpg
Spawning Super Turkey Aberration.svg
Extinction Topographic Map.jpg
Spawning Super Turkey Extinction.svg
Valguero Topographic Map.jpg
Spawning Super Turkey Valguero.svg
Genesis Part 1 Topographic Map.jpg
Spawning Super Turkey Genesis Part 1.svg
Crystal Isles Topographic Map.jpg
Spawning Super Turkey Crystal Isles.svg
Genesis Part 2 Map.jpg
Spawning Super Turkey Genesis Part 2.svg
Lost Island map.jpg
Spawning Super Turkey Lost Island.svg
Fjordur Map.jpg
Spawning Super Turkey Fjordur Midgard.svg
Common        Rare
  Untameable   Cave

The Super Turkey is a wild bird that is only available during ARK: Turkey Trial. Harvesting  Wishbone from turkeys allows players to craft specific cosmetics and emotes, randomized chibi-pets, or summon the DodoRex.

Basic Info

Behavior

Super Turkeys wander around aimlessly, similar to Dodos and often mix with groups of them. Attacking a Super Turkey will cause it to fight back, and any nearby wild creatures will attack or flee, depending on their temperament.

Appearance

Super Turkeys look like modern-day turkeys but are extremely powerful. Don't be fooled by their appearance! They can kill you easily! They have extremely high defense so make sure to bring extra help in the form of an aerial creature,  Giganotosaurus, or allies.

Color Scheme and Regions

Wing tips are not visible while the turkey is standing.

 

This section displays the Super Turkey's natural colors and regions. For demonstration, the regions below are colored red over an albino Super Turkey. The colored squares shown underneath each region's description are the colors that the Super Turkey will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.

This information can be used to alter the Super Turkey's regions by entering cheat SetTargetDinoColor <ColorRegion> <ColorID> in the cheat console. For instance, cheat SetTargetDinoColor 0 6 would color the Super Turkey's "main body" magenta.

Super Turkey PaintRegion0.jpg
Region 0:
Main Body
8
13
14
21
22
32
33
34
35
37
38
39
Super Turkey PaintRegion1.jpg
Region 1:
Top Tail Feathers
8
13
14
21
22
32
33
34
35
37
38
39
Super Turkey PaintRegion2.jpg
Region 2:
Wing Tips
8
13
14
21
22
32
33
34
35
37
38
39
Super Turkey PaintRegion3.jpg
Region 3:
Bottom Tail Feathers
8
13
14
21
22
32
33
34
35
37
38
39
Super Turkey PaintRegion4.jpg
Region 4:
Waddle/Throat
8
13
14
21
22
32
33
34
35
37
38
39
Super Turkey PaintRegion5.jpg
Region 5:
Legs
8
13
14
21
22
32
33
34
35
37
38
39

Drops

The Wishbone can be obtained from the Turkey's death item cache on the ground where it dies if the corpse is harvested. Otherwise, you can access its inventory in order to get it.

Base Stats and Growth

Attribute Base Value Level Increase
Wild
 Health 2000 +400
 Stamina 1000 +100
 Oxygen 150 +15
 Food 450 +0
 Weight 170 +3.4
 Melee Damage 61 +0.915
 Movement Speed 100% N/A
 Torpidity 1000 +60
Movement
[u/s]
Base Speed Sprinting Speed
Wild Wild
Walking 260


546
Swimming 1200


N/A
  • For a comparison of the stats of all creatures, see Base Creature Statistics.
  • For an explanation of exactly how the levelup calculation works, see Creature Stats Calculation.
  • 1These are the base speeds of the tamed creature at 100% Movement Speed, i.e. without a possible taming bonus.
  • 2These are the speeds of the creature once tamed including a possible taming bonus and no imprinting bonus.
  • For a comparison of the speeds of all creatures, see Base Creature Speeds.


Attacks

Peck
Only AI
  • The Turkey pecks the target for 61 damage.

Combat

General

Super Turkeys hit hard, and take massively reduced (only 10%) melee damage from other creatures, rendering tames with no ranged attacks or with low melee damage useless against it. However, those tames may be useful for fending off the wildlife that automatically becomes aggressive when near an aggroed Turkey. Even though they deal only 70% of damage to the Turkey, using firearms is one of the safest and easiest methods available.

Strategy

If you have a Giganotosaurus use it. You can also use a Mantis holding melee weapons. If you have neither, you can stand on top of any stone platform and use firearms, though it is possible using more primitive weapons such as the Bow.

Managarmr are the best choice for taking them down, their freezing breath attack makes short work of the Turkeys!

If you do not have access to most advanced equipment or creatures you can still trap Turkeys in a square created with 3 Stone Fences, 3 Stone Fence Foundations, 1 Stone Doorway, and 1 Reinforced Wooden Door. Place the three fence foundations in a square followed by the three stone fences on top and finally the doorway and door on the remaining opening of the square. Now you can lead Turkeys in through the door and jump over the fence to exit the trap and shut the door from behind the fences. Once the Turkey is trapped, throw several Oil Jars on the ground beneath the Turkey and light the oil on fire to quickly kill the turkey and reuse the trap for any more nearby Turkeys. Have caution when using this method as any nearby creatures will still attack you if you damage the Turkey with this method.

Weaponry

Use firearms. If you are on Scorched Earth or Ragnarok, use fire arrows.

The Tek Phase Pistol added with Genesis: Part 2 and available on Genesis: Part 1 can make short work of Turkeys but can be expensive as the pistol requires Element to fire.

Dangers

The turkey will not stop pursuing you after you attack it. Chitin armor or better is recommended. If attacked, other damage-capable creatures will also attack you.

Once attacked, the Turkey will enrage nearby herbivorous creatures.

Despite its size, it's impossible to immobilize in any way, even using creatures that usually can pick smaller creatures such as  Karkinos and  Megalosaurus, and incapacitating creatures such as  Raptor and  Bloodstalker

Weakness

The Turkey cannot damage stone so you can attack it from on top of a stone pillar and render it incapable of damaging you. Or shoot it with a ranged weapon from a safe spot, e.g. from a  Quetz Platform Saddle. While in the water the Turkey is unable to attack, allowing you to either retreat or kite it and kill it without taking much damage (although it's hard to hit due to its high swim speed) If you are able to get one into the water, the  Dunkleosteus is an effective means of killing it as it is immune to the Turkey's damage debuff.

The Turkey has no resistance against non-melee dino attacks, such as the  Wyvern's elemental attacks or  Velonasaur's Spindles. It also does not have resistance against some damage types like  Therizinosaur's Bite (Harvest) attack. Headshots do 3x damage, lvl 250 will need 150-200+ arrows depending on your aim/head hits, test done with journeyman (181%) crossbow 171 headshots 513 body shots.

Additionally, Super Turkeys are not immune to the bleed ability of creatures such as  Allosaurus or  Carnotaurus and can be used to effectively bring them down.

Spotlight

Notes/Trivia

For information pertaining specifically to the real-world Super Turkey, see the relevant Wikipedia article.

  • Super Turkey takes heavily reduced damage from Dinos. Using human weapons or tools is recommended for an easier kill.
  • Southern Islets spawn is specifically near the lower-south cave.
  • Strangely enough, if the DoTame command is used, Super Turkeys can be tamed. Since DoTame normally only works on tameable animals, this might be a bug if it shares files or coding with the Dodo.
  • During the first edition of Turkey Trial, Super Turkeys were extremely slow and survivors could easily outrun them without putting any points into Movement Speed.

References