Spino

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Jun 13, 2015
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Dec 16, 2015
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Dec 6, 2016
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Nov 30, 2018
Epic Games.svg 311.74
Jun 11, 2020
Logo Mobile.svg 1.0
May 24, 2018
Spawn Command
cheat summon Spino_Character_BP_C
or
cheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Spino/Spino_Character_BP.Spino_Character_BP'" 500 0 0 35

Variant Aberrant Spino

cheat summon Spino_Character_BP_Aberrant_C
or
cheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Spino/Spino_Character_BP_Aberrant.Spino_Character_BP_Aberrant'" 500 0 0 35

Variant Corrupted Spino

cheat summon Spino_Character_BP_Corrupt_C
or
cheat SpawnDino "Blueprint'/Game/Extinction/Dinos/Corrupt/Spino/Spino_Character_BP_Corrupt.Spino_Character_BP_Corrupt'" 500 0 0 35

Variant X-Spino

cheat summon Bog_Spino_Character_BP_C
or
cheat SpawnDino "Blueprint'/Game/Genesis/Dinos/BiomeVariants/Bog_Spino/Bog_Spino_Character_BP.Bog_Spino_Character_BP'" 500 0 0 35

Variant X-Spino (Gauntlet)

cheat summon Bog_Spino_Character_BP_Gauntlet_C
or
cheat SpawnDino "Blueprint'/Game/Genesis/Dinos/MissionVariants/Gauntlet/Bog/Bog_Spino_Character_BP_Gauntlet.Bog_Spino_Character_BP_Gauntlet'" 500 0 0 35

Variant X-Spino (Retrieve)

cheat summon Bog_Spino_Character_BP_Retrieve_C
or
cheat SpawnDino "Blueprint'/Game/Genesis/Dinos/MissionVariants/Retrieve/Bog/Bog_Spino_Character_BP_Retrieve.Bog_Spino_Character_BP_Retrieve'" 500 0 0 35

Variant Spino (Summoned)

cheat summon Spino_Character_BP_Summoned_C
or
cheat SpawnDino "Blueprint'/Game/Genesis2/Dinos/Summoner/SummonedDinos/Spino_Character_BP_Summoned.Spino_Character_BP_Summoned'" 500 0 0 35

Variant Spino (Gauntlet2)

cheat summon Spino_Character_BP_STA_C
or
cheat SpawnDino "Blueprint'/Game/Genesis2/Missions/ModularMission/Gauntlet2/STA/Dinos/Spino_Character_BP_STA.Spino_Character_BP_STA'" 500 0 0 35

Variant Spino (Mashup)

cheat summon Spino_Character_BP_ExpG_Pod_C
or
cheat SpawnDino "Blueprint'/Game/Genesis2/Missions/ModularMission/Mashup/ExperimentG/DinosAndStructures/Spino_Character_BP_ExpG_Pod.Spino_Character_BP_ExpG_Pod'" 500 0 0 35
30 - 32 °C / 86 - 90 °F
 Egg Incubator: 31 °C / 88 °F
Incubation Time
3h 50m 45.047s
Baby Time
7h 7m 21.025s
Juvenile Time
1d 4h 29m 24.1s
Adolescent Time
1d 11h 36m 45.125s
Total Maturation Time
2d 23h 13m 30.25s
Breeding Interval
18h - 2d
Habitat

The Island Topographic Map.jpg
Spawning Spino The Island.svg

The Center Topographic Map.jpg
Spawning Spino The Center.svg

Ragnarok Ocean Topographic Map.jpg
Spawning Spino Ragnarok.svg

Extinction Topographic Map.jpg
Spawning Spino Extinction.svg

Valguero Topographic Map.jpg
Spawning Spino Valguero.svg

Crystal Isles Topographic Map.jpg
Spawning Spino Crystal Isles.svg

Genesis Part 2 Map.jpg
Spawning Spino Genesis Part 2.svg

Lost Island Map.jpg
Spawning Spino Lost Island.svg

Fjordur Map.jpg
Spawning Spino Fjordur Midgard.svg

Aberration Topographic Map.jpg
Spawning Aberrant Spino Aberration.svg

Valguero Topographic Map.jpg
Spawning Aberrant Spino Valguero.svg

Crystal Isles Topographic Map.jpg
Spawning Aberrant Spino Crystal Isles.svg

Fjordur Map.jpg
Spawning Aberrant Spino Fjordur Midgard.svg

Fjordur Vanaheim Topographic Map.jpg
Spawning Aberrant Spino Fjordur Vanaheim.svg

Extinction Topographic Map.jpg
Spawning Corrupted Spino Extinction.svg

Genesis Part 1 Topographic Map.jpg
Spawning X-Spino Genesis Part 1.svg

Common        Rare
  Untameable   Cave

The Spinosaur (SPY-no-SAWR), or simply Spino, is one of the dinosaurs in ARK: Survival Evolved.

Basic Info

Dossier

This section is intended to be an exact copy of what the survivor Helena Walker, the author of the dossiers, has written. There may be some discrepancies between this text and the in-game creature.

NoteHelena.png
Species

Spinosaurus aquareliga

Time

Early-Late Cretaceous

Diet

Carnivore

Temperament

Territorial

Wild

Among the few carnivores on the Island that can match Tyrannosaurs in size, Spinosaurus aquareliga does not match its ferocity. Spinosaurus' four legs and large sail make it fairly swift on land and incredibly fast in the water. Its marvel is, arguably, the ability to change stances by going from quadruped to biped. The creature is visually distinguished by its spectacular sail. In my travels I have seen many different and brightly coloured sails, as every Spinosaurus appears to have a slightly different palette. The one comforting fact about Spinosaurus is that it seems more at home near water than away from it. Although the creature is more powerful, faster, agile, and insatiable while in water, it tends to become less hostile as it gets farther from it. On one occasion, I only escaped a Spinosaurus by getting far enough from its lake home to make it simply lose interest.

Domesticated

Spinosaurus is an incredibly well-rounded apex carnivore. Faster than a Tyrannosaurus in water and able to travel on land unlike a Megalodon, its all-terrain versatility may be unrivaled. Although its movement speed is slower in a biped stance, it gains considerable attacking strength and mobility in this form. For hunters who wish to have a well-rounded mount, Spinosaurus may be the ideal choice -- if they can acquire one.

Behavior

Spinosaurus is a deadly predator that is usually found roaming the rivers and swamp areas of the island. However, it has a fairly small aggro range when compared to other large carnivores; a territorial creature than a truly predatory one. It spends most of its time romping around and hunting fish and any other creature in or near the water that venture too close, killing prey with their conical teeth and jaws, as well as their hooked claws and strong arms. For those new players who would consider a base along the riverside beaches, assuming them to be safe like ocean beaches, think again. You might end up face-to-face with a 14 metre hypercarnivore.

Spinosaurus are the apex predator of their semi-aquatic environment, mainly due to the fact that they have a water buff. Spinosaurus have lower stamina than many animals within the game, however their all-around versatility make them an excellent mount. They can walk on two legs or on all fours, and swim akin to that of a crocodile. In the water, few creatures can threaten the animal, as they're as fast as the  Sarcosuchus they share the island rivers with. Additionally, they can fight just as well with their claws as with their teeth, allowing for a flurry of devastating attacks that come far faster than any other creature their size. Handy for an ambush.

However, in comparison to other apex predators, they will not go too far out of their way to chase down prey, preferring to wait until it comes within easy striking distance. This makes it relatively easy to avoid a conflict, as their massive size and occasionally colorful sails make them easy to spot on the open river banks and shallow waters. Additionally, they prefer to stay close to the rivers, and will actually stop chasing a prey item if they travel too far from a water source. They also tend to retreat when low on health, in order to survive. Giving it a wide berth will ensure safety for both the player and the Spino.

Appearance

An enormous amphibious theropod, the Spinosaurus is one of the island's largest predators, although far smaller than a Giga. Distinctive thanks to their huge dorsal sail, small fin-like structures adorning the the body, legs, and tail, elongated snout, uniquely quadrupedal stance, and the ability to rise up on its back legs as well as walk on all fours, these animals are adapted for a semi-aquatic life, being primarily fish-eaters, patrolling the rivers and lakes in search of food. Their size also allows them to hunt bigger game, sometimes taking on crocodiles, other dinosaurs, and occasionally even marine reptiles and sharks that venture too far inland.

Color Scheme and Regions

This section displays the Spino's natural colors and regions. For demonstration, the regions below are colored red over an albino Spino. The colored squares shown underneath each region's description are the colors that the Spino will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.

This information can be used to alter the Spino's regions by entering cheat SetTargetDinoColor <ColorRegion> <ColorID> in the cheat console. For instance, cheat SetTargetDinoColor 0 6 would color the Spino's "body" magenta.

Spino PaintRegion0.png
Region 0:
Body
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35
Spino PaintRegion1.png
Region 1:
Sail Edge
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X mark.svg

Region 2 is not used
for this Creature.

X mark.svg

Region 3 is not used
for this Creature.

Spino PaintRegion4.png
Region 4:
Face, Tail, Inner Sail, and Frill
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19
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Spino PaintRegion5.png
Region 5:
Belly
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32
33

This section displays the Spino's natural colors and regions. For demonstration, the regions below are colored red over an albino Spino. The colored squares shown underneath each region's description are the colors that the Spino will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID. This information can be used to alter the Spino's regions by entering cheat SetTargetDinoColor <ColorRegion> <ColorID> in the cheat console. For instance, cheat SetTargetDinoColor 0 6 would color the Spino's "dark muted" magenta.

Corrupted Spino PaintRegion0.png
Region 0:
Dark Muted
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35
Corrupted Spino PaintRegion1.png
Region 1:
All
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No image available.svg
Region 2:
All
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X mark.svg

Region 3 is not used
for this Creature.

Corrupted Spino PaintRegion4.png
Region 4:
All
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36
Corrupted Spino PaintRegion5.png
Region 5:
Light Muted
8
14
21
23
25
26
28
32
33

This section displays the Spino's natural colors and regions. For demonstration, the regions below are colored red over an albino Spino. The colored squares shown underneath each region's description are the colors that the Spino will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID. This information can be used to alter the Spino's regions by entering cheat SetTargetDinoColor <ColorRegion> <ColorID> in the cheat console. For instance, cheat SetTargetDinoColor 0 6 would color the Spino's "lower body" magenta.

X-Spino PaintRegion0.png
Region 0:
Lower Body
0
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21
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29
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43
45
47
48
49
50
51
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X mark.svg

Region 1 is not used
for this Creature.

X-Spino PaintRegion2.png
Region 2:
Spots
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X-Spino PaintRegion3.png
Region 3:
Sail spots
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X-Spino PaintRegion4.png
Region 4:
Belly
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32
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X-Spino PaintRegion5.png
Region 5:
Main Body
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Variants

Aberrant Spinosaur

 Aberrant Spinosaur is the Aberrant variant of Spinosaur found in Aberration. It is identical to the normal Spinosaur except for its glowing robe. It's the most powerfull regular creature you can tame before entering the Molten Element Chamber in Aberration. It is tameable and is  Radiation immune.

Corrupted Spinosaur

 Corrupted Spinosaur is the Corrupted variant of Spinosaur found in Extinction. It is identical to the normal Spinosaur except for its corrupted robe. It is not tameable and is guided by hive spirit.

X-Spinosaur

 X-Spino is the X variant of Spinosaur found in the Bog Biome on Genesis: Part 1. It is identical to the normal species except for a patterned coat. It has 5% ×  Melee Damage increase at the exchange of 3% ×  Health reduction. On official servers its level cap is 500.

Like all X-Creatures on Genesis: Part 1, wild X-Spinos additionally have a 250% damage increase and a 60% damage reduction from players and tamed creatures.


Note: the  Brute X-Spino has its own page.

Drops

Breeding

Spinosaurus is probably one of hardest dinosaurs around to breed. Their eggs,  Spino Eggs, are extremely sensitive to temperatures outside the incubation range, meaning if you don't have a way of regulating the temperature, you will have to spend the entire two or three hours of the incubation process constantly checking if the egg is too hot or cold. For more primitive means of hatching the eggs, fire from  Campfires and  Standing Torches can be used for heating; to cool it, very shallow water is usable, but be careful to not place the egg too deep in the water or it will die. The best methods for incubating Spino eggs, however, is using  Air Conditioners,  Dimetrodons, or  Otters as they can all provide heat and cooling when necessary at any time.

Base Stats and Growth

Attribute Base Value Level Increase Taming Bonus
Wild Tamed Additive Multiplicative
 Health 700 +140 +5.4% 0.07
 Stamina 350 +35 +10%
 Oxygen 650 +65 +10%
 Food 2600 +260 +10%
 Weight 350 +7 +4%
 Melee Damage 40 / 60 +2 / +3 +1.7% 7% 17.6%
 Movement Speed 100% N/A +1%
 Torpidity 850 +51 N/A 0.5
Movement
[u/s]
Base Speed Sprinting Speed Stamina
Wild Tamed1 Tamed2 Wild Tamed1 Tamed2
Walking 452 ? ? 1717.6 1717.6 1717.6 20
Swimming 1100 ? ? ? ? ? ?
  • For a comparison of the stats of all creatures, see Base Creature Statistics.
  • For an explanation of exactly how the levelup calculation works, see Creature Stats Calculation.
  • 1These are the base speeds of the tamed creature at 100% Movement Speed, i.e. without a possible taming bonus.
  • 2These are the speeds of the creature once tamed including a possible taming bonus and no imprinting bonus.
  • For a comparison of the speeds of all creatures, see Base Creature Speeds.

Attribute Base Value Level Increase Taming Bonus
Wild Tamed Additive Multiplicative
 Health 700 +140 +5.4% 0.07 -4%
 Stamina 350 +35 +10%
 Oxygen 650 +65 +10%
 Food 2600 +260 +10%
 Weight 350 +7 +4%
 Melee Damage 40 / 60 +2 / +3 +1.7% 7% 17.6%
 Movement Speed 100% N/A +1%
 Torpidity 850 +51 N/A 0.5
Movement
[u/s]
Base Speed Sprinting Speed Stamina
Wild Tamed1 Tamed2 Wild Tamed1 Tamed2
Walking 452 ? ? 1717.6 1717.6 1717.6 20
Swimming 1100 ? ? ? ? ? ?
  • For a comparison of the stats of all creatures, see Base Creature Statistics.
  • For an explanation of exactly how the levelup calculation works, see Creature Stats Calculation.
  • 1These are the base speeds of the tamed creature at 100% Movement Speed, i.e. without a possible taming bonus.
  • 2These are the speeds of the creature once tamed including a possible taming bonus and no imprinting bonus.
  • For a comparison of the speeds of all creatures, see Base Creature Speeds.

Attribute Base Value Level Increase
Wild
 Health 700 +140
 Stamina 350 +35
 Oxygen 650 +65
 Food 2600 +260
 Weight 350 +7
 Melee Damage 40 +2
 Movement Speed 100% N/A
 Torpidity 850 +51
Movement
[u/s]
Base Speed Sprinting Speed
Wild Wild
Walking 452


1717.6
Swimming 1100


?
  • For a comparison of the stats of all creatures, see Base Creature Statistics.
  • For an explanation of exactly how the levelup calculation works, see Creature Stats Calculation.
  • 1These are the base speeds of the tamed creature at 100% Movement Speed, i.e. without a possible taming bonus.
  • 2These are the speeds of the creature once tamed including a possible taming bonus and no imprinting bonus.
  • For a comparison of the speeds of all creatures, see Base Creature Speeds.

Note that, although they have a lot of  Oxygen, Spinosaurus are still capable of drowning.

Wild Stats Level-up

Type in values of a wild creature to see on which stats it's emphasized. Green values on a high-level creature are very good for breeding. If you have already tamed your creature you can try to recover the breeding stats with an external tool.[1]

Spino

The stat-calculator does not work in the mobile-view, see here for alternatives: Apps

Note that after the creature is tamed it gets bonuses on some stats depending on the taming effectiveness. This makes it hard to retrieve the levels on a tamed creature, so this tool is only for wild ones, but gives a first impression, how well the stats are distributed.


Abilities

Active

Bite
LeftRTR2ZR
Quadruped mode only
  • The Spinosaurus bites the target for 40 damage.
  • Can be used every 0.7s by both a rider and the AI.

Swing Claws
LeftRTR2ZR
Biped mode only
  • The Spinosaurus attacks the target with its claws for 60 damage.
  • Can be used every 1s by both a rider and the AI.

Change Position Stand
RightLTL2ZL
Land only
  • The Spinosaurus alternates its position stand between quadruped and biped.
  • Quadruped stand increases its base  Movement Speed, but prevents it from hitting while moving.
  • Biped stand increases its attack speed and the  Melee Damage that it does per hit, also it can turn around its own axis, but reduces its base  Movement Speed.

Roar
  • The Spinosaurus roars without any effect.

Passive

Hydratation

When the Spinosaurus swims or touches any water surface it gains  Hydratated buff, this effect lasts for 30 seconds after leave the water surface and increases its  Melee Damage by 15%,  Movement Speed by 20%, health regeneration by 25% and turning radius speed a little.

Combat

This section describes how to fight against the Spino.

General

Spinosaurs live near water-areas and will also stay there. You can use this to make a quick escape by running from their water-source, sufficient speed and some luck (such as the Spino getting caught on trees and rocks) will save you easily. Other than that engage from range and you should be safe.

Strategy

Avoid a direct confrontation unless you have a strong battle-mount. It's better to attack it from a ledge or flying mount. Melee attacks are generally futile as the Spino has large reach, knockback, speed, and damage to quickly deal with any interlopers caught near its mouth. Ranged attacks, like from a  Longneck Rifle, are all but necessary to bring it down.

If you want to kill one for food or hide using melee weapons, construct a  Spike Wall and attack it while it's on top of it while moving in and out to strike. This will deal major damage. A  Shield is recommended. If it runs away, chase it or use a ranged weapon before it can get food.

Perhaps the best strategy would be the simple  Argentavis. With a properly trained Argy, and a skilled pilot riding it, you can simply peck at the Spino's sail without it being able to hit you. Obviously, don't let your Argy run out of stamina and force-land- this could plop you right into the water, leaving you at the wrath of the Spino and any other predators around.

Another good yet risky strategy is to bring a high level  Kaprosuchus, as their attack can drain Spino's stamina, eventually rendering them unable to sprint toward you at extreme speed, allowing you to easily kite them, be careful though, Kapro can be trampled to death by Spino.

Weaponry

Ranged weaponry or a strong mount is recommended. If you find yourself in melee, a shield can save your life if well timed as most melee weapons will be ineffective. If you are caught in close range and you don't have any defense, run and hope you have teammates or mounts to cover your escape.

Dangers

Spinosaurs are very strong, fast (especially in water) and have a fair amount of health. Do not attempt to escape one by running into water, as their height advantage and swift swim speed make this usually successful strategy foolhardy in the extreme. If in water against a Spino, pray you can get to shore or sink out of its reach and hope you can escape it on land. They can also climb over 2 height walls. When fighting a spinosaurus, they are at their most dangerous in their bipedal state because the stance has damage equivalent to a Rex but has more attack speed, making it capable of easily killing your tames in a short time.

Weakness

They will not go very far from their water-area, so running away is a good option. They are large targets that can be hit easily even by grossly inaccurate  Shotgun Shells from quite a range. They also have a habit of getting stuck on tall rocks and trees; use this to escape or get the creature stuck. Be warned they will likely not remain stuck for long and will charge as soon as they escape. The Spino can also lead to aggro nearby large creatures that it can become occupied and possibly killed by. After the new TLC patch, Spinosaurs can now easily win in a battle with creatures like the Rex. This is due to its new Bipedal Mode and water buff, which increases its damage. Don't let the Spino get knocked out in water if you're taming it, it drowns fast for a semi-aquatic creature.

Taming

Spino.png Level 1 Narcoberry Narcotic Bio Toxin Time
Exceptional Kibble.png Exceptional Kibble 3 19 5 3 0:08:36
Raw Prime Fish Meat.png Raw Prime Fish Meat 6 14 4 2 0:08:05
Raw Mutton.png Raw Mutton 5 63 16 8 0:13:27
Raw Prime Meat.png Raw Prime Meat 7 113 28 14 0:18:50
Cooked Lamb Chop.png Cooked Lamb Chop 11 212 52 26 0:29:35
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 12 92 23 12 0:16:35
Cooked Prime Meat.png Cooked Prime Meat 14 286 70 35 0:37:39
Raw Fish Meat.png Raw Fish Meat 17 150 37 19 0:22:52
Raw Meat.png Raw Meat 21 459 112 56 0:56:29
Cooked Fish Meat.png Cooked Fish Meat 34 150 37 19 0:22:52
Cooked Meat.png Cooked Meat 42 459 112 56 0:56:29
KO: Wooden Club Hits × 85; Slingshot Hits × 35; Tranquilizer Arrows with a Bow × 10; Tranquilizer Arrows with a Crossbow × 6; Tranquilizer Dart Shots × 4; Shocking Tranquilizer Dart Shots × 2
Torpidity-depletion: 2.14 / s, Time until all torpidity is depleted: 00:06:38
Spino.png Level 30 Narcoberry Narcotic Bio Toxin Time
Exceptional Kibble.png Exceptional Kibble 5 40 11 6 0:14:20
Raw Prime Fish Meat.png Raw Prime Fish Meat 13 77 21 11 0:17:29
Raw Mutton.png Raw Mutton 11 219 58 29 0:29:35
Raw Prime Meat.png Raw Prime Meat 17 408 109 55 0:45:43
Cooked Lamb Chop.png Cooked Lamb Chop 24 629 167 84 1:04:33
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 26 293 78 39 0:35:56
Cooked Prime Meat.png Cooked Prime Meat 33 913 243 122 1:28:45
Raw Fish Meat.png Raw Fish Meat 39 487 130 65 0:52:27
Raw Meat.png Raw Meat 49 1417 376 188 2:11:46
Cooked Fish Meat.png Cooked Fish Meat 77 479 127 64 0:51:46
Cooked Meat.png Cooked Meat 97 1402 372 186 2:10:26
KO: Wooden Club Hits × 233; Slingshot Hits × 96; Tranquilizer Arrows with a Bow × 26; Tranquilizer Arrows with a Crossbow × 15; Tranquilizer Dart Shots × 11; Shocking Tranquilizer Dart Shots × 6
Torpidity-depletion: 3.55 / s, Time until all torpidity is depleted: 00:10:57
Spino.png Level 60 Narcoberry Narcotic Bio Toxin Time
Exceptional Kibble.png Exceptional Kibble 8 118 33 17 0:22:56
Raw Prime Fish Meat.png Raw Prime Fish Meat 21 187 52 26 0:28:15
Raw Mutton.png Raw Mutton 17 413 115 58 0:45:43
Raw Prime Meat.png Raw Prime Meat 26 728 202 101 1:09:55
Cooked Lamb Chop.png Cooked Lamb Chop 38 1147 319 160 1:42:12
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 41 555 155 78 0:56:39
Cooked Prime Meat.png Cooked Prime Meat 51 1600 445 223 2:17:09
Raw Fish Meat.png Raw Fish Meat 61 885 246 123 1:22:01
Raw Meat.png Raw Meat 77 2508 697 349 3:27:04
Cooked Fish Meat.png Cooked Fish Meat 122 885 246 123 1:22:01
Cooked Meat.png Cooked Meat 153 2490 692 346 3:25:43
KO: Wooden Club Hits × 386; Slingshot Hits × 158; Tranquilizer Arrows with a Bow × 43; Tranquilizer Arrows with a Crossbow × 25; Tranquilizer Dart Shots × 18; Shocking Tranquilizer Dart Shots × 9
Torpidity-depletion: 4.63 / s, Time until all torpidity is depleted: 00:13:54
Spino.png Level 90 Narcoberry Narcotic Bio Toxin Time
Exceptional Kibble.png Exceptional Kibble 11 214 62 31 0:31:32
Raw Prime Fish Meat.png Raw Prime Fish Meat 28 299 86 43 0:37:39
Raw Mutton.png Raw Mutton 23 634 182 91 1:01:51
Raw Prime Meat.png Raw Prime Meat 35 1080 310 155 1:34:07
Cooked Lamb Chop.png Cooked Lamb Chop 52 1711 491 246 2:19:50
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 56 848 243 122 1:17:22
Cooked Prime Meat.png Cooked Prime Meat 70 2380 682 341 3:08:14
Raw Fish Meat.png Raw Fish Meat 84 1340 384 192 1:52:57
Raw Meat.png Raw Meat 105 3681 1055 528 4:42:21
Cooked Fish Meat.png Cooked Fish Meat 166 1321 379 190 1:51:36
Cooked Meat.png Cooked Meat 209 3663 1050 525 4:41:01
KO: Wooden Club Hits × 539; Slingshot Hits × 220; Tranquilizer Arrows with a Bow × 60; Tranquilizer Arrows with a Crossbow × 35; Tranquilizer Dart Shots × 25; Shocking Tranquilizer Dart Shots × 13
Torpidity-depletion: 5.6 / s, Time until all torpidity is depleted: 00:16:03
Spino.png Level 120 Narcoberry Narcotic Bio Toxin Time
Exceptional Kibble.png Exceptional Kibble 14 324 95 48 0:40:07
Raw Prime Fish Meat.png Raw Prime Fish Meat 36 444 131 66 0:48:25
Raw Mutton.png Raw Mutton 29 871 256 128 1:17:59
Raw Prime Meat.png Raw Prime Meat 45 1492 438 219 2:01:01
Cooked Lamb Chop.png Cooked Lamb Chop 66 2308 678 339 2:57:29
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 71 1161 341 171 1:38:05
Cooked Prime Meat.png Cooked Prime Meat 89 3201 940 470 3:59:20
Raw Fish Meat.png Raw Fish Meat 106 1803 530 265 2:22:32
Raw Meat.png Raw Meat 133 4910 1441 721 5:57:39
Cooked Fish Meat.png Cooked Fish Meat 211 1793 527 264 2:21:51
Cooked Meat.png Cooked Meat 265 4891 1436 718 5:56:18
KO: Wooden Club Hits × 692; Slingshot Hits × 283; Tranquilizer Arrows with a Bow × 77; Tranquilizer Arrows with a Crossbow × 44; Tranquilizer Dart Shots × 32; Shocking Tranquilizer Dart Shots × 16
Torpidity-depletion: 6.5 / s, Time until all torpidity is depleted: 00:17:44
Spino.png Level 150 Narcoberry Narcotic Bio Toxin Time
Exceptional Kibble.png Exceptional Kibble 17 442 133 67 0:48:43
Raw Prime Fish Meat.png Raw Prime Fish Meat 43 578 173 87 0:57:49
Raw Mutton.png Raw Mutton 35 1120 335 168 1:34:07
Raw Prime Meat.png Raw Prime Meat 54 1883 564 282 2:25:13
Cooked Lamb Chop.png Cooked Lamb Chop 80 2927 876 438 3:35:08
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 86 1489 446 223 1:58:49
Cooked Prime Meat.png Cooked Prime Meat 108 4051 1212 606 4:50:25
Raw Fish Meat.png Raw Fish Meat 129 2304 690 345 2:53:27
Raw Meat.png Raw Meat 161 6179 1849 925 7:12:57
Cooked Fish Meat.png Cooked Fish Meat 255 2274 681 341 2:51:26
Cooked Meat.png Cooked Meat 322 6179 1849 925 7:12:57
KO: Wooden Club Hits × 845; Slingshot Hits × 345; Tranquilizer Arrows with a Bow × 94; Tranquilizer Arrows with a Crossbow × 54; Tranquilizer Dart Shots × 39; Shocking Tranquilizer Dart Shots × 20
Torpidity-depletion: 7.37 / s, Time until all torpidity is depleted: 00:19:07

Note that the values are for optimal cases, always bring extra supplies!
For a level-dependent count of resources needed, try an external taming calculator.

Ingredients for  Exceptional Kibble: 1 ×  Extra Large Egg, 5 ×  Fiber, 1 ×  Focal Chili, 10 ×  Mejoberry, 1 ×  Rare Flower, 1 ×  Water

Taming Strategy

As mentioned in Dangers, Spinosaurus can step over 2 walls high. This means it will not be stopped by such obstacles, including the  Billboard. If you plan to use traps, make sure it is tall enough.

Taming a Spinosaurus takes a considerable amount of time, even greater than that of a  Tyrannosaurus.  Torpor is depleted rapidly, at just over two per second at level one, whilst its hunger is generated slowly. This requires players to constantly check on the Torpor level, unlike many other long-wait dinosaurs, as the torpor level will drop to below 50% for a level 20 Spino in around five minutes. Take care when knocking them out as well, Spinosaurs are excellent climbers and can scale cliffs or rock piles you might not consider them capable of. However, they cannot scale especially steep cliffs. And since there are usually steep cliffs around Spinosaur habitats, a good way to tranquilize it is by shooting it from the top of a cliff until it starts running away. When it does, just recklessly charge at it until it gets stuck. Once it is stuck, finish it off. Also, spinosaurs usually prioritize attacking  Coelacanths over humans, even if the human is attacking it. Just try not to tranquilize it while it is being attacked by  Sabertooth Salmon or  Piranhas.

When it is knocked out, it also loses torpor considerably fast, so be prepared with a lot of  Narcotics. Given how fast its torpor drops and that torpor in all creatures cannot decrease while it is increasing, 5  Narcoberries are actually more effective against a spino than one Narcotic, since they give less torpor but over more time. If you are going to use this tactic, be prepared to have a  Triceratops or a different dino that can farm berries quickly, since it will require hundreds of narcoberries. Force-feeding a stack of 100 narcoberries will increase its torpor by 750 over 5 minutes, meaning it will not drop in that time. Feeding multiple stacks will stack the effect.

The easiest way to tame a Spino is to prepare a decent leveled  Kaprosuchus, as this creature has a  Stamina draining property to its attacks which makes a creature no longer be able to run, and a Spino's walk speed is slower than even a Rex, so a Kaprosuchus is recommended if you don't want it run away that often, or just don't let it run at all.

 Stego is a good alternative if you don't have Kaprosuchus, or you're playing on Aberration map as Kaprosuchus is absent in this map, its heavy plate mode allowing you to hit Spino without getting too close, its impaling will also renders it unable to sprint, though not as efficient as Kaprosuchus.

Utility

Roles

The Spino is very versatile and is perhaps one of the best all-round carnivorous dinosaurs in the game.

  • Diver: High  Oxygen makes the Spinosaurus an exceptional choice of guardian for short dives. With higher damage and health than the average  Megalodon, they are more than capable of fending them off, make sure to watch oxygen however. The great swimming capabilities of the Spino allows it to go to great depths in search for resources and underwater creatures. It can even be used to reach to a  Deep Sea Loot Crate As of Patch 243.0, Spinosaurus (and all tamed dinos) will not surface if following a player that is swimming, remaining underwater until they run out of oxygen and begin to drown. As well as that, as of the Dino TLC Phase 2, the Spinosaurus gets a hydration buff when it comes into contact with water that increases its  Movement Speed by 20%,  Attack Damage by 15% and  Health regeneration by 25% and decreases the turning radius by just standing in water and for an additional time of 30 seconds after leaving the water. (Level Oxygen, Melee Damage, and Health)
  • Amphibious Combatant: Being a gigantic carnivorous dinosaur, its great size and power is only rivaled by other carnivores like the  Rex or  Giganotosaurus. It has less  Health and  Stamina than the Rex, but deals more DPS with quicker attack speeds, drains less stamina over time, and runs faster. It also has good knockback in all of its attacks. The spino is also much more comfortable in water than other comparable militant mounts ( it can even regain  Stamina in water, making it a sort of all-terrain mount, enabling it to be useful in both aquatic and terrestrial assault. As of the Dino TLC Phase 2, the Spinosaur is granted the ability to change stances from quadrupedal to bipedal. While the bipedal stance makes its movement speed slower, it can use its claws to deal more damage to foes. Keep in mind that the Spinosaur has a faster attack speed than a Rex. The bipedal stance also allows it to have very small turn radius by simply angling the camera accordingly, allowing it to attack from all directions. The spino can also be useful for fighting bosses, especially against the  Broodmother Lysrix as her arena has pools of water, allowing the Spino to make use of its Hydration buff. These attributes allow the Spino to be a force to be reckoned with and is often used in war and raiding both on land and at sea. (Level Health, Stamina, and Melee Damage)
  • Guardian: As well as being good in combat as stated above, the Spino can also be useful as a defensive unit and protection. They can be especially useful if you have a direct source of water in or around your base as the Spino can get the Hydrated buff. The Spino also has great agility when walking on 2 legs and can easily hit, kite, and knock back any enemies. (Level Health and Melee Damage)
  • Tank: With lower  Health than most other large class dinosaurs, the only noteworthy advantage the Spino has over more traditional tanks is the aforementioned range and speed, though the  Diplodocus can also serve this purpose, arguably to a greater degree. Can be useful for kiting large enemies and bosses as well. (Level Health, Stamina, and Movement Speed if used to kite)
  • Transportation: With reasonable health, good damage-per-second, modest stamina, decent carrying capacity, the ability to swim quickly while never draining stamina, and having a great boost to its  Movement Speed on land when the Hydration buff is applied, the Spino proves to be an effective all-around method of locomotion. In fact, the Spino is significantly faster than other swift carnivorous dinos like the  Raptor or  Carnotaurus is faster on land even if the Hydration buff isn't applied and a Spino will be hindered by far fewer obstacles and can challenge many other species in combat. This makes the Spino a great option for transport. (Level Stamina, Damage, and Speed or Weight)
  • Hunter/Fish and Jellyfish Mount: Being a swift semi-aquatic predator and wielding great power, the Spino can be great for killing and harvesting prey of all sorts, from oceanic beasts like the  Plesiosaur to land dwelling giants like the  Brontosaurus and everything in between, and is great at harvesting meat. However, the Spino is often outclassed in its gathering capabilities by many other predators in regards to harvesting resources like  Keratin and  Hide; what it truly excels in harvesting is fish meat and biotoxin. Once tamed, the Spino can be a highly effective and fearsome fish and jellyfish hunter, being a great way to kill and harvest  Coel,  Piranha, and larger fish like  Mantas and  Megalodons for  Raw Fish Meat , and  Raw Prime Fish Meat. However beware of  Cnidaria as they can easily chain stun your tame until it dies. You can either have your Spino run loose into the water, and it will attack the nearest small marine life to it or have to be signaled to attack larger marine life. you can craft a  Spino Saddle and ride it into an/a ocean or lake, using its melee attack to kill fish.
  • Aberration All-Around Predator: On Aberration, specifically the aberrant variant of the the Spino is the top carnivorous dinosaur, followed by the  Megalosaurus and is a common battle, transport, and hunting mount on the map. There are not many creatures on the map that can attack a tamed Spino and succeed, and with its high attack speed and decent knock back, it is capable of kiting almost all creatures. It being a semi-aquatic mount, having immunity to radiation, and with the absence of flyers, it can cross almost everything on the map and crush enemies without fear, being rivaled only by the  Karkinos,  Reaper,  Rock Drake in power and deadliness. (Level Weight, Stamina, Melee Damage, and Health)
  • Experience Farm: Of all the breedable/hatchable dinos in the game, Spinos provide the 4th highest amount of base experience (120 at level 1) so they are commonly sought and killed for the faster leveling of players and tames. (They are surpassed by the Tusoteuthis (200), Wyvern (240), and Giganotosaurus (400).) In PvP servers you can hatch baby creatures and kill them for full experience which makes creating "experience farms" a quick and easy way to level up players and tames since babies pose no threat. Try to obtain a pair of optimal offspring from two parents to get a higher level, mate those, and bathe in the large amounts of experience. Shared experience is also received for this which can boost the whole tribe!
    • Troodon Taming: Killing a Spinosaurus gives so much experience, a level 165 is enough to tame a 150  Troodon during the night, it is recommended to do it with babies.
  • Amphibious Battle Mount: Due to the fact that the Spinosaurus has gains when in water that increases its  Health regeneration,  Damage, and  Speed which stays for a short amount of time when out of water too. (Level Stamina, Melee Damage, and Health)
  • Boss Killer: Many survivors love to use the Spinosaur to defeat bosses, although it has less  Health and  Melee Damage than a  Rex. Viable against  Broodmother and  Megapithecus thanks to its water buff, but not very recommended against the  Dragon ( Carnivores are weak against it), or  Rockwell ( Too big and doesn't deal enough damage to it). Note that in ASE the spino had a much faster swing attack, being better in DPS than the  Rex.

Collectibles

Resource Efficiency
Raw Prime Fish Meat.png Raw Prime Fish Meat ★★★★★
Raw Fish Meat.png Raw Fish Meat ★★★★★
Raw Meat.png Raw Meat ★★★★
Raw Prime Meat.png Raw Prime Meat ★★★★
Hide.png Hide ★★★☆☆
Chitin.png Chitin ★★★☆☆
Pelt.png Pelt ★★★☆☆
Keratin.png Keratin ★★☆☆☆

Spotlight

Notes/Trivia

For information pertaining specifically to the real-world Spino, see the relevant Wikipedia article.

  • Spinosaurus is technically the first creature to be effected by its environment as it becomes stronger when around water and is weaker when not around it
  • The "aquareliga" part of the Spinosaurus's scientific name in the game literally translates to "Water ruler".
  • It should be noted that Spinosaurids were proposed to have been bipedal, though capable of quadrupedal resting or crouching. The idea of the Spinosaurus being quadrupedal came from the discovery of a new spinosaurid described in 1986,  Baryonyx, as well as proposed fatty humps around the sail. However, this hypothesis has since fallen out of favor. In 2014 a new study seemed to indicate Spinosaurus had much shorter hindlimbs than previously thought, bringing back the quadrupedal theory for a time; however the results have since been disputed (the 2014 study that proposed the spino to have been capable of quadrapedal movement had some problems, as the reconstruction was done with 4 specimens of different sizes, which probably caused the leg size to be miscalculated) and the theory and subject at hand continues to cause great debate.
    • It should also be noted that if the Spinosaurus was capable of quadrapedal movement, it definitly was not by placing the palms of it hands flat on the ground as shown in Ark, as such a hand position would have been impossible for Spinosaurus or most other theropods. Rather, it has been proposed that it would walk on the knuckles of the hands, similarly to a gorilla or in-game chalicotherium.
    • The TLC Phase 2 however, overhauled Spinosaur entirely, brought by the previously stated debate and introducing its bipedal state, which allows the Spino to run or walk on two legs, and throw punches. The TLC also gave the Hydrated buff to the spino when it is in or touching water, granting increased  Attack Damage (15%),  Movement Speed (20%),  Health regeneration (25%) and a sharper turning radius.
  • The Spino was the first new creature to be added to the game after Ark went live in its alpha stage, being added in v173.0 back in 2015.
  • In terms of overall damage per second, a ridden Spino and  Rex are extremely comparable with the Spino attacking faster and hitting harder while the Rex has more base health and stamina. Keep this in mind while choosing which to ride into battle and which to keep on AI follow commands because ridden animals have a boosted attack speed.
  • Although many players prefer the Rex over the Spino, the Spino has many advantages over the Rex that are often overlooked by some survivors. One reason why the Spino is often overlooked is due to its large turning radius. However, the Spino's turning radius is actually significantly smaller than that of the Rex, especially when in a bipedal stance and/or affected by the Hydrated buff. A larger attack range makes it even more effective at defending its flanks in case of an attack. In addition to this, the Spino seems to be able to navigate over obstacles better than the Rex, as the Rex often gets stuck on rocks more than the Spino, which can climb over them. Secondly, many players prefer the Rex because the Rex has more  Stamina than the Spino. However, although the Spino does have less Stamina than the Rex, the Spino loses Stamina significantly slower, allowing it to sprint for much longer periods than the Rex. Finally, the Spino is far more maneuverable, as it is fast when in both land and water, whereas the Rex is significantly slower in water.
  • As of now, Spinosaurus is the largest theropod to have ever been discovered, being even larger in real life than the  T-Rex and  Giganotosaurus.
  • The  Spinosaurus Sail is inaccurately portrayed in its shape, looking very similar to the sail of  Dimetrodon. This semi-circle shape is an old interpretation due to the lack of bones known of the creature. As more bones have been found recently, it is now understood that the Spino's sail had a more square shape, with a down curve in the middle of the sail.
  • Predators smaller than Spinosaurus will ignore it and will only fight back in self-defense. This effect also applies to tamed Spinosaurus mounted by players, who can make use of this fact by riding through dangerous areas undisturbed. The only carnivores which will aggro a ridden Spinosaurus are wild Spinosaurus, Tyrannosaurus, and  Giganotosaurus. Do keep in mind a ridden Spinosaurus might accidentally aggro smaller creatures it tries to run past via trample damage.
  • Wild Spinosaurus frequently kill themselves by aggravating too many nearby creatures with its territorial behavior. In addition, many herbivores have a herd mentality, making them gang up on Spinosaur, increasing the chance of it dying. One or a whole group of  Baryonyx can be especially deadly in the water, as the Spino endlessly spins around trying to reach and attack while the Baryonyx kills the Spino.
  • Spinosaurs use no Stamina while swimming, and in fact regenerate it more quickly than normal in the water regardless of speed.
  • The  Aberrant Spino is one of the few creatures that spawn in all different zones of the map: green, blue, and red. This makes it available to tame for any survivor, anywhere on the map that is near water or is in the red zone.
  • Spinosaurus is most effective near the edge of deep water; it can break action with land opponents by entering the water to speed away and recover stamina, and shake aquatic opponents by stepping on land to use its tighter land turning radius to turn around.
  • If you plan on taming a Spino make sure to not tranq it near water, as once the Spino hits 75%  Torpor it will begin to flee, which usually involves it fleeing into water; falling asleep and drowning. You may have to drag the spino quite far from water before you attempt to tranq it as their fast movement speed on land can cause them to cover large distances in a short time.
  • The Spinosaurus' sail interacts oddly with  Torches being held by its rider, lighting up like a gigantic lamp. This can be beneficial to trying to see at night, but can give away their location easily if trying to hide.
  • Interestingly, when a Spino defecates, it will make the old  Brontosaurus sound.
  • Theoretically the Spinosaurus in-game is actually stronger than the Rex in-game, it has many things that can allow it to be stronger than the Rex, such as faster attacking speed, quicker movement speed, the hydrated buff, etc.
  • Despite the fact that the Spino's close relative, the  Baryonyx, doesn't use  Oxygen underwater since it lacks an oxygen stat, the Spino does consume oxygen and thus can drown if underwater too long, though this does not happen for quite a while as a Spino's oxygen stats are very high.
  • There's a bug involving the Spino, which can be preformed when C is pressed while clicking the Lmb rapidly. This can cause the Spino to attack faster than usual, being comparable to the quick attacks of the  Raptor. However it is very stamina consuming, yet it is pretty useful if you're cornered by a horde of dangerous creatures like multiple  Rock Drakes.
  • Riderless Spino can throw punches like in their bipedal stance whilst swimming.
  • The Spino recieved a "shadow nerf" in ARK: Survival Ascended, lowering its' DPS by making its' bipedal swing speed much slower. It is now massively outshined by the  Tyrannosaurus, as it recieved a faster attack speed.

Changelog

Patch  ARK: Survival Evolved Changes
173.0 Spinosaurus is added to the game.
174.0
  • Adjusted spawn rates on The Island to make the Spino less common everywhere.
  • Reduced Spino walking and running  Movement Speed on land by 25%.
174.2 Fixed Spinosaurus crash that was affecting Official Server 17.
178.0
  • Reduced probability of Spino spawns by 30%.
  • Spinos no longer lay  Bronto Eggs.
181.1 Fixed bug where Spino was losing  Stamina in the water.
242.8 No longer targeted by  Leeches.
259.0 Added Spino roar.
265.0 Adjusted spawns of spino on Ragnarok.
272.0 Increased chance of Spinos spawning.
275.0 Added Aberrant Spino.
279.22 TLC Phase 2
  • Receives a model update, animation update, texture update, and some new abilities:
    • Receives Hydration buff when in contact with water and gives a bonus to  movement speed, turning radius,  attack damage, and healing. It persists for a short period after leaving the water.
    • Added Bipedal movement. Can be toggled from quadrupedal movement with Right click. Bipedal movement grants increased attack damage that can be delivered while running and the ability to turn in place. Quadrupedal movement grants increased movement speed.
    • Prefers  Prime Fish Meat over most other meats.
279.23 Hydration buff no longer can timeout unexpectedly.
279.224 Fixed the looping of the Spino torpor animation.
279.233 Fixed a bug where Spino Hydration buff would timeout unexpectedly.
285.104 Corrupted Spino is added to the game.
293.100 Spino now prefers  Exceptional Kibble.
306.41 X-Spino is added to the game.
307.56 Fixed a bug which allowed players to cancel the Spinos' animation and attack twice.
343.7 Fixed an issue where adjusting DinoCountMultiplier on an unofficial server prevents Spino spawning.

Gallery

References