This article is about Paraceratherium, not to be confused with Parasaur
cheat summon Paracer_Character_BP_C
cheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Paraceratherium/Paracer_Character_BP.Paracer_Character_BP'" 500 0 0 35
Variant Aberrant Paraceratherium
cheat summon Paracer_Character_BP_Aberrant_C
cheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Paraceratherium/Paracer_Character_BP_Aberrant.Paracer_Character_BP_Aberrant'" 500 0 0 35
Variant Corrupted Paraceratherium
cheat summon Paracer_Character_BP_Corrupt_C
cheat SpawnDino "Blueprint'/Game/Extinction/Dinos/Corrupt/Paraceratherium/Paracer_Character_BP_Corrupt.Paracer_Character_BP_Corrupt'" 500 0 0 35
Variant X-Paraceratherium
cheat summon Bog_Paracer_Character_BP_C
cheat SpawnDino "Blueprint'/Game/Genesis/Dinos/BiomeVariants/BogParaceratherium/Bog_Paracer_Character_BP.Bog_Paracer_Character_BP'" 500 0 0 35
Variant X-Paraceratherium (Gauntlet)
cheat summon Bog_Paracer_Character_BP_Gauntlet_C
cheat SpawnDino "Blueprint'/Game/Genesis/Dinos/MissionVariants/Gauntlet/Bog/Bog_Paracer_Character_BP_Gauntlet.Bog_Paracer_Character_BP_Gauntlet'" 500 0 0 35
Variant Paraceratherium (Summoned)
cheat summon Paracer_Character_BP_Summoned_C
cheat SpawnDino "Blueprint'/Game/Genesis2/Dinos/Summoner/SummonedDinos/Paracer_Character_BP_Summoned.Paracer_Character_BP_Summoned'" 500 0 0 35
Variant Paraceratherium (Hunt2)
cheat summon Paracer_Character_BP_TorporHunt_C
cheat SpawnDino "Blueprint'/Game/Genesis2/Missions/Hunt/Dinos/Paracer_Character_BP_TorporHunt.Paracer_Character_BP_TorporHunt'" 500 0 0 35
Variant Paraceratherium (Gauntlet2)
cheat summon Paracer_Character_BP_STA_C
cheat SpawnDino "Blueprint'/Game/Genesis2/Missions/ModularMission/Gauntlet2/STA/Dinos/Paracer_Character_BP_STA.Paracer_Character_BP_STA'" 500 0 0 35
Variant Paraceratherium (Mashup)
cheat summon Paracer_Character_BP_ExpG_Pod_C
cheat SpawnDino "Blueprint'/Game/Genesis2/Missions/ModularMission/Mashup/ExperimentG/DinosAndStructures/Paracer_Character_BP_ExpG_Pod.Paracer_Character_BP_ExpG_Pod'" 500 0 0 35
The Paraceratherium (pair-uh-sair-oth-EE-re-um), often called the Paracer, is one of the creatures in ARK: Survival Evolved. It is a large, herbivorous mammal known for being the first creature the player is able to craft a platform saddle for.
This section is intended to be an exact copy of what the survivor Helena Walker, the author of the dossiers, has written. There may be some discrepancies between this text and the in-game creature.
Paraceratherium gigamicus
TimeOligocene
DietHerbivore
TemperamentDocile
Paraceratherium gigamicus is a massive, long-necked herbivore that inhabits some of the Island's grasslands. It resembles a gigantic horse/rhinoceros hybrid, but is over twice the size of either. Paraceratherium is a very peaceful and friendly creature. Barring some surprises yet in store for me, I can safely say that Paraceratherium is among the largest mammals on the Island. While its size means that Paraceratherium can provide an incredible amount of food, it also makes it dangerous when hunted.
A beast of burden second to the Brontosaurus, Paraceratherium is an excellent worker, and is sufficient in size to support a "platform" saddle upon which structures can be built. It is a naturally friendly animal, and is not afraid of humans. However, despite its normally calm demeanor, when it or its owner is provoked by aggression, the Paraceratherium can quickly become a real threat to the attacker and will use its girth to its advantage in combat.
Paraceratherium, due to a lack of natural enemies because of its sheer size, is naturally docile. It will ignore humans and other creatures so long as not provoked. Once it is attacked, the animal quickly becomes dangerous. Again, because of its size and immense weight, the Paracer is an extremely deadly adversary so proceed with caution. Luckily, Paracer are solitary creatures living alone or in small family groups. They will protect their fellow herd members if necessary. Don't be fooled by its large size and seemingly docile temperament, the Paracer is an incredibly fast and strong creature when it wants to be. With high health and quick movement, this quick horse-like creature can be slow to take down, and can dish out devastating attacks to survivors and smaller dinos.
Because of their need for copious amounts of nourishment and physical size, Paracer tend to roam the edge of forests and valleys in the lower altitudes, avoiding dense forests if possible.
Paraceratherium is a large terrestrial mammal estimated to weigh between 15-20 tons (33,000 to 44,000 lbs) when fully grown. Standing approximately 16 feet at the withers and 24 feet in length. Paracer's build is rather stocky with long, robust legs to support the animal's immense size. A long thick neck, upwards of 4–5 feet long, allows the animal to easily graze high vegetation. Paracer's Hide is extremely thick and hairless. Excess skin folds onto itself similar to modern day Rhinos. Hide color ranges from brown to grey. Small eyes and ears allow limited vision/hearing that is overcompensated by an excellent sense of smell.
This section displays the Paraceratherium's natural colors and regions. For demonstration, the regions below are colored red over an albino Paraceratherium. The colored squares shown underneath each region's description are the colors that the Paraceratherium will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.
This information can be used to alter the Paraceratherium's regions by entering cheat SetTargetDinoColor <ColorRegion> <ColorID>
in the cheat console. For instance, cheat SetTargetDinoColor 0 6
would color the Paraceratherium's "body" magenta.
This section displays the Paraceratherium's natural colors and regions. For demonstration, the regions below are colored red over an albino Paraceratherium. The colored squares shown underneath each region's description are the colors that the Paraceratherium will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.
This information can be used to alter the Paraceratherium's regions by entering cheat SetTargetDinoColor <ColorRegion> <ColorID>
in the cheat console. For instance, cheat SetTargetDinoColor 1 6
would color the Paraceratherium's "" magenta.
Region 1 is not used
for this Creature.
Region 2 is not used
for this Creature.
Region 3 is not used
for this Creature.
This section displays the Paraceratherium's natural colors and regions. For demonstration, the regions below are colored red over an albino Paraceratherium. The colored squares shown underneath each region's description are the colors that the Paraceratherium will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.
This information can be used to alter the Paraceratherium's regions by entering cheat SetTargetDinoColor <ColorRegion> <ColorID>
in the cheat console. For instance, cheat SetTargetDinoColor 0 6
would color the Paraceratherium's "body" magenta.
Aberrant Paraceratherium is the Aberrant variant of Paraceratherium found in Aberration. It is identical to the normal specie except for its glowing robe. It is tameable and is Radiation immune.
Corrupted Paraceratherium is the Corrupted variant of Paraceratherium found in Extinction. It is identical to the normal specie except for its corrupted robe. It is not tameable and is guided by hive spirit.
X-Paraceratherium is the X variant of Paraceratherium found in the Bog Biome on Genesis: Part 1. It is identical to the normal specie except for its patterned robe. It is tameable.
Attribute | Base Value | Level Increase | Taming Bonus | ||
---|---|---|---|---|---|
Wild | Tamed | Additive | Multiplicative | ||
Health | 1026 | +205.2 | +3.4425% | 0.07 | |
Stamina | 300 | +30 | +10% | ||
Oxygen | 150 | +15 | +10% | ||
Food | 6500 | +650 | +10% | ||
Weight | 850 | +17 | +4% | ||
Melee Damage | 45 | +2.25 | +1.7% | 7% | 17.6% |
Movement Speed | 100% | N/A | +1% | ||
Torpidity | 1300 | +78 | N/A | 0.5 |
Attribute | Base Value | Level Increase | Taming Bonus | ||
---|---|---|---|---|---|
Wild | Tamed | Additive | Multiplicative | ||
Health | 1026 | +205.2 | +3.4425% | 0.07 | |
Stamina | 300 | +30 | +10% | ||
Oxygen | 150 | +15 | +10% | ||
Food | 6500 | +650 | +10% | ||
Weight | 850 | +17 | +4% | ||
Melee Damage | 45 | +2.25 | +1.7% | 7% | 17.6% |
Movement Speed | 100% | N/A | +1% | ||
Torpidity | 1300 | +78 | N/A | 0.5 |
Attribute | Base Value | Level Increase |
---|---|---|
Wild | ||
Health | 1026 | +205.2 |
Stamina | 300 | +30 |
Oxygen | 150 | +15 |
Food | 6500 | +650 |
Weight | 850 | +17 |
Melee Damage | 45 | +2.25 |
Movement Speed | 100% | N/A |
Torpidity | 1300 | +78 |
Type in values of a wild creature to see on which stats it's emphasized. Green values on a high-level creature are very good for breeding. If you have already tamed your creature you can try to recover the breeding stats with an external tool.[1]
The stat-calculator does not work in the mobile-view, see here for alternatives: Apps
Note that after the creature is tamed it gets bonuses on some stats depending on the taming effectiveness. This makes it hard to retrieve the levels on a tamed creature, so this tool is only for wild ones, but gives a first impression, how well the stats are distributed.
Stomp |
|
---|
Platform Saddle
The Paraceratherium has a platform saddle, allowing the players to build on its back.
For general info about domesticating a wild creature see Taming.
A rather standard tame, use the Crossbow with Tranq Arrows leaving a few seconds (~4) between each shot. It tends to have pretty high Torpor and can move fast for an animal of its size, either kite it around or have a friend hover you above with a flyer and aim for the head for a quicker KO. They can also be Snagged on bigger Destructible rocks, and shot at from the other side, as they are not quite as capable of maneuvering over them, but are tall enough to hit the head or neck. It is also easy to kite the paracer around a Dinosaur Gate.
Level 1 | Time | ||||
---|---|---|---|---|---|
Superior Kibble | 5 | 0 | 0 | 0 | 0:03:53 |
Fresh Barley | 43 | 6 | 2 | 1 | 0:25:00 |
Fresh Wheat | 43 | 6 | 2 | 1 | 0:25:00 |
Soybean | 43 | 6 | 2 | 1 | 0:25:00 |
Dried Wheat | 43 | 138 | 30 | 15 | 0:50:00 |
Mejoberry | 57 | 5 | 1 | 1 | 0:24:52 |
Berries | 86 | 6 | 2 | 1 | 0:25:00 |
KO: × 130; × 54; × 15; × 9; × 6; × 3 | |||||
Torpidity-depletion: 0.91 / s, Time until all torpidity is depleted: 00:24:00 |
Level 30 | Time | ||||
---|---|---|---|---|---|
Superior Kibble | 11 | 0 | 0 | 0 | 0:08:32 |
Fresh Barley | 102 | 148 | 35 | 18 | 0:59:18 |
Fresh Wheat | 102 | 148 | 35 | 18 | 0:59:18 |
Soybean | 102 | 148 | 35 | 18 | 0:59:18 |
Dried Wheat | 102 | 593 | 137 | 69 | 1:58:36 |
Mejoberry | 136 | 148 | 35 | 18 | 0:59:18 |
Berries | 204 | 148 | 35 | 18 | 0:59:18 |
KO: × 357; × 146; × 40; × 23; × 17; × 9 | |||||
Torpidity-depletion: 1.5 / s, Time until all torpidity is depleted: 00:39:35 |
Level 60 | Time | ||||
---|---|---|---|---|---|
Superior Kibble | 17 | 0 | 0 | 0 | 0:13:10 |
Fresh Barley | 163 | 391 | 94 | 47 | 1:34:46 |
Fresh Wheat | 163 | 391 | 94 | 47 | 1:34:46 |
Soybean | 163 | 391 | 94 | 47 | 1:34:46 |
Dried Wheat | 163 | 1223 | 294 | 147 | 3:09:32 |
Mejoberry | 217 | 390 | 94 | 47 | 1:34:37 |
Berries | 325 | 389 | 94 | 47 | 1:34:29 |
KO: × 591; × 241; × 66; × 38; × 27; × 14 | |||||
Torpidity-depletion: 1.96 / s, Time until all torpidity is depleted: 00:50:17 |
Level 90 | Time | ||||
---|---|---|---|---|---|
Superior Kibble | 23 | 0 | 0 | 0 | 0:17:49 |
Fresh Barley | 224 | 703 | 174 | 87 | 2:10:14 |
Fresh Wheat | 224 | 703 | 174 | 87 | 2:10:14 |
Soybean | 224 | 703 | 174 | 87 | 2:10:14 |
Dried Wheat | 224 | 1969 | 488 | 244 | 4:20:27 |
Mejoberry | 298 | 700 | 174 | 87 | 2:09:56 |
Berries | 447 | 700 | 174 | 87 | 2:09:56 |
KO: × 825; × 337; × 92; × 53; × 38; × 19 | |||||
Torpidity-depletion: 2.37 / s, Time until all torpidity is depleted: 00:58:02 |
Level 120 | Time | ||||
---|---|---|---|---|---|
Superior Kibble | 29 | 0 | 0 | 0 | 0:22:28 |
Fresh Barley | 285 | 1064 | 271 | 136 | 2:45:42 |
Fresh Wheat | 285 | 1064 | 271 | 136 | 2:45:42 |
Soybean | 285 | 1064 | 271 | 136 | 2:45:42 |
Dried Wheat | 285 | 2800 | 712 | 356 | 5:31:23 |
Mejoberry | 380 | 1064 | 271 | 136 | 2:45:42 |
Berries | 569 | 1061 | 270 | 135 | 2:45:24 |
KO: × 1059; × 432; × 118; × 68; × 48; × 24 | |||||
Torpidity-depletion: 2.75 / s, Time until all torpidity is depleted: 01:04:08 |
Level 150 | Time | ||||
---|---|---|---|---|---|
Superior Kibble | 35 | 0 | 0 | 0 | 0:27:07 |
Fresh Barley | 346 | 1465 | 380 | 190 | 3:21:09 |
Fresh Wheat | 346 | 1465 | 380 | 190 | 3:21:09 |
Soybean | 346 | 1465 | 380 | 190 | 3:21:09 |
Dried Wheat | 346 | 3696 | 959 | 480 | 6:42:18 |
Mejoberry | 461 | 1463 | 380 | 190 | 3:21:01 |
Berries | 691 | 1462 | 380 | 190 | 3:20:52 |
KO: × 1293; × 528; × 144; × 83; × 59; × 30 | |||||
Torpidity-depletion: 3.12 / s, Time until all torpidity is depleted: 01:09:09 |
Note that the values are for optimal cases, always bring extra supplies!
For a level-dependent count of resources needed, try an external taming calculator.
Ingredients for Superior Kibble: 2 × Citronal, 1 × Prime Meat Jerky, 1 × Large Egg, 5 × Fiber, 2 × Rare Mushroom, 1 × Sap, 1 × Water
This section describes how to fight against the Paraceratherium.
The Paracer is one of the larger herbivores and has slightly more Health than a Rex and high damage. They tend to spawn in groups of 2 or more.
Despite the Paracer's strength, it is slower than a player and its large size means it can be stuck behind boulders, but it will destroy any trees blocking its path. It can also be kited to a cliff where you can shoot it safely. When using a reasonably fast mount attacking its back feet is a good way to kill it fast and take minimal damage in the process. Since it is docile you can set you large mount like another Paracer or any thing slightly smaller and up to passive while you laugh and shoot or hit it as it runs into you
A decent ranged weapon such as a Crossbow or a Longneck Rifle is effective at killing the Paracer before it can reach you. A decent tame can kill a single Paracer without problems, but a group can deal a large amount of damage quickly to it.
The Paracer usually spawns in small groups and can overwhelm an unprepared target. Its attacks have a wide range and even when escaping its stomp attack can be do large amounts of damage to smaller creatures such as Raptors.
Its large size means it can get stuck easily, and it will run away once it has taken sufficient damage, giving a large window to attack.
Also, unlike other creatures, the AoE of this creature also hits wild creatures, making them attack depending on their temperament. You can utilize this to kill huge groups of Paracers. Then, quickly harvest the corpse.
Resource | Efficiency |
---|---|
Berries | ★★★☆☆ |
Rare Mushroom | ★★★☆☆ |
Thatch | ★★★☆☆ |
Rare Flower | ★★☆☆☆ |
Wood | ★★☆☆☆ |
For information pertaining specifically to the real-world Paraceratherium, see the relevant Wikipedia article.
Patch | ARK: Survival Evolved Changes |
---|---|
215.0 | Paraceratherium is added to the game. |
224.3 | Fixed issue with the Paracer's legs colliding with its own platform structures. |
242.0 | Approximately increased Paraceratherium Weight stats by 100%. |
250.0 | Platforms now add on 33% instead of 0% inventory Weight and 85% inherent carry weight of creatures and people standing on the Paraceratherium, overall making entities heavier to carry on the platform. |
275.0 | Aberrant Paraceratherium is added to the game. |
278.0 | |
285.104 | Corrupted Paraceratherium is added to the game. |
293.100 | Paraceratherium now prefers Superior Kibble. |
306.41 | X-Paraceratherium is added to the game. |
312.65 | Reduced Paracer Health gain per level by approximately 15%. |