Gigantoraptor

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This article is about Gigantoraptor, not to be confused with  Giganotosaurus or  Gigantopithecus

Gigantoraptor.png
Gigantoraptor
Gigantoraptor Dossier.jpg
Spawn Command
cheat summon Gigantoraptor_Character_BP_C
or
cheat SpawnDino "Blueprint'/Gigantoraptor/Gigantoraptor/Gigantoraptor_Character_BP.Gigantoraptor_Character_BP'" 500 0 0 35
1 Adults can't be tamed but babies can be claimed.
Habitat

The Gigantoraptor is the 5th Creature Vote Winner[1]. While submitted to the vote for  ARK: Survival Ascended's release of the Ragnarok DLC, it was later brought forward with intentions to release alongside The Center instead. It is now instead temporarily created as a standalone mod and is accessible on The Island, found within the jungles.

Basic Info

Dossier

NoteHelena.png
Species

Gigantoraptor nutritor

Time

Late Cretaceous

Diet

Omnivore

Temperament

Territorial

Wild

Unless you're planning to raid its nest, you shouldn't let this creatures imposing size worry you. Gigantoraptor may be fiercely protective of its brood, but it's much more a caregiver than a fighter.
Don't get me wrong -- this theropod will use its sharp claws and surprising speed to defend its young when threatened. But Gigantoraptor has a soft heart for young ones -- it'll even take the orphaned babies of rival species.

Domesticated

Now for the bad news: to my knowledge, no one's been able to figure out how to tame an adult Gigantoraptor -- its unique disposition seems resistant to behavioral conditioning. However, survivors bolder than me were able to sneak into nests to win the trust of their young, and they claim that reward is well worth the risk.
Once matured to adulthood, your tamed Gigantoraptor will happily look after any of your tribe's young creatures, nurturing them and teaching how to fight.
It can even use its call to help you find orphaned baby animals out in the wild. If you bring those orphans home, then your Gigantoraptor will happily add them to its brood.

Appearance

Color Scheme and Regions

Region 0:Body Main
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Region 1:Wattle Main
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Natural colors:
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Region 2:Wattle Pattern Inner, Feather Pattern Edges
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Natural colors:
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Region 3:Wattle Pattern Edges, Feather Pattern Inner
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Natural colors:
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Region 4:Beak and Limbs
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Region 5:Feather Highlights
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Natural colors:
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Behavior

Base Stats and Growth

Attribute Base Value Level Increase Taming Bonus
Wild Tamed Additive Multiplicative
 Health 770 +154 +5.4% 0.07
 Stamina 350 +35 +10%
 Oxygen 150 +15 +10%
 Food 3000 +300 +10% 15%
 Weight 320 +6.4 +4%
 Melee Damage 20 / 60 +10 / +30 +1.7% 7% 17.6%
 Movement Speed 100% N/A N/A
 Torpidity 950 +57 N/A 0.5
Movement
[u/s]
Base Speed Sprinting Speed Stamina
Wild Tamed1 Tamed2 Wild Tamed1 Tamed2
Walking ? ? ? ? ? ? ?
Swimming ? ? ? ? ? ? ?
  • For a comparison of the stats of all creatures, see Base Creature Statistics.
  • For an explanation of exactly how the levelup calculation works, see Creature Stats Calculation.
  • 1These are the base speeds of the tamed creature at 100% Movement Speed, i.e. without a possible taming bonus.
  • 2These are the speeds of the creature once tamed including a possible taming bonus and no imprinting bonus.
  • For a comparison of the speeds of all creatures, see Base Creature Speeds.

Wild Stats Level-up

Type in values of a wild creature to see on which stats it's emphasized. Green values on a high-level creature are very good for breeding. If you have already tamed your creature you can try to recover the breeding stats with an external tool.[2]

Gigantoraptor

The stat-calculator does not work in the mobile-view, see here for alternatives: Apps

Note that after the creature is tamed it gets bonuses on some stats depending on the taming effectiveness. This makes it hard to retrieve the levels on a tamed creature, so this tool is only for wild ones, but gives a first impression, how well the stats are distributed.


Abilities

Active

(note, numbers may not be exact)

Peck
LeftRTR2ZR
  • The Gigantoraptor bites the target in front of it for 20 damage.
  • Can be used every 0.67s, by both a rider and the AI.

Kick
RightLTL2ZL
  • The Gigantoraptor kicks targets in front of it for 60 damage.
  • Can be used every 0.98s by both a rider and the AI.

Baby Call
  • Calls out to all babies within stasis range, any wild (unclaimed) baby Creatures within range gain a waypoint on them for 1 minute
  • Any wild baby claimed by the Gigantoraptor during this window gains bonus Bonus-Wild-levels
  • See Baby Call Section for more info

Wild Baby Imprint
  • The Gigantoraptor imprints on a wild baby dino.
  • This action claims orphaned wild babies and change the imprinting of the baby to the Gigantoraptor's rider.

Pick Up Baby
AltFire
  • The Gigantoraptor picks up a baby dino and puts it in an open saddle position.

Jump
  • The Gigantoraptor jumps.
  • Holding the jump button the Gigantoraptor starts gliding, acting as a  Parachute.
  • Gliding will not cause fall damage.

Baby Call

Any wild baby claimed by the Gigantoraptor during this window gains bonus Bonus-Wild-levels (normally gained during taming, which babies can’t get) proportional to the Gigantoraptor’s Tamed-levels multiplied by its taming effectiveness for example:

  • Lvl 150 baby claimed by a Giganto with 0 level up points or 0% taming effectiveness would result in the baby getting 0 bonus levels.
  • Lvl 150 baby claimed by a Giganto with 44 level up points and 50% taming effectiveness would result in the baby getting 18 bonus levels.
  • Lvl 150 baby claimed by a Giganto with 44 level up points and 100% taming effectiveness would result in the baby getting 37 bonus levels.
  • Lvl 150 baby claimed by a Giganto with all 88 level up points and 50% taming effectiveness would result in the baby getting 37 bonus levels.
  • Lvl 150 baby claimed by a Giganto with all 88 level up points and 100% taming effectiveness would result in the baby getting the full 75 bonus levels.

The Gigantoraptor can only claim babies less than or equal to its own level. Distribution of the Bonus-Wild-levels skew towards the Gigantoraptor’s highest stat (wild and mutated) when applied to the baby

  • Extra weight scales from a 0% difference to a 6.25% percent difference, by having 60 wild points (if difficulty 5), and 254 mutations in the specific stat, .
  • Once all stats are calculated, a simple weight-distribution is used to determine where the Bonus Wild levels go

Passive

The Gigantoraptor acts as an adoptive parent to your dino babies. Placing babies in the saddle, the Gigantoraptor will act as a feeding trough, using food in its inventory. (Note, however, that the player must be actively sitting in the saddle for this to occur.) While in the saddle, you can care for your baby by feeding it food from your last item slot and cuddle with it using the reload menu R or take it for a walk by just walking around on your Gigantoraptor. Once per imprint cycle, you can use the Gigantoraptor's roar C to change the imprint requirement of any nearby babies needing care, so it's recommended to take care of all needs possible first before roaring.

Bonding

As the adoptive parent, the Gigantoraptor loves to show babies how to hunt. When riding a Gigantoraptor that you've imprinted with babies in the saddle, the babies will want to go hunting. During a hunt, the baby will mark a random enemy of some minimum level (based on the level of the baby) with a red skull and crossed swords. Killing that enemy within the 5-minute time limit will increase the bonding of the baby with the adoptive Gigantoraptor. The killing blow must be landed by the adoptive Gigantoraptor while mounted; any other death of the target will act like a loss of target (not triggering a 30 second rest). Removing the baby from the saddle will reset the bonding progress. After a set number of hunts (different for each type of dino), the baby will be fully bonded to its adoptive parent and will receive a buff while near the adoptive parent. A hunt target can be reset by moving out of range of the chosen target. Hunt targets include most land creatures from Compys and Dodos to Alpha Rexs, but not ants or bugs due to their low render distance. Oddly enough, Trilobites are considered potential targets.

Bonded adopted dinos are indicated by a pulsing icon showing a Gigantoraptor head with a green chain link. During a fight, the Gigantoraptor and its adopted children will receive a stacking buff (up to 25) on each kill made by an adopted dino. At 1 to 14 stacks, the buff is called Alloparental Pride or Adopted Love and is indicated on the Gigantoraptor by a golden cloud around its neck. At 15 to 25 stacks, the buff changes to Alloparental Fury or Adopted Rage and is indicated by a reddish-orange cloud around the Gigantoraptor parent's neck. Each stack will fall off individually while out of combat at a rate of about 1 per 30 seconds.

Alloparental Pride

Whenever certain events happen to a Bonded Creature within Alloparental range, Gigantoraptor gains stacks of the Alloparental Pride buff Max stacks: 25 Events that give stacks of Alloparental Pride:

  • Baby becomes Bonded: 5 stacks
  • Bonded Creature matures: 5 stacks
  • Bonded Creature levels up: 2 stack
  • Bonded Creature kills something: 1 stacks
  • Bonded Creature dies: 15 stacks

For each stack of Alloparental Pride, Gigantoraptor deals 2% bonus damage (max 50%) and provides a 1% bonus experience per stack (max 25%). Upon reaching 15 stacks, buff name changes to Alloparental Fury, and Gigantoraptor also gains 10% movespeed. Stacks of Alloparental Pride last for 1 minute, and refresh upon gaining new stacks

Adopted Love

Whenever Gigantoraptor gains a stack of Alloparental Pride, all Bonded Creatures within Alloparental range gain the Adopted Love buff, reducing incoming damage by 10%

Whenever Gigantoraptor gains a stack of Alloparental Fury, all Bonded Creatures within Alloparental range gain the Adopted Rage buff, increasing their damage by 5%

Combat

Drops

Utility

Once per 24-hour cooldown, you can pluck a Gigantoraptor feather from the Gigantoraptor that improves the chance of babies being born with the higher parental stat; the feather will tell you which stat and what percent chance. To use the feather, place the feather in the inventory of the female dino you are breeding. The feather will be consumed after the female lays a fertilized egg or begins gestating.

Roles

  • Nanny: The Gigantoraptor serves as an excellent nanny-dinosaur for young creatures wild and tamed alike, making it a valuable creature for those who wish to imprint or otherwise simply raise their babies. The Gigantoraptor's saddle can hold up to two babies less than its own level, acting as a feeding trough for all baby stages similarly to the Maewing, and allows for both imprinting and bonding. It is important to note, however, that players must be riding the Gigantoraptor for it to feed the babies under its care.
  • Wild Baby Tamer: Making the Gigantoraptor roar will allow you to spot wild baby creatures more easily; this gives the Gigantoraptor a temporary buff called Baby Call, which marks any wild babies with large pulsing pacifier icons over their heads. This buff lasts for 1 minute and detects babies within statis range. While under the effects of this buff, the Gigantoraptor can imprint on orphaned wild babies, granting additional levels to the newly tamed dino.
  • Ground Transport: The Gigantoraptor is extremely fast when sprinting, both in and out of water. It also has the ability to glide long distances like a Terror Bird by holding down the jump button (Space on PC, A on XBOX, Cross on Playstation). (Level up Movement Speed and Stamina)
  • Food Gatherer: The Gigantoraptor can gather Raw Meat, Raw Fish Meat, Keratin, and Organic Polymer with its primary attack (Left on PC, R2 on XBOX/Playstation), and Berries, Wood, and Thatch with its secondary attack (Right on PC, L2 on XBOX/Playstation). This makes it useful for gathering food in a pinch if you don't have other strong food-gathering tames on hand. (Level up Stamina and Weight)
  • Hunting Leader: The Gigantoraptor is a fierce fighter in and of itself, but when out and about with an army of adopted dinos, it becomes even stronger. (Level up Health and Melee Damage)

Taming

To obtain a Gigantoraptor, you must find a Gigantoraptor nest out in the wild with both an adult and a baby Gigantoraptor alive. Adults cannot be tamed, only their babies, but the adult must be alive and distracted to tame the baby.

To distract the adult, you will need to lure it away by throwing down fertilized eggs. Use Ghillie Armor to reduce the chance of being detected. The adult will attempt to hatch the egg by cracking it open; larger eggs will keep it distracted for longer than smaller eggs. Should the egg actually hatch, though, the adult will aggro on the babies and kill them. Once the adult has destroyed the egg, it will return to the nest, regardless of any other eggs laying around. Leave the nest at that point, run a distance away, and throw down another egg. Return to the nest once the adult is occupied trying to hatch the new egg.

The parent must be awake and able to return to the nest[3]; babies will not feel comfortable approaching you in the nest otherwise, which means traps are not a viable way to occupy a parent.

To tame the baby after the adult is distracted, walk up to the nest and use the option to Hide in Gigantoraptor Nest E. While hiding in the nest, the baby will randomly run up to you, do a jump-flap animation, then perform some random action which you must mimic within roughly 2 seconds: Spin A, Bow S, or Flap D. Performing the same action within the given timeframe (denoted by a circular timer above the baby's head) will advance the taming percent. Failure to perform the same action in time will cause a small loss of taming effectiveness. Performing the wrong action will drop taming effectiveness dramatically. Getting aggro from the adult will reset the taming effort.

Note that you can leave the nest while the taming is in progress without losing any effectiveness or progress. And beware of aggressive creatures nearby, as they will attack you, the adult, or the baby, even if you're hiding in the next. It is presumed that taming progress will be lost if the baby is hit in any way during taming.

Finally, it is important to know that killing the parents or otherwise allowing them to die will prevent you from imprinting on their babies! However, you can use a tamed Gigantoraptor to imprint on orphaned wild baby Gigantoraptors.

Spotlight

Notes

For information pertaining specifically to the real-world Gigantoraptor, see the relevant Wikipedia article.

  • Its Dossier was revealed in the Community Crunch 371 on July 22nd, 2023.
  • The Gigantoraptor's appearance and design may be based on real-world birds:
  • Gigantoraptor was originally supposed to be exclusive to Ragnarok, but was then announced to be released on the Center due to the Shastasaurus being delayed. Then it was announced to be released for the Island due to the Center map also being delayed.
    • It is currently released as a mod to allow the devs to update the creature more easily without having to update the whole game; they have stated that they plan to merge the Gigantoraptor into the base game proper at a future date.

Changelog

Patch Changes
35.11 (35.12 for PC clients) Gigantoraptor is added to the game as an official mod.
35.13
  • Wild Gigantoraptor babies will now only feel comfortable approaching the survivor if its parent is able to return to its nest.
  • Fixed a case where new hunt targets would display with fully bonded Gigantoraptor passengers.
  • Fixed Eggs visually disappearing from the  Gigantoraptor Saddle when restarting Single Player.
  • Adjusted the description of  Gigantoraptor Feather.
  • Removed  Titanomyrmas as potential hunt targets during Gigantoraptor bonding training as they have lower render distance and could cause a hunt to activate with no indicator visible.
  • Fixed Wild Gigantoraptor babies getting stuck in their nests.
  • Updated wild Gigantoraptor baby claiming text to more accurately indicate they cannot be claimed by survivors when their parent has been killed.
  • Updated bonded dino and egg HUD elements to fix overlapping hotbar when using higher than default values.
  • Added ability to pickup babies in front of you with AltFire (Left Ctrl single press, hold and release RB on gamepad after 0.33 secs).
  • Updated bonding training to clear/ lose training target if you get too far away.
  • Fixed issue with Gigantoraptor nests not getting cleared out.
  • Added check for ini option OverrideBondedPassImprintMultiplier in ServerSettings section to override percentage of imprint that is passed onto bonded babies.
  • Fix issues with Gigantoraptor not spawning with other mods that already override the  Therizinosaur.

Gallery

References