Andrewsarchus

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Andrewsarchus.png
Andrewsarchus
Dossier Empty.pngDossier Andrewsarchus.png
Steam.svg 346.11
Jun 12, 2022
Xbox One.svg 948.6
Jun 12, 2022
PS.svg 704.6
Jun 12, 2022
Epic Games.svg 346.11
Jun 12, 2022
Spawn Command
cheat summon Andrewsarchus_Character_BP_C
or
cheat SpawnDino "Blueprint'/Game/Fjordur/Dinos/Andrewsarchus/Andrewsarchus_Character_BP.Andrewsarchus_Character_BP'" 500 0 0 35
Data
XP for kill
20 XP
Check mark.svg Yes
Gestation Time
4h 57m 37.143s
Baby Time
5h 47m 13.333s
Juvenile Time
23h 8m 53.333s
Adolescent Time
1d 4h 56m 6.666s
Total Maturation Time
2d 9h 52m 13.333s
Breeding Interval
18h - 2d
Habitat
Fjordur Map.jpg
Spawning Andrewsarchus Fjordur Midgard.svg
Fjordur Asgard Topographic Map.jpg
Spawning Andrewsarchus Fjordur Asgard.svg
Common        Rare
  Untameable   Cave


The Andrewsarchus is one of the creatures in ARK: Survival Evolved, being introduced in the Fjordur expansion map. It is a medium-sized, omnivorous mammal known for its ability to rapidly run underwater and its minigun-equipped saddle that it can use to attack foes from a distance.

Basic Info

Dossier

This section is intended to be an exact copy of what the survivor Helena Walker, the author of the dossiers, has written. There may be some discrepancies between this text and the in-game creature.

NoteHelena.png
Species

Andrewsarchus mongoliensis

Time

Middle Eocene

Diet

Omnivore

Temperament

Opportunistic

Wild

Andrewsarchus is a beast that's full of surprises. These ungainly creatures might seem sluggish while foraging for a meal, but they can move unexpectedly fast when provoked. Like certain other whippomorphs, Andrewsarchus will aggressively defend its territory against interlopers. With some distance between you, it may be possible to dodge a charging Andrewsarchus -- they don't exactly turn on a dime. Just don't expect a river or lake to protect you from one. As long as its feet can reach bottom, Andrewsarchus will plow its way right through deep water. These scavengers will tear into just about anything if hungry, but they've got a bit of a sweet tooth. I've seen many an agitated Andrewsarchus pacified by some honey.

Domesticated

Once tamed, Andrewsarchus is a reliably fast beast of burden, as long as you don't need it to take any corners at full speed. Its density in water also makes Andrewsarchus ideal for searching ocean floors for pearls, since it sinks so readily to the bottom. The preferred saddle design includes a mounted minigun to target foes, while the driver stays safe inside their airtight armored enclosure. Though a fully-armored Andrewsarchus can't absorb as much damage as some of the ARK's larger creatures, it still excels at harassing them.

Behavior

The temperament of an Andrewsarchus is comparable to a Dire Bear. In the wild, they can be found alone or in pairs (multiple pairs seem to be able to spawn within a short radius of each other) and only aggro onto players and tamed creatures when close to them. When very close to an Andrewsarchus it does take the creature a few seconds to notice your presence and start attacking however you still should be cautious around it.

Appearance

The Andrewsarchus is a rather large mammal with a hunched back and a mane of fur. With a similar appearance to a pig, hyena, or  Daeodon it has a very large head hiding a vicious array of teeth along with hooves similar to that of a pig or hippo.

Color Scheme and Regions

This section displays the Andrewsarchus's natural colors and regions. For demonstration, the regions below are colored red over an albino Andrewsarchus. The colored squares shown underneath each region's description are the colors that the Andrewsarchus will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.

This information can be used to alter the Andrewsarchus's regions by entering cheat SetTargetDinoColor <ColorRegion> <ColorID> in the cheat console. For instance, cheat SetTargetDinoColor 0 6 would color the Andrewsarchus's "main" magenta.

Andrewsarchus PaintRegion0.png
Region 0:
Main
13
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41
55
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71
X mark.svg

Region 1 is not used
for this Creature.

Andrewsarchus PaintRegion2.png
Region 2:
Stripes
13
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Andrewsarchus PaintRegion3.png
Region 3:
Back
13
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41
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71
Andrewsarchus PaintRegion4.png
Region 4:
Spots
13
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32
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41
55
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62
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71
Andrewsarchus PaintRegion5.png
Region 5:
Secondary
13
15
22
32
33
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41
55
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62
63
64
71

Drops

Base Stats and Growth

Attribute Base Value Level Increase Taming Bonus
Wild Tamed Additive Multiplicative
 Health 800 +160 +5.4% 0.07
 Stamina 400 +40 +10%
 Oxygen 650 +65 +10%
 Food 2174 +217.4 +10% 15%
 Weight 500 +10 +4%
 Melee Damage 41 +2.05 +1.7% 5.6% 15.4%
 Movement Speed 100% N/A +0.5%
 Torpidity 800 +48 N/A 0.5
Movement
[u/s]
Base Speed Sprinting Speed Stamina
Wild Tamed1 Tamed2 Ridden1 Ridden2 Wild Tamed1 Tamed2 Ridden1 Ridden2
Walking 300 300 300 300 300 1174.5 1174.5 1174.5 2466.4 2466.4 15
Swimming 750 750 750 750 750 N/A N/A N/A N/A N/A 3
  • For a comparison of the stats of all creatures, see Base Creature Statistics.
  • For an explanation of exactly how the levelup calculation works, see Creature Stats Calculation.
  • 1These are the base speeds of the tamed creature at 100% Movement Speed, i.e. without a possible taming bonus.
  • 2These are the speeds of the creature once tamed including a possible taming bonus and no imprinting bonus.
  • For a comparison of the speeds of all creatures, see Base Creature Speeds.

Wild Stats Level-up

Type in values of a wild creature to see on which stats it's emphasized. Green values on a high-level creature are very good for breeding. If you have already tamed your creature you can try to recover the breeding stats with an external tool.[1]

Andrewsarchus

The stat-calculator does not work in the mobile-view, see here for alternatives: Apps

Note that after the creature is tamed it gets bonuses on some stats depending on the taming effectiveness. This makes it hard to retrieve the levels on a tamed creature, so this tool is only for wild ones, but gives a first impression, how well the stats are distributed.


Abilities

Active

Bite
LeftRTR2ZR
  • The Andrewsarchus bites the target for 41 damage.
  • Can be used every 0.67s by both a rider and the AI.

Kick
RightLTL2ZL
  • The Andrewsarchus kicks the target for ~32 damage (No exact number).
  • This attacks  Stuns the target for 5 seconds, reducing its  Movement Speed.
  • Can be used every 0.67s by both a rider and the AI.

Speed Boost
  • The Andrewsarchus increases its sprint speed with a boost.
  • This action consumes 1 Blink.png Charge, each one needs 20 seconds to recharge and can be stored up to 3.
  • This action eliminates immobilization effects like  Bear Trap or  Net Projectile.

Jump
  • The Andrewsarchus jumps.

Amphibious Mode
  • The Andrewsarchus alternates between swim or "walk" underwater.

Turret Mode
  • The Andrewsarchus alternates its turret mode if it has the  Andrewsarchus Saddle equiped.
  • The camera on this mode works as a rider weaponary mechanic.

Shoot
LeftRTR2ZR
  • The Andrewsarchus shoots with its saddle for 32 damage.
  • This attacks consumes  Advanced Rifle Bullets and can only be used while the turret mode of the saddle is active by the rider.
  • Can be used every 0.125s by both a rider and the AI.

Passive

Rider Protection

The Andrewsarchus rider is immune to being dismounted when the Andrew has a  Andrewsarchus Saddle equiped, this protection includes  Bear Traps,  Whip,  Net Projectile,  Plant Species Z Fruit,  Stuns, etc. Also it protects the rider from being grabbed by other creatures.

Also the rider cannot be damaged by most of the weaponary like  Flamethrower, explosives or any projectile, he is also not a valid target for the turrets that only shoots enemy players while he is mounted on the Andrew.

Combat

This section describes how to fight against the Andrewsarchus.

General

The Andrewsarchus is fast and strong in battle, a player with 130% into  Movement Speed is still slower than it, however it has a similar aggro range to that of the  Therizinosaurus, so you can avoid its aggro sometimes.

Strategy

Taking the highground while the player shoots at it with arrows or bullets is a good option.

Weaponry

Bringing with you a  Harpoon Launcher with  Net Projectile is a good option in case the Andrewsarchus gets too close to you.

Dangers

Though not exactly quick to aggro it can be extremely dangerous if provoked. Easily capable of running down survivors it has surprisingly high health for its size and its bites can dish out a high amount of damage. Also when taming if it enrages it will kick you off which could potentially send you off a cliff or into something even more dangerous like a  Giganotosaurus.

Weakness

Although powerful it turns very slowly allowing you to potentially lose it if you zig zag or just kiting it.

Taming

Andrewsarchus' can only be tamed non-violently rather than through the knockout methods. To be able to tame the creature, you need to throw the  Giant Bee Honey (from your hot bar and not directly from your inventory) near it. This can be done without the need for anything to reduce the player's detection by wild creatures because of the Andrewsarchus's low aggro range. While it is eating the honey quickly approach and mount it. Clearing out any other Andrewsarchus and hostile creatures is recommended for its taming method to prevent any problems when throwing the honey and riding it. Giganotosaurus can also spawn alongside Andrewsarchus, and the Gigas will kill the Andrewsarchus'.

If successful, this will prompt a mini-game, showing two arrows between itself. Hold the directional button in the prompted direction (left or right) when the arrow glows green, and immediately release it when it glows red. If the button held is not done properly, or after some time, it will buck you off from a distance and within a distance where it can see you, it will immediately become aggressive. To prevent this from happening pay attention to the red bar underneath the taming bar and hop off right before it is full then run away for a few seconds to prevent it from aggroing onto you. Repeat the above method until fully tamed.

Do not attempt to trap Andrewsarchus when trying to tame it. If it can't find a pathway in front of it after a few seconds, it will immediately kick you out and attempt to attack both you and if any, man-made structures that got in its way, including ones under Offline Protection or simply can't be destroyed by it. This makes it impossible to tame unless said structure is out of its way.

Utility

The Andrewsarchus makes an excellent early-game tame for starting on Fjordur, as the honey required to tame it can easily be harvested from certain rock nodes near its territories, without incurring the wrath of a defending hive of bees. Boasting a beefy stat spread, an Andrewsarchus can easily provide some peace, safety, and security for your starting adventures on its native map, and it is rideable even before you have the means to craft a saddle for it. Once a saddle has been crafted, however, this is when the Andrewsarchus goes from just another beefy mammal tame to something far more extraordinary. Much like the army tank design it emulates, the saddle functions almost like a direct upgrade to a  Stegosaurus, providing increased utility and protecting the rider from nearly any threat imaginable; be it from the environment or hostile attackers. As part of this design, it also functions as an unlimited  Oxygen source for the rider, though the Andrewsarchus itself still needs to surface for a breath from time to time. Finally, when  Advanced Rifle Bullets are placed in the Andrewsarchus' inventory, the turret rigged to the capsule can be operated and fired by its rider for numerous combat purposes. Unlike most other firearms, this turret works even while submerged in water!

While saddled, the Andrewsarchus provides the following benefits:

  • Rider Damage Immunity: Damage from creatures like Dimorphodon, projectiles from Ranged Weaponry (including Turrets) and Explosives, the armor-damaging spit of an  Arthropluera, the poison spit of a  Wyvern or  Basilisk, the acidic death cloud of a  Reaper, etc is all negated for the rider.
  • Rider Stun/Dismount Immunity: The dismounting effects and grapples of  Raptors,  Kaprosuchus,  Thylacoleo,  Karkinos,  Microraptor swoops,  Giant Bee stings,  Bloodstalker webbing, and so on are all protected against. Though the Andrewsarchus itself is not immune to the stuns of creatures like  Purlovia,  Baryonyx, and  Cnidaria, the rider is however still immune to the dismounting effects imposed by these creatures, which would often be a death sentence. So long as the Andrewsarchus still has bullets in its inventory, the rider can pilot the gun and dispose of these threats while the Andrewsarchus is stunned.
  • Environmental Protection: This applies specifically to the rider and not the Andrewsarchus, and although the saddle doesn't guard against fluctuations in temperature, it does guard against most forms of environmental hazards. The air-tight construction of the tank capsule protects the rider from oxygen deprivation and certain airborne hazards, such as the poisonous gas in the Swamp Cave, and can even provide immunity from lava damage.

Roles

  • Unsaddled Roles: These roles can be fulfilled by an Andrewsarchus that is either saddled or unsaddled.
    • Early Guardian: Relatively easy to tame on its home map of Fjordur, the Andrewsarchus easily provides the benefits of a mid-game carnivore early in a survivor's journey on its ARK, giving you a leg up in your more vulnerable beginning stage. While the damage from the Andrewsarchus' bite is nothing to write home about, it is still tanky enough to out-damage most threats to its safety and yours over a prolonged engagement, so long as you have tamed or high-levelled one or levelled up one appropriately. For opponents it can't deal with, it can easily fall back on its terrestrial speed and excellent swimming capabilities to ferry you out of danger.
    • Amphibious Mount: The Andrewsarchus is perfectly adapted for hoofing it on land, and sea; literally, as the beast can sink to the ocean floor or the bottom of a river or lakebed and run along it like a hippopotamus. When needed to push off the bottom, it is still a strong and capable swimmer to take you back up to the surface for a breath. On land, the Andrewsarchus may not be the fastest mount, having a momentum-based sprint mechanic, but it is certainly up there; capable of covering long distances quickly over open ground, it runs rather similarly to a  Dire Bear, but with an increased ability to make sharper turns by sliding, and immediately breaking back into top speed with a charge. It also has the added ability to smash through breakable nodes like rocks and trees, without losing speed or momentum. As long as your travel plan doesn't include climbing vertical cliffs or flying, the Andrewsarchus is a capable mount for traversing most maps.
  • Saddled Roles: These roles are only able to be performed, either exclusively or effectively, by Andrewsarchus that have had their saddle equipped.
    • Submersible: The unlimited oxygen afforded to the rider in the tank capsule turns the Andrewsarchus into a perfect diving buddy; capable of keeping its rider alive when the next breath of fresh air might be too far away.
    • Battle Tank: While not quite boasting the  Health pool of creatures that perform traditional tank roles like  Rexes, the Andrewsarchus can get almost as close on health, but the true utility they provide in this role is how their saddle specifically protects the rider. If you're worried about being dismounted, stunned, gunned down, or killed in a warfare situation, the Andrewsarchus makes the perfect choice to carry you onto the battlefield for commanding your troops, without risking you to death so long as your fuzzy mount stays alive.
    • Spelunker: For Caves the Andrewsarchus can access and complete, or at least mostly complete, either ridden in or forced in with a  Cryopod, the sarchus makes an excellent choice to delve for  Artifacts. The oxygen the saddle provides protects riders from drowning in underwater segments or suffocating from gas damage. Likewise the tank capsule keeps riders safe from the armor-damaging effects of Arthropluera spit, prevents the contraction of  Mega Rabies, and even provides immunity to the devastating effects of magma damage (though you'll want to get your Andrewsarchus out from the molten rock quickly!). The turret on the saddle also allows you to kill Arthropluera without damaging your Andrewsarchus in the process, as well as snipe down hidden threats like  Megalania clinging to the cavern ceilings.
    • Bossing Mount: Although other tames are far more effective for combatting  Bosses, the Andrewsarchus functions specifically as the mount you ride to keep yourself alive. This works to great effect in boss encounters where they have attacks or minions that target riders, such as when you fight the  Dragon, and provided you're willing to spend the bullets, the turret on the saddle provides decent damage to supplement your actual fighters.
    • Long-Range Gunner: While advanced rifle bullets might not be cheap to make if you have the means to mass-produce them, the Andrewsarchus makes a beautifully effective ranged combatant for dealing with threats at a distance. Coupled with its speed and aquatic escape options, this can make the Andrewsarchus a hilarious choice for PvP harassment.

Spotlight

Notes/Trivia

For information pertaining specifically to the real-world Andrewsarchus, see the relevant Wikipedia article.

  • As a member of the order Artiodactyla, Andrewsarchus is a relative of other even-toed hoofed animals like deer, swine, or cattle. Though specifically part of the Whippomorpha suborder, it is more closely related to Whales and Hippos. Its closest relatives, however; are Entelodonts, one of which is also in ARK: the Daeodon, who is also a member of Whippomorpha. As some of the very few hoofed animals that were known to regularly kill and eat meat that have ever lived, both Andrewsarchus and Daeodon are quite literally "Sheep in wolves' clothing".
  • Although its dossier mentions that the Andrewsarchus is good at collecting  Silica Pearls, in the gameplay it does not have the ability to collect them.

Changelog

Patch  ARK: Survival Evolved Changes
346.11 Fjordur Expansion Release Andrewsarchus addedd to the game.

Gallery

References