
cheat summon SpineyLizard_Character_BP_C
cheat SpawnDino "Blueprint'/Game/ScorchedEarth/Dinos/SpineyLizard/SpineyLizard_Character_BP.SpineyLizard_Character_BP'" 500 0 0 35
Variant Thorny Dragon (Gauntlet)
cheat summon SpineyLizard_Character_BP_Gauntlet_C
cheat SpawnDino "Blueprint'/Game/Genesis/Dinos/MissionVariants/Gauntlet/Volcanic/SpineyLizard_Character_BP_Gauntlet.SpineyLizard_Character_BP_Gauntlet'" 500 0 0 35
Variant Thorny Dragon (Retrieve)
cheat summon SpineyLizard_Character_BP_Retrieve_C
cheat SpawnDino "Blueprint'/Game/Genesis/Dinos/MissionVariants/Retrieve/Volcanic/SpineyLizard_Character_BP_Retrieve.SpineyLizard_Character_BP_Retrieve'" 500 0 0 35
Variant Thorny Dragon (Summoned)
cheat summon SpineyLizard_Character_BP_Summoned_C
cheat SpawnDino "Blueprint'/Game/Genesis2/Dinos/Summoner/SummonedDinos/SpineyLizard_Character_BP_Summoned.SpineyLizard_Character_BP_Summoned'" 500 0 0 35
Variant Thorny Dragon (Hunt2)
cheat summon SpineyLizard_Character_BP_Hunt_C
cheat SpawnDino "Blueprint'/Game/Genesis2/Missions/Hunt/Dinos/SpineyLizard_Character_BP_Hunt.SpineyLizard_Character_BP_Hunt'" 500 0 0 35
Variant Thorny Dragon (Gauntlet2)
cheat summon SpineyLizard_Character_BP_STA_C
cheat SpawnDino "Blueprint'/Game/Genesis2/Missions/ModularMission/Gauntlet2/STA/Dinos/SpineyLizard_Character_BP_STA.SpineyLizard_Character_BP_STA'" 500 0 0 35
The Thorny Dragon is one of the creatures in ARK: Survival Evolved, being introduced in the Scorched Earth expansion pack. It is a medium-sized, carnivorous reptile known for its Wood-harvesting capabilities as well as its ability to shoot Torpor-inducing spines from its tail. Additionally, the Thorny Dragon's saddle functions as a mobile Smithy.
This section is intended to be an exact copy of what the survivor Helena Walker, the author of the dossiers, has written. There may be some discrepancies between this text and the in-game creature.
Moloch sagittarius
TimeHolocene
DietCarnivore
TemperamentAggressive
Though survivors have come to call these gargantuan reptiles Spiny Lizards, I believe that Moloch sagittarius' closest known relative is the Australian Thorny Devil (Moloch horridus). Besides the obvious gap in size, most of the differences between Moloch sagittarius and its smaller relative lie in its thorns. Instead of being permanent parts of its skin, Moloch sagittarius' thorns are more like spines or quills that can be removed and regrown. In fact, it is even capable of shooting these spines from its tail as a method of self defense, and examination of these projectiles has revealed that they are coated in a lethal poison.
Despite its dangerous spines, Moloch sagittarius has proven to be an excellent mount for indirect combat. Its ranged attacks can wreak havoc in a pitched battle, particularly if other creatures are taking the enemy's attention. Additionally, Moloch sagittarius is able to gather wood rather effectively, making it more than just an option for combat. Once saddled it can be used as a workbench, allowing for a mobile crafting station.
Aggressive when approached. Attacks smaller creatures that venture too close, but will ignore other carnivores. It has a standard bite attack, and a secondary ranged attack where it launches several tail quills at its prey. These quills have a small amount of Torpor effect to them as well as dealing damage. The ranged attack drains a good amount of Stamina when used.
A lot like the modern day horned lizard, although much larger and bulkier. Also seems to have quills like a porcupine alongside its scales.
This section displays the Thorny Dragon's natural colors and regions. For demonstration, the regions below are colored red over an albino Thorny Dragon. The colored squares shown underneath each region's description are the colors that the Thorny Dragon will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.
This information can be used to alter the Thorny Dragon's regions by entering cheat SetTargetDinoColor <ColorRegion> <ColorID>
in the cheat console. For instance, cheat SetTargetDinoColor 0 6
would color the Thorny Dragon's "mid-section and legs" magenta.
Attribute | Base Value | Level Increase | Taming Bonus | ||
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Wild | Tamed | Additive | Multiplicative | ||
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260 | +52 | +5.4% | 0.0924 | |
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350 | +35 | +10% | ||
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150 | +15 | +10% | ||
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1200 | +120 | +10% | 15% | |
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300 | +6 | +4% | ||
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40 / 10 | +2 / +0.5 | +1.7% | 5.6% | 15.4% |
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100% | N/A | +1% | 30% | |
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450 | +27 | N/A | 0.5 |
Type in values of a wild creature to see on which stats it's emphasized. Green values on a high-level creature are very good for breeding. If you have already tamed your creature you can try to recover the breeding stats with an external tool.[1]
The stat-calculator does not work in the mobile-view, see here for alternatives: Apps
Note that after the creature is tamed it gets bonuses on some stats depending on the taming effectiveness. This makes it hard to retrieve the levels on a tamed creature, so this tool is only for wild ones, but gives a first impression, how well the stats are distributed.
Bite |
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Shoot Spines |
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Auto-Harvest Resources
The Thorny Dragon auto-harvest the trees that it has in front of it whenever it has no rider and its Weight capacity is below 50%.
Smithy Saddle
The Thorny Dragon Saddle changes the Thorny Dragon inventory to work as a
Smithy to craft and repair items.
Weight Reduction
The Thorny Dragon reduces the weight of the following resources by the listed amount while they are in its inventory:
Resource | Reduction |
---|---|
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50% |
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50% |
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50% |
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50% |
They are passive unless you get quite close, or attack them. Generally, it starts attacking by shooting thorns if there is enough distance before charging towards you. The ranged attack does 0 damage per spike, but when hit, your torpidity begins rapidly increasing. They will attack relentlessly until their torpidity is too high, or their health is too low.
Seek cover from its ranged attacks and shoot back while keeping your distance
Use any kind of ranged tranquilizing weaponry to be able to keep your distance while fighting
It is faster and stronger than it looks and is able to shoot thorns at you that inflict a tranquilizing effect. You may not be able to back out of a fight at the last second, since it's ranged attack can hit you from quite a distance and will significantly decrease your stamina.
The tail spike ranged attack can easily be dodged. Despite high level individuals having 1,500-2,000 health, they seem to go down fairly easily.
For general info about domesticating a wild creature see Taming.
An effective method to tame anything that fights back is to stand on a rock and shoot from there. Ducking when you see the ranged attack coming works when you can't move to dodge. It is a bad idea to walk backwards while firing, unless you have plenty movement speed and health, as thorny dragons are faster than most low level players. When the thorny dragon gets low on health it begins running away. Though if you can't keep up you can easily fall off of a cliff, you might want to chase one on a raptor or flying mount
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Time | |
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2 | 0 | 0 | 0 | 0:04:00 |
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5 | 0 | 0 | 0 | 0:09:23 |
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7 | 0 | 0 | 0 | 0:13:08 |
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10 | 13 | 3 | 2 | 0:18:44 |
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14 | 38 | 8 | 4 | 0:26:14 |
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16 | 0 | 0 | 0 | 0:15:00 |
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20 | 75 | 16 | 8 | 0:37:30 |
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33 | 56 | 12 | 6 | 0:31:48 |
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40 | 75 | 16 | 8 | 0:37:30 |
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50 | 107 | 22 | 11 | 0:46:53 |
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99 | 105 | 22 | 11 | 0:46:25 |
KO: ![]() ![]() ![]() ![]() ![]() ![]() | |||||
Torpidity-depletion: 0.5 / s, Time until all torpidity is depleted: 00:15:00 |
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Time | |
---|---|---|---|---|---|
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5 | 0 | 0 | 0 | 0:10:00 |
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12 | 0 | 0 | 0 | 0:22:30 |
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15 | 18 | 4 | 2 | 0:28:08 |
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24 | 101 | 22 | 11 | 0:44:58 |
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32 | 176 | 38 | 19 | 0:59:57 |
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37 | 50 | 11 | 6 | 0:34:42 |
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47 | 317 | 68 | 34 | 1:28:08 |
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79 | 257 | 55 | 28 | 1:16:06 |
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94 | 317 | 68 | 34 | 1:28:08 |
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118 | 429 | 92 | 46 | 1:50:38 |
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235 | 427 | 92 | 46 | 1:50:10 |
KO: ![]() ![]() ![]() ![]() ![]() ![]() | |||||
Torpidity-depletion: 0.84 / s, Time until all torpidity is depleted: 00:24:44 |
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Time | |
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8 | 0 | 0 | 0 | 0:16:00 |
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19 | 26 | 6 | 3 | 0:35:38 |
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24 | 83 | 19 | 10 | 0:45:00 |
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38 | 241 | 54 | 27 | 1:11:11 |
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50 | 377 | 84 | 42 | 1:33:39 |
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58 | 139 | 31 | 16 | 0:54:23 |
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75 | 661 | 146 | 73 | 2:20:38 |
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125 | 539 | 119 | 60 | 2:00:25 |
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150 | 661 | 146 | 73 | 2:20:38 |
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188 | 877 | 194 | 97 | 2:56:15 |
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375 | 874 | 193 | 97 | 2:55:47 |
KO: ![]() ![]() ![]() ![]() ![]() ![]() | |||||
Torpidity-depletion: 1.09 / s, Time until all torpidity is depleted: 00:31:25 |
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Time | |
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11 | 0 | 0 | 0 | 0:21:59 |
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26 | 86 | 20 | 10 | 0:48:45 |
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32 | 164 | 37 | 19 | 1:00:00 |
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51 | 408 | 93 | 47 | 1:35:32 |
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69 | 640 | 145 | 73 | 2:09:14 |
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80 | 267 | 61 | 31 | 1:15:00 |
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104 | 1093 | 248 | 124 | 3:15:00 |
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172 | 891 | 202 | 101 | 2:45:41 |
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207 | 1086 | 246 | 123 | 3:14:04 |
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258 | 1415 | 321 | 161 | 4:01:53 |
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516 | 1415 | 321 | 161 | 4:01:53 |
KO: ![]() ![]() ![]() ![]() ![]() ![]() | |||||
Torpidity-depletion: 1.32 / s, Time until all torpidity is depleted: 00:36:16 |
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Time | |
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14 | 0 | 0 | 0 | 0:27:59 |
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33 | 166 | 39 | 20 | 1:01:53 |
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41 | 279 | 65 | 33 | 1:16:53 |
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65 | 619 | 144 | 72 | 2:01:45 |
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88 | 945 | 219 | 110 | 2:44:50 |
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101 | 414 | 96 | 48 | 1:34:42 |
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132 | 1571 | 364 | 182 | 4:07:30 |
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219 | 1295 | 300 | 150 | 3:30:57 |
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263 | 1564 | 362 | 181 | 4:06:34 |
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329 | 2033 | 471 | 236 | 5:08:27 |
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657 | 2029 | 470 | 235 | 5:07:59 |
KO: ![]() ![]() ![]() ![]() ![]() ![]() | |||||
Torpidity-depletion: 1.53 / s, Time until all torpidity is depleted: 00:40:04 |
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Time | |
---|---|---|---|---|---|
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16 | 0 | 0 | 0 | 0:31:59 |
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40 | 260 | 62 | 31 | 1:15:00 |
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50 | 413 | 98 | 49 | 1:33:45 |
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79 | 856 | 202 | 101 | 2:27:58 |
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107 | 1284 | 303 | 152 | 3:20:25 |
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123 | 589 | 139 | 70 | 1:55:19 |
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160 | 2098 | 495 | 248 | 5:00:00 |
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266 | 1740 | 410 | 205 | 4:16:14 |
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319 | 2090 | 493 | 247 | 4:59:04 |
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399 | 2702 | 637 | 319 | 6:14:04 |
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797 | 2699 | 636 | 318 | 6:13:36 |
KO: ![]() ![]() ![]() ![]() ![]() ![]() | |||||
Torpidity-depletion: 1.73 / s, Time until all torpidity is depleted: 00:43:12 |
Note that the values are for optimal cases, always bring extra supplies!
For a level-dependent count of resources needed, try an external taming calculator.
Ingredients for Regular Kibble:
1 ×
Cooked Meat Jerky, 1 ×
Medium Egg, 5 ×
Fiber, 2 ×
Longrass, 2 ×
Savoroot, 1 ×
Water
Resource | Efficiency |
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★★★★★ |
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★★☆☆☆ |
Wood can only be collected from trees but not cactus trees. |
For information pertaining specifically to the real-world Thorny Dragon, see the relevant Wikipedia article.
Patch | ![]() |
---|---|
246.0 Scorched Earth Expansion Release | ![]() |
256.3 | Gave a 50% reduction in inventory ![]() ![]() ![]() ![]() ![]() |
262.0 | ![]() |
Patch | ![]() |
---|---|
41.23 | Fixed several Thorny Dragon model issues. |
57.12 | Fixed Thorny Dragon’s audio attenuation. |