Pyromane

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Pyromane.png
Pyromane
Dossier Pyromane.jpg
Spawn Command
cheat summon FireLion_Character_BP_C
or
cheat SpawnDino "Blueprint'/Game/ASA/Dinos/FireLion/FireLion_Character_BP.FireLion_Character_BP'" 500 0 0 35
Habitat

The Pyromane is the first new paid DLC ARK Fantastic Tames, released in conjunction with The Center map.

Basic Info

Dossier

NoteHelena.png
Species

Ignis Leoforma

Time

Unknown

Diet

Carnivore

Temperament

Aggressive

Wild

Is Pyromane a cat that controls fire, or living fire that can make itself look like a cat? It does seem to have more in common with the Phoenix from that desert ARK than any lion. An author named Clarke said sufficiently advanced technology would be indistiguishable from magic...I'd say that whatever engineered this create was plenty advanced.
An unruffled Pyromane will stay at a low burn and shrink its profile. But when rovoked,m that small cat can suddenly flare itself up into a lion-sized inferno.
It seems to drink in any nearby fire, using that power to cauterize its own wounds and power up its arsenal of incendiary attacks.

Domesticated

I've only seen one tame Pyromane so far. Its rider seemed unbothered by the beast's flames, and beyond that immune to heat in general while mounted. She claimed it could even carry her safely across a lava field. That survivor said she spent ages trying to win her cat over, before noticing it seemed more sluggish in the rain.
In its smaller form, her pet doubled as a shoulder-mounted feline flamethrower. And back at their campsite, she showed me how her pet could fuel a forge and dry meat into jerky. I can definitely see why such an improbable but versatile creature might have been engineered, even if I don't understand how.

Appearance

Color Scheme and Regions

Region 0:Unused
X mark.svg
This region does not show on the body.
Region 1:Unused
X mark.svg
This region does not show on the body.
Region 2:Body Color
Pyromane PaintRegion2 ASA.png
Natural colors:
19
21
25
28
30
42
43
44
45
46
48
49
50
51
53
58
59
71
72
73
74
75
76
77
78
83
91
93
94
95
99
100
Region 3:Flame
Pyromane PaintRegion3 ASA.png
Natural colors:
22
33
34
35
41
42
44
49
51
52
56
62
63
65
71
72
80
82
97
Region 4:Unused
X mark.svg
This region does not show on the body.
Region 5:Body Accent
Pyromane PaintRegion5 ASA.png
Natural colors:
22
33
34
35
41
42
44
49
51
52
56
62
63
65
71
72
80
82
97

Behavior

Base Stats and Growth

Attribute Base Value Level Increase Taming Bonus
Wild Tamed Additive Multiplicative
 Health 600 +120 +5.4% 0.07
 Stamina 350 +35 +10%
 Oxygen 150 +15 +10%
 Food 1000 +100 +10%
 Weight 300 +6 +4%
 Melee Damage 35 +1.75 +1.7% 7% 17.6%
 Movement Speed 100% N/A +1%
 Torpidity 500 +30 N/A 0.5
Movement
[u/s]
Base Speed Sprinting Speed Stamina
Wild Tamed1 Tamed2 Wild Tamed1 Tamed2
Walking ? ? ? ? ? ? ?
Swimming ? ? ? ? ? ? ?
  • For a comparison of the stats of all creatures, see Base Creature Statistics.
  • For an explanation of exactly how the levelup calculation works, see Creature Stats Calculation.
  • 1These are the base speeds of the tamed creature at 100% Movement Speed, i.e. without a possible taming bonus.
  • 2These are the speeds of the creature once tamed including a possible taming bonus and no imprinting bonus.
  • For a comparison of the speeds of all creatures, see Base Creature Speeds.

Wild Stats Level-up

Type in values of a wild creature to see on which stats it's emphasized. Green values on a high-level creature are very good for breeding. If you have already tamed your creature you can try to recover the breeding stats with an external tool.[1]

Pyromane

The stat-calculator does not work in the mobile-view, see here for alternatives: Apps

Note that after the creature is tamed it gets bonuses on some stats depending on the taming effectiveness. This makes it hard to retrieve the levels on a tamed creature, so this tool is only for wild ones, but gives a first impression, how well the stats are distributed.


Abilities

Active

Bite
LeftRTR2ZR

Flame Leap
RightLTL2ZL
  • The Pyromane leaps through the air, damaging anything it hits.
  • Can be used every 5.0s by both a rider and the AI.

Flame Trail
Hold Right LT L2 LT
  • The Pyromane leaves a trail of fire in its wake by consuming absorbed flames. Does not work in the rain. Lasts until button is released or stored fire is depleted.

Flame Absorb
Ctrl + Right LT L2 LT
  • The Pyromane absorbs fire from nearby sources.
  • Can be used every 30s by both a rider and the AI once tamed and every 5s during the taming progress.

Flame Boost
Ctrl + Left RT R2 RT
  • The Pyromane boosts its damage by 50% at the expense of its absorbed flames. Lasts until cancelled or stored fire is depleted.

Swap to Shoulder Pet
  • The Pyromane changes form to its shoulder pet appearance.

Passive

Natural Armor

Similar to the  Shadowmane, the Pyromane has a natural armor on the saddle slot inside its inventory that scales with the base creature's level up to 60 maximum armor.

Cooking Station

The Pyromane's inventory cooks any kind of  Raw Meat at a similar rate to a  Campfire. It will also automatically generate  Cooked Meat Jerky and  Prime Meat Jerky from the cooked meat in its inventory without the need for  Oil at a similar rate to a  Preserving Bin.

Fuel for Structures

The Pyromane can provide fuel to objects that burn wood like  Campfires,  Standing Torches and  Refining Forges. The radius can be configured using the radial menu of the Pyromane, with settings to be Off, Low (about 4 foundations), Medium (about 10 foundations), or High (about 18 foundations).

Convert to Shoulder Pet

The Pyromane has the ability to transform from a kitten-sized shoulder pet to a full lion-sized mount. Using the radial menu while dismounted will cause the Pyromane to transform and remain on the ground. However, if transformed while mounted, the Pyromane will go immediately to your shoulders (assuming you have no other tame you're carrying). If you order it to transform while carrying it, you will be mounted on the Pyromane's back once the transformation is complete. When attacked in kitten form, the Pyromane will immediately transform into lion form to fight back.

Insulation

On your shoulders, the Pyromane will give you a File:Cuddle By Fire.png Cuddled by Fire buff, which significantly raises your cold and heat resist values. While mounted on the Pyromane, you'll receive the buff File:Wreathed In Fire.png Wreathed in Fire, imparting a significant buff to cold resist and a massive buff to heat resistance, high enough to enter lava without taking damage.

Doused

When the tamed Pyromane enters water, it will receive the File:Doused.png Doused debuff. When doused, the Pyromane is unable to perform Flame Leap; melee attacks do not cause targets to catch fire; the buffs for File:Wreathed In Fire.png Wreathed in Fire and File:Cuddle By Fire.png Cuddled by Fire are no longer active; and the Pyromane loses the "mane" of fire that is its namesake. The debuff only lasts for 5 seconds once out of water. Notably, the passive cooking and area of effect powering up wood-based objects are unaffected by the debuff.

Sleep

The Pyromane has a Sleep option on the radial menu where the Pyro sleeps on its position and gains  Chalico Sit Buff, reducing its  Food consumption by 50% and recovering its  Health by 2% per second up to 50%.

Flaming Poop

When pooping, the Pyromane drops  Flaming Medium Animal Feces instead of normal Feces. Both forms of feces can be mixed in a  Compost Bin to create  Fertilizer, but it doesn't work for  Dung Beetles.

Combat

Drops

Nothing. On death, they explode, leaving no corpse.

Utility

Roles

Taming

To tame your own Pyromane, kite it to a body of water so that it acquires the Doused debuff. Continue to attack it to bring its health down to below 50%. Once sufficiently weakened, you should be able to interact with it to mount it. Once mounted, attack nearby creatures to apply a burning effect, then use Flame Absorb (ctrl-secondary) to absorb the flame to progress the taming meter.

On Scorched Earth, Pyromane spawn in the wyvern trench, around which are no bodies of water. However, a wyvern is capable of carrying a Pyromane, so you'll need to pick up your target and drop it in the nearest body of water (for example, around the Red or Blue Obelisk) to tame them.

Mating

Female Pyromane can only mate while in large form. Turning them into small form with mating enabled will display a message above their nameplate stating "Cannot Mate in Small Form". However, male Pyromane are able to mate while in small form. Pyromane gestate their fetuses and are prevented from transforming while gestating. During the gestation cooldown, female Pyromane can be transformed into their small form; while the gestation cooldown timer will not appear on the small form nameplate, it will continue to count down while transformed.

    • NOTE** A bug at release currently causes born babies to spawn as wild babies that cannot be imprinted.

Spotlight

Notes

  • The Pyromane bears a very strong resemblance to the  Shadowmane:
    • It is possible that recycled assets from the Shadowmane were used for the Pyromane as it has a similar model, design, and abilities (ex: The Pyromane's Flame Leap).
    • Another possibility is that the Pyromane and Shadowmane might be related in genetics as "Leoforma" is mentioned in the dossier. (Note: we have seen this before with the "Draconis" genus for the  Wyvern,  Rock Drake, and  Managarmr.)
  • Players have noted that the Pyromane's design and abilities have an uncanny resemblance to the Pyroar from the Pokemon franchise.
  • Male and female Pyromane can be visually distinguished by their neck. Males have much larger flames around their neck, obscuring their skin underneath. This additional "mane" is consistent with real world lions, whereby males have a much more prominent mane.

Changelog

Patch  ARK: Survival Ascended Changes
45.14 The Center Release Pyromane is added to the game as a paid DLC
45.18 Fixed bred Pyromane babies spawning wild
45.21
  • Fixed being able to mount the Pyromane in its kitten form
  • Added minimum food requirement of 10 to the Pyromane to fuel structures using its fire source ability to prevent it starving/hurting itself
  • Scaled Pyromane's fire dash damage by 0.25 of melee damage, to prevent higher level melee always outperforming dash special ability
  • Fixed Pyromane being able to attack while resting
  • Fixed Wild Pyromanes spawning Fire Trail when fleeing if doused
48.8 Fixed Pyromane's dropped cache only having 4 seconds left until decay when cryopodded

Gallery

References