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Steam.svg 246.0
Sep 1, 2016
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Sep 1, 2016
PS.svg 501.0
Dec 6, 2016
Nintendo Switch.svg 601.0
Nov 1, 2022
Epic Games.svg 311.74
Jun 11, 2020
Spawn Command
cheat summon Vulture_Character_BP_C
cheat SpawnDino "Blueprint'/Game/ScorchedEarth/Dinos/Vulture/Vulture_Character_BP.Vulture_Character_BP'" 500 0 0 35

Variant Vulture (Gauntlet2)

cheat summon Vulture_Character_BP_STA_C
cheat SpawnDino "Blueprint'/Game/Genesis2/Missions/ModularMission/Gauntlet2/STA/Dinos/Vulture_Character_BP_STA.Vulture_Character_BP_STA'" 500 0 0 35
35 - 38 °C / 95 - 100 °F
 Egg Incubator: 37 °C / 99 °F
Incubation Time
1h 21m 4.476s
Baby Time
2h 30m 9.009s
Juvenile Time
10h 36.034s
Adolescent Time
12h 30m 45.043s
Total Maturation Time
1d 1h 1m 30.086s
Breeding Interval
18h - 2d
Scorched Earth Topographic Map.jpg
Spawning Vulture Scorched Earth.svg
Ragnarok Ocean Topographic Map.jpg
Spawning Vulture Ragnarok.svg
Crystal Isles Topographic Map.jpg
Spawning Vulture Crystal Isles.svg
Genesis Part 2 Map.jpg
Spawning Vulture Genesis Part 2.svg
Lost Island map.jpg
Spawning Vulture Lost Island.svg
Fjordur Map.jpg
Spawning Vulture Fjordur Midgard.svg
Fjordur Jotunheim Topographic Map.jpg
Spawning Vulture Fjordur Jotunheim.svg
Common        Rare
  Untameable   Cave

The Vulture is one of the creatures in ARK: Survival Evolved.

Basic Info


This section is intended to be an exact copy of what the survivor Helena Walker, the author of the dossiers, has written. There may be some discrepancies between this text and the in-game creature.


Torgos arcam


Early Pleistocene






Torgos arcam appears to be a relative of Torgos tracheliotos and Torgos negevensis – commonly called lappet-faced vultures – which are native to the sands of the Sahara, Sahel, and Negev deserts. Like them, it is a carrion bird that feeds on the decaying corpses of other animals, and is only aggressive when defending its meal. As such, survivors should take note when they see groups of Torgos arcam circling above. It means that a wounded creature or a bloody battle may be somewhere below.


Despite its impressive wingspan, Torgos arcam is not suitable as a pack animal, and is surprisingly light. Some survivors have even been known to keep a tame Torgos arcam perched on their shoulder. Interestingly, Torgos arcam is capable of storing raw meat in a separate stomach where it will decay at a slower rate. Tribes could, in theory, utilize this feature to preserve meat for recipes.


Vultures are carrion-eaters, thus you can mostly see them waiting for dead carcasses in the desert. They will get defensive of anything they're eating, so they will attack any tames and players that wander too close.


Trogos Acram resembles many modern age vultures found in our world such as lappet-faced and griffon vultures, with a stooped neck and sharp tipped beak for tearing open carcasses. Being much smaller than its Miocene relative Argentavis , Trogos Acram cannot be ridden, but can perch on a survivor's shoulder.

Color Scheme and Regions

This section displays the Vulture's natural colors and regions. For demonstration, the regions below are colored red over an albino Vulture. The colored squares shown underneath each region's description are the colors that the Vulture will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.

This information can be used to alter the Vulture's regions by entering cheat SetTargetDinoColor <ColorRegion> <ColorID> in the cheat console. For instance, cheat SetTargetDinoColor 0 6 would color the Vulture's "body" magenta.

Vulture PaintRegion0.png
Region 0:
Vulture PaintRegion1.png
Region 1:
Head Highlights
X mark.svg

Region 2 is not used
for this Creature.

X mark.svg

Region 3 is not used
for this Creature.

Vulture PaintRegion4.png
Region 4:
Vulture PaintRegion5.png
Region 5:
Feather Tips


Base Stats and Growth

Attribute Base Value Level Increase Taming Bonus
Wild Tamed Additive Multiplicative
 Health 125 +25 +5.4% 0.07
 Stamina 150 +15 +10%
 Oxygen 150 +15 +10%
 Food 900 +90 +10%
 Weight 50 +1 +4%
 Melee Damage 23 +1.15 +1.7% 7% 17.6%
 Movement Speed 100% N/A +1%
 Torpidity 100 +6 N/A 0.5
Base Speed Sprinting Speed Stamina
Wild Tamed1 Tamed2 Wild Tamed1 Tamed2
Walking 70 ? ? 108.5 108.5 108.5 5
Swimming 400 ? ? ? ? ? ?
Flying 450 ? ? 697.5 697.5 697.5 3
  • For a comparison of the stats of all creatures, see Base Creature Statistics.
  • For an explanation of exactly how the levelup calculation works, see Creature Stats Calculation.
  • 1These are the base speeds of the tamed creature at 100% Movement Speed, i.e. without a possible taming bonus.
  • 2These are the speeds of the creature once tamed including a possible taming bonus and no imprinting bonus.
  • For a comparison of the speeds of all creatures, see Base Creature Speeds.

Wild Stats Level-up

Type in values of a wild creature to see on which stats it's emphasized. Green values on a high-level creature are very good for breeding. If you have already tamed your creature you can try to recover the breeding stats with an external tool.[1]


The stat-calculator does not work in the mobile-view, see here for alternatives: Apps

Note that after the creature is tamed it gets bonuses on some stats depending on the taming effectiveness. This makes it hard to retrieve the levels on a tamed creature, so this tool is only for wild ones, but gives a first impression, how well the stats are distributed.



  • The Vulture pecks the target for 23 damage.
  • Can be used every 0.5s by both a rider and the AI.


Focus on Rider

The Vulture focus on attack the rider of the mount that it is attacking.



They will essentially become Territorial and attack you when there is a corpse in the vicinity.


As they will attack the rider and not the tame, it is often best to fight them with a  Pike as most tames have a hard time hitting them.


Ranged weapons like bows can be used while they are chasing after you, but when they come close, shooting them is less effective.  Spears or a pike can be helpful as well.


They will attack when a corpse is in the vicinity. They will target you even on your mount and will swarm when more vultures are present. This can become very annoying if trying to tame close to where Vultures are found.


They are fairly slow when flying and a player can run away even at base speed.


The Vulture is unable to be tamed through the standard  Knock-out methods, and must be tamed non-violently, but this can be difficult as they become aggressive at the presence of a corpse.

To feed it, place Raw or  Spoiled Meat on the last slot of your hotbar, then approach and press use (default E) to feed it. You cannot feed them all the meat required for taming at one time, you must wait for it to be hungry again to feed it more, until its taming meter is filled. The Vulture will fly off every once in a while and can easily be lost if one is not paying attention or become agressive because wild creatures near by decided to battle and there is now a corpse around.


  • A set of  Ghillie Armor and some  Cactus Broth may help during taming, as this will also reduce the chance of roaming predators catching sight of you and attacking.
  • Nearby wild predators may try to attack the Vulture while you are feeding it. If the Vulture enters combat while being tamed, the taming progress will stall or reset.
  • If you are attacked by another creature, the vulture won't react until you kill the offending creature, at which point it will attack due to you being near a corpse. However, it will not attack if you are near an unconscious creature, so if you are taming a Vulture and attacked by another creature, you can tranquilize the attacker instead of killing it, thus not upsetting the Vulture.
Vulture.png Level 1 Feeding Interval Time
Spoiled Meat.png Spoiled Meat 2 02:14 0:02:14
Raw Meat.png Raw Meat 8 00:23 0:02:41
Raw Fish Meat.png Raw Fish Meat 19 00:10 0:03:11
Vulture.png Level 30 Feeding Interval Time
Spoiled Meat.png Spoiled Meat 4 01:29 0:04:27
Raw Meat.png Raw Meat 21 00:21 0:07:01
Raw Fish Meat.png Raw Fish Meat 53 00:10 0:08:51
Vulture.png Level 60 Feeding Interval Time
Spoiled Meat.png Spoiled Meat 6 01:20 0:06:41
Raw Meat.png Raw Meat 35 00:20 0:11:41
Raw Fish Meat.png Raw Fish Meat 88 00:10 0:14:41
Vulture.png Level 90 Feeding Interval Time
Spoiled Meat.png Spoiled Meat 8 01:16 0:08:54
Raw Meat.png Raw Meat 50 00:20 0:16:41
Raw Fish Meat.png Raw Fish Meat 123 00:10 0:20:31
Vulture.png Level 120 Feeding Interval Time
Spoiled Meat.png Spoiled Meat 10 01:14 0:11:07
Raw Meat.png Raw Meat 64 00:20 0:21:21
Raw Fish Meat.png Raw Fish Meat 158 00:10 0:26:21
Vulture.png Level 150 Feeding Interval Time
Spoiled Meat.png Spoiled Meat 12 01:12 0:13:21
Raw Meat.png Raw Meat 78 00:20 0:26:01
Raw Fish Meat.png Raw Fish Meat 193 00:10 0:32:11

Note that the values are for optimal cases, always bring extra supplies!
For a level-dependent count of resources needed, try an external taming calculator.



  • Bodyguard: A Vulture perched on your shoulder can attack enemies that are close enough to the player, providing extra protection from attackers. (Level  Melee Damage)
  • Meat Harvester: While the Vulture is perched on your shoulder, it automatically harvests meat when you stand in front of a corpse. Unlike other creatures, having the meat in the Vulture's inventory quadruples the normal spoil time (in addition to the normal tame increase). Because Vultures' inventories will not accept transfers any item except  Spoiled Meat, any fresh meat you want them to carry must be harvested directly by them. You can also whistle it to attack the corpse. The Vuluture behavior must be set to anything but Passive as it will then ignore the corpses.
  • Living Missile: The Vulture, thankfully a passive tame, can be outright dangerous creature. Tamed Vultures will not initiate combat with living targets even if set to Aggressive or whistled to "Attack my Target," but these beaked terrors become fierce combatants when an ally is attacked. They are capable of harassing enemy flyers in mid-air dog fights or being released on the ground to run down a fleeing foe. (Level  Melee Damage and  Health)
  • Swarmers: A swarm of Vultures can be one of the most devastating things in the game. A pack of just 6-8 can make very light work of  Iceworm and can easily kill  Araneo,  Pulmonoscorpius and everything else you find in the caves (Note: these creatures can spawn at level 200 and above), making them great for artifact gathering. (Level  Melee Damage and  Health)
  • Pet: Vultures may seem an ugly and undesirable pet to many, but they are as loyal and affectionate as any shoulder-mounted pet, and they can be the perfect spooky accessory to a macabre aesthetic outfit.


Resource Efficiency
Chitin.png Chitin ?
Spoiled Meat.png Spoiled Meat ?
Keratin.png Keratin ?
Raw Meat.png Raw Meat ?
Raw Prime Meat.png Raw Prime Meat ?
Raw Mutton.png Raw Mutton ?
Pelt.png Pelt ?
Hide.png Hide ?



For information pertaining specifically to the real-world Vulture, see the relevant Wikipedia article.

  • It is as good as a  Hyaenodon with a  Hyaenodon Meatpack and  Preserving Salt, without the need to bother with handling the Preseving Salt or manage the Hyanadon not being a mountable or shoulder mounted tame. The only better way to preserve spoiling meat would be a  Fenrir with Preserving Salt which is more management.
  • The Vulture is capable of doing melee damage while on your shoulder even while you are riding another mount.
  • The Vulture is one of if not the most accurate recreation of it's real life counterpart as things like the  Dung Beetle,  Mantis and  Thorny Dragon are very exaggerated in size. The only other competition it has for an accurate modern animal would be the leech, if compared to the Giant Amazon Leech.
  • While it is apparent that the Vulture is too small to ride, Helena decided to add a saddle with a x in her notes to let people know it can't be ridden.
  • Vultures can be knocked out like other passive tames however if they are knocked out they cannot be tamed.


Patch Changes
246.0 Scorched Earth Expansion Release  Vulture is added to the game
329.5 Genesis: Part 2 Expansion Release  Vulture is added to Genesis: Part 2