Rock Drake

From ARK Wiki
(Redirected from Corrupted Rock Drake)
Jump to navigation Jump to search
Disambig.png See also:  Wyvern,  Managarmr,  Magmasaur and  Dragon

This article is about Rock Drake, not to be confused with  Rock Elemental or  Rockwell




























Steam.svg 275.0
Dec 12, 2017
Xbox One.svg 768.0
Dec 12, 2017
PS.svg 518.0
Dec 12, 2017
Nintendo Switch.svg 605.0
Dec 13, 2022
Epic Games.svg 311.74
Jun 11, 2020
Spawn Command
cheat summon RockDrake_Character_BP_C
or
cheat SpawnDino "Blueprint'/Game/Aberration/Dinos/RockDrake/RockDrake_Character_BP.RockDrake_Character_BP'" 500 0 0 35

Variant Corrupted Rock Drake

cheat summon RockDrake_Character_BP_Corrupt_C
or
cheat SpawnDino "Blueprint'/Game/Extinction/Dinos/Corrupt/RockDrake/RockDrake_Character_BP_Corrupt.RockDrake_Character_BP_Corrupt'" 500 0 0 35

Variant Rock Drake (Gauntlet)

cheat summon RockDrake_Character_BP_Gauntlet_C
or
cheat SpawnDino "Blueprint'/Game/Genesis/Dinos/MissionVariants/Gauntlet/Lunar/RockDrake_Character_BP_Gauntlet.RockDrake_Character_BP_Gauntlet'" 500 0 0 35

Variant Rock Drake (Summoned)

cheat summon RockDrake_Character_BP_Summoned_C
or
cheat SpawnDino "Blueprint'/Game/Genesis2/Dinos/Summoner/SummonedDinos/RockDrake_Character_BP_Summoned.RockDrake_Character_BP_Summoned'" 500 0 0 35

Variant Rock Drake (Gauntlet2)

cheat summon RockDrake_Character_BP_STA_C
or
cheat SpawnDino "Blueprint'/Game/Genesis2/Missions/ModularMission/Gauntlet2/STA/Dinos/RockDrake_Character_BP_STA.RockDrake_Character_BP_STA'" 500 0 0 35
1 Adults cannot be tamed, but  Wild Eggs can be stolen and hatched.
-90 - -80 °C / -130 - -112 °F
 Egg Incubator: -85 °C / -121 °F
Incubation Time
6h 14m 58.201s
Baby Time
9h 15m 33.331s
Juvenile Time
1d 13h 2m 13.325s
Adolescent Time
1d 22h 17m 46.656s
Total Maturation Time
3d 20h 35m 33.313s
Breeding Interval
18h - 2d
Habitat
Aberration Topographic Map.jpg
Spawning Rock Drake Aberration.svg
Fjordur Map.jpg
Spawning Rock Drake Fjordur Midgard.svg
Fjordur Asgard Topographic Map.jpg
Spawning Rock Drake Fjordur Asgard.svg
Extinction Topographic Map.jpg
Spawning Corrupted Rock Drake Extinction.svg
Common        Rare
  Untameable   Cave

The Rock Drake is a giant, feathered lizard, one of the creatures in the Aberration DLC of ARK: Survival Evolved, also able to be found naturally on Fjordur. The Rock Drake boasts incredible mobility, with high-speed dashes, wall climbing and gliding, allowing it to effortlessly traverse the giant caverns of its home map. It also features camouflage like the Shadowmane, and while it can cloak only itself and its rider, its impressive movement is not impeded like the Shadowmane's is. To command a Rock Drake, Survivors must brave the most extreme depths of Aberration, to steal an egg and raise the baby as part of their tribe.

Basic Info

Dossier

This section is intended to be an exact copy of what the survivor Helena Walker, the author of the dossiers, has written. There may be some discrepancies between this text and the in-game creature.

NoteHelena.png
Species

Draconis obscurum

Time

Unknown

Diet

Carnivore

Temperament

Aggressive

Wild

Draconis obscurum is a magnificent example of a predator that has flawlessly adapted to its environment. It is surrounded by cavern walls, so it developed powerful claws with which to scale them and colorful plumage on its anterior limbs that let it glide from perch to perch. But most dangerous of all? Its active camouflage, which lets it fade into the shadows and stalk its prey undetected. It has even adapted to the Nameless and The Reapers. Draconis' feathers will raise in warning when they are near, and this massive elegant lizard seems to be the Reaper's only natural enemy.

Domesticated

With its unparalleled mobility and undeniable power, Draconis obscurum is a highly sought after mount. Survivors who successfully bring one back from its nesting grounds will suddenly find these caverns much easier to traverse, and that their enemies have become their unsuspecting prey. Even its saddle and rider are affected by its active camouflage, so a Survivor's enemies will never see them coming.

Behavior

Rock Drakes are found in the Bio-Luminescent and Radiation zones of Aberration, and while they tend to roam in pairs across the majority of these regions, hordes are found within the Grave of the Lost. Upon seeing a survivor or their tame, they (and any other nearby Drakes) will instantly attack. Escape can be difficult because Drakes are not only swift, but also possess the ability to climb, to pursue their prey even up sheer cliff faces, and glide through the air. When tamed, Rock Drakes will signify to their rider when a Reaper is nearby, by flaring the crest of feathers on their head and looking around.

Appearance

The Rock Drake is a large, lizard-like creature, covered in thick hide and plated by large, rounded scales. The Rock Drake's most recognizable feature is their adornment of massive feathers, which, behind a smaller membrane frill, form a crest atop the head. This flows into a narrow ridge down their spine before elongating once again at the tip of the tail. Their forward limbs bear a set of seven feathers, the largest on their body- as long as the entire limb. Along with a second, smaller set at the base of the tail, these larger feathers are spread when gliding. When in a camouflaged state, Rock Drakes are almost invisible, with all that can be made out a shimmering effect with a faint blue-green outline.

Color Scheme and Regions

The color assigned to the third region did not exist prior to 304.1.
 

This section displays the Rock Drake's natural colors and regions. For demonstration, the regions below are colored red over an albino Rock Drake. The colored squares shown underneath each region's description are the colors that the Rock Drake will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.

This information can be used to alter the Rock Drake's regions by entering cheat SetTargetDinoColor <ColorRegion> <ColorID> in the cheat console. For instance, cheat SetTargetDinoColor 0 6 would color the Rock Drake's "body main" magenta.

Rock Drake PaintRegion0.jpg
Region 0:
Body Main
8
13
14
21
22
23
24
26
32
33
45
46
47
48
Rock Drake PaintRegion1.jpg
Region 1:
FeathersMain
22
32
39
42
43
44
48
51
52
X mark.svg

Region 2 is not used
for this Creature.

Rock Drake PaintRegion3.jpg
Region 3:
Feathers Highlight
94
Rock Drake PaintRegion4.jpg
Region 4:
Scales
0
1
2
3
4
5
6
13
14
22
23
24
25
26
33
34
35
42
44
45
46
48
49
50
51
52
Rock Drake PaintRegion5.jpg
Region 5:
Belly
8
21
23
24
25
28
32
33
43
46
47
48
52

The color assigned to the third region did not exist prior to 304.1.

 

This section displays the Rock Drake's natural colors and regions. For demonstration, the regions below are colored red over an albino Rock Drake. The colored squares shown underneath each region's description are the colors that the Rock Drake will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.

This information can be used to alter the Rock Drake's regions by entering cheat SetTargetDinoColor <ColorRegion> <ColorID> in the cheat console. For instance, cheat SetTargetDinoColor 0 6 would color the Rock Drake's "body main" magenta.

No image available.svg
Region 0:
Body Main
8
13
14
21
22
23
24
26
32
33
45
46
47
48
No image available.svg
Region 1:
FeathersMain
22
32
39
42
43
44
48
51
52
No image available.svg
Region 2:
Not Used
1
2
3
4
5
6
22
29
34
35
36
42
44
48
49
51
52
53
56
No image available.svg
Region 3:
Feathers Highlight
94
No image available.svg
Region 4:
Scales
0
1
2
3
4
5
6
13
14
22
23
24
25
26
33
34
35
42
44
45
46
48
49
50
51
52
No image available.svg
Region 5:
Belly
8
21
23
24
25
28
32
33
43
46
47
48
52

Drops

Base Stats and Growth

Attribute Base Value Level Increase Taming Bonus
Wild Tamed Additive Multiplicative
 Health 1950 +165.75 +4.05% -1050
 Stamina 450 +22.5 +5%
 Oxygen 150 +15 +10%
 Food 2000 +200 +10%
 Weight 400 +8 +4%
 Melee Damage 60 +3 +1.7% -25% 17.6%
 Movement Speed 100% N/A +0%
 Torpidity 725 +43.5 N/A 0.5
Movement
[u/s]
Base Speed Sprinting Speed Stamina
Wild Tamed1 Tamed2 Wild Tamed1 Tamed2
Walking 650 650 650 1820 2047.5 2047.5 6
Swimming 600 600 600 840 945 945 0.275
  • For a comparison of the stats of all creatures, see Base Creature Statistics.
  • For an explanation of exactly how the levelup calculation works, see Creature Stats Calculation.
  • 1These are the base speeds of the tamed creature at 100% Movement Speed, i.e. without a possible taming bonus.
  • 2These are the speeds of the creature once tamed including a possible taming bonus and no imprinting bonus.
  • For a comparison of the speeds of all creatures, see Base Creature Speeds.

Attribute Base Value Level Increase
Wild
 Health 1950 +165.75
 Stamina 450 +22.5
 Oxygen 150 +15
 Food 2000 +200
 Weight 400 +8
 Melee Damage 60 +3
 Movement Speed 100% N/A
 Torpidity 725 +43.5
Movement
[u/s]
Base Speed Sprinting Speed
Wild Wild
Walking 650


1820
Swimming 600


840
  • For a comparison of the stats of all creatures, see Base Creature Statistics.
  • For an explanation of exactly how the levelup calculation works, see Creature Stats Calculation.
  • 1These are the base speeds of the tamed creature at 100% Movement Speed, i.e. without a possible taming bonus.
  • 2These are the speeds of the creature once tamed including a possible taming bonus and no imprinting bonus.
  • For a comparison of the speeds of all creatures, see Base Creature Speeds.

Wild Stats Level-up

Type in values of a wild creature to see on which stats it's emphasized. Green values on a high-level creature are very good for breeding. If you have already tamed your creature you can try to recover the breeding stats with an external tool.[1]

Rock Drake

The stat-calculator does not work in the mobile-view, see here for alternatives: Apps

Note that after the creature is tamed it gets bonuses on some stats depending on the taming effectiveness. This makes it hard to retrieve the levels on a tamed creature, so this tool is only for wild ones, but gives a first impression, how well the stats are distributed.


Press C to toggle camouflage on/off.

Combat

General

  • Wild Rock Drakes are almost always found using their cloak ability and will reveal themselves upon being attacked.
  • If you are on a rock drake yourself, using the cloak ability will stop anything (excluding Nameless if you do not have a charge source) from attacking you, and you are able to get in very close proximity before anything will attack.
  • Similar to the  Griffin, Rock Drakes will deal damage to nearby creatures when they hit the ground with enough speed (primarily, their pounce attack which doubles as mobility). If it lands on the enemy itself, the creature will be knocked back drastically, which can be fatal around cliffs.
  • If pursued by a Rock Drake without a mount, a method of escape can be the use of a  Glider Suit. Despite the fact Rock Drakes can pursue a survivor through the air, their aerial movement is a lot less refined and offers your best chance of escape. Drakes are incapable of full flight, being more suited to fast dashes from surface to surface.

Strategy

  • Attacking one Rock Drake will aggro every other within a close proximity, which can be fatal if you are riding a low-level/weak mount. Powerful mounts, such as  Karkinos are suggested. They are susceptible to  Chain Bola, which you can use on an isolated Rock Drake and then kill it.
  • When a wild Rock Drake takes damage, its cloak will fall and make it easier to see.
  • Be wary fighting them near molten element, since it is easy to get knocked in, which will most likely be fatal for you, your mount and your light pet.

Weaponry

  • It is possible to use all tools and weapons from the back of a Rock Drake. This, paired with its wall-climbing and cloaking ability, can make for a useful ambush set up. Note that when you activate a tool or weapon whilst riding a Rock Drake, you are no longer covered by the camouflage ability and may aggro nearby creatures.

Dangers

  • The main danger associated with Rock Drakes is how difficult they are to escape. They can climb up a wall faster than a survivor with climbing picks, and can even follow whilst you are gliding.
  • Their camouflage ability means that they can be easily missed, and take a survivor by surprise- be wary of faint blue lines when you are in the radiation zone.
  • If stealing a  Rock Drake Egg from the nests, be wary of the giant hordes of Drakes that inhabit the area - meaning you can get swarmed very quickly. If you know your tame will not survive being attacked by 10 + drakes at once, the best method is to be grab an egg and run, rather than trying to fight.
  • If you steal one of their eggs, Rock Drakes will attack you even if you are on a cloaked Drake.

Weakness

  • Even when camouflaged, Rock Drakes give off a blue shimmer which gives their position away.
  • Wild Rock Drakes cannot truly fly and they only dive bomb at the nearest landable target while climbing. This can make it easy to escape if you have a  Zip-Line Motor Attachment and a nearby zipline. Be careful when using it though, as Rock Drakes can destroy the Zip-Line quickly.
  • Drakes have a fairly slow attack speed, giving you time between bites to escape.
  • Their pounce attack will send them in a straight line once initiated. Simply move forward slightly once they pounce, and they'll sail a good distance over your head.

Taming

Similar to the  Wyvern on Scorched Earth, the  Deinonychus on Valguero, and the  Magmasaur on Genesis, adult Rock Drakes cannot be tamed. In order to obtain a tamed Rock Drake, a survivor must steal and hatch a  Rock Drake Egg, which are only found in the Grave of the Lost; a region located in the deepest pits of the Aberrant Ark, at the very bottom of the chasm between the Luminous Marshes and the Overlook.

Reaching the Nests

Even reaching the nesting area on foot is already a dangerous undertaking; it requires hazard gear (bring spare suits, it's a long trip) to remain safe from the  Radiation all the way down to the nests. Charge light will be necessary to keep the  Nameless at bay, and you must have tames either fast enough to escape from, or strong enough to fight,  Reaper Queens, as the path crosses their territory. A practical route to reach the Grave of the Lost is to begin on the Southern end of the Crystalline Swamps, the most Southeastern area of the Bio-Luminescent zone, then enter the Spine region from there. Be careful not to stray too far East into the Element Falls, which is crawling with Reaper Queens. Follow the giant, metallic structure of the Spine overhead once you locate it, and it will guide you down to the Grave from there.

Alternatively, a far more risky- albeit much faster- method a survivor can use is to jump directly down into the Grave. Multiple locations are possible for this due to the centralized location, such as the bridge that juts out from the portal region, or from either side of the Luminous Marshes or The Overlook. Gear such as a Parachute or a Glider Suit will be necessary to reach the bottom safely, due to how far the fall is and the multiple pools of molten element. This method also does not allow for safely bringing tames with you, since any set to follow will most likely fall to their death into the element pools due to the lack of control you have over them. The only safe way to bring tames down with this method is to use a Cryopod from Extinction, which survivors will not have access to unless they have unlocked the engram on another map first. The best method is therefore the former one; as without a Drake to climb back up for your first theft, you will have to walk back up out of the chasm on foot, or make an immensely long and dangerous climb with Climbing Picks. This is not advised, as most are not durable enough to make the climb, and the frequent earth quakes are likely to dislodge you in the process even if your picks don't break.

Once in the Grave of the Lost, there are two nesting grounds to choose from; one on the Western half of the chasm, and another on the Southern side, near a pair of element waterfalls, which are passed on the way down.

Stealing Eggs

After arriving at the bottom of the trench, there are yet more challenges to overcome. The nests themselves are dotted throughout a lengthy cave system along the Southern and Western half of the Grave, within indentations in the walls. Some of the crevasses can be entered and exited on foot, but these are few compared to the areas where tames that enter them cannot exit. Tamed Reaper Kings, Karkinos, Rock Drakes and Megalania are among the few creatures that can escape these pits unaided by Cryopods, so if using other creatures, very mindful of where you step. If the tame you brought down with you is unable to navigate the chasms, you will have to leave them behind in an accessible area, whilst you make your way to an egg using Climbing Picks. If you do not yet have a Rock Drake of your own, a Reaper King is another good option- with their chargeable jump, they are able to get in and out of the chasms, reach most nesting alcoves along the walls, and are capable of defending themselves against swarms of Drakes.

Once an egg has been picked up, any Drakes nearby will begin to swarm the survivor, and unless you reach your mount before they arrive, death will come within seconds. A good strategy is to kill any and all Drakes nearby before you grab the egg; a long range weapon such as a Crossbow can be used to aggro them and lure them to your mount to be killed. Remain alert, however- there may be Drakes camouflaged somewhere that you missed, so always be ready for a swift retreat to your mount once you've grabbed an egg.

Adding a Rock Drake Egg to your, or your mount's, inventory will cause every nearby Rock Drake to attack you, even if you are on a camouflaged Drake. This mechanic can be used to "switch aggro" to another survivor if you are currently overwhelmed, by having them move a Rock Drake Egg from their inventory to the inventory of their mount- the Drakes will attack the new target, as though the egg was freshly stolen.

Like all egg steal tames, the colours and stats of the baby are determined by the parent that laid the egg. As such, finding a wild Drake with a level that matches a nearby egg may indicate what the baby will be. However, this is never a guarantee- due to the amount of Drakes within the trench, there is also a good chance that there is a different Drake of the same level elsewhere that actually laid the egg.

Raising Drakes

Uniquely compared to other egg-raise tames, Rock Drakes require extremely low temperatures rather than extremely high to incubate. Roughly 2500 Hyperthermal Insulation is required, which can be viewed in your inventory. To achieve this, it is necessary to have a huge amount of Air Conditioners- typically, a minimum of 20, although the ambient temperature will influence the exact amount- or multiple, high damage  Dimetrodons.

Similarly to Wyverns, Rock Drake babies will not eat Raw Meat, and instead require specialised food-  Nameless Venom, which is obtained from killing the  Nameless and looting their dropped item cache (if the loot has not been automatically collected within the killing tame's inventory). This can be done easily with any moderately strong mount, as long as you're careful to kill the Nameless quickly to avoid them summoning a  Subterranean Reaper King. Nameless can be found throughout almost the entire map, so simply run around any area other than the Fertile zone without Charge Light to allow them to unbury. Venom will restore 400 food points, but can also be required as an imprinting food, so be sure to bring back a small stockpile. It cannot be refrigerated and does not stack, so a few runs will likely be needed to see the Drake to maturation.

Be aware if raising a Drake inside a building that adult Rock Drakes do not fit through Dino Gates or the Giant Trapdoor. If there is no Behemoth Gate in use. be sure to move the Drake outside before it fully matures.

Utility

Once obtaining a Rock Drake, they will likely become a survivor's primary mount, with their unparalleled mobility for navigating Aberration.

Like fliers, they cannot level speed. However, they do not dismount their rider in water, being able to swim at speeds greater than their running speed on land. They can still attack, and can launch themselves directly into a glide from the water.

When gliding, the Rock Drake needs to pitch itself downward to produce speed, or it will eventually slow enough to fall to the ground. In typical usage, this makes pitching downward and then upward or dashing to a wall above the Drake to regain height a routine part of usage, however at perfectly flat glide angles, they are able to maintain forward momentum without losing the last of their speed. While this is incredibly slow, it does allow the Rock Drake to glide forwards for as long as its  Stamina allows.

When moderately close to a surface- roughly 20 foundations- a blue crosshair will be visible. Left clicking will then cause the Drake to dash towards the wall, where they will then engage climbing mode and cling to it. This can be used vertically, making it ideal to recover height lost when gaining speed from gliding. While climbing can serve the same purpose, in narrow areas, pouncing upwards between multiple walls is a far faster way of gaining height, since the dash can also be used while on the ground or clinging to a wall. To enter climb mode, press right mouse on a PC, L2 on a PS4, and LT on an XBOX. Dismounting while the Drake is clinging to a wall will not cause it to fall down until whistled to Follow. However, tamed AI will not attempt to climb otherwise, and even if already clinging to a wall below the survivor, they will in fact drop down from it rather than attempting to climb further upwards.

Roles

  • Cavern Traversal: The Rock Drake is an extremely mobile mount, and where the terrain compliments its abilities, it can even outspeed most fliers. While it will not regenerate stamina when not touching the ground, it is able to climb walls vertically and even upside down, like the  Megalania. The dash allows them to reach high speeds, and their glide allows for lengthier gaps between walls to be crossed, as well as steep downwards descents (such as the drop down to the Grave of the Lost and Rockwell Terminal) to be taken quickly and with control. As a result, journeys that can take hours on most creatures across Aberration can be made in minutes with a Rock Drake. Additionally, being able to camouflage allows them to avoid combat while traveling, which can make them very useful for sneaking into the few caves they fit in and stealing the  Artifacts within. Even when detected or not camouflaging, they are capable of defending themselves from most creatures. Level  Health,  Stamina,  Weight and  Melee Damage, with Stamina and then Health being the most important.
    • Surface Explorer: Rock Drakes are one of the only creatures that are able to exit the cave systems of Aberration and reach the Surface without building structures to assist. As with the caverns below, the ability to dash and glide allows them to remain elevated above the majority of the dangerous wildlife. Care should be taken, however, to not be hit by the projectiles the  Surface Reaper Kings fire from their tail- these will break the Rock Drake from a glide and see them fall to the ground if hit when climbing. The camouflage ability is therefore critical when exploring the Surface- fighting is not advised, due to the high damage and numbers of the Reaper Kings.
    • Aquatic Transit: The Rock Drake makes for a decent aquatic amount, particularly of the non-aquatic creatures. Its swimming speed is comparable to a  Spino, but has a higher turning radius, and being able to launch directly into aerial movement can allow it to escape situations that other water mounts may struggle to. The most serious threats are the  Cnidaria and  Electrophorus, which stun the Drake and dismount its rider. Camouflage is ideal to prevent them spotting the Rock Drake, as long as they are not passed directly by. Using ranged weapons from the Drake's back is the safest way to kill them as a result, although the head, neck and feathers of the Drake can obstruct the view of a rider and make positioning important.
    • Resource Transport: While they do not posses any weight reductions, or notably high weight in general, Rock Drakes can be useful for transporting small amounts of resources quickly. Unlike fliers on other maps, they cannot carry harvesting creatures directly to the resource location, meaning tames either need to be left nearby or moved with the aid of Cryopods.
    • Genesis 1 Mount: Similarly to how Aberration does not allow fliers to be obtained or transferred to the map, the Genesis simulation dos not allow them to be ridden. The Rock Drake therefore is an excellent mount of choice. Many of the regions, particularly Bog, it can traverse faster than fliers even disregarding the limitations, due to having similarly dense and vertical terrain to its home map of Aberration. There is no region the Rock Drake struggles in, with high swim speed making it useful even for the Ocean, and high jumps and its low gravity countering dash allowing it to handle the shattered terrain of Lunar uniquely well. While the  Bloodstalker is much faster above water, it is much less useful in combat, due to its lower base Health and Melee Damage, and lack of armor provided by a Saddle.
  • Egg Thief: Due to their naturally high mobility and stealth, Rock Drakes are incredibly well suited to egg thieving. They are able to easily navigate the cliffs and alcoves that eggs tend to be laid within without detection, and then make a speedy escape after an egg has been grabbed.
  • Scout/Ambush Attacker: Rock Drakes make for a stealthy mount to spy on other tribes and scout areas in secrecy. Its camouflage is a crucial ability, able to turn itself, its rider and its saddle invisible. While the Drake is still faintly visible from a shimmering outline, visibility is still highly reduced. This allows it to cling to a surface and lie in wait for an enemy player to pass by before attacking unexpectedly, which can be supplemented by the  Rock Drake Tek Saddle or rider weaponary, to weaken the target before dashing in for the kill. However, Turrets will target Drakes despite their camouflage. With the saddle concealed, it is also possible to hide amongst wild Rock Drakes, as long as enough distance is maintained to not alert them.
  • Reaper-Seeker: Rock Drakes can detect nearby  Reapers that aren't within its tribe. The crown of feathers on their head flares, and they rotate their head left and right. While not the strongest option- albeit the most well adapted- a Drake levelled enough in  Health and  Melee Damage can also kill Queens, aided by their knockback resistance and incredibly high torpor drain to deal with the tailspin and venomous spines, respectively. As a result, they can be valuable to obtain  Reaper Pheromone Glands from Queens, and the embryo to raise a tame Reaper.
  • Nameless Hunter: While not the fastest option for killing Nameless, Rock Drakes have the speed to bring it back to base within minutes, making them great to keep baby Drakes fed. The Venom is not useful only for babies, however- they are still a good source of food for adults, and can be forcefed to heal Drakes for 100 health, with a handful of Venoms therefore being able to bolster a Drake in a sticky situation.
  • Taming Aid: Rock Drakes have high amounts of health, which allows them to tank creatures that its rider wishes to tame. The ability to use rider weaponry means that the creature can be tranquilised while it is standing still attacking the Drake, and the choice for a second rider to use weapons on the Drake can make the KO faster. Care should be taken with a passenger seat rider, however, as they can be damaged while on the saddle (including by the creature that is being tamed). Since the Rock Drake is not targeted by many creatures, it can also make it much safer to tranquilise creatures when they are in hostile areas, with the majority of aggressive creatures simply ignoring the Rock Drake and rider while the KO is being carried out. Once a creature begins fleeing, the high mobility of the Drake also makes it easy to follow wherever the creature may run, although lining up a shot on a moving target from the saddle can be somewhat tricky.

Collectibles

Resource Efficiency
Raw Meat.png Raw Meat ★★★★☆
Hide.png Hide ★★★★☆

Spotlight

Notes/Trivia

  • In mythology, Drakes are Dragons without wings, which the Rock Drake's design follows
  • The creature was first announced on October 13, 2017.[2]
  • Its camouflage behaves more like a futuristic cloaking device rather than natural transparency. This ability may be a side effect of Rockwell's theory; that traces of Element have slowly seeped into the genetic code of the Aberrant Ark's flora and fauna.
  • Although invisible Rock Drakes can be spotted by eyes, the Tek Helmet will not highlight them.
  • The Rock Drake's scales can be coloured by IDs 1-6, which is highly unusual for non-event colours. Additionally, they can spawn without a true colour at all, which is rare to observe on any region that is coloured.
    • The Tamed  Reaper King's middle body region is another occurrence of these bright colours, but they cannot be naturally obtained due to inheriting them from the Queen.
  • The Rock Drake's species is "Draconis obscurum", which roughly translates to "Obscure or Dark Dragon" in Latin.
    • The genus name "Draconis" is also shared with the  Wyvern and the  Managarmr. This either implies that Helena uses a polyphyletic relation between the three species based on appearance, or that she grouped them together due to their shared morphological traits and possible close relation genetically to one another. Based on information in the Managarmr dossier, it is apparent that Helena believes that the three species are indeed related.
      • This is also likely due to the fact that all three are based on types of dragons in mythology.
  • Like the  Wyvern, Rock Drakes have a higher max level than normal creatures- 190 with Official settings.
  • Rock Drakes do not shift their camouflage by themselves when tamed. Most wild Drakes spawn with their camouflage activated, and will deactivate it upon taking damage. They will re-activate it once they no longer have a target.
  • Oddly,  Corrupted Rock Drake do not possess feathers on their limbs, but can still glide. Feathers are visible in the Corrupt Drake's camouflaged state.
  • Rock Drakes can enter the Rockwell Arena despite being a climber, but not other arenas.
  • The Rock Drake's ability to camouflage itself, as well as the dossier stating that it is the Reaper's only natural enemy, may be a reference to the Yautja, more commonly known as the Predator, from the film franchise of the same name, due to the Reaper's obvious association with the Xenomorph.
  • The Deinonychus is one of the few species that cannot be directly tamed, but still can be acquired by the survivor through other means, with the others being  Wyvern,  Rock Drake,  Reaper,  Rhyniognatha and  Magmasaur.
  • In the trailer the Rock Drake has its head feathers up which means a reaper is nearby but it is the wrong biome for reapers. Also when levelled the Rock Drake has its head feathers up.

Bugs

  • For several years wild (tame were unaffected) Rock Drakes used to spin and flail uncontrollably while climbing, however this bug was eventually fixed in version 315.2
  • The Rock Drake's glide ability is tied to whether it is sprinting. In most cases, jumping when sprinting will cause the Drake to glide. However, a bug exists where if a Drake is set to sprint when mounted, but is then dismounted and remounted, the glide activation will be reversed. It will begin to glide whenever it jumps when set to walk, and can be deadly, as when fleeing from a danger such as a Reaper, jumping and expecting to glide over a hazard such as the element water, you can instead end up falling to your death into it. This bug can be fixed the same way it is triggered- by dismounting in sprint mode and re-mounting. This bug is similar in nature to one involving the TEK Jetpack's hover.
  • Leaving a Rock Drake in climbing-mode on certain natural surfaces outside your render distance may cause it to warp elsewhere.
    • If it did not fall into the void, it can still be retrieved with whistles as long as you are close enough. Using  Transponder Node and  Transponder Tracker makes it easy to track them.
  • There used to be a bug which allowed for the Rock Drake to retain constant momentum in whichever direction a survivor was looking. If looking upwards, this allowed for true flight. This was patched by disallowing items to be equipped when gliding- the Drake will begin to fall if anything is equipped mid-glide.
  • On controller, there are several methods to gain a large amount of speed in flight, from dash attack and flight state abuse to "bouncing" off of surfaces when experiencing moderately high latency. Many of these methods can be done with a keyboard and mouse but are much more difficult, as with a controller, gliding is a toggle state. On keyboard, "sprint" must be pushed down constantly and mashing the sprint key can confuse the game. These methods are numerous, but the simplest is just diving at the ground and mashing the jump button when the Drake lands, transferring all dive momentum into horizontal flight speed.
  • After dismounting, a Rock Drake might start walking away from its dismount location for an unknown reason, even if it is following the player. It may continue walking indefinitely or stop just a short distance away; requiring you to chase after and remount it to get it under control. This bug is occasionally experienced on many fliers and there is no known way to prevent it. The bug may be tied to pre-queued movements in conjunction with a dismount, such as "flyer-land" or any other movement. If the dismount occurs and players are moved out of render range during this bug (such as via death), tames may ignore terrain boundaries and walk under the map.
  • If very close to the ground while latched to a wall, when climbing mode is disabled, the Rock Drake will take damage.
  • Upon climbing an inclined or vertical surface, the poop mechanic will treat the surface as flat when a Rock drake defecates.
  • If you leave a Rock Drake on a wall while invisible, then leave the server and rejoin, it will remain invisible and lose no stamina until camouflage is toggled.

Lore

  • Players in game must tame Rock Drakes by stealing their eggs and raising them. Despite this taming limitation, in the lore Mei Yin Li managed to knock-out and tame an adult Rock Drake which she named Ao Yue.

Changelog

Patch Changes
275.0 Aberration Expansion Release Rock Drake is added to the game.
275.32 Rock Drakes can now be properly downloaded to ARKs other than Aberration.
275.4
  • Fixed multiple cases of inappropriate invisibility for the Rock Drake.
  • Fixed a case where climbing with a Rock Drake would rotate your vision.
  • Fixed a bug that allowed climbing creatures like the Rock Drake to move while  Encumbered.
275.44 Fixed climbing Rock Drakes not being able to  Damage targets.
275.52
  • Fixed Rock Drake aerial pounce on Aberration.
  • Fixed Rock Drake losing forward momentum when jumping off ground.
  • Can no longer move while climbing if snared by a  Chain Bola.
276.21  Rockwell boss can now target invisible Rock Drakes with his projectile attacks.
278.0
  • Fixed a bug which caused  Rock Drake Eggs to sink into and fall below their nests overtime.
  • Fixed a case where it was possible to glide infinitely with the Rock Drake.
285.104 Extinction Expansion Release Added the  Corrupted Rock Drake.
287.123 Resurrected the  Rock Drake Tek Saddle code.
288.113 Fix for invisible  Rock Drake Eggs.
310.41 Fixed an exploit with the Rock Drake.
312.35 Fixed some cases where a Rock Drake with the  Rock Drake Tek Saddle could shoot at  Turrets but not be targeted itself.
315.2 Fixed a bug which would cause a Rock Drake to spin rapidly when climbing walls.
318.9 Fixed a bug which caused the Rock Drake to stop gliding.
338.23 Enabled breeding on Rock Drake.
339.14 Fixed Rock Drakes so they can now be neutered and spayed.

Gallery

References