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Steam.svg 1.551
Jun 2, 2015
Xbox One.svg 729.0
Dec 16, 2015
PS.svg 501.0
Dec 6, 2016
Nintendo Switch.svg 521.0
Nov 30, 2018
Epic Games.svg 311.74
Jun 11, 2020
Logo Mobile.svg 1.0
May 24, 2018
Spawn Command
cheat summon Dodo_Character_BP_C
cheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Dodo/Dodo_Character_BP.Dodo_Character_BP'" 500 0 0 35
Variant Aberrant Dodo
cheat summon Dodo_Character_BP_Aberrant_C
cheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Dodo/Dodo_Character_BP_Aberrant.Dodo_Character_BP_Aberrant'" 500 0 0 35
Variant Dodo (Gauntlet)
cheat summon Dodo_Character_BP_Aggressive_C
cheat SpawnDino "Blueprint'/Game/Genesis/Dinos/MissionVariants/Gauntlet/Bog/Dodo_Character_BP_Aggressive.Dodo_Character_BP_Aggressive'" 500 0 0 35
Variant Dodo (Gauntlet) (Large)
cheat summon Dodo_Character_BP_Aggressive_Large_C
cheat SpawnDino "Blueprint'/Game/Genesis/Dinos/MissionVariants/Gauntlet/Bog/Dodo_Character_BP_Aggressive_Large.Dodo_Character_BP_Aggressive_Large'" 500 0 0 35
Variant Dodo (Sport)
cheat summon Dodo_Character_BP_Basketball_C
cheat SpawnDino "Blueprint'/Game/Genesis/Dinos/MissionVariants/Sport/Dodo_Character_BP_Basketball.Dodo_Character_BP_Basketball'" 500 0 0 35
Variant Dodo (Gauntlet2)
cheat summon Dodo_Character_BP_STA_C
cheat SpawnDino "Blueprint'/Game/Genesis2/Missions/ModularMission/Gauntlet2/STA/Dinos/Dodo_Character_BP_STA.Dodo_Character_BP_STA'" 500 0 0 35
Taming Method
Preferred Kibble
Preferred Food
Preferred Food Primitive Plus
 Dodo Cultivator Bit (ARK: Survival Evolved Mobile) (Level 64)
 Dodo Decimation Bit (ARK: Survival Evolved Mobile) (Level 86)
22 - 30 °C / 72 - 86 °F
 Egg Incubator: 26 °C / 79 °F
Incubation Time
49m 59.76s
Baby Time
1h 32m 35.555s
Juvenile Time
6h 10m 22.222s
Adolescent Time
7h 42m 57.777s
Total Maturation Time
15h 25m 55.555s
Breeding Interval
18h - 2d
The Island Topographic Map.jpg
Spawning Dodo The Island.svg
The Center Topographic Map.jpg
Spawning Dodo The Center.svg
Ragnarok Ocean Topographic Map.jpg
Spawning Dodo Ragnarok.svg
Extinction Topographic Map.jpg
Spawning Dodo Extinction.svg
Valguero Topographic Map.jpg
Spawning Dodo Valguero.svg
Genesis Part 1 Topographic Map.jpg
Spawning Dodo Genesis Part 1.svg
Crystal Isles Topographic Map.jpg
Spawning Dodo Crystal Isles.svg
Genesis Part 2 Map.jpg
Spawning Dodo Genesis Part 2.svg
Lost Island map.jpg
Spawning Dodo Lost Island.svg
Fjordur Map.jpg
Spawning Dodo Fjordur Midgard.svg
Fjordur Jotunheim Topographic Map.jpg
Spawning Dodo Fjordur Jotunheim.svg
Aberration Topographic Map.jpg
Spawning Aberrant Dodo Aberration.svg
Valguero Topographic Map.jpg
Spawning Aberrant Dodo Valguero.svg
Fjordur Vanaheim Topographic Map.jpg
Spawning Aberrant Dodo Fjordur Vanaheim.svg
This variant spawns only during an Event
Common        Rare
  Untameable   Cave
Jeremy Twitter.jpg Dodo Tossing, Sport of Champions!
~ Jeremy[1]

The Dodo is one of the creatures in ARK: Survival Evolved. They are docile, flightless birds found in beaches and grasslands.

Basic Info


This section is intended to be an exact copy of what the survivor Helena Walker, the author of the dossiers, has written. There may be some discrepancies between this text and the in-game creature.


Raphus replicare


Late Holocene






Raphus replicare (more commonly known as the Dodo Bird) is quite possibly the dumbest creature I've ever seen in my life. It wanders around the beaches of the Island, pecking berries off bushes, and being eaten by all manner of carnivore. Without the Dodo, the whole Island's food chain would disintegrate. This subspecies of the Dodo has developed an unbelievably clever way to sustain itself: they mate constantly. I'm fairly convinced that they reach full maturity within a week of being born. This is the only trait keeping them populous on the island.


While it can be done, there is almost no reason to domesticate a Raphus replicare. It cannot carry enough to be a beast of burden, it does not provide much food, and it's too stupid to show companionship. It could work as a last-ditch food source, though, so I suppose keeping some around for "lean times" has a certain logic.


Dodos aimlessly waddle about the beaches, hills and forests of the island, moving with little speed. When a Dodo is attacked, it will not fight back. Instead, it and any nearby Dodos will attempt to flee, although their slow movement speed usually makes them easy prey. Anything from a cluster of Compies to a single Spino will attack it and win unanimously. Even if the player takes an egg from a wild Dodo, it will not attack. Dodos will also occasionally get stuck on driftwood on beaches. In the early release of Ark, Dodos would attack the attacking player in retaliation.


A flightless species of pigeon, the dodo is easily identifiable by its large beak and stout, round body. Dodos vary in many colors, including purple, brown, red, and black.

Color Scheme and Regions

This section displays the Dodo's natural colors and regions. For demonstration, the regions below are colored red over an albino Dodo. The colored squares shown underneath each region's description are the colors that the Dodo will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.

This information can be used to alter the Dodo's regions by entering cheat SetTargetDinoColor <ColorRegion> <ColorID> in the cheat console. For instance, cheat SetTargetDinoColor 0 6 would color the Dodo's "body" magenta.

Dodo PaintRegion0.jpg
Region 0:
Dodo PaintRegion1.jpg
Region 1:
Dodo PaintRegion2.jpg
Region 2:
Dodo PaintRegion3.jpg
Region 3:
Forehead, Neck and Feet
Dodo PaintRegion4.jpg
Region 4:
Dodo PaintRegion5.jpg
Region 5:
Wings and Patterning


Aberrant Dodo

 Aberrant Dodo is the Aberrant variant of the original species found in Aberration. It is identical to the normal one except for its glowing robe. It is tameable and is not  Radiation immune.

Bunny Dodo

 Bunny Dodo is the Easter variant of the original species found during the ARK: Eggcellent Adventure events. It is identical to the normal one except for the  Bunny Ears on its head. It lays  Bunny Eggs (around 1-3 per 5 minutes). It is not tameable.

Party Dodo

 Party Dodo is the Anniversary variant of the original species found during the ARK: 5th Anniversary event. It is identical to the normal one except for its colorful robe and the  Party Hat worn on its head. It yields 3-5 ×  Cake Slices when killed. It is not tameable.


 Zomdodo is the zombified (with missing pieces of flesh) Halloween variant of the original species found during the ARK: Fear Evolved events. It is more resilient, hits harder and moves faster than a regular Dodo. Groups of Zomdodos spawn clustered around the  DodoRex, which itself spawns in a random location on The Island during ARK: Fear Evolved events.

Zomdodos cannot be tamed under normal circumstances. While the DodoRex is active, they will be hostile. However, once the DodoRex is killed, surviving Zomdodos become passive, and a player can tame one simply by walking up and pressing the use key (E by default) to claim it. A Zomdodo has no inventory, nor can they lose hunger, be fed, or lay eggs. Otherwise, they act as a living dodo.


In Primitive+:

Base Stats and Growth

Attribute Base Value Level Increase Taming Bonus
Wild Tamed Additive Multiplicative
 Health 40 +8 +5.4% 0.07
 Stamina 100 +10 +10%
 Oxygen 150 +15 +10%
 Food 450 +45 +10% 15%
 Weight 50 +1 +4%
 Melee Damage 5 +0.25 +1.7% 14% 17.6%
 Movement Speed 100% N/A +1% 200%
 Torpidity 30 +1.8 N/A 0.5
Base Speed Sprinting Speed Stamina
Wild Tamed1 Tamed2 Wild Tamed1 Tamed2
Walking 65 ? ? 136.5 95.55 286.65 4
Swimming 300 ? ? ? ? ? ?

Wild Stats Level-up

Type in values of a wild creature to see on which stats it's emphasized. Green values on a high-level creature are very good for breeding. If you have already tamed your creature you can try to recover the breeding stats with an external tool.[2]


The stat-calculator does not work in the mobile-view, see here for alternatives: Apps

Note that after the creature is tamed it gets bonuses on some stats depending on the taming effectiveness. This makes it hard to retrieve the levels on a tamed creature, so this tool is only for wild ones, but gives a first impression, how well the stats are distributed.


  • The Dodo pecks at the target for 5 damage.
  • Can be used every 0.5s by both a rider and the AI.


For general info about domesticating a wild creature see Taming.

KO Strategy

Dodos are easy to tame, you can easily knock them out with your fists or by using a  Slingshot to the head. A  Wooden Club will also work. It is advised to not use anything other than the Wooden Club, Sling Shot, or Fists to knock out the Dodos as anything else will have a higher chance of killing the Dodo.

Taming Food

Dodo.png Level 1 Narcoberry Narcotic Bio Toxin Time
Basic Kibble.png Basic Kibble 1 0 0 0 0:00:22
Fresh Barley (Primitive Plus).png Fresh Barley (Primitive Plus) 3 0 0 0 0:00:49
Fresh Wheat (Primitive Plus).png Fresh Wheat (Primitive Plus) 3 0 0 0 0:00:49
Soybean (Primitive Plus).png Soybean (Primitive Plus) 3 0 0 0 0:00:49
Dried Wheat (Primitive Plus).png Dried Wheat (Primitive Plus) 3 -0 -0 -0 0:01:37
Mejoberry.png Mejoberry 4 0 0 0 0:00:49
Berries.png Berries 6 0 0 0 0:00:48
KO: Wooden Club Hits × 3; Slingshot Hits × 2; Tranquilizer Arrows with a Bow × 1; Tranquilizer Arrows with a Crossbow × 1; Tranquilizer Dart Shots × 1; Shocking Tranquilizer Dart Shots × 1
Torpidity-depletion: 0.3 / s, Time until all torpidity is depleted: 00:01:40
Dodo.png Level 30 Narcoberry Narcotic Bio Toxin Time
Basic Kibble.png Basic Kibble 1 0 0 0 0:00:22
Fresh Barley (Primitive Plus).png Fresh Barley (Primitive Plus) 8 0 0 0 0:02:09
Fresh Wheat (Primitive Plus).png Fresh Wheat (Primitive Plus) 8 0 0 0 0:02:09
Soybean (Primitive Plus).png Soybean (Primitive Plus) 8 0 0 0 0:02:09
Dried Wheat (Primitive Plus).png Dried Wheat (Primitive Plus) 8 6 2 1 0:04:17
Mejoberry.png Mejoberry 10 0 0 0 0:02:01
Berries.png Berries 15 0 0 0 0:02:00
KO: Wooden Club Hits × 9; Slingshot Hits × 4; Tranquilizer Arrows with a Bow × 1; Tranquilizer Arrows with a Crossbow × 1; Tranquilizer Dart Shots × 1; Shocking Tranquilizer Dart Shots × 1
Torpidity-depletion: 0.5 / s, Time until all torpidity is depleted: 00:02:44
Dodo.png Level 60 Narcoberry Narcotic Bio Toxin Time
Basic Kibble.png Basic Kibble 2 0 0 0 0:00:43
Fresh Barley (Primitive Plus).png Fresh Barley (Primitive Plus) 12 0 0 0 0:03:13
Fresh Wheat (Primitive Plus).png Fresh Wheat (Primitive Plus) 12 0 0 0 0:03:13
Soybean (Primitive Plus).png Soybean (Primitive Plus) 12 0 0 0 0:03:13
Dried Wheat (Primitive Plus).png Dried Wheat (Primitive Plus) 12 13 3 2 0:06:25
Mejoberry.png Mejoberry 15 0 0 0 0:03:01
Berries.png Berries 23 0 0 0 0:03:04
KO: Wooden Club Hits × 14; Slingshot Hits × 6; Tranquilizer Arrows with a Bow × 2; Tranquilizer Arrows with a Crossbow × 1; Tranquilizer Dart Shots × 1; Shocking Tranquilizer Dart Shots × 1
Torpidity-depletion: 0.66 / s, Time until all torpidity is depleted: 00:03:29
Dodo.png Level 90 Narcoberry Narcotic Bio Toxin Time
Basic Kibble.png Basic Kibble 2 0 0 0 0:00:43
Fresh Barley (Primitive Plus).png Fresh Barley (Primitive Plus) 16 2 1 1 0:04:17
Fresh Wheat (Primitive Plus).png Fresh Wheat (Primitive Plus) 16 2 1 1 0:04:17
Soybean (Primitive Plus).png Soybean (Primitive Plus) 16 2 1 1 0:04:17
Dried Wheat (Primitive Plus).png Dried Wheat (Primitive Plus) 16 22 5 3 0:08:33
Mejoberry.png Mejoberry 21 1 1 1 0:04:13
Berries.png Berries 31 1 1 1 0:04:08
KO: Wooden Club Hits × 20; Slingshot Hits × 8; Tranquilizer Arrows with a Bow × 3; Tranquilizer Arrows with a Crossbow × 2; Tranquilizer Dart Shots × 1; Shocking Tranquilizer Dart Shots × 1
Torpidity-depletion: 0.79 / s, Time until all torpidity is depleted: 00:04:01
Dodo.png Level 120 Narcoberry Narcotic Bio Toxin Time
Basic Kibble.png Basic Kibble 2 0 0 0 0:00:43
Fresh Barley (Primitive Plus).png Fresh Barley (Primitive Plus) 20 5 2 1 0:05:21
Fresh Wheat (Primitive Plus).png Fresh Wheat (Primitive Plus) 20 5 2 1 0:05:21
Soybean (Primitive Plus).png Soybean (Primitive Plus) 20 5 2 1 0:05:21
Dried Wheat (Primitive Plus).png Dried Wheat (Primitive Plus) 20 34 8 4 0:10:41
Mejoberry.png Mejoberry 27 6 2 1 0:05:25
Berries.png Berries 40 5 2 1 0:05:20
KO: Wooden Club Hits × 25; Slingshot Hits × 10; Tranquilizer Arrows with a Bow × 3; Tranquilizer Arrows with a Crossbow × 2; Tranquilizer Dart Shots × 2; Shocking Tranquilizer Dart Shots × 1
Torpidity-depletion: 0.92 / s, Time until all torpidity is depleted: 00:04:27
Dodo.png Level 150 Narcoberry Narcotic Bio Toxin Time
Basic Kibble.png Basic Kibble 3 0 0 0 0:01:04
Fresh Barley (Primitive Plus).png Fresh Barley (Primitive Plus) 24 10 3 2 0:06:25
Fresh Wheat (Primitive Plus).png Fresh Wheat (Primitive Plus) 24 10 3 2 0:06:25
Soybean (Primitive Plus).png Soybean (Primitive Plus) 24 10 3 2 0:06:25
Dried Wheat (Primitive Plus).png Dried Wheat (Primitive Plus) 24 47 11 6 0:12:49
Mejoberry.png Mejoberry 32 10 3 2 0:06:25
Berries.png Berries 48 10 3 2 0:06:24
KO: Wooden Club Hits × 30; Slingshot Hits × 13; Tranquilizer Arrows with a Bow × 4; Tranquilizer Arrows with a Crossbow × 2; Tranquilizer Dart Shots × 2; Shocking Tranquilizer Dart Shots × 1
Torpidity-depletion: 1.04 / s, Time until all torpidity is depleted: 00:04:48

Note that the values are for optimal cases, always bring extra supplies!
For a level-dependent count of resources needed, try an external taming calculator.

Ingredients for  Basic Kibble: 10 ×  Amarberry, 1 ×  Cooked Meat, Cooked Fish Meat, or Cooked Meat Jerky, 1 ×  Extra Small Egg, 5 ×  Fiber, 5 ×  Mejoberry, 10 ×  Tintoberry, 1 ×  Water


This section describes how to fight against the Dodo.


The dodo is a very small bird that makes chirping noises as it strolls throughout the beach. Once attacked, it will attempt to flee. However, they may peck at you at random times, dealing 5 damage. They can easily be killed with any weapon or dinosaur.


Aiming for the head will triple the damage, causing the Dodo to be killed fairly quickly, if not instantly. Otherwise, aiming for the body will work. A single chomp by most carnivorous mounts (or a strike from a powerful herbivore) can kill them right away.

When hunting for dodos, throw a  Spear at their head to kill them in one hit. Use any sufficient weapon that will kill them in one hit to prevent other dodos from running away.


Fists can do the job, but a  Spear in the head will almost always kill a Dodo in 1 shot. A  Slingshot (suggested if the player has not unlocked or have the materials for any type of  Bow), or a  Bow will finish off a dodo fairly quickly. Use a mount if you have one for an instant kill in most cases. Anything as strong or stronger than a  Triceratops in terms of damage will kill a Dodo in 1 hit. But wasting arrows or spears on a Dodo is not advised.


It will run away from you at a fairly slow rate in an attempt to flee. If there are any carnivores nearby, be wary of them such carnivores like Raptors and Dilphosaurus spawn on the beach, otherwise the Dodo is an easy meal. The Dodo bird is not a danger. Killing them can be easily accomplished with your fists, and they only do about 5 damage per attack. But be wary that it's predators (Including the Apex Predator, but not ocean predators, Dimetrodon, Meganeura, or Lunar Biome creatures, Archaeopteryx, Amphibians, Oviraptor, Compy, Bosses, and Corrupted Creatures, plus ground brutes but not ocean brutes.) can simply rush towards you if it is in the aggro range from you.


The dodo's weakness is literally everything, The Dodo's primary weakness is its unwillingness to fight back. The head is extremely easy to target, and as with most creatures, the most vulnerable body-part to damage. A thrown  Spear or  Stone Arrow in its head will usually take it down in one or two shots (but it is not advised to waste those resources on Dodos). Another weakness of the dodo is its speed. It moves so slowly, that an encumbered, injured beginner could easily keep pace with it.



Despite what is stated in the dossier, there are in fact many reasons why a Dodo should be considered as a worthy tame. Their broad utility is really quite surprising for such a simple, and early-on animal in gameplay, and they can continue to provide a positive result for your play-through experience even into the later stages of the game.

  • Livestock: Under the right conditions, Dodos can make surprisingly effective livestock for various domestic needs, landing them a permanent role as a farm animal if you're so inclined to keep and care for them.
    • Egg Stock: Female Dodos, wild or tamed, possess a unique egg laying mechanic; having a random chance to lay an egg any time they poop rather than at specifically timed intervals like other creatures. While they can do so on their own, there are other factors that also influence egg production. Females require the presence of at least one male nearby to provide them with a mate-boost before they will begin to produce eggs at an acceptable rate. Following the addition of a male Dodo, an Oviraptor can be added into the mix and set to wander to further boost egg production. By laying mass quantities of eggs, female Dodos can provide a constant source of food for players and tames like the Oviraptor and Titanoboa, without having to kill the bird. Likewise, this steady supply of Dodo eggs can be used to mass-produce Basic Kibble.
    • Meat Stock: Dodos provide an easy source of meat, and though their standard Raw Meat production can easily be outpaced by going hunting, the humble Dodo at home should not be overlooked, as with a little creativity; they can produce some amazing results. While adults are worth what would be considered a paltry sum of normal Raw Meat, younger Dodos are worth a very surprising amount of Raw Prime Meat. Coupled with their easy hatching requirements, short breeding intervals, and swift maturation speed, a flock of Dodos can easily be bred and exploited for a large sum of Prime cuts. For the highest yield chance, wait until the Dodo hatchling reaches its Juvenile age before slaughtering. For increased Prime yields, make use of an Ichthyornis' special passive ability that increases Prime meat chance from its kills, and combine that with a Chainsaw; the higher the quality of the saw, the better. If the victim Dodo of the Ichthyornis is a tamed, unclaimed adult, it must be set to Passive mode for the Ichthyornis to finish it off. (Note: due to certain updates and server settings, damaging unclaimed and harvesting younger animals for resources has become much harder to pull off, but is still possible with the right settings: PvP mode MUST be enabled)
    • Hide Stock: While not as useful as late-game Hide gathering techniques, Dodos provide a vital source of of the good stuff in early stages of gameplay, allowing newer players to better establish themselves with beds, armor, and other essentials. If you are in the later stages of gameplay and find yourself with a surplus of Dodos you need to cull, and happen to be low on Hide, unclaiming and killing the surplus with a Therizinosaur's bite attack will ensure a decent harvest of Hide afterwards. (Note: just as with the Meat Stock role, damaging and harvesting unclaimed tamed Dodos requires PvP mode to be enabled)
    • Snackrifice: If sufficiently super-bred and mutant-bred to the max official level of 450, Dodos make perhaps the easiest and most readily available, and least costly, nightly sacrifice for the use of taming Troodon. For the Troodon's safety, make sure your Dodo's Health and Damage stats are as abysmally low as possible, while trash stats like Food and Oxygen are the ones that have been heavily bred and mutated. Provided these requirements have been met, a level 150 wild Troodon can be tamed in as few as 45 to 50 Dodos.
    • Beast of Burden: While not capable of holding a great amount of Weight, Dodos make up for this by being able to hold onto a decent quantity of items in their inventory. They provide an excellent means of hanging on to any random items a survivor might want to keep early on in gameplay, and before storage boxes become available as a furnishing. Unlike their wooden storage counterparts however, Dodos can be picked up and moved if you feel you need to move your base location or adjust your build layout, which can happen quite often in early gameplay.
  • Tactical Warfare: While the notion of actually using a Dodo in a combat situation may at first seem laughable on the surface, they can actually fill many unique and surprising roles on the field of battle. Whether for the prospective raider, aspiring explorer, or staunch base defender; the Dodo can become a useful tool in anyone's creative arsenal.
    • Target Practice: While Target Dummies provide a more reliable and long-term method of testing DPS, a Dodo functions well as the poor man's substitute, provided you pump levels into their health stat. If accidentally killed, they still provide a reward in the form of meat and hide.
    • PVP Meat Shield: While you can't normally hold a Dodo and a firearm at the same time, you can if you were to select the weapon and then immediately pick up a Dodo. This will result in you holding a Dodo with a weapon equipped at the same time where you can freely shoot an enemy with your torso being protected by the Dodo (do note that you will not be able to see where you are aiming in first person and will be slowed down). Level Health for the Dodo to tank as many bullets as possible.
    • Turret Tester: Most certainly a suicide mission, as many of the Dodo's warfare roles are, Dodos can be used at range with whistle commands to map out the radius of enemy turrets prior to the actual assault on the base, and maybe even discover blind spots leading to the walls where enemy builders got sloppy. Alternatively, by unclaiming an owned Dodo of your own, they can be used to test the range and line of sight of your own turrets.
    • Walking Bomb: C4 can be attached to a Dodo in large quantities and the Dodo can be set to wander, then air dropped into an enemy tribe's base. If the dodo is attacked by aggressively defending dinos, the C4 goes off and kills it, same with any player that attempts to melee the Dodo. If the dodo is shot and killed, you simply have to Detonate. If nobody stops the Dodo, you can detonate it at your leisure.
    • Defense Probe: Similar to testing turrets, Dodos can be used as a means of triggering enemy traps, on land or water, sacrificing themselves for your own safety. For marine defenses, they swim remarkably quickly on the water's surface, and can be used to test enemy aquatics safely from a distance, though with mixed results. Aside from detonating explosives, setting off tripwires, or triggering bear traps, when paired with a Direwolf to sniff them out, a Dodo can be used to lure buried enemies to the surface: exposing Purlovia, Basilisks, and Reapers. If these threats are set to neutral or passive and won't easily reveal themselves, C4 can be attached to the dodo, and with the Direwolf pinpointing the exact location of the buried enemy, the Dodo can be positioned directly atop the threat and detonated to force it out of hiding. If the enemy minefield happens to be in range of their turrets, turret-soakers like the Carbonemys or Rock Elemental can be used to bleed the turrets dry before the Dodo squad is sent in.
    • Breach Alarm: Setting a Dodo on aggressive and placing it in your base makes for a good alarm; as any raiders or wild predators that make it into your base will have to kill it as a result, thus alarming you on your screen while on trips away from home. Be mindful, however, that their low torpidity and drag weight allows them to be easily knocked out or immobilized by players instead, effectively disabling the alarm. For best results and extra assurance, pair with the best living alarm: a Parasaur.
    • Bioweapon: A dodo is one of the only creatures that can catch swamp fever. You can catch other players off by planting the infected dodo inside another base. Try to use a gas mask or have a few simple antidotes on hand to not get infected yourself.
    • Indoor Guard: likewise, dodos and other small tames can wander the inside areas of your base, and in enough numbers set to aggressive can provide a small surprise and delay for any unwelcome intruders in an environment where it’s not quite as easy to simply mow them all down. As a bonus effect this can double as an egg farm by compressing many dodos into a small area. If you've done the work to have them at your disposal, Troodon and their paralyzing bite works wonders alongside the Dodo for this role.
    • Distraction: While seemingly an unimportant task, any predator that is eating your little flock of Dodos is not eating you. Whistle them to attack your target, run away, and tame a new flock. Good tactic for new players just getting their bearings


For information pertaining specifically to the real-world Dodo, see the relevant Wikipedia article.

  • In the dossier it says they are oblivious, but in real life, the island they lived on, Mauritius (found in the Indian Ocean), had no natural predators so they didn't know how to react to a hunter hence resulting in their death due to various factors : overhunting by the first Dutch settlers, pests like rats, which were accidentally brought on the Island by the first Dutch, would destroy the single egg laid and natural hazards also contributed to their downfall from one of the once most abundant animals to an extinct species.
  • Their walking speed is terrible which makes it hard to move them around, most of them can't outrun players with only 100% speed. However, they have a decent swim speed which can be used to cover larger distances quicker.
  • Since the v241, The best way to move them is to pick them up in your hands and toss them, but you can't hold a tool or weapons while doing so.
  • In ARK: Fear Evolved, there is a zombie variant of the dodo that spawn near the DodoRex. This Zombie version is more aggressive and will attack the player.
  • Dodos serve as the main mascot of ARK: Survival Evolved and appear on artwork and holiday events (most prominent ex: DodoRex)
  • The Dodo is a vector of the Swamp Fever and Mega Rabies.
  • Dodos are very easy to tame and their eggs are used to make kibble for both the Pteranodon and Ichthyosaurus, this gives young survivors/tribes easy access to quick flight and aquatic travel. Such access to both natural resources and supply beacons greatly increases one's capabilities. Even the strongest of tribes may begin with the simple Dodo!
  • Despite not having a favored kibble when taming, like other creatures Dodos are no exception when imprinting. They occasionally desire one of the Kibbles from the imprinting kibble list as their 'Comfort Food'.
  • If dodos are bred to extensive numbers it can cause server-performance issues.
  • Despite not being able to lay down while holding a Dodo, you can pick one up while laying down and your character will be holding them through the floor.
  • Real Dodos were a social bird that lived in flocks, Ark's Dodos can be found together but they can also be found alone.
  • Dodos used to sometimes attack the player that was attacking them in the early release version.
  • Dodos make decent beginner's melee guardians. A pack of 10-15 can kill a Raptor easily. (Level Health and Damage)
  • Along with  Chibi-Pulmonoscorpius,  Chibi-Dodo is the only Chibi-Pet to not have an oversized head.
    • Since Eggcellent Adventure Chibi-Dodo must wear any hat (e.g. Chibi-Easter Chick or Chibi-Deal With It Dodo) to not have an oversized head.


Patch Changes
221.0 Added the  ZomDodo,  DodoRex, and the  DodoRex Mask Skin for the ARK: Fear Evolved event
223.0 Added the creature "fur" pass to make hair and feathers look better
225.1 The DodoRex dossier is now given when claiming it
237.0 Added the  Bunny Dodo for the ARK: Eggcellent Adventure event
237.1 Summoned DodoRex is now auto-tamed and doesn't run forward forever
241.0 You can now pickup and throw the Dodo
242.3 Other than humans, only tamed Dodos can transmit Swamp Fever now
249.0 Added the  Dodo Wyvern and the  DodoWyvern Mask Skin for the ARK: Fear Evolved 2 event
252.7 Herbivores buffed to have a 55% explosion resistance and a 65% fire resistance
252.8 Herbivore explosion resistance reduced from 55% to 40%
256.0 New sound effects for the Dodo
275.0 Aberration Expansion Release Added the  Aberrant Dodo