Genesis: Part 1

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Genesis: Part 1
Genesis Part 1 DLC.jpg

DLC about the Genesis simulation of ARK.

Content Type
Price (USD)
$29.99 USD
 ­Genesis
 ­Unavailable
Release Dates
Steam.svg
Feb 25, 2020
Xbox One.svg
Feb 25, 2020
PS.svg
Feb 25, 2020
Nintendo Switch.svg
Jun 30, 2023
Epic Games.svg
Jun 11, 2020
Spotlight

Genesis: Part 1 is the fourth paid DLC Expansion Pack for  ARK: Survival Evolved.

The Simulated Maps

Genesis Part 1 Topographic Map.jpg
Regions of Genesis: Part 1

Genesis: Part 1 is a simulation across 5 distinct biomes in the form of mini maps: Bog, Arctic, Ocean, Volcanic, and Lunar. Survivors can teleport between these areas using the HLNA Biome Teleportation menu (using beds will drop any items making teleporting with HLN-A recommended). Survivors can select a biome and a cardinal direction to spawn in at any time. The player will retain any items in their inventory and any nearby tames will teleport with the player.

New Resources

Instead of Explorer Notes, you will find Glitches around the map. These Glitches can be "fixed" by the survivor to earn information from HLNA and the new in-game currency, Hexagons. Hexagons can also be earned by completing missions. Hexagons can be traded in using the HLNA menu for resources as well as for a Level 1, 2 or 3 Lootcrate.

New Features
  • Oxygen Vents in the lunar biome that launch survivors into the air allowing them to traverse the scattered asteroids.
  • Avalanches in the Arctic and Volcanic biome that spawn on certain slopes then move downhill damaging and knocking back anything in its path.
  • Missions across the simulations that grants graded loot, including tek items.
New Creatures

Every simulated biome contains a new creature, from a destructive  Magmasaur down to a cute and cuddly  Ferox with a hidden secret, the wise and sturdy  Megachelon that acts as a moveable base, the ever space-wandering  Astrocetus to be tamed, and the always watching  Bloodstalker.

Moreover, a brand new variant of creatures called  X-Creatures can be found across the biomes, each possessing boosted stats from their original counterpart.

A new Tek Creature,  Tek Triceratops, is found in the Lunar Biome.

Unique Environmental Features

Regions

  • Arctic (Genesis Part 1).jpg
    Arctic
  • Collapsed Drill (Genesis Part 1).jpg
    Collapsed Drill
  • East Arctic (Genesis Part 1).jpg
    East Arctic
  • Fishing Lake (Genesis Part 1).jpg
    Fishing Lake
  • Frozen Crags (Genesis Part 1).jpg
    Frozen Crags
  • Frozen Warpgate (Genesis Part 1).jpg
    Frozen Warpgate
  • Glacier Maker (Genesis Part 1).jpg
    Glacier Maker
  • Glacier Point (Genesis Part 1).jpg
    Glacier Point
  • It's Cold Up Here (Genesis Part 1).jpg
    It's Cold Up Here
  • Mid Arctic (Genesis Part 1).jpg
    Mid Arctic
  • Northern Ice Canyons (Genesis Part 1).jpg
    Northern Ice Canyons
  • Northern Windbreak (Genesis Part 1).jpg
    Northern Windbreak
  • Obscured Forest (Genesis Part 1).jpg
    Obscured Forest
  • Snowy Foothills (Genesis Part 1).jpg
    Snowy Foothills
  • Southern Ice Canyons (Genesis Part 1).jpg
    Southern Ice Canyons
  • Southern Windbreak (Genesis Part 1).jpg
    Southern Windbreak
  • Spire Rock (Genesis Part 1).jpg
    Spire Rock
  • Spire Rock Trail (Genesis Part 1).jpg
    Spire Rock Trail
  • Spire Taiga (Genesis Part 1).jpg
    Spire Taiga
  • Thawed Waterway (Genesis Part 1).jpg
    Thawed Waterway
  • The Oasis (Genesis Part 1).jpg
    The Oasis
  • Under the Ice (Genesis Part 1).jpg
    Under the Ice
  • West Arctic (Genesis Part 1).jpg
    West Arctic

  • Canopy (Genesis Part 1).jpg
    Canopy
  • Dampwood Tunnel (Genesis Part 1).jpg
    Dampwood
  • Darkwood Tunnel (Genesis Part 1).jpg
    Darkwood Tunnel
  • East Siphon (Genesis Part 1).jpg
    East Siphon
  • Exiled Titan (Genesis Part 1).jpg
    Exiled Titan
  • Fallen Titan (Genesis Part 1).jpg
    Fallen Titan
  • Fetid Pools (Genesis Part 1).jpg
    Fetid Pools
  • Nana's Stump (Genesis Part 1).jpg
    Nana's Stump
  • Northwest Siphon (Genesis Part 1).jpg
    Northwest Siphon
  • Root Canyon (Genesis Part 1).jpg
    Root Canyon
  • Silent Grove (Genesis Part 1).jpg
    Silent Grove
  • Southwest Siphon (Genesis Part 1).jpg
    Southwest Siphon
  • Swamp (Genesis Part 1).jpg
    Swamp
  • Titan Tree Undergrowth (Genesis Part 1).jpg
    Titan Tree Undergrowth
  • Toxic Mire (Genesis Part 1).jpg
    Toxic Mire
  • Treetop Village (Genesis Part 1).jpg
    Treetop Village
  • Wandering Titans (Genesis Part 1).jpg
    Wandering Titans
  • Willow Way (Genesis Part 1).jpg
    Willow Way

  • Arch Mine (Genesis Part 1).jpg
    Arch Mine
  • Arkhan (Genesis Part 1).jpg
    Arkhan
  • Base of the Ancients (Genesis Part 1).jpg
    Base of the Ancients
  • Big Brother (Genesis Part 1).jpg
    Big Brother
  • Boulder Bridge (Genesis Part 1).jpg
    Boulder Bridge
  • Capital V (Genesis Part 1).jpg
    Capital V
  • Crater Carrot (Genesis Part 1).jpg
    Crater Carrot
  • Dead Scar (Genesis Part 1).jpg
    Dead Scar
  • Derelict Mine (Genesis Part 1).jpg
    Derelict Mine
  • Devo'ssa (Genesis Part 1).jpg
    Devo'ssa
  • Excalibur (Genesis Part 1).jpg
    Excalibur
  • Eye of Horus (Genesis Part 1).jpg
    Eye of Horus
  • Family Cave (Genesis Part 1).jpg
    Family Cave
  • Flotsam (Genesis Part 1).jpg
    Flotsam
  • Greater Ophelia (Genesis Part 1).jpg
    Greater Ophelia
  • Goalposts (Genesis Part 1).jpg
    Goalposts
  • Grog (Genesis Part 1).jpg
    Grog
  • High Orbit (Genesis Part 1).jpg
    High Orbit
  • Itty Bitty (Genesis Part 1).jpg
    Itty Bitty
  • Jetsam (Genesis Part 1).jpg
    Jetsam
  • Kashaw (Genesis Part 1).jpg
    Kashaw
  • Keyleth (Genesis Part 1).jpg
    Keyleth
  • Leap of Faith (Genesis Part 1).jpg
    Leap of Faith
  • Lesser Ophelia (Genesis Part 1).jpg
    Lesser Ophelia
  • Little Sister (Genesis Part 1).jpg
    Little Sister
  • Lower Vecna (Genesis Part 1).jpg
    Lower Vecna
  • Middle Vecna (Genesis Part 1).jpg
    Middle Vecna
  • Optic Nerve (Genesis Part 1).jpg
    Optic Nerve
  • Percy (Genesis Part 1).jpg
    Percy
  • Pike (Genesis Part 1).jpg
    Pike
  • Reconciliation (Genesis Part 1).jpg
    Reconciliation
  • Rocky Rock (Genesis Part 1).jpg
    Rocky Rock
  • Scanlan (Genesis Part 1).jpg
    Scanlan
  • Serpent Scales (Genesis Part 1).jpg
    Serpent Scales
  • Shards of Element Rock (Genesis Part 1).jpg
    Shards of Element Rock
  • Stone Battleship (Genesis Part 1).jpg
    Stone Battleship
  • Stone Scabbard (Genesis Part 1).jpg
    Stone Scabbard
  • The Armory (Genesis Part 1).jpg
    The Armory
  • The Castoffs (Genesis Part 1).jpg
    The Castoffs
  • The Flotilla (Genesis Part 1).jpg
    The Flotilla
  • The Loner (Genesis Part 1).jpg
    The Loner
  • The Long Haul (Genesis Part 1).jpg
    The Long Haul
  • The Stepstones (Genesis Part 1).jpg
    The Stepstones
  • Trinket (Genesis Part 1).jpg
    Trinket
  • Truth (Genesis Part 1).jpg
    Truth
  • Upper Vecna (Genesis Part 1).jpg
    Upper Vecna
  • Vax'ildan (Genesis Part 1).jpg
    Vax'ildan
  • Vecna's Realm (Genesis Part 1).jpg
    Vecna's Realm
  • Vex'ahlia (Genesis Part 1).jpg
    Vex'ahlia
  • Zahra (Genesis Part 1).jpg
    Zahra

  • Anvil (Genesis Part 1).jpg
    Anvil
  • Candle Point (Genesis Part 1).jpg
    Candle Point
  • Chonky Point (Genesis Part 1).jpg
    Chonky Point
  • Family Isles (Genesis Part 1).jpg
    Family Isles
  • Hammer (Genesis Part 1).jpg
    Hammer
  • Helm's Reef (Genesis Part 1).jpg
    Helm's Reef
  • High Point (Genesis Part 1).jpg
    High Point
  • Island Skerry (Genesis Part 1).jpg
    Island Skerry
  • Lantern Road (Genesis Part 1).jpg
    Lantern Road
  • Leaky Cauldron (Genesis Part 1).jpg
    Leaky Cauldron
  • Levi's Chair (Genesis Part 1).jpg
    Levi's Chair
  • Load Bearers (Genesis Part 1).jpg
    Load Bearers
  • Long Island (Genesis Part 1).jpg
    Long Island
  • No Exit (Genesis Part 1).jpg
    No Exit
  • Ocean (Genesis Part 1).jpg
    Ocean
  • Open Water (Genesis Part 1).jpg
    Open Water
  • Paradise Lost (Genesis Part 1).jpg
    Paradise Lost
  • Playground (Genesis Part 1).jpg
    Playground
  • Respite (Genesis Part 1).jpg
    Respite
  • Sailor's Rest (Genesis Part 1).jpg
    Sailor's Rest
  • Sauna (Genesis Part 1).jpg
    Sauna
  • Secluded Atoll (Genesis Part 1).jpg
    Secluded Atoll
  • Shallows (Genesis Part 1).jpg
    Shallows
  • Shielded Atoll (Genesis Part 1).jpg
    Shielded Atoll
  • Shortcut (Genesis Part 1).jpg
    Shortcut
  • Southeast Lookout (Genesis Part 1).jpg
    Southeast Lookout
  • Squat Haven (Genesis Part 1).jpg
    Squat Haven
  • Step Rock (Genesis Part 1).jpg
    Step Rock
  • Sunken Jungle (Genesis Part 1).jpg
    Sunken Jungle
  • Terrarium (Genesis Part 1).jpg
    Terrarium
  • The Babies (Genesis Part 1).jpg
    The Babies
  • The Floating Forest (Genesis Part 1).jpg
    The Floating Forest
  • The Ramp (Genesis Part 1).jpg
    The Ramp
  • The Scar (Genesis Part 1).jpg
    The Scar
  • The Trench (Genesis Part 1).jpg
    The Trench
  • Tiny Isle (Genesis Part 1).jpg
    Tiny Isle
  • Twin Watchers (Genesis Part 1).jpg
    Twin Watchers
  • Tyrannosaurs Rocks (Genesis Part 1).jpg
    Tyrannosaurs Rocks
  • Underpass (Genesis Part 1).jpg
    Underpass
  • Zen Garden (Genesis Part 1).jpg
    Zen Garden

  • Burning Arteries (Genesis Part 1).jpg
    Burning Arteries
  • Charred Creak (Genesis Part 1).jpg
    Charred Creak
  • Derelict Defense System (Genesis Part 1).jpg
    Derelict Defense System
  • Flame Lake (Genesis Part 1).jpg
    Flame Lake
  • Hades Reservoir (Genesis Part 1).jpg
    Hades Reservoir
  • Lavaclaw Flow (Genesis Part 1).jpg
    Lavaclaw Flow
  • Magma Spring (Genesis Part 1).jpg
    Magma Spring
  • Oil Bog (Genesis Part 1).jpg
    Oil Bog
  • Oil Well (Genesis Part 1).jpg
    Oil Well
  • Sable Pools (Genesis Part 1).jpg
    Sable Pools
  • Scorch'n'Slide (Genesis Part 1).jpg
    Scorch'n'Slide
  • Sluceway (Genesis Part 1).jpg
    Sluceway
  • Smokestack (Genesis Part 1).jpg
    Smokestack
  • Spillway (Genesis Part 1).jpg
    Spillway
  • The Falls (Genesis Part 1).jpg
    The Falls
  • Thermal Generator (Genesis Part 1).jpg
    Thermal Generator
  • Volatile Oil Field (Genesis Part 1).jpg
    Volatile Oil Field
  • Volcanic Cave (Genesis Part 1).jpg
    Volcanic Cave
  • Volcano (Genesis Part 1).jpg
    Volcano

  • Did you cheat? This is out of bounds (Genesis Part 1).jpg
    Did you cheat? This is out of bounds
  • Genesis 17.jpg
    Moeder Arena
  • Genesis 42.jpg
    System Root

Approximate Spawn Locations

These locations are also possible teleport destinations. When such destination is determined, points closer to chosen cardinal direction are prioritized over others. A spot won't be chosen if there are conscious hostile carnivores, unallied tames, players or turrets in range of 60 meters around it.

Genesis Part 1 Map.jpg

Approximate Spawn Locations

Arctic
Bog
Lunar
Ocean
Volcanic

Data Maps

  • Preview Resources Map (Scorched Earth).png
    Strategic Resources
  • Level 55.jpg
    Exploring the map
  • SpawnMapIcon.png
    Creature Spawns

Restriction

Genesis: Part 1 not only restricts the riding of flying Creatures within the Genesis Simulation (with the exception of the  Astrocetus, Astrodelphis and Gasbags), but also certain special abilities of Tek Armor.

Riding on the  Managarmr and  Desmodus are also restricted, although the former is not included by flying creatures and the latter can fly in the area where flying ability is forbidden such as caves, Rockwell's Proliferation and Mystical realms on Fjordur.

Gliding ability of  Rock Drake and  Maewing are available on Genesis: Part 1.

  •  Tek Leggings super speed mode is disabled, both in air and in water. However, its ability to move while encumbered is still available.

These can be enabled via server settings.

Missions


There are 176 Missions across the 5 simulated maps of Genesis. Completing missions grant Hexagons, Reward items, and XP. Missions can be done alone or in a group and each Mission has an Alpha, Beta, and Gamma difficulty. Some missions allow you to use tamed creatures, some provide a high level creature for you to use during the mission, and some do not allow creatures to be used (Tamed creatures in the mission area will automatically be put in a temporary Cryopod on the inventory of the person who initiated the mission after the mission is over. Once these temporary  Cryopods are used they will disappear from the user's inventory.) Missions can be repeated as often as you want although they will reward significantly fewer Hexagons if they are repeated at the same difficulty level in a short period.

Creatures

Unique Creatures

X-Creatures

Biome-Specific Reskins Concept Art.jpg

Genesis: Part 1 introduces new variations of existing Creatures specific to the biomes they reside, known as X-Creatures, having unique skin patterns and stat boosts.

Mission Encounters

Some Creatures within the Genesis simulation can only be encountered via Missions.

Other Spawns

Event Creatures

Items

All items from the base game and most items from Aberration (not all Tekgrams) are unlockable on Genesis: Part 1.

Resources

Consumables

Trophies and Tributes

Weapons, Armor, and Tools

Structures

Saddles

Cosmetics

Explorer Notes

NoteHLN-A.png

As Genesis: Part 1 is part of the story of the ARKs, NoteHLN-A.png Explorer Notes can be found across the map. These Explorer Notes document the ARK lore. For more in-depth information, see Explorer Notes.

Spotlight

Notes/Trivia

  • This is the first DLC to:
    • Have a functional companion character that travels alongside the Survivor.
    • Have multiple Biomes separated by borders.
    • Have a Biome with reduced gravity.
    • Have an aquatic Boss.
    • Have Missions.
    • Have an official in-game currency.
    • Not have any Obelisks.
    • Not have a new type of Draconis
  • Many of the Mission names are references to movies and songs, such as Swamp Placid and We Will Rock You.
  • In Genesis: Part 1, some Creatures have different Temperaments in certain Biomes. Example:  Pegomastax in the Ocean Biome are Passive whereas they're Aggressive in the Bog Biome.
  • HLN-A explains that there are actually 5 existing Master AI for the Genesis Simulation one for each mini map. However, in game the only one we ever see is  Moeder because she shut herself down to avoid being turned off like the other 4 Master AI.
  • Lore-wise, Genesis also includes a new category of Bosses which are the Master AI. They are used to control every map within the Genesis Simulation and there are a total of 5 Master AI within the Genesis Simulation although 4 of the 5 were all turned off only leaving  Moeder active as she was smart enough to shut herself down to avoid being turned off.
  • Leading up to the release of Genesis: Part 1, each month featured a new Genesis Chronicles which introduced new Skins and Explorer Notes revealing more about Genesis.
  • The Genesis Chronicles revealed that the Genesis simulation is connected to a place known as Arat Prime.
  • The  Parasaur is the only creature in the Genesis Simulation to be present in three different forms on three of the five maps. The normal one can be found on the Volcano map, the  Tek Parasaur on the Lunar map, and the  X-Parasaur on the Bog map.
  • Players recommend you start out in the ocean despite its hard difficulty on the map and don't recommend the bog... despite its very easy difficulty(its similar to the swamp on the island map) the ocean is much less hostile on land.. way less than the bog is.
  • During the countdown reveal of Genesis, PlayStation accidentally allowed users to view the store page for it early and leaked the reveal a day ahead of schedule. The DLC's countdown page was later humorously updated to poke fun at this by adding decodable glyphs that translated to "Unexpected PSN Data Detected".
  • Riding Flyers (with the exception of Astrocetus) is disabled across the map, even though flyers do spawn.
  • "Some TEK equipment abilities cannot be used in the Genesis Simulation" is the message shown when trying to use Chest, Leg and Glove "skills". The Boots still work to negate fall damage though.
  • Most of the biomes in the Genesis Simulation have a vague reference to some aspects of popular media. The references can be interpreted from several angles:
    • Arctic Biome
      • The arctic biome most notably resembles the map of Skyrim but in a different orientation since a massive mountain is found in the center of the map, similar to Skyrim's Throat of the World. Even the creatures in the arctic biome make the place as if a player is playing Elder Scrolls V: Skyrim.
        • Wolves, sabertooth cats, bears, mammoths, deer, goats, horses, fish, and hawks/eagles are creatures both games have in their maps.
        • Yutyrannus and Managarmrs resemble the dragons of Skyrim for being possibly the strongest creatures in the arctic biome on average, and the large Ferox resemble Skyrim's trolls since they can be commonly found in caves and are extremely difficult to kill on foot.
        • The constant blizzard in the east half of the arctic biome resembles Skyrim's native Nords original home continent Atmora, a place where there is endless winter.
      • The arctic biome's blizzard region is similar to the planet of Hoth of Star Wars, a planet full of snow and ice.
        • The monster form of the Ferox is similar to the Wampas, one of the native creatures living on the planet.
    • Volcano Biome
      • The volcanic biome is familiar to the map of Elder Scrolls III: Morrowind where a volcano constantly spits out ash and is in the northern center of Morrowind's center island of Vvardenfell.
      • The volcano biome is similar to the planet of Mustafar of Star Wars, a planet of lava and volcanoes.
    • Bog Biome
      • The bog biome resembles the Elder Scrolls region of Black Marsh, a dense swamp where poison and dangers in a swamp are ramped up to eleven.
      • The inner Bog Biome is akin to the ecosystem of the planet of Dagobah, a planet covered in swamps and bogs.
    • Ocean Biome
      • Generally, the absence of a majority of land could refer to the movie Waterworld.
      • With the lush amount of fish, giant sea monsters, and hidden ruins, it could be a reference to the Hungry Shark game series, but in a 3D fashion.
      • The little land and lot of water could be a reference to subnautica a game on a alien planet with little land and tons of water
        • the Dino’s could be a reference to the alien fish as all fish are alien, in ark all fish are Dino’s
    • Lunar Biome
      • The reapers present are a reference to the Alien series.
  • Based on the biome glitch notes and the real world, each of the 5 biomes are considered to be inhospitable to be living in but all of them have made a great impact on planet Earth in many ways in terms of its ecosystem, history, science, and literature. Their ecosystems have also kept the planet in balance. The explorer notes give some examples:
    • Bog Biome
      • Humans in Mesopotamia/Fertile Crescent during the Neolithic Revolution drained swamps for farming land to make way for the first and earliest known human civilization: Sumer.
      • In general, swamps and wetlands act as a sponge to absorb the water and waste from floods. Removing them will result in flash floods of the area.
    • Snow/Arctic Biome
      • 20th century Robert Scott's expedition to Antarctica dubbed "The Worst Journey in the World".
      • Story of Jack London's short story "To Build a Fire".
      • Ice ages
        • Each Ice age throughout history were so devastating that it reshaped the biodiversity in many ways. The most notable Ice ages made more impact on the planet's ecosystem
          • Huronian Ice Age from 2.4 billion to 2.1 billion years ago forced a change from anaerobic organisms to aerobic organisms when oxygen was introduced into the atmosphere.
          • The popular and notable Quaternary Ice age made today's lakes, conditioned Earth's mountains, and greatly affected the biosphere. The survivors of this ice age are most of today's animals
      • The Arctic and the Antarctic contain a huge chunk of Earth's ice to store water, working to moderate the planet's temperature. Removing them would result in the typical global warming and climate change.
    • Ocean Biome
      • A mysterious 20th-century artificial ocean in an enclosed ecosystem. Initially successful but fell apart when introduced species died.
      • The question about water: is water wet?
      • People on Eurasia and Africa before Christopher Columbus's time considered oceans to be a barrier around the world. People believed that sailors would fall to their deaths if they sailed too far out.
      • Oceans, in short, acts as a storage unit for Earth's heat where water absorbs most of the heat from any source of heat, only to release it at a later date, keeping Earth at a relatively moderated temperature.
    • Volcano Biome
      • Volcanoes like Mount Tambora and its eruption of 1815 and its aftermath through 1816, the year without a summer, were so devastating that thousands of people died, and crops for the year were destroyed.
      • Volcanoes such as the Deccan Traps, Mount Krakatoa, and Paektu caused eruptions that were so powerful that people at the time had to redraw their maps of the area.
      • Debate on how either the dinosaurs died out by a meteor or constant volcanic activity.
      • Oil, in general, changed the world in terms of technology and switched the main fuel from coal to oil but the gases both fuel emits are considered poisonous to humans.
      • Most of the 5 mass extinctions on Earth were mostly caused by volcanic activity that killed off a huge majority of the planet's species at the time but the survivors gave rise to new species.
        • The Late Devonian mass extinction from around 375-360 million years ago had many causes including volcanic activity that affected aquatic organisms. The most notable creature that went extinct in the mass extinction was the dunkleosteus. The most notable survivors were lobe-finned fish like tiktaalik that took to land, making them the ancestors of terrestrial animals such as amphibians, birds, mammals, and reptiles.
        • Permian-Triassic extinction/ The Great Dying around 252 million years ago wiped out over 90 percent of species on Earth at the time. The most notable survivors were ancestors of reptiles, birds, and mammals.
        • The end of the Triassic-Jurassic extinction around 200 million years ago wiped out many specialized reptiles, leaving space for the dinosaurs to specialize and dominate the land ecosystem of Earth.
        • Cretaceous-Paleogene extinction most notably wiped out the dinosaurs and any large reptiles. This allowed mammals to diversify into new species.
    • Lunar Biome
      • 1965 space mission of Voskhod 2. Space missions like Voskhod 2 soon lead to the first men to travel and land on the moon.
      • Wilhelm Roentgen's discovery of X-rays in 1895. X-rays were the precursor of future scanning methods such as CT scans, MRIs, and Pet scans.
      • Physics was tested in this biome and throughout history, physics gave rise to more and more advanced technology, both beneficial and harmful.
      • The lunar biome portrays an area without the absence of Earth's ozone layer that protects the Earth from the sun's ultraviolet radiation. In-game, this is portrayed when it is safe to travel in the darkened areas and risky in the area that is touched by the sun.
      • Even though lack of gravity in the Lunar biome may seem harmless, people who experience the lack of gravity will get affected with a condition called space adaptation syndrome which is caused by your inner ear or specifically, your vestibular apparatus not being properly oriented with your body's weightlessness. This disorientation on top of the dangers present gives the Lunar biome another reason for being labeled with the very hard difficulty.
  • Genesis: Part 1 had been available on Google Stadia from Sep 1, 2021 until Dec 14th, 2022 due to the platform shutting down.
  • If you use the forcetame command on a rideable flying creature,(except Astrocetus)you can still ride it regardless of flying mounts being disabled. (Tested with a Pelagornis on single player.)

Changelog

Patch  ARK: Survival Evolved Changes
306.41 Release of Genesis Part 1

No patch notes were made public for this release.

306.53
  • Building is now enabled in mission areas by default on Unofficial Servers (no longer need to use the aforementioned ini to change it)
  • To disable building in mission areas, add the following setting to your Game.ini under the ShooterGameMode section: bGenesisUseStructuresPreventionVolumes=true
  • Unofficials can now using flying creatures by adding the following setting to your GameUserSettings.ini under the [ServerSettings] section: bForceCanRideFliers=True
306.63 Many fixes and improvements to Genesis: Part 1..
306.67 Many fixes and improvements to Genesis: Part 1..
306.74 Removed mission requirement for additional players when entering the final boss with a player who has the requirements.
306.75
  • Item and Creature transfers have been enabled outside of Genesis
  • Temporarily added TEK Replicators to the Loot Crates until they can be better placed on the map
306.79
  • GameUserSettings.ini:
    • AllowTekSuitPowersInGenesis=True (to enable or disable TEK suit powers in Genesis)
  • Game.ini:
    • bDisableGenesisMissions=true (to enable or disable missions on Genesis)
  • Temporarily reduced affinity needed to tame Bloodstalker until further tweaks can come in later
306.8
  • Fixed implementation of newly added Genesis configuration settings
  • Disabled XP on Gauntlet missions
  • Some TEK suit abilities have been disabled on regular Genesis servers
306.83
  • PVE caves on genesis mare now arked non-buildable
  • The ice cave on genesis is now marked non-buildable on PvP
  • Fixed incorrect damage for building in Arctic and Ocean biome
307.2 Many fixes and improvements to Genesis: Part 1..
  • Removed the ability to give birth to Reapers while on Genesis
  • Fixed a bug that prevented several Aberration dinos from being downloaded on Genesis
307.56 Official Server Genesis wipe for the following:
  • Tamed Reapers on Genesis Official Servers.

Note: Any tamed MEK or Reaper that was in a cryopod now cannot be spawned when deploying that cryopod. You can either let it expire, or throw them out.
Fabricator:

  • Can now craft the TEK Replicator (TEK Replicator has been removed from Loot Crates in Genesis)
307.7 Fixed a bug which prevented the Moeder boss fight from initiating correctly
307.8 Re-enabled configuration to prevent Reapers from being transferred to Genesis.
309.4 Many fixes and improvements to Genesis: Part 1
309.53 Reduced the amount of element received by Red Crystals on Genesis by 33%.
310.27 Improved several terrain areas in Genesis that caused players to get stuck, to be incorrectly teleported, or allowed players to unfairly exploit.
310.90
  • Transfers are now enabled on Genesis and the latest Official Servers
  • Titans cannot be transferred into Genesis
  • Managarmr cannot be ridden on regular Genesis servers (can be ridden on flyer-allowed servers)
310.111 Additional protection added to glitches on Genesis
311.209 Genesis Geysers no longer restore the food stat
312.9 Fixed a bug which would cause dinos to get stuck when using the Arctic NE teleport
312.27 Fixed multiple exploits related to Genesis Mission Weapons
312.35
  • Added TEK Trike and Ice Golem to the recoverable cryo array so that they can be cryo'd and used on Genesis specifically
  • TEK Gloves now work on Genesis
312.65
  • Added an additional 15 seconds to all race missions on Xbox and PS4
  • Added Event Emotes to the Hex Store at the cost of 50,000 hexagons
  • Reduced Hexagons rewarded on Mound Over Matter and One Helluva Treasure Hunt by 25% on all difficulties
  • Increased the cost of Gunpowder in the Hex Exchange to 150 hexagons.
  • Increased the cost of Hide in the Hex Exchange to 60 Hexagons
  • Element Shards gained from Genesis Volcano Red Crystals have been reduced by approximately 40%
  • Per Character Hexagon clamp added to configurable ini (Defaults to 2.5m on Official Network, retroactive change). Can be edited on unofficials by changing this variable in GameUserSettings.ini: MaxHexagonsPerCharacter=2500000
313.10 Fixed various broken creature spawns in Genesis Single Player
313.30
  • Fixed an exploit which allowed players to bring tames to Genesis Gauntlet Missions
  • Fixed a bug which allowed you to complete Genesis Gather Missions before hitting all the requirements
315.2 Added the Master Controller flag to VR Boss
316.18 Fixed a bug which prevented you from placing Cliff Platform structures in the Genesis Part 1 Ocean Biome
326.13 Server config value: "AllowCaveBuildingPvP=false" now supports blocking building in caves on Aberration, Extinction, Genesis Part 1, and Crystal Isles in preparation for Conquest server launch.
330.8 Fixed a bug where the Genesis Part 1 Arrivial Protocol mission wasn't starting
332.11
  • Fixed some cases on Genesis Part 1 where the Explorer Notes would not unlock properly on the server
  • Fixed a bug where the Hoverskiff would not take off in Genesis Part 1: Tokyo Skiff mission
  • Fixed a bug where you couldn't craft TEK Replicator on Genesis Part 1
678.30 Genesis Part One Mission Hexagon Rewards increased
678.51 Fixed a bug where Explorer Notes would not unlock properly on Genesis Part 1 and Genesis Part 2. Any missing Genesis Part 2 note can be re-collected, and Genesis Part 1 notes should be fixed retroactively however may require you to respawn on Genesis Part 1.
339.14 Temporarily removed Hexagons from Genesis 1 glitches whilst we work through a related exploit
343.17 Fixed fishing mission on Genesis 1
353.2 Fixed Carcha disappearing on Genesis
357.9 Fixed an issue sitting in the Genesis fishing mission

Gallery

External links

1 Genesis: Part 1 is only available as part of the ARK: Genesis Season Pass and are not sold separately.

References