ARK: Survival Evolved/Patch/330.8

From ARK Wiki
< ARK: Survival Evolved(Redirected from 330.8)
Jump to navigation Jump to search
Steam.svg Epic Games.svg
330.8
Type
Major version
Availability
Client
Server
Check mark.svg Yes
Jun 18, 2021
Chronology
  • Multiple TEK Engrams ( Replicator,  Teleporter,  Trough,  Forcefield,  Dedicated Storage,  Armour,  Rifle,  Turret,  Generator) were added to the Genesis Part 2 boss fight.
  •  Hoversail no longer falls in Zero G (Boost is always active)
  •  Net Ammo loaded into a  Harpoon Launcher can now be used underwater.
  •  Mantis will now accept  Rhino Horns for taming, at a lower affinity than  Deathworm horns.
  •  Noglins can no longer attach to babies.
  • Fixed a bug where  Voidwyvrm wasn't gaining bonus levels after taming.
  • Fixed some VFX and SFX bugs with the  Voidwyrm.
  • Fixed some VFX and SFX bugs with the  Stryder.
  • Fixed some bugs with the  Stryder which affected transferring items to and from  Dedicated Storage, as well as accessing some aspects of its pinwheel.
  • Fixed a bug where players could errenously remove attachments from their  Stryder.
  • Fixed a bug where  Stryder's taming effectiveness would drop from 100% to 0%
  •  Stryder should no longer count towards the Global Platform Structure Limit.
  • Increased the  Stryder hacking grace period to compensate for low framte rate servers.
  • Fixed some visual issues with certain items on the  Loadout Manneuquinne.
  •  TEK Explosive Arrow Damaged reduced by 25%
  •  TEK Explosive Arrow projectile speed reduced by 33%
  •  Astrodelphis Lazer damage reduced by 33%
  •  Astrodelphis Grenade Bomb projectile speed reduced by 50%
  •  Astrodelphis Lazers will no longer damage targets if it is encumbered.
  • Fixed a case where the  Astrodelphis homing missile would still damage riders even though it was targetting the creature.
  • Fixed multiple server and client stalls and crashes.
  • Fixed some cases where creatures weren't properly playing the unconscious animation when being shot by a  Net Ammo.
  • Fixed a bug where the Space Asteroid resources weren't respawning on transition.
  • Fixed a bug where the Genesis: Part 1 - Arrivial Protocol mission wasn't starting.
  • Fixed some cases of false mesh detection.
  • Fixed some exploits in missions that allowed you to keep the mission weapon longer than intended.
  • Fixed a bug which allowed you to create loot caches that would expire in 10 seconds.
  • Removed some invalid items from the Mission Loot & Supply Crate tables on Genesis: Part 2.
  • Updated some mission objective text on Genesis: Part 2.
  • Updated some descriptive text for items on Genesis: Part 2.
  • Fixed a case where  HLNA notes would not play when mounted.