330.8
Jump to navigation
Jump to search
- Multiple TEK Engrams (
Replicator,
Teleporter,
Trough,
Forcefield,
Dedicated Storage,
Armour,
Rifle,
Turret,
Generator) were added to the Genesis Part 2 boss fight.
Hoversail no longer falls in Zero G (Boost is always active)
Net Ammo loaded into a
Harpoon Launcher can now be used underwater.
Mantis will now accept
Rhino Horns for taming, at a lower affinity than
Deathworm horns.
Noglins can no longer attach to babies.
- Fixed a bug where
Voidwyvrm wasn't gaining bonus levels after taming.
- Fixed some VFX and SFX bugs with the
Voidwyrm.
- Fixed some VFX and SFX bugs with the
Stryder.
- Fixed some bugs with the
Stryder which affected transferring items to and from
Dedicated Storage, as well as accessing some aspects of its pinwheel.
- Fixed a bug where players could errenously remove attachments from their
Stryder.
- Fixed a bug where
Stryder's taming effectiveness would drop from 100% to 0%
Stryder should no longer count towards the Global Platform Structure Limit.
- Increased the
Stryder hacking grace period to compensate for low framte rate servers.
- Fixed some visual issues with certain items on the
Loadout Manneuquinne.
TEK Explosive Arrow Damaged reduced by 25%
TEK Explosive Arrow projectile speed reduced by 33%
Astrodelphis Lazer damage reduced by 33%
Astrodelphis Grenade Bomb projectile speed reduced by 50%
Astrodelphis Lazers will no longer damage targets if it is encumbered.
- Fixed a case where the
Astrodelphis homing missile would still damage riders even though it was targetting the creature.
- Note: We still plan to iterate on
Astrodelphis balance.
- Note: We still plan to iterate on
- Fixed multiple server and client stalls and crashes.
- Fixed some cases where creatures weren't properly playing the unconscious animation when being shot by a
Net Ammo.
- Fixed a bug where the Space Asteroid resources weren't respawning on transition.
- Fixed a bug where the Genesis: Part 1 - Arrivial Protocol mission wasn't starting.
- Fixed some cases of false mesh detection.
- Fixed some exploits in missions that allowed you to keep the mission weapon longer than intended.
- Fixed a bug which allowed you to create loot caches that would expire in 10 seconds.
- Removed some invalid items from the Mission Loot & Supply Crate tables on Genesis: Part 2.
- Updated some mission objective text on Genesis: Part 2.
- Updated some descriptive text for items on Genesis: Part 2.
- Fixed a case where
HLNA notes would not play when mounted.
Categories:
- Patch notes
- Changelog