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Lobo Gigante
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Esta es una traducción en progreso. El contenido y el formato de esta página pueden variar durante las próximas horas o días. |
or
cheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Direwolf/Direwolf_Character_BP.Direwolf_Character_BP'" 500 0 0 35
Variant Spirit Direwolf
cheat summon Direwolf_LL_Character_BP_C
or
cheat SpawnDino "Blueprint'/Game/Mods/Ragnarok/Custom_Assets/Bosses/LifeLabyrinth/Wolf/Direwolf_LL_Character_BP.Direwolf_LL_Character_BP'" 500 0 0 35
Variant Direwolf (Escort)
cheat summon Direwolf_Character_BP_Escort_C
or
cheat SpawnDino "Blueprint'/Game/Genesis/Dinos/MissionVariants/Escort/Arctic/Direwolf_Character_BP_Escort.Direwolf_Character_BP_Escort'" 500 0 0 35
Variant Direwolf (Gauntlet)
cheat summon Direwolf_Character_BP_Gauntlet_C
or
cheat SpawnDino "Blueprint'/Game/Genesis/Dinos/MissionVariants/Gauntlet/Arctic/Direwolf_Character_BP_Gauntlet.Direwolf_Character_BP_Gauntlet'" 500 0 0 35
Variant Direwolf (Hunt)
cheat summon Direwolf_Character_BP_Hunt_C
or
cheat SpawnDino "Blueprint'/Game/Genesis/Dinos/MissionVariants/Hunt/Arctic/Direwolf_Character_BP_Hunt.Direwolf_Character_BP_Hunt'" 500 0 0 35
Variant Direwolf (Retrieve)
cheat summon Direwolf_Character_BP_Retrieve_C
or
cheat SpawnDino "Blueprint'/Game/Genesis/Dinos/MissionVariants/Retrieve/Arctic/Direwolf_Character_BP_Retrieve.Direwolf_Character_BP_Retrieve'" 500 0 0 35
El Lobo Gigante (Direwolf en la versión original del juego) es una de las criaturas disponibles en ARK: Survival Evolved
Descripción
Este animal vive en el bioma de nieve y en algunas zonas del desierto de Scorched Earth y Ragnarok (aunque en número más reducido).
Información básica
Dosier
Esta sección es una copia exacta de lo que Helena Walker ha escrito en sus Notas de explorador. Podrían existir discrepancias entre este texto y los detalles reales de la criatura.
- Salvaje
The best adjective to describe Canis maxdirus is "scary." This pack-animal is a cunning and brutal predator, capable of taking down prey of nearly any size. In addition to being a vicious hunter, it is the size of a small horse, meaning even the largest predators aren't necessarily safe from the packs. Unlike most creatures on the Island, Canis is a dedicated pack hunter, and rarely hunts alone. When in a pack, Canis are naturally spurred to fight for their lives with increased effectiveness, while the most experienced Canis will be designated “Alpha” and gain an even stronger enhancement! The species has an incredible affinity for teamwork.
- Domesticado
Obviously, Canis is a thrilling battle mount. It is fairly fast, very strong, and agile. It can leap almost as well as the Island's battle-cats. Riding a supercharged “Alpha” Canis into battle at the head of a bloodthirsty pack is a thrill for which most warriors would gladly proclaim: "today is a good day to die!" If utilized correctly, Canis can be a useful aid in your discovery efforts. It has developed a keen sense of smell that enables it to detect things that most creatures can't. I've even seen them used to find creatures that are hidden beneath the surface.
Comportamiento
Direwolves are large pack animals. If you see a Direwolf on its own, be sure to scan the area for the rest of its pack unless you want to become their prey. Being carnivorous pack animals, Direwolves will likely attack on sight, so caution is advised. However, they do have the capability of being tamed, and are extremely loyal mounts once they are.
Aspecto
El Lobo Gigante es un pariente del lobo y el coyote modernos. Se ha adaptado para sobrevivir en los peligrosos ambientes de los ARKs, convirtiéndose en una especie de mayor tamaño de lo normal. El Lobo Gigante puede tener varias tonalidades entre el blanco y el negro, pasando por grises, y tiene un gran tamaño y una potente musculatura.
Color Scheme and Regions
Esta sección muestra los colores naturales y las regiones de Lobo Gigante. Como muestra, las regiones mostradas a continuación están coloreadas de rojo sobre un modelo albino de Lobo Gigante. Los cuadrados coloreados mostrados bajo la descripción de cada región son los colores que tendrá esta criatura de forma aleatoria y dentro del rango completo de su esquema de colores. Pasa el cursor sobre un color para mostrar su nombre y su ID.
- The chance of getting a wolf colored with DinoLightOrange is about 0.7% (1 out of 143) for each individual color region.
Esta información puede usarse para alterar las regiones de Lobo Gigante usando el código cheat SetTargetDinoColor <ColorRegion> <ColorID>
en la consola para trucos. Por ejemplo, cheat SetTargetDinoColor 0 6
cambiará el color del Lobo Gigante's "body" magenta.
Body
La Región 1 no se usa
en esta criatura.
La Región 2 no se usa
en esta criatura.
La región 3 no se usa
en esta criatura.
Tail, Back and Face
Feet
Objetos obtenidos tras cazarlo
Base Stats and Growth
Ten en cuenta, que las estadísticas podrán variar en ARK: Survival of the Fittest, y en ARK:Mobile
Atributos | Cantidad a nivel 1 | Aumento por cada punto | Bonif. por domesticación | ||
---|---|---|---|---|---|
Salvaje | Domesticado1 | Add | Mult | ||
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330 | +66 | +5.4% | 0.0924 | |
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260 | +26 | +10% | ||
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150 | +15 | +10% | ||
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1200 | +120 | +10% | 15% | |
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170 | +3.4 | +4% | ||
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332 | +1.65 | +1.7% | 5.6% | 15.4% |
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100% | N/A3 | +1% | 30% | |
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450 | +27 | N/A4 | 0.5 |
1Los porcentajes se basan en el valor de la estadística al momento de ser domesticada (es decir, después de aplicarse la efectividad de tameo.)
2Aquí, se muestra el Daño base en bruto, en lugar de mediante porcentajes.
3Las criaturas salvajes no aumentarán su Velocidad de Movimiento al subir de nivel.
4La Inconsciencia aumenta con los niveles, pero no puede ser subida manualmente una vez ha sido domesticada.
- Para ver una comparación de todas las estadísticas de las criaturas, consulta las estadísticas base de las criaturas.
- Para una explicación de cómo se calcula la subida de nivel, comprueba los cálculos de estadísticas para las criaturas.
Tipo de movimiento | Velocidad base | Corriendo | Energía usada | |
---|---|---|---|---|
Salvaje | Domesticado | |||
Caminando | 279 | 1017.792 | 1017.792 | 10 |
Nadando | 300 | N/A | N/A | N/A |
- Estas son las velocidades base con un 100 % de Velocidad de Movimiento
- Para una comparación de todas las velocidades de movimiento, consulta Velocidad base de criaturas
Stamina Cost | Attack Range | Description | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Minimum | Activation | |||||||||||
Aumento de estadísticas al subir nivel en estado salvaje
Escribe los valores de la criatura salvaje para revisar en que estadísticas sobresale más. Los valores marcados con verde en una criatura de alto nivel son muy buenos para la crianza/reproducción. Si ya has domesticado una criatura, puedes intentar recuperar la información que tenía cuando era salvaje con la siguiente herramienta: ARK Stats Extractor.
Nota: después de que la criatura sea domesticada, conseguirá algunas bonificaciones a sus estadísticas dependiendo de la efectividad del domesticado. Esto dificulta el obtener los niveles precisos de una criatura domesticada, por lo que esta calculadora te ayudará mucho, ya que está pensada para dinosaurios salvajes únicamente. Con ella, podrás tener una idea sobre la distribución de las estadísticas de una criatura.
Taming
KO Strategy
They can be picked up by an Argentavis, making it easy to separate one from a pack and put it in a small box with windows to shoot arrows through. Lower Levels take 4-12 tranq arrows. Beware however, that unlike other dinos, the wolf can sometimes hit the bird that is carrying them, potentially killing it and its rider. To avoid this, drop the wolf and pick it up again until the angle and distance its held is safe for the Bird. Hitting the wolf once while carrying it will also usually move it into a position it can't attack the Argentavis.
Another way is use a bola and just keep winding it up to stop as many as you need and just tranq it until the animal is unconscious.
Taming Food
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Time | |
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2 | 0 | 0 | 0 | 0:04:00 |
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4 | 0 | 0 | 0 | 0:07:30 |
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5 | 0 | 0 | 0 | 0:09:23 |
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9 | 7 | 2 | 1 | 0:16:52 |
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13 | 32 | 7 | 4 | 0:24:23 |
KO: ![]() ![]() ![]() ![]() ![]() ![]() | |||||
Torpidity-depletion: 0.5 / s, Time until all torpidity is depleted: 00:15:00 |
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Time | |
---|---|---|---|---|---|
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4 | 0 | 0 | 0 | 0:08:00 |
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8 | 0 | 0 | 0 | 0:15:00 |
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10 | 0 | 0 | 0 | 0:18:45 |
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20 | 64 | 14 | 7 | 0:37:28 |
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30 | 158 | 34 | 17 | 0:56:15 |
KO: ![]() ![]() ![]() ![]() ![]() ![]() | |||||
Torpidity-depletion: 0.84 / s, Time until all torpidity is depleted: 00:24:44 |
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Time | |
---|---|---|---|---|---|
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6 | 0 | 0 | 0 | 0:12:00 |
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13 | 0 | 0 | 0 | 0:24:23 |
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16 | 0 | 0 | 0 | 0:30:00 |
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32 | 173 | 39 | 20 | 0:59:57 |
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48 | 355 | 79 | 40 | 1:30:00 |
KO: ![]() ![]() ![]() ![]() ![]() ![]() | |||||
Torpidity-depletion: 1.09 / s, Time until all torpidity is depleted: 00:31:25 |
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Time | |
---|---|---|---|---|---|
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9 | 0 | 0 | 0 | 0:17:59 |
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18 | 0 | 0 | 0 | 0:33:45 |
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22 | 35 | 8 | 4 | 0:41:15 |
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44 | 318 | 72 | 36 | 1:22:25 |
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66 | 603 | 137 | 69 | 2:03:45 |
KO: ![]() ![]() ![]() ![]() ![]() ![]() | |||||
Torpidity-depletion: 1.32 / s, Time until all torpidity is depleted: 00:36:16 |
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Time | |
---|---|---|---|---|---|
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11 | 0 | 0 | 0 | 0:21:59 |
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23 | 24 | 6 | 3 | 0:43:08 |
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28 | 95 | 22 | 11 | 0:52:30 |
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56 | 491 | 114 | 57 | 1:44:54 |
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84 | 890 | 206 | 103 | 2:37:30 |
KO: ![]() ![]() ![]() ![]() ![]() ![]() | |||||
Torpidity-depletion: 1.53 / s, Time until all torpidity is depleted: 00:40:04 |
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Time | |
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13 | 0 | 0 | 0 | 0:25:59 |
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28 | 76 | 18 | 9 | 0:52:30 |
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34 | 168 | 40 | 20 | 1:03:45 |
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68 | 688 | 162 | 81 | 2:07:22 |
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102 | 1209 | 285 | 143 | 3:11:15 |
KO: ![]() ![]() ![]() ![]() ![]() ![]() | |||||
Torpidity-depletion: 1.73 / s, Time until all torpidity is depleted: 00:43:12 |
Tenga en cuenta que los valores son para los casos óptimos, siempre llevar suministros adicionales!
Para obtener un valor más aproximado de los recursos necesarios, prueba Calculadoras externas de doma.
No hay resultados
Bonificación de manada
Cuando estas criaturas están en manada, recibirán una bonificación por manada por cada miembro presente (hasta un máximo de 4), indicado por el número de criaturas de manada cercanas (un número bajo su nombre; por ejemplo, "+2" en caso de haber tres Lobos Gigantes juntos). Cada uno de ellos recibirá un 5 % de daño adicional por cada miembro cercano. El miembro de nivel más alto de la manada no mostrará un número, sino que aparecerá con el título "Líder de la manada", que además del daño adicional, ganará la habilidad "Aullido" al usar el botón de ataque secundario.
Once the Pack Leader has used the ability, all members of the pack receive a buff (either Pack Member or Pack Leader, respectively) for 90 seconds. The buff grants all members a 50% damage boost (this bonus is multiplicative, affecting all other damage boosts) and also a 25% damage reduction (also multiplicative). Once the buff has expired, the Pack Leader is unable to use the Howl ability again for another 90 seconds.
These combined with a Yutyrannus roar buff and mate boost, will increase damage output to 3x (2.9925=1.2pack*1.5howl*1.33mate*1.25yt) and damage taken to approx 0.4 (0.396=0.75howl*0.66mate*0.80yt)
Combate
En esta sección aprenderás a combatir contra un Lobo Gigante.
General
In the snowy areas they inhabit, you will almost never find a Direwolf alone. This furthers the already frightening power of the beast and adds potential mate boosting to make matters worse. Whenever you fight Direwolves, also make sure you have slain the whole pack before turning your back, and packs of up to 3-5 are not uncommon in the snowy plains.
Strategy
If possible, keep distance from the Direwolf, and deal as much damage as possible during their aggro animation (which is long compared to a lot of smaller threats). A lone wolf or a few individuals of the pack can be effectively killed before they can reach you. Dire Wolves deal high damage for their size and a pack of them along with their boost can cut down animals as strong as Triceratops to nothing. A high dealing mount like Paraceratherium or Ankylosaurus are the best against these hunters.
Weaponry
Ranged weapons, particularly those that allow you to use a scope, are extremely effective. The snow biome is quite barren in many places which makes engaging from a range very safe and easy, providing you have the tools to do so. Bolas can also trap them, making an individual wolf easy to kill, and can buy a survivor time to deal with other Direwolves in the pack.
Peligros
Las mayoría de ellos estarán agrupados en manadas, o al menos con otro Lobo Gigante. Además, son bastante rápidos en tierra y pueden acortar distancias en muy poco tiempo. Evita que te atrapen desprevenido y mantente a distancia para poder sobrevivir el máximo tiempo frente a ellos.
Debilidades
Los Lobos Gigantes se mueven muy lentamente en el agua, lo cual es bueno ya que hay muchos trozos de hielo flotantes en los biomas de nieve desde donde podrás disparar de forma segura a los que te puedan perseguir. Usa un rifle y acaba con ellos antes de que se puedan acerca a ti y se conviertan en una verdadera amenaza. Los Lobos Gigantes tienen poca salud y no pueden contrarrestar impactos con retroceso, por lo que las monturas pesadas como el Espinosaurio pueden acabar con ellos fácilmente sin ser golpeados si encadenas sus ataques de manera adecuada.
Utilidad
Aparte del aullido con el que podrás conseguir la mejora de manada alfa, el Lobo Gigante también puede oler el ambiente (deberás activar dicha habilidad), gracias a la cual podrás detectar notas de explorador no abiertas o dinosaurios enterrados/camuflados como el Purlovia, el
Basilisco, el Archivo:Rey Segador.png Rey Segador o el
Dragón de Roca. Al detectarlos, los marcará con un icono azul de una máscara.
Roles
- Montura de batalla: A fast and fierce mount that doesn't require a saddle. Their lack of saddle means they take more damage than a Sabertooth but they have increased HP to partly counteract this and higher damage. Also keep in mind that packs of wolves get much stronger, especially the alpha which is usually ridden into battle. On mobile can equip helmets, give them high armor points with engram quality helmets. (Health, Damage, and depending on gear, a little weight)
- Travel Mount: Decent speed, little stamina drain, and the ability to jump, using a Wolf to scout is safe and efficient. (Speed, Stamina, Weight)
- Organic Polymer Farmer: Very efficient Organic Polymer harvesting abilities, it can be used to harvest a lot of Organic Polymer from Mantis, Kairuku, Hesperornis, etc.
- Companion: A survivor's best friend. Basically oversized dogs, keeping a Wolf as a pet to follow you around base and sleep with when you retire for the night will ensure you aren't lonely while the tribe is away. (Health, Weight)
- Explorer Note/Stealth sniffer: Able to sniff for nearby unopened explorer notes, perfectly handy for survivors wanting more experience or completing explorer's note. Also able to smell for creatures buried or hidden (such as
Purlovia)
- Wounded Finder: Smells for nearby wounded non-allied survivors and wild dinos (50% below health), perfect if the survivor or dino is hiding in areas not so easily detectable by naked eyes. While mounted Red (Very wounded), Yellow (Slightly wounded), Orange (Moderately wounded), and White (Deceased) health symbols will be displayed above Dinos.
- Transporte:
- Daño:
- Explorador:
- Cazador:
- Warpack:
Objetos coleccionables
Recurso | Eficiencia |
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★★★★★ |
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★★★★★ |
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★★★★★ |
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★★★★★ |
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★★★★☆ |
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★★★★☆ |
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★★★★☆ |
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★★★★☆ |
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★★★☆☆ |
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★★★☆☆ |
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★★☆☆☆ |
Archivo:Perlas negras.png Perlas negras | ★☆☆☆☆ |
Spotlight
Notes/Trivia
Para más información sobre esta criatura en el mundo real, consulta el artículo de Wikipedia asociado
- The dossier mentions an "Alpha Wolf", a feature that was not implemented when the wolf was released in version 216.0, and wasn't implemented until version 258.0. This stands in contrast to the Allosaurus, which had an "Alpha of the Pack" mechanic upon release in version 245.0.
- On Scorched Earth the direwolves spawn as single wolves since 258.3, "because with pack they were too strong there".
- This dossier was revealed on 08/4/2015[1]
- Direwolves appear to take less fall damage than their Sabertooth counterparts, and they can fall from a greater height before sustaining fall damage at all.
- Direwolves have no access to any kind of armor. Only on Mobile they can wear helmets which make them an even better cave mount.
- Pressing alt-fire (default
) will make the wolf howl, making it easy to find home when you are lost and have a tribe, though this can also alert others of your presence.
- The Lobo Giganteattack is very fast and can be devastating to prey and enemies. This makes the Lobo Gigante a very powerful mount.
- In an interview, the developers said they may consider adding a saddle or some type of armor for the Lobo Gigante.[2]
- Real Direwolves were actually just bulkier and stronger versions of modern-day gray wolves, and would not have made very good mounts.
- Direwolfs are the first member of the in game version of the Canis genus, the other is the Ravager.
- Direwolves are the main danger of the Snow Cave, spawning at extremely high levels, sometimes up to 340.
- Domesticated direwolves appear to have a natural 40% damage reduction.
- Lobo Gigantereceives a major update for TLC Phase 1 at 10 February 2018 with appearance overhaul, changes into "Pack leader" buff, Hunter's instinct (detect living creature/survivors under 50% health), and ability to sniff for Explorer's Note.
Changelog
Patch | Changes |
---|---|
216.0 | ![]() |
220.4 | Fixed newborn Lobo Gigante![]() ![]() |
223.0 | Added the creature "fur" pass to make hair and feathers look better |
231.4 | Tamed Lobo Gigante![]() |
256.0 | New sound effects for Lobo Gigante |
258.0 | Now has pack logic with a pack buff |
258.3 | Changed Direwolves on Scorched Earth to spawn alone instead of packs, because the pack was too strong there |
260.0 | Decreased ![]() ![]() ![]() |
261.0 | Updated jump animation |
276.0 | Archivo:Lobo Gigante Espiritual.png Lobo Gigante Espiritual added to Life's Labyrinth (Ragnarok) |
278.0 TLC Phase 1 | Receives a model update, animation update, new fur and some new abilities
|
278.2 | Fixed an issue with misaligned sniff animation |
Galería
- TLC Patch 1 model update.
Referencias
- Pages using DynamicPageList3 dplvar parser function
- Pages with failing Cargo queries
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- Traducción en progreso
- Requires Dv Value Verification
- Creatures released in v216
- Creatures released in 2015
- Unbreedable creatures
- Criaturas
- Possible Typos
- Has Paint Region Notes
- Imagen no encontrada
- Páginas con enlaces rotos a archivos
- Falta traducción: TH