Blueprints
Blueprints are similar to Engrams. Blueprints enable the crafting of specific items, but are not learned through spending Engram Points and cost no engram points to use. Blueprints can be found in Supply Crates, Loot Crates, Deep Sea Loot Crates, by killing Mini-bosses and Orbital Supply Drops.
Usage
To use a Blueprint, you have to obtain all the resources needed to craft the item listed in the blueprint itself, and then click on the Blueprint in your inventory or in the required workstation (e.g. Smithy,
Fabricator or
Tek Replicator) to craft it. Blueprints can be used an unlimited number of times at any level, except for the
Fishing Rod and all
Tek blueprints, which are only usable 3 times.
Blueprints essentially come in two different versions, 'structure' blueprints which are only for items without quality and directly imitate a learnable engram, they are very useful as the player doesn't have to spend engram points in order to craft the item, and instead can simply use the blueprint. However, they can not be used to unlock subsequent engrams. For example, to craft a Wooden Cage you still have to have the Wooden Foundation engram, not the blueprint. They are exclusively looted from Supply Crates and Fishing.
Blueprints with Item Quality which are only for Weapons, Tools, Armor, Shields and Saddles, give bonuses to the crafted item's stats and crafting xp rewarded but can cost significantly more materials. This will be noted on the Blueprint itself via its tool-tip. They are obtained from both Supply Crates and Loot Crates with higher quality ones often coming from higher level crates, acting as a unique reward for exploration with their crafted items offering potentially extreme advantages (along with powerful items being able to be given to allies or easily replaced when lost), particularly in combat, to players and creatures.
List of Known Blueprints
Advanced Bullet
Advanced Rifle Bullet
Air Conditioner
Auto Turret
Behemoth Gate
Behemoth Gateway
Blood Extraction Syringe
C4 Charge
C4 Remote Detonator
Campfire
Compass
Compost Bin
Cooking Pot
Dinosaur Gate
Dinosaur Gateway
Electrical Cable Intersection
Electrical Generator
Electrical Outlet
Fabricator
Flare Gun
Flashlight Attachment
GPS
Grenade
Harpoon Launcher
Hide Sleeping Bag
Holo-Scope Attachment
Improvised Explosive Device
Inclined Electrical Cable
Lamppost
Large Crop Plot
Large Storage Box
Laser Attachment
Medium Crop Plot
Metal Billboard
Metal Catwalk
Metal Ceiling
Metal Dinosaur Gate
Metal Dinosaur Gateway
Metal Door
Metal Doorframe
Metal Fence Foundation
Metal Foundation
Metal Hatchframe
Metal Irrigation Pipe - Inclined
Metal Irrigation Pipe - Intake
Metal Irrigation Pipe - Intersection
Metal Irrigation Pipe - Straight
Metal Irrigation Pipe - Tap
Metal Irrigation Pipe - Vertical
Metal Ladder
Metal Pillar
Metal Ramp
Metal Sign
Metal Trapdoor
Metal Wall
Metal Wall Sign
Metal Window
Metal Windowframe
Mortar And Pestle
Note
Paintbrush
Parachute
Refining Forge
Refrigerator
Remote Keypad
Rocket Propelled Grenade
Scope Attachment
Silencer Attachment
Simple Bed
Simple Bullet
Simple Rifle Ammo
Simple Shotgun Ammo
Small Crop Plot
Smithy
Spear
Spyglass
Standing Torch
Stone Arrow
Stone Irrigation Pipe - Inclined
Stone Irrigation Pipe - Intake
Stone Irrigation Pipe - Intersection
Stone Irrigation Pipe - Straight
Stone Irrigation Pipe - Tap
Stone Irrigation Pipe - Vertical
Storage Box
Straight Electrical Cable
Thatch Door
Thatch Doorframe
Thatch Foundation
Thatch Roof
Thatch Wall
Tranquilizer Arrow
Vertical Electrical Cable
Water Jar
Waterskin
Wooden Billboard
Wooden Catwalk
Wooden Ceiling
Wooden Door
Wooden Doorframe
Wooden Fence Foundation
Wooden Foundation
Wooden Hatchframe
Wooden Ladder
Wooden Pillar
Wooden Ramp
Wooden Sign
Wooden Trapdoor
Wooden Wall
Wooden Wall Sign
Wooden Window
Wooden Windowframe
All naturally occurring Blueprints with Quality:
Ankylo Saddle
Araneo Saddle
Argentavis Saddle
Assault Rifle
Beelzebufo Saddle
Bow
Bronto Platform Saddle
Bronto Saddle
Carbonemys Saddle
Carcharo Saddle
Carno Saddle
Chalicotherium Saddle
Chitin Boots
Chitin Chestpiece
Chitin Gauntlets
Chitin Helmet
Chitin Leggings
Cloth Boots
Cloth Gloves
Cloth Hat
Cloth Pants
Cloth Shirt
Compound Bow
Crossbow
Diplodocus Saddle
Doedicurus Saddle
Electric Prod
Fabricated Pistol
Fabricated Sniper Rifle
Flak Boots
Flak Chestpiece
Flak Gauntlets
Flak Helmet
Flak Leggings
Fur Boots
Fur Cap
Fur Chestpiece
Fur Gauntlets
Fur Leggings
Gacha Saddle
Gallimimus Saddle
Gasbags Saddle
Ghillie Boots
Ghillie Chestpiece
Ghillie Gauntlets
Ghillie Leggings
Ghillie Mask
Giganotosaurus Saddle
Heavy Miner's Helmet
Hide Boots
Hide Gloves
Hide Hat
Hide Pants
Hide Shirt
Hyaenodon Meatpack
Ichthyosaurus Saddle
Iguanodon Saddle
Lance
Longneck Rifle
Magmasaur Saddle
Mammoth Saddle
Managarmr Saddle
Megaloceros Saddle
Megalodon Saddle
Metal Hatchet
Metal Pick
Metal Shield
Metal Sickle
Metal Sword
Morellatops Saddle
Mosasaurus Platform Saddle
Mosasaurus Saddle
Pachy Saddle
Pachyrhinosaurus Saddle
Paracer Platform Saddle
Paracer Saddle
Parasaur Saddle
Phiomia Saddle
Pike
Plesiosaur Platform Saddle
Plesiosaur Saddle
Procoptodon Saddle
Pteranodon Saddle
Pulmonoscorpius Saddle
Pump-Action Shotgun
Quetz Platform Saddle
Quetz Saddle
Raptor Saddle
Ravager Saddle
Rex Saddle
Riot Boots
Riot Chestpiece
Riot Gauntlets
Riot Helmet
Riot Leggings
Riot Shield
Rocket Launcher
SCUBA Flippers
SCUBA Leggings
SCUBA Mask
SCUBA Tank
Sabertooth Saddle
Sarco Saddle
Scout Remote
Shotgun
Simple Pistol
Slingshot
Snow Owl Saddle
Spino Saddle
Stego Saddle
Stone Hatchet
Torch
Trike Saddle
Unassembled Enforcer
Unassembled Mek
Velonasaur Saddle
Wooden Club
Wooden Shield
Item Quality
Items which use stats, namely Melee Damage, Durability, Armor, Hypothermic Insulation and Hyperthermic Insulation, have Item Quality, with higher quality items having better overall stats (though lower quality items may be randomly superior in an individual stat). Items with improved quality can be obtained from beacons, loot crates, and other forms of loot drops (such as from killing predators), while blueprints of higher quality items are obtainable only from beacons and loot crates. Items with higher quality can cost substantially more than primitive versions.
Items that are affected by quality:
There are currently six levels of quality, defined as follows.
Primitive | Ramshackle | Apprentice | Journeyman | Mastercraft | Ascendant | |
---|---|---|---|---|---|---|
Random Multiplier Threshold | 1 | 1.25 | 2.5 | 4.5 | 7 | 10 |
Crafting XP Multiplier | 1 | 2 | 3 | 4 | 5 | 6 |
Repairing XP Multiplier | 1 | 2 | 3 | 4 | 5 | 6 |
Crafting Resources Requirements Multiplier | 1 | 1.33 | 1.67 | 2 | 2.5 | 3.5 |
Maximum Armor and Damage
As of 255.0, almost all equipment now have an upper limit on armor and damage. That will apply for all grindable blueprints, for non-grindable blueprints such limits can exceed the cap values (e.g.: using a survivor with Crafting Skill levelled up).
The generic formula for Armor value is the following:
Base Armor value + ItemStatClamp * 0.0002 * Base Armor value
Example: the Flak Armor suit armor base value is of 100.0, with an stat clamp of 19800 the armor cap becomes 496.0:
100.0 + 19800 * 0.0002 * 100.0 = 496.0
The generic formula for Damage value is the following:
Base Damage % value + ItemStatClamp * 0.0001 * Base Damage % value
Example: the Sword base damage percentage value is of 100.0%, with an stat clamp of 19800 the armor cap becomes 298.0%:
100.0 + 19800 * 0.0001 * 100.0 = 298.0%
With official settings, having ItemStatClamps option set to 19800 for armor and weapon damage percentage, the caps are the following:
Set | Cap |
---|---|
![]() |
49.6 Armor |
![]() |
99.2 Armor |
![]() |
158.7 Armor |
![]() |
198.4 Armor |
![]() |
198.4 Armor |
![]() |
248 Armor |
![]() |
322.4 Armor |
![]() |
496 Armor |
![]() |
24.8 Armor |
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570.4 Armor |
![]() |
595.2 Armor |
![]() |
714.6 Armor |
Saddles | 124 Armor* |
Weapons | 298% Damage** |
- *Some saddle have a different armor cap. See the table below.
- ** Mining Drill and Tek Weapons (excluding Tek Bow) damage cap will be 159.4%, Wooden Club damage cap will be 199%.
Given a clamp stat of 19800, the following saddles have the their own specific cap values:
Set | Cap |
---|---|
![]() ![]() |
59.6 Armor |
![]() |
59.6 Armor |
![]() |
99.2 Armor |
![]() |
74.5 Armor |
![]() |
143.8 Armor |
![]() |
99.2 Armor |
![]() ![]() |
99.2 Armor |
![]() ![]() |
74.5 Armor |
![]() |
74.5 Armor |
![]() |
74.5 Armor |
![]() |
74.5 Armor |
![]() |
25 Armor 369.3% Damage |
Quality, thermals, durability and cost have not been affected by the caps. Fishing Effectiveness and Shield Health also do not appear to have been affected.
The cap does not affect loot rolls, meaning the cap may be reached at lower qualities for items such as Cloth. Higher qualities will only see increases in cost, durability or thermals, or perhaps even nothing at all if the loot roll "wastes" further value on the capped stats.
Notes/Trivia
- You can stock blueprints on a
Bookshelf.
- Some Blueprints, particularly Platform Saddles of Mastercraft/Ascendant Quality have such a high crafting requirement that their materials do not fit in either a
Smithy nor within the weight requirement of a
Castoroides' inventory, they can be made in a Argentavis', they can also be made in a
Tek Replicator.
- (Almost) all items can be spawned as their Blueprints using the Console Commands to spawn an item, making sure the final number is 1.
- The maximum quality players can get from a weapon blueprint is at 755.3%. Tek weapons have a maximum percent of 296.6%.
- The maximum quality players can get from armor blueprints are:
- Flak: about 1410 armor/piece
- Riot: about 1623 armor/piece
- Tek: about 1949 armor/piece
E.g.
GiveItemNum 1 1 1 1
will give you a Simple Pistol BP, and
GiveItem "Blueprint'/Game/PrimalEarth/CoreBlueprints/Weapons/PrimalItem_WeaponGun.PrimalItem_WeaponGun'" 2 10 1
will give you 2 different Simple Pistol BPs of very high quality.
Version History
Version | Changes |
---|---|
255.2 |
|
255.0 |
|
245.95 |
|