Refrigerator
cheat giveitemnum 193 1 0 0
or
cheat giveitem "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Structures/Misc/PrimalItemStructure_IceBox.PrimalItemStructure_IceBox'" 1 0 0
The Refrigerator is an upgraded version of the Preserving Bin. It is used to increase the spoil timer on perishables like various foods, food ingredients, eggs, honey and medicines.
The Refrigerator requires a connection to a powered Electrical Outlet to function. It has the capacity for 80 stacks of items. Food in the Refrigerator has its spoil timer multiplied by 100. For example:
Raw Meat spoils in 10:00, but when placed in the Refrigerator, the spoil timer will be increased to 16:40:00. For full info and timings, see Spoilage.
Placing a Cryopod with a charge on it into a Refrigerator will halve the discharge rate thereby doubling the time to zero charge for the Cryopod. Note that the Refrigerator does not charge a Cryopod. But it can be used until you unlock the Cryofridge.
Unlike the Preserving Bin, the Refrigerator can not convert Cooked Meats into Jerky.
Notes
- The Refrigerator is treated as a wooden structure and can not be damaged by hands, stone weapons, or non-explosive ranged attacks.
- The following aggressive creatures can not damage the Refrigerator:
Araneo
Archaeopteryx
Basilisk
Beelzebufo
Carbonemys
Cnidaria
Compy
Dilophosaur
Dimorphodon
Diplodocus
Direwolf
Dung Beetle
Equus
Eurypterid
Ferox
Giant Bee
Ichthyornis
Insect Swarm
Kaprosuchus
Lamprey
Leech
Meganeura
Microraptor
Nameless
Onyc
Pachy
Piranha
Pulmonoscorpius
Raptor
Sabertooth
Sabertooth Salmon
Terror Bird
Thylacoleo
Titanoboa
Titanomyrma
Velonasaur
Vulture
Painting and Color Regions
The Refrigerator is not currently paint-able, however this object may be re-mapped to include paint regions in a future update.
For more information on Paint Regions and how to use them, please view the Dye,
Paintbrush, or
Spray Painter pages.
Changelog
Patch | ![]() |
---|---|
185.0 | Doubled the # of inventory slots in the fridge. |
207.0 | You can now name Refrigerators. |