Pump-Action Shotgun
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This article is about Pump-Action Shotgun, not to be confused with Shotgun
Pump-Action Shotgun
Type
Ammo used
Ranged damage
46*14
Rate of fire
0.910 RPS
Magazine size
6
Reload time
4.3 seconds
354.7 / 586.04
Supported
attachments
attachments
Spawn Command
or
or
cheat giveitemnum 357 1 0 0
or
cheat gfi MachinedShot 1 0 0
or
cheat giveitem "Blueprint'/Game/PrimalEarth/CoreBlueprints/Weapons/PrimalItem_WeaponMachinedShotgun.PrimalItem_WeaponMachinedShotgun'" 1 0 0
Ingredients
The Pump-Action Shotgun is one of the Weapons in ARK: Survival Evolved. It is unlocked at Level 55 for 18 Engram Points.
Like its predecessor, the Shotgun, the Pump-Action Shotgun is a powerful close-range weapon perfect for use in tight environments like Caves. However, the Pump-Action Shotgun has a 6-round magazine, three times the capacity of the standard Shotgun, and fires 14 pellets per shot instead of 10. This comes at the cost of dealing less damage per pellet, though its tighter pellet spread makes it slightly more viable at longer ranges.
The Pump-Action Shotgun has 300 Durability.
Notes
- The Pump-Action Shotgun cannot be fired mid-reload.
- The Pump-Action Shotgun cannot equip the
Silencer Attachment.
- While the standard Shotgun can deal more damage in a shorter amount of time, the Pump-Action Shotgun is widely preferred due to its tighter pellet spread, higher ammo capacity, and ability to use attachments.
- While the Pump-Action Shotgun has a base damage of 14x46, all creatures aside from Humans take only 70% damage from guns. This means that this weapon only does around 14x32 damage to creatures.
- The sound effect for racking the pump is different in first person and aiming down the sights than it is in first-person and hip firing.
- Compared to other fabricated guns, the Pump-Action Shotgun quickly shows clear advantages in short to medium ranges. It combines great damage, high durability, a decent rate of fire and ammo count, and a high damage-to-bullet cost efficiency. Additionally, it only costs as much as the
Assault Rifle, and less than half that of the
Fabricated Sniper Rifle. Everything taken into consideration, the Pump-Action Shotgun is notoriously flexible and thus the weapon of choice to most players with access to it. However, the weapon is still a shotgun, and while still dangerous at range, will only dish a fraction of its total firepower with horrible accuracy against small targets, getting rapidly overpowered by other weapons.
- The Pump-Action Shotgun's third-person reload animation and sound is identical to the Assault Rifle's animation and sound. It is faster to reload in third-person than in first-person because of this.
- The first-person reload animation will accurately reload the number of shells to a full magazine (2 shots left, reloading reloads 4 shells), but will do so even when you do not have the ammo to fully reload (2 shots left, you have 2 left in reserve, the animation should only insert 2 shells but inserts 4, yet only gives you 4 shots to work with when the animation ends, not the full 6 the animation implies).
- There is a rare bug in boss fights where when firing at point blank and all pellets hit the target, the resulting "super hitmarker" sound effect overrides the audio channels and forces the background music to restart from 00:00 on their respective tracks. The bug is assumed to be tied to the type of sound card a user has, or graphics card in the case the user has a graphics card that also processes sound. As a result, it is more likely to occur in older cards.
- The Gauntlet arena variant of the Pump-Action Shotgun in Genesis: Part 1 holds 10 rounds instead of 6. This variant also has limited range and sharp damage falloff to the point of projectiles outright disappearing after about a dozen meters. The animation for reloading is faster than the normal Pump-Action Shotgun, though your actual reload speed is tied to your framerate. Players with slower frame rates can load as many as 13 shells in the animation, however the game will only count you loading to 10 functionally.
Trivia
- The Pump-Action Shotgun appears to have been based on the real world Remington 870 Express Tactical.
Changelog
Patch | ![]() |
---|---|
187.0 | Pump-Action Shotgun is added to the game. |
218.5 | Improved how shotguns are networked. |
219.0 | Shotgun damage increased by 30% for Machined Shotgun. |
265.0 | Pump action shotgun pellets per shot increased from 10 to 12 (20% damage increase on full hit), initial spread decreased from 10 to 7.5, and max cone size at full range decreased from 100 to 75 degrees. |
345.35 | Fixed an issue with shotguns not causing damage. |