Aggeravic Mushroom
sic! The name of this item/creature is spelled like this in the game despite possibly being wrong.
Ingame-names are used canonically by this wiki, a redirect from the possibly more expected spelling can be created though.
correct spelling: Aggeravic Mushroom
cheat gfi CommonMushroom 1 0 0or
cheat giveitem "Blueprint'/Game/Aberration/CoreBlueprints/Items/Consumables/PrimalItemResource_CommonMushroom.PrimalItemResource_CommonMushroom'" 1 0 0The Aggeravic Mushroom is a consumable item introduced in Aberration and also available on Valguero, Genesis: Part 1, Crystal Isles, and Lost Island. It can be found from brown, blue, and red mushroom patches across the whole map and can be eaten for food and other certain properties.
Usage
It can be used to tame
Shinehorn.
The Aggeravic Mushroom can be eaten to heal 0.05%
Health over a period of time. The effect stacks with every Aggeravic mushroom consumed. (Ex: 2 Aggeravic mushrooms will heal 0.1% health, and 20 will heal 1%)
Provides immunity to Fertile Biome Poisons like that from the red mushrooms.
Gathering
They can be gathered by hand from the small red, blue, and brown mushrooms found throughout Aberration. They can be gathered more efficiently by using a
Sickle but can only be harvested from the red and blue mushrooms this way.
Spoiling Times
| Container | Spoiling Time | Spoiling Time in Scorched Earth |
|---|---|---|
| 7h 12m | 6h 28m 48s | |
| 14h 24m | 12h 57m 36s | |
| 1d 4h 48m | 1d 1h 55m 12s | |
| 2d 9h 36m | 2d 3h 50m 24s | |
| 3d | 2d 16h 48m | |
| 6d | 5d 9h 36m | |
| 4d 12h | 4d 1h 12m | |
| 30d | 27d | |
| 30d | 27d | |
| 60d | 54d |
*Keep in mind that a full stack of preserving salts will spoil in 2 hours for all of these containers and must be restocked periodically in order to maximize the spoil time.
Notes/Trivia
- There is a glitch that occurs when Aggeravic Mushrooms are consumed, as it causes the player to be unable to gain food points from any other
Food item for a certain amount of time. This is probably attributed to the health gaining properties of the Aggeravic Mushroom overriding the code that lets food be increased. Oddly enough, if the food bar drops to 0 to the point of starvation after consuming an Aggeravic Mushroom, the player will experience a constant back-and-forth between having slightly above 0 food and starving, thus practically making it impossible to starve to death for a period of time.
- Despite this glitch, it still makes an excellent source of food and protects from Fertile Biome Poisonous spores.
Changelog
| Patch | |
|---|---|
| 275.0 | Aggeravic Mushroom is added to the game. |