










cheat summon Direwolf_Character_BP_C
cheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Direwolf/Direwolf_Character_BP.Direwolf_Character_BP'" 500 0 0 35
cheat summon Direwolf_LL_Character_BP_C
cheat SpawnDino "Blueprint'/Game/Mods/Ragnarok/Custom_Assets/Bosses/LifeLabyrinth/Wolf/Direwolf_LL_Character_BP.Direwolf_LL_Character_BP'" 500 0 0 35
cheat summon Direwolf_Character_BP_Escort_C
cheat SpawnDino "Blueprint'/Game/Genesis/Dinos/MissionVariants/Escort/Arctic/Direwolf_Character_BP_Escort.Direwolf_Character_BP_Escort'" 500 0 0 35
cheat summon Direwolf_Character_BP_Gauntlet_C
cheat SpawnDino "Blueprint'/Game/Genesis/Dinos/MissionVariants/Gauntlet/Arctic/Direwolf_Character_BP_Gauntlet.Direwolf_Character_BP_Gauntlet'" 500 0 0 35
cheat summon Direwolf_Character_BP_Hunt_C
cheat SpawnDino "Blueprint'/Game/Genesis/Dinos/MissionVariants/Hunt/Arctic/Direwolf_Character_BP_Hunt.Direwolf_Character_BP_Hunt'" 500 0 0 35
cheat summon Direwolf_Character_BP_Retrieve_C
cheat SpawnDino "Blueprint'/Game/Genesis/Dinos/MissionVariants/Retrieve/Arctic/Direwolf_Character_BP_Retrieve.Direwolf_Character_BP_Retrieve'" 500 0 0 35
cheat summon Direwolf_Character_BP_Eden_C
cheat SpawnDino "Blueprint'/Game/Genesis2/Dinos/BiomeVariants/Direwolf_Character_BP_Eden.Direwolf_Character_BP_Eden'" 500 0 0 35
cheat summon Direwolf_Character_BP_Eden_Summoned_C
cheat SpawnDino "Blueprint'/Game/Genesis2/Dinos/Summoner/SummonedDinos/Direwolf_Character_BP_Eden_Summoned.Direwolf_Character_BP_Eden_Summoned'" 500 0 0 35
cheat summon Direwolf_Character_BP_Eden_Hunt_Enemy_C
cheat SpawnDino "Blueprint'/Game/Genesis2/Missions/Hunt/Dinos/Direwolf_Character_BP_Eden_Hunt_Enemy.Direwolf_Character_BP_Eden_Hunt_Enemy'" 500 0 0 35
cheat summon Direwolf_Character_BP_Eden_Hunt_Enemy_C
cheat SpawnDino "Blueprint'/Game/Genesis2/Missions/ModularMission/Gauntlet2/STA/Dinos/Direwolf_Character_BP_STA.Direwolf_Character_BP_STA'" 500 0 0 35
ダイアウルフはARK: Survival Evolvedの生物の一種です。Snow Biomeに生息し、数は少ないがScorched EarthとRagnarokの砂漠の一部にも生息しています。
このセクションは、サバイバーであるヘレナ・ウォーカーが書いた調査書を、正確にコピーすることを目的としています。この文章とゲーム内の生物との間には若干の食い違いがあるかもしれません。
ダイアウルフを最も的確に表す言葉は「恐怖」です。この群れを成すハンターは狡猾で残忍な捕食者で、どんな大きさの獲物も狩ることができます。悪質なハンターであるだけでなく、その大きさは小さな馬ほどもあり、彼らの群れは最大の捕食者から見ても油断できないものです。 島の多くの動物とは違い、ダイアウルフは群れで狩りを行い、単独で行動することはほとんどありません。群れのために戦うダイアウルフは、群れているときに最も力を発揮します。群れの中で経験のあるダイアウルフは「アルファ」と呼ばれ、強い力を備えています。 この種はチームワークとの親和性が非常に高いと言えます。
ダイアウルフは、素晴らしい戦闘用騎乗動物です。力強く、敏捷で、サーベルタイガーと同じくらいの跳躍力があります。「アルファ」のダイアウルフに騎乗して、血に飢えた群れの先頭に立つときの興奮といったら!ほとんどの戦士は喜んでこう言うでしょう。「今日は死ぬのに最高の日だ!」と。
Direwolves are large pack animals. If you see a Direwolf on its own, be sure to scan the area for the rest of its pack unless you want to become their prey. Being carnivorous pack animals, Direwolves will likely attack on sight, so caution is advised. Individually they are relatively weak, similar in many ways to a Sabertooth, Terror Bird or Raptor, fast moving with deadly teeth, but easily taken down with even a simple bola and bow. In packs however, they could arguably be the top of the snow biome’s food chain; even wild packs can band together to take down the creatures ordinarily regarded as the kings of the arks. They do have the capability of being tamed, and are extremely loyal mounts once they are, the pack mentality remains, except with player as the leader.
The Direwolf is an ancestor of the modern wolf and the coyote. It has evolved slightly for the dangerous environment of the ARKs, therefore making it a very large species, roughly 2 meters tall at the shoulders and very muscular. The Direwolf ranges anywhere from white to black, with mixed grays and browns, any color that modern wolves can have.
Spirit Direwolves spawn in Life's Labyrinth (Ragnarok) as the final mini-boss along with Spirit Dire Bear.
このセクションでは、ダイアウルフの自然な色と領域が表示されます。デモンストレーションのために、以下の領域はアルビノのダイアウルフの上に赤色で着色されています。各領域の説明の下に表示される色付きの四角形は、自然な配色の全体的な範囲を提供するためにダイアウルフがランダムにスポーンする色です。色の上にカーソルを置くと、その色の名前とIDが表示されます。
この情報を使用して、チートコンソールにcheat SetTargetDinoColor <ColorRegion> <ColorID>
と入力することにより、ダイアウルフの領域を変更できます。たとえば、cheat SetTargetDinoColor 0 6
はダイアウルフの"body"がmagenta色になります。
Region 1 is not used
for this Creature.
Region 2 is not used
for this Creature.
Region 3 is not used
for this Creature.
このセクションでは、ダイアウルフの自然な色と領域が表示されます。デモンストレーションのために、以下の領域はアルビノのダイアウルフの上に赤色で着色されています。各領域の説明の下に表示される色付きの四角形は、自然な配色の全体的な範囲を提供するためにダイアウルフがランダムにスポーンする色です。色の上にカーソルを置くと、その色の名前とIDが表示されます。
cheat SetTargetDinoColor <ColorRegion> <ColorID>
と入力することにより、ダイアウルフの領域を変更できます。たとえば、cheat SetTargetDinoColor 0 6
はダイアウルフの"main"がmagenta色になります。
Region 1 is not used
for this Creature.
Region 2 is not used
for this Creature.
Region 3 is not used
for this Creature.
能力値 | 基準値 | レベルアップ | テイムボーナス | ||
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野性生物 | テイム生物 | 追加 | 増加 | ||
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330 | +66 | +5.4% | 0.0924 | |
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260 | +26 | +10% | ||
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150 | +15 | +10% | ||
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1200 | +120 | +10% | 15% | |
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170 | +3.4 | +4% | ||
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33 | +1.65 | +1.7% | 5.6% | 15.4% |
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100% | N/A | +1% | 30% | |
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450 | +27 | N/A | 0.5 |
野生生物の値を入力すると、どのステータスが目立っているかがわかります。高レベルの生物の値が緑色であれば、繁殖には非常に適しています。すでに生物をテイムしている場合は、外部ツールを使って繁殖用のステータスを取り戻すことができます。[1]
stat-calculatorはモバイルビューでは機能しません。代替方法についてはこちらをご覧ください: Apps
生物がテイムされた後は、テイム効果に応じていくつかのステータスにボーナスを得ることに注意してください。このため、テイムされた生物のレベルを取得することは困難です。したがって、このツールは野生生物のみを対象としていますが、ステータスがどのように配分されているかという第一印象を与えることができます。
野生生物の飼い方に関する一般的な情報はテイムを参照してください。
They can be picked up by an Argentavis, making it easy to separate one from a pack and put it in a small box with windows to shoot arrows through. Lower Levels take 4-12 tranq arrows. Beware however, that unlike other dinos, the wolf can sometimes hit the bird that is carrying them, potentially killing it and its rider. To avoid this, drop the wolf and pick it up again until the angle and distance its held is safe for the Bird. Hitting the wolf once while carrying it will also usually move it into a position it can't attack the Argentavis.
Another way is use a Bola and just keep winding it up to stop as many as you need and just tranquilize it until the animal is unconscious.
It is especially effective to create a trap out of structures, as the whole pack of Wolves likes to follow you inside.
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時間 | |
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1 | 0 | 0 | 0 | 0:02:00 |
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2 | 0 | 0 | 0 | 0:03:45 |
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4 | 0 | 0 | 0 | 0:07:30 |
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3 | 0 | 0 | 0 | 0:05:38 |
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5 | 0 | 0 | 0 | 0:09:22 |
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6 | 0 | 0 | 0 | 0:05:38 |
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7 | 0 | 0 | 0 | 0:13:08 |
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11 | 0 | 0 | 0 | 0:10:36 |
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13 | 0 | 0 | 0 | 0:12:12 |
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16 | 0 | 0 | 0 | 0:15:00 |
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32 | 0 | 0 | 0 | 0:15:00 |
気絶するまで: ![]() ![]() ![]() ![]() ![]() ![]() | |||||
気絶値の減少値: 0.5 / 秒, 気絶状態から回復する時間: 00:15:00 |
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時間 | |
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2 | 0 | 0 | 0 | 0:04:00 |
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4 | 0 | 0 | 0 | 0:07:30 |
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8 | 0 | 0 | 0 | 0:15:00 |
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5 | 0 | 0 | 0 | 0:09:23 |
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10 | 0 | 0 | 0 | 0:18:44 |
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13 | 0 | 0 | 0 | 0:12:12 |
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15 | 18 | 4 | 2 | 0:28:08 |
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25 | 0 | 0 | 0 | 0:24:05 |
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30 | 18 | 4 | 2 | 0:28:08 |
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38 | 55 | 12 | 6 | 0:35:38 |
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75 | 53 | 12 | 6 | 0:35:10 |
気絶するまで: ![]() ![]() ![]() ![]() ![]() ![]() | |||||
気絶値の減少値: 0.84 / 秒, 気絶状態から回復する時間: 00:24:44 |
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時間 | |
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3 | 0 | 0 | 0 | 0:06:00 |
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7 | 0 | 0 | 0 | 0:13:08 |
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12 | 0 | 0 | 0 | 0:22:29 |
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8 | 0 | 0 | 0 | 0:15:00 |
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16 | 0 | 0 | 0 | 0:29:59 |
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20 | 0 | 0 | 0 | 0:18:45 |
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24 | 83 | 19 | 10 | 0:45:00 |
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40 | 44 | 10 | 5 | 0:38:32 |
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48 | 83 | 19 | 10 | 0:45:00 |
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60 | 151 | 34 | 17 | 0:56:15 |
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120 | 151 | 34 | 17 | 0:56:15 |
気絶するまで: ![]() ![]() ![]() ![]() ![]() ![]() | |||||
気絶値の減少値: 1.09 / 秒, 気絶状態から回復する時間: 00:31:25 |
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時間 | |
---|---|---|---|---|---|
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5 | 0 | 0 | 0 | 0:10:00 |
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9 | 0 | 0 | 0 | 0:16:53 |
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17 | 0 | 0 | 0 | 0:31:51 |
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11 | 0 | 0 | 0 | 0:20:38 |
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22 | 35 | 8 | 4 | 0:41:13 |
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28 | 0 | 0 | 0 | 0:26:15 |
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33 | 177 | 40 | 20 | 1:01:53 |
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55 | 116 | 27 | 14 | 0:52:59 |
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66 | 177 | 40 | 20 | 1:01:53 |
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83 | 286 | 65 | 33 | 1:17:49 |
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165 | 283 | 65 | 33 | 1:17:21 |
気絶するまで: ![]() ![]() ![]() ![]() ![]() ![]() | |||||
気絶値の減少値: 1.32 / 秒, 気絶状態から回復する時間: 00:36:16 |
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時間 | |
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6 | 0 | 0 | 0 | 0:12:00 |
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12 | 0 | 0 | 0 | 0:22:30 |
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21 | 0 | 0 | 0 | 0:39:20 |
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14 | 0 | 0 | 0 | 0:26:15 |
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28 | 94 | 22 | 11 | 0:52:27 |
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35 | 0 | 0 | 0 | 0:32:49 |
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42 | 293 | 68 | 34 | 1:18:45 |
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70 | 208 | 48 | 24 | 1:07:26 |
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84 | 293 | 68 | 34 | 1:18:45 |
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105 | 443 | 103 | 52 | 1:38:27 |
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210 | 443 | 103 | 52 | 1:38:27 |
気絶するまで: ![]() ![]() ![]() ![]() ![]() ![]() | |||||
気絶値の減少値: 1.53 / 秒, 気絶状態から回復する時間: 00:40:04 |
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時間 | |
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7 | 0 | 0 | 0 | 0:14:00 |
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14 | 0 | 0 | 0 | 0:26:15 |
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26 | 45 | 11 | 6 | 0:48:42 |
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17 | 0 | 0 | 0 | 0:31:53 |
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34 | 168 | 40 | 20 | 1:03:41 |
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43 | 0 | 0 | 0 | 0:40:19 |
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51 | 429 | 101 | 51 | 1:35:38 |
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85 | 316 | 75 | 38 | 1:21:53 |
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102 | 429 | 101 | 51 | 1:35:38 |
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128 | 628 | 148 | 74 | 2:00:00 |
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255 | 624 | 147 | 74 | 1:59:32 |
気絶するまで: ![]() ![]() ![]() ![]() ![]() ![]() | |||||
気絶値の減少値: 1.73 / 秒, 気絶状態から回復する時間: 00:43:12 |
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Time | |
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1 | 0 | 0 | 0 | 0:02:00 | |
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3 | 0 | 0 | 0 | 0:05:38 | |
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5 | 0 | 0 | 0 | 0:09:22 | |
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6 | 0 | 0 | 0 | 0:05:38 | |
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8 | 0 | 0 | 0 | 0:15:00 | |
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12 | 0 | 0 | 0 | 0:11:34 | |
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15 | 0 | 0 | 0 | 0:14:04 | |
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18 | 7 | 2 | 1 | 0:16:53 | |
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36 | 7 | 2 | 1 | 0:16:53 | |
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1 | 0 | 0 | 0 | 0:02:00 |
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1 | 0 | 0 | 0 | 0:01:53 | |
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2 | 0 | 0 | 0 | 0:03:45 | |
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2 | 0 | 0 | 0 | 0:01:53 | |
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3 | 0 | 0 | 0 | 0:05:38 | |
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4 | 0 | 0 | 0 | 0:03:52 | |
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5 | 0 | 0 | 0 | 0:04:42 | |
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6 | 0 | 0 | 0 | 0:05:38 | |
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12 | 0 | 0 | 0 | 0:05:38 | |
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1 | 0 | 0 | 0 | 0:02:00 |
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1 | 0 | 0 | 0 | 0:01:53 | |
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1 | 0 | 0 | 0 | 0:01:53 | |
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1 | 0 | 0 | 0 | 0:00:57 | |
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1 | 0 | 0 | 0 | 0:01:53 | |
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1 | 0 | 0 | 0 | 0:00:58 | |
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1 | 0 | 0 | 0 | 0:00:57 | |
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1 | 0 | 0 | 0 | 0:00:57 | |
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2 | 0 | 0 | 0 | 0:00:57 | |
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1 | 0 | 0 | 0 | 0:02:00 |
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1 | 0 | 0 | 0 | 0:01:53 | |
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1 | 0 | 0 | 0 | 0:01:53 | |
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1 | 0 | 0 | 0 | 0:00:57 | |
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1 | 0 | 0 | 0 | 0:01:53 | |
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1 | 0 | 0 | 0 | 0:00:58 | |
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1 | 0 | 0 | 0 | 0:00:57 | |
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1 | 0 | 0 | 0 | 0:00:57 | |
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1 | 0 | 0 | 0 | 0:00:29 | |
KO: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||||
Torpidity-depletion: 0.5 / s, Time until all torpidity is depleted: 00:15:00 |
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Time | |
---|---|---|---|---|---|---|
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3 | 0 | 0 | 0 | 0:06:00 | |
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6 | 0 | 0 | 0 | 0:11:15 | |
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12 | 0 | 0 | 0 | 0:22:29 | |
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15 | 0 | 0 | 0 | 0:14:04 | |
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18 | 45 | 10 | 5 | 0:33:45 | |
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29 | 17 | 4 | 2 | 0:27:57 | |
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35 | 41 | 9 | 5 | 0:32:49 | |
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43 | 78 | 17 | 9 | 0:40:19 | |
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86 | 78 | 17 | 9 | 0:40:19 | |
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1 | 0 | 0 | 0 | 0:02:00 |
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2 | 0 | 0 | 0 | 0:03:45 | |
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4 | 0 | 0 | 0 | 0:07:30 | |
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5 | 0 | 0 | 0 | 0:04:42 | |
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6 | 0 | 0 | 0 | 0:11:15 | |
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10 | 0 | 0 | 0 | 0:09:38 | |
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12 | 0 | 0 | 0 | 0:11:15 | |
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15 | 0 | 0 | 0 | 0:14:04 | |
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29 | 0 | 0 | 0 | 0:13:36 | |
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1 | 0 | 0 | 0 | 0:02:00 |
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1 | 0 | 0 | 0 | 0:01:53 | |
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1 | 0 | 0 | 0 | 0:01:53 | |
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1 | 0 | 0 | 0 | 0:00:57 | |
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1 | 0 | 0 | 0 | 0:01:53 | |
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1 | 0 | 0 | 0 | 0:00:58 | |
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2 | 0 | 0 | 0 | 0:01:53 | |
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2 | 0 | 0 | 0 | 0:01:53 | |
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3 | 0 | 0 | 0 | 0:01:25 | |
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1 | 0 | 0 | 0 | 0:02:00 |
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1 | 0 | 0 | 0 | 0:01:53 | |
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1 | 0 | 0 | 0 | 0:01:53 | |
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1 | 0 | 0 | 0 | 0:00:57 | |
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1 | 0 | 0 | 0 | 0:01:53 | |
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1 | 0 | 0 | 0 | 0:00:58 | |
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1 | 0 | 0 | 0 | 0:00:57 | |
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1 | 0 | 0 | 0 | 0:00:57 | |
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1 | 0 | 0 | 0 | 0:00:29 | |
KO: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||||
Torpidity-depletion: 0.84 / s, Time until all torpidity is depleted: 00:24:44 |
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Time | |
---|---|---|---|---|---|---|
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5 | 0 | 0 | 0 | 0:10:00 | |
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11 | 0 | 0 | 0 | 0:20:38 | |
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22 | 47 | 11 | 6 | 0:41:13 | |
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28 | 0 | 0 | 0 | 0:26:15 | |
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33 | 181 | 41 | 21 | 1:01:53 | |
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55 | 124 | 28 | 14 | 0:52:59 | |
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66 | 181 | 41 | 21 | 1:01:53 | |
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82 | 279 | 63 | 32 | 1:16:53 | |
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163 | 276 | 62 | 31 | 1:16:25 | |
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2 | 0 | 0 | 0 | 0:04:00 |
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4 | 0 | 0 | 0 | 0:07:30 | |
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8 | 0 | 0 | 0 | 0:15:00 | |
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10 | 0 | 0 | 0 | 0:09:23 | |
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11 | 0 | 0 | 0 | 0:20:38 | |
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19 | 0 | 0 | 0 | 0:18:19 | |
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22 | 0 | 0 | 0 | 0:20:38 | |
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28 | 0 | 0 | 0 | 0:26:15 | |
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55 | 0 | 0 | 0 | 0:25:47 | |
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1 | 0 | 0 | 0 | 0:02:00 |
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1 | 0 | 0 | 0 | 0:01:53 | |
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1 | 0 | 0 | 0 | 0:01:53 | |
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1 | 0 | 0 | 0 | 0:00:57 | |
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2 | 0 | 0 | 0 | 0:03:45 | |
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2 | 0 | 0 | 0 | 0:01:56 | |
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3 | 0 | 0 | 0 | 0:02:49 | |
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3 | 0 | 0 | 0 | 0:02:49 | |
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6 | 0 | 0 | 0 | 0:02:49 | |
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1 | 0 | 0 | 0 | 0:02:00 |
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1 | 0 | 0 | 0 | 0:01:53 | |
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1 | 0 | 0 | 0 | 0:01:53 | |
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1 | 0 | 0 | 0 | 0:00:57 | |
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1 | 0 | 0 | 0 | 0:01:53 | |
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1 | 0 | 0 | 0 | 0:00:58 | |
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1 | 0 | 0 | 0 | 0:00:57 | |
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1 | 0 | 0 | 0 | 0:00:57 | |
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1 | 0 | 0 | 0 | 0:00:29 | |
KO: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||||
Torpidity-depletion: 1.2 / s, Time until all torpidity is depleted: 00:34:00 |
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Time | |
---|---|---|---|---|---|---|
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8 | 0 | 0 | 0 | 0:16:00 | |
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20 | 0 | 0 | 0 | 0:37:30 | |
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39 | 244 | 58 | 29 | 1:13:03 | |
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49 | 23 | 6 | 3 | 0:45:57 | |
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59 | 551 | 130 | 65 | 1:50:38 | |
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98 | 419 | 99 | 50 | 1:34:24 | |
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117 | 544 | 128 | 64 | 1:49:42 | |
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146 | 766 | 181 | 91 | 2:16:53 | |
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292 | 766 | 181 | 91 | 2:16:53 | |
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3 | 0 | 0 | 0 | 0:06:00 |
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7 | 0 | 0 | 0 | 0:13:08 | |
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13 | 0 | 0 | 0 | 0:24:21 | |
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17 | 0 | 0 | 0 | 0:15:57 | |
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20 | 0 | 0 | 0 | 0:37:30 | |
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33 | 0 | 0 | 0 | 0:31:48 | |
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39 | 0 | 0 | 0 | 0:36:34 | |
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49 | 23 | 6 | 3 | 0:45:57 | |
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98 | 23 | 6 | 3 | 0:45:57 | |
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1 | 0 | 0 | 0 | 0:02:00 |
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1 | 0 | 0 | 0 | 0:01:53 | |
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2 | 0 | 0 | 0 | 0:03:45 | |
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2 | 0 | 0 | 0 | 0:01:53 | |
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2 | 0 | 0 | 0 | 0:03:45 | |
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4 | 0 | 0 | 0 | 0:03:52 | |
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4 | 0 | 0 | 0 | 0:03:45 | |
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5 | 0 | 0 | 0 | 0:04:42 | |
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10 | 0 | 0 | 0 | 0:04:42 | |
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1 | 0 | 0 | 0 | 0:02:00 |
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1 | 0 | 0 | 0 | 0:01:53 | |
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1 | 0 | 0 | 0 | 0:01:53 | |
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1 | 0 | 0 | 0 | 0:00:57 | |
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1 | 0 | 0 | 0 | 0:01:53 | |
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1 | 0 | 0 | 0 | 0:00:58 | |
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1 | 0 | 0 | 0 | 0:00:57 | |
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1 | 0 | 0 | 0 | 0:00:57 | |
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1 | 0 | 0 | 0 | 0:00:29 | |
KO: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||||
Torpidity-depletion: 1.73 / s, Time until all torpidity is depleted: 00:43:12 |
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Time | |
---|---|---|---|---|---|---|
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14 | 0 | 0 | 0 | 0:27:59 | |
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37 | 160 | 41 | 21 | 1:09:23 | |
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74 | 871 | 220 | 110 | 2:18:36 | |
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92 | 334 | 85 | 43 | 1:26:15 | |
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110 | 1566 | 396 | 198 | 3:26:15 | |
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183 | 1258 | 318 | 159 | 2:56:17 | |
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220 | 1566 | 396 | 198 | 3:26:15 | |
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275 | 2096 | 529 | 265 | 4:17:49 | |
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549 | 2091 | 528 | 264 | 4:17:21 | |
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5 | 0 | 0 | 0 | 0:10:00 |
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13 | 0 | 0 | 0 | 0:24:23 | |
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25 | 0 | 0 | 0 | 0:46:50 | |
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31 | 0 | 0 | 0 | 0:29:04 | |
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37 | 160 | 41 | 21 | 1:09:23 | |
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61 | 51 | 13 | 7 | 0:58:46 | |
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74 | 160 | 41 | 21 | 1:09:23 | |
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92 | 334 | 85 | 43 | 1:26:15 | |
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183 | 329 | 83 | 42 | 1:25:47 | |
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1 | 0 | 0 | 0 | 0:02:00 |
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2 | 0 | 0 | 0 | 0:03:45 | |
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3 | 0 | 0 | 0 | 0:05:38 | |
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4 | 0 | 0 | 0 | 0:03:45 | |
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4 | 0 | 0 | 0 | 0:07:30 | |
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7 | 0 | 0 | 0 | 0:06:45 | |
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8 | 0 | 0 | 0 | 0:07:30 | |
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10 | 0 | 0 | 0 | 0:09:23 | |
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19 | 0 | 0 | 0 | 0:08:55 | |
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1 | 0 | 0 | 0 | 0:02:00 |
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1 | 0 | 0 | 0 | 0:01:53 | |
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1 | 0 | 0 | 0 | 0:01:53 | |
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1 | 0 | 0 | 0 | 0:00:57 | |
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1 | 0 | 0 | 0 | 0:01:53 | |
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1 | 0 | 0 | 0 | 0:00:58 | |
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1 | 0 | 0 | 0 | 0:00:57 | |
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1 | 0 | 0 | 0 | 0:00:57 | |
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2 | 0 | 0 | 0 | 0:00:57 | |
KO: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||||
Torpidity-depletion: 2.64 / s, Time until all torpidity is depleted: 00:53:48 |
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Time | |
---|---|---|---|---|---|---|
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21 | 0 | 0 | 0 | 0:41:58 | |
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54 | 474 | 125 | 63 | 1:41:15 | |
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108 | 1647 | 436 | 218 | 3:22:17 | |
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135 | 768 | 203 | 102 | 2:06:34 | |
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162 | 2825 | 747 | 374 | 5:03:45 | |
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269 | 2307 | 610 | 305 | 4:19:07 | |
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323 | 2815 | 744 | 372 | 5:02:49 | |
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403 | 3686 | 974 | 487 | 6:17:49 | |
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806 | 3686 | 974 | 487 | 6:17:49 | |
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7 | 0 | 0 | 0 | 0:14:00 |
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18 | 0 | 0 | 0 | 0:33:45 | |
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36 | 81 | 22 | 11 | 1:07:26 | |
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45 | 0 | 0 | 0 | 0:42:12 | |
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54 | 474 | 125 | 63 | 1:41:15 | |
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90 | 305 | 81 | 41 | 1:26:42 | |
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108 | 474 | 125 | 63 | 1:41:15 | |
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135 | 768 | 203 | 102 | 2:06:34 | |
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269 | 762 | 202 | 101 | 2:06:06 | |
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1 | 0 | 0 | 0 | 0:02:00 |
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2 | 0 | 0 | 0 | 0:03:45 | |
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4 | 0 | 0 | 0 | 0:07:30 | |
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5 | 0 | 0 | 0 | 0:04:42 | |
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6 | 0 | 0 | 0 | 0:11:15 | |
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9 | 0 | 0 | 0 | 0:08:41 | |
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11 | 0 | 0 | 0 | 0:10:19 | |
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14 | 0 | 0 | 0 | 0:13:08 | |
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27 | 0 | 0 | 0 | 0:12:40 | |
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1 | 0 | 0 | 0 | 0:02:00 |
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1 | 0 | 0 | 0 | 0:01:53 | |
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1 | 0 | 0 | 0 | 0:01:53 | |
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1 | 0 | 0 | 0 | 0:00:57 | |
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1 | 0 | 0 | 0 | 0:01:53 | |
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1 | 0 | 0 | 0 | 0:00:58 | |
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1 | 0 | 0 | 0 | 0:00:57 | |
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1 | 0 | 0 | 0 | 0:00:57 | |
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2 | 0 | 0 | 0 | 0:00:57 | |
KO: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||||
Torpidity-depletion: 3.47 / s, Time until all torpidity is depleted: 01:00:31 |
数値は最適な場合のものであり、常に予備を用意してください。
レベルに応じて必要な資源を計算するには、外部のTaming calculatorをご利用ください。
キブル(優)の材料:
2 ×
レモン、1 ×
霜降り干し肉、1 ×
大型の卵、5 ×
繊維、2 ×
レアマッシュルーム、1 ×
樹液、1 ×
水
When in pack, the Direwolf will receive a pack bonus for each other pack member (up to a maximum of 4), indicated by a number present beneath their names (eg. "+2 for three Direwolves in the pack). Each Direwolf receives a 5% damage bonus for each other pack member. The highest level member of the pack doesn't receive a number and is instead classed as "Pack Leader", which on top of the damage bonus, grants access to the Howl ability using the alt-fire key/button.
Once the Pack Leader has used the ability, all members of the pack receive a buff (either Pack Member or Pack Leader, respectively) for 90 seconds. The buff grants all members a 50% damage boost (this bonus is multiplicative, affecting all other damage boosts) and also a 25% damage reduction (also multiplicative). Once the buff has expired, the Pack Leader is unable to use the Howl ability again for another 90 seconds.
These combined with a Yutyrannus roar buff and mate boost, will increase damage output to 3x (2.9925=1.2pack*1.5howl*1.33mate*1.25yt) and damage taken to approx 0.4 (0.396=0.75howl*0.66mate*0.80yt)
This section describes how to fight against the Direwolf.
In the snowy areas they inhabit, you will almost never find a Direwolf alone. This furthers the already frightening power of the beast and adds potential mate boosting to make matters worse. Whenever you fight Direwolves, also make sure you have slain the whole pack before turning your back, and packs of up to 3-5 are not uncommon in the snowy plains.
If possible, keep distance from the Direwolf, and deal as much damage as possible during their aggro animation (which is long compared to a lot of smaller threats). A lone wolf or a few individuals of the pack can be effectively killed before they can reach you. Dire Wolves deal high damage for their size and a pack of them along with their boost can cut down animals as strong as Triceratops to nothing. A tanky, yet high damage dealing mount like Paraceratherium or Ankylosaurus are the best against these hunters. Splash or attacks with large hitboxes, such as the likes of a Giganotosaurus can reduce the Wolf's presence to near nothing.
Ranged weapons, particularly those that allow you to use a scope, are extremely effective. The snow biome is quite barren in many places which makes engaging from a range very safe and easy, providing you have the tools to do so. Bolas can also trap them, making an individual wolf easy to kill, and can buy a survivor time to deal with other Direwolves in the pack.
Most are accompanied by packs or at least one other Direwolf. They are also quite fast over land and can close even large distances very swiftly. Don't get caught off-guard and keep your range and wits about you and you should survive most run-ins with the Direwolf.
Direwolves move like molasses in water, which is good because the snow biome has handy ice floes for you to snipe from with safety. Use a Rifle and put down the wolves before they can close distance and become a real threat. Direwolves also have a low health pool and are weak to knockback, so heavy mounts like the Spino can easily deal with them without getting struck even once if the attacks are chained properly.
Apart from howling to achieve alpha pack boost, Direwolf can also sniff out (once activating said ability) for both unopened explorer notes and buried/camouflaged dino like Purlovia,
Basilisk,
Reaper King and
Rock Drake marked with a blue mask icon.
資源 | 効率 |
---|---|
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★★★★★ |
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★★★★★ |
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★★★★★ |
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★★★★★ |
![]() |
★★★★☆ |
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★★★★☆ |
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★★★★☆ |
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★★★★☆ |
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★★★★☆ |
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★★★★☆ |
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★★★★☆ |
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★★☆☆☆ |
現実世界のダイアウルフに関する情報については、関連するウィキペディアの記事を参照してください。
Patch | 変更点 |
---|---|
216.0 | ![]() |
220.4 | Fixed newborn Direwolf ![]() ![]() |
223.0 | Added the creature "fur" pass to make hair and feathers look better |
231.4 | Tamed Direwolf ![]() |
256.0 | New sound effects for Direwolf |
258.0 | Now has pack logic with a pack buff |
258.3 | Changed Direwolves on Scorched Earth to spawn alone instead of packs, because the pack was too strong there |
260.0 | Decreased ![]() ![]() ![]() |
261.0 | Updated jump animation |
276.0 | ![]() |
278.0 TLC Phase 1 | Receives a model update, animation update, new fur and some new abilities
|
278.2 | Fixed an issue with misaligned sniff animation |