![Extinction Topographic Map.jpg](https://ark.wiki.gg/images/thumb/0/0b/Extinction_Topographic_Map.jpg/290px-Extinction_Topographic_Map.jpg)
cheat summon Gacha_Character_BP_C
cheat SpawnDino "Blueprint'/Game/Extinction/Dinos/Gacha/Gacha_Character_BP.Gacha_Character_BP'" 500 0 0 35
cheat summon Gacha_Character_BP_STA_C
cheat SpawnDino "Blueprint'/Game/Genesis2/Missions/ModularMission/Gauntlet2/STA/Dinos/Gacha_Character_BP_STA.Gacha_Character_BP_STA'" 500 0 0 35
ガチャはARK: Survival Evolvedの拡張Extinctionの生物の一種です。
このセクションは、サバイバーであるヘレナ・ウォーカーが書いた調査書を、正確にコピーすることを目的としています。この文章とゲーム内の生物との間には若干の食い違いがあるかもしれません。
Macrodryadis crystallinus
生息年代Post-Holocene
食性Omnivore
気性Docile
穏やかな巨人であるガチャは、1日の大半を生息地の密林で食料探しに費やします。とは言え、彼らはほとんどのものを消化できる能力を持っているため、食に困ることは稀です。また、彼らは食べ物を貴重な資源の山に変えることができます。 排泄をする代わりに、背中から光り輝く結晶体を生み出し、十分な大きさに成長した結晶は体から剥がれ落ちます。この結晶を粉砕したものは貴重な資源となります。このように、ガチャは食べたものを全く異なるものに変化させる能力を持っています。日本で育ったパイロットの1人が、このプロセスをガチャポンになぞらえ、そのまま名前が定着しました。
結晶体が邪魔して通常のサドルは装着できませんが、ガチャの首から垂れ下がるカゴの中に座ることができれば、彼らの長い爪を駆使した資源の採掘が可能です。個人的には、結晶体のためだけに置いておく価値があると思います。結晶から得られる資源と、その輝きの美しさは、カゴの乗り心地の悪さを鑑みても価値のあるものでしょう。
The Gacha roams around in The UnderForest, the deepest area of the Crater Forest, swiping occasionally at rocks, trees and bushes; which they follow with sitting down and eating. They're big and bulky, with relatively good stamina, but, unfortunately, are fairly slow both when walking and running.
The Gacha appears to be a large sloth with crystalline formations on its back.
このセクションでは、ガチャの自然な色と領域が表示されます。デモンストレーションのために、以下の領域はアルビノのガチャの上に赤色で着色されています。各領域の説明の下に表示される色付きの四角形は、自然な配色の全体的な範囲を提供するためにガチャがランダムにスポーンする色です。色の上にカーソルを置くと、その色の名前とIDが表示されます。
この情報を使用して、チートコンソールにcheat SetTargetDinoColor <ColorRegion> <ColorID>
と入力することにより、ガチャの領域を変更できます。たとえば、cheat SetTargetDinoColor 0 6
はガチャの"skin"がmagenta色になります。
In the wild, the Gacha will occasionally drop Gacha Crystals which contain various items when consumed in the Inventory. These items include many basic resources such as Thatch,
Stone, and
Wood to more advanced materials such as
Silica Pearls,
Silk and
Congealed Gas Balls. In addition to the basic crafting materials that can be obtained from the Crystals, occasionally the Gacha will produce a different colored, glowing crystal of a certain quality that when opened, produces fully crafted items such as
Wooden Tree Platforms or even something with quality such as an
Assault Rifle.
能力値 | 基準値 | レベルアップ | テイムボーナス | ||
---|---|---|---|---|---|
野性生物 | テイム生物 | 追加 | 増加 | ||
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750 | +150 | +5.4% | 0.07 | |
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325 | +32.5 | +10% | ||
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150 | +15 | +10% | ||
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3000 | +300 | +10% | ||
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550 | +22 | +4% | ||
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32 | +1.6 | +1.7% | 7% | 17.6% |
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100% | N/A | +1% | ||
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100% | +1 | +1% | ||
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600 | +36 | N/A | 0.5 |
移動 [u/s] |
基本速度 | スプリント速度 | スタミナ | ||||
---|---|---|---|---|---|---|---|
野生 | テイム1 | テイム2 | 野生 | テイム1 | テイム2 | ||
歩行 | 300 | ? | ? | 750 | 750 | 750 | 10 |
水泳 | 200 | ? | ? | ? | ? | ? | ? |
野生生物の値を入力すると、どのステータスが目立っているかがわかります。高レベルの生物の値が緑色であれば、繁殖には非常に適しています。すでに生物をテイムしている場合は、外部ツールを使って繁殖用のステータスを取り戻すことができます。[1]
stat-calculatorはモバイルビューでは機能しません。代替方法についてはこちらをご覧ください: Apps
生物がテイムされた後は、テイム効果に応じていくつかのステータスにボーナスを得ることに注意してください。このため、テイムされた生物のレベルを取得することは困難です。したがって、このツールは野生生物のみを対象としていますが、ステータスがどのように配分されているかという第一印象を与えることができます。
This section describes how to fight against the Gacha.
Gacha have a neutral Temperament and will only attack when provoked; however, if you do attack a Gacha, prepare to laugh as the way they run is famously silly. The best method you can use to kill a Gacha is either with a flying creature that shoots a damaging beam/projectile, like Wyverns, or on a creature that deals significant damage and/or has high health. When attempting to kill a Gacha on foot, use of a ranged weapon is advised, Assault Rifles and Fabricated Sniper Rifles, for example, are effective so long as the distance between you and the Gacha is great enough so that they cannot reach you. If, by some circumstance, it does get to you, there are two outcomes: you die a gruesome death, or you manage to outwit it and escape.
As the Gacha is usually a passive animal, there are not many reasons for one to become hostile. If you must kill one, they are extremely slow and are not capable of doing significant damage. It is advised to keep out of its range so you can hit it easily. The resources dropped by a dead Gacha are generally inferior to the contents of the crystals they produce while tamed, so there is little reason to kill them.
Few weapons are ineffective against the Gacha as long as you are at a safe distance.
They are clumsy, passive creatures that pose little threat to your player; fear of a Gacha would be misplaced.
They are slow, have a short attack range and deal minimal damage.
You can only feed a happy Gacha (without other Gachas being nearby recently). Sad Gachas will ignore you. Just simply drop something on the ground from your inventory, and it will soon eat it. The larger quantity of item dropped, the faster it is tamed. The rarer the dropped item is, the higher level it will become(affecting taming effectiveness).
It will eat EVERYTHING you dropped. For higher taming effectiveness, see below.
数値は最適な場合のものであり、常に予備を用意してください。
レベルに応じて必要な資源を計算するには、外部のTaming calculatorをご利用ください。
Gachas prefer Snow Owl Pellet , crafted items like walls and foundations (with metal having higher taming effectiveness than stone), metal ore,
Stone,
Berries, then
Meat. You will have to time the drop of the item to get it into the path of the gacha and you can drop a stack as the Gacha will pick up the whole stack and eat them continuously until tamed or out of the item. Watch their food meter when traveling long distances and supply it manually.
The Gacha is not tamed by traditional means, but rather food and items must be dropped in front of it, they eat everything you drop! When tamed, Resource Harvesting is set to disabled by default, though Gacha babies have resource harvesting enabled from birth.
When a male and female Gacha mate (they can be set to Wandering inside the minimum range of a Dino Leash), the mother produces a Gacha baby after gestation.
The Production wheel of the new Gacha is visible from birth.
Warning: Certain foods will cause the Gacha baby to starve to death! For example, the food meter of Gachas goes down faster than Berries feed them, which means that if they eat berries, they will quickly die. It is therefore recommended to use
Meat or
Cooked Meat, and also ensuring that they aren't near any troughs that contain berries, since the Gachas sometimes decide to eat berries automatically even when meat is available in the trough too. Note that
Stone also feeds them, but at a much slower rate than Meat.
There are many ways to raise Gacha babies. One of the easiest methods is to take advantage of the fact that Gacha babies will pick up anything from the ground, regardless of its own Weight limit. This allows you to dump a lot of meat on the ground, much more than the baby would normally be able to carry with its natural Weight, which the baby will then pick up and keep in its inventory as food. However, this feeding method is wasteful, because Gacha babies will "overeat" even when they aren't actually hungry, and will therefore waste a lot of food. If you decide to feed the baby, you should therefore only feed them via their inventory until they reach Juvenile phase (10.1%+ maturation), after which you should clear their inventory and let them eat from your Troughs instead, since they won't overeat from troughs.
An alternative method for raising Gacha babies is to feed them nothing at all. The baby's inventory must be completely empty. This causes the baby to naturally regenerate Food and Health. However, if the baby picks up anything (usually Feces), it will try to eat it, which briefly stops its natural regeneration of health/food and will quickly starve it within a few minutes. The Gacha baby must also always remain rendered (having 1 or more players nearby) throughout this entire process, because if it enters "stasis" then it will still starve to death. This can be done in intervals while you are online and near the gacha, by simply putting it in a Cryopod when you aren't nearby. Or, if you have the S+ Mod, you can simply put the Gacha babies on an S+ Hitching Post (all variants of the S+ Hitching Posts work), which will then ensure that the Gachas never enter "stasis", and you're therefore able to safely leave their rendering distance.
Upon reaching the juvenile phase (10.1%+ maturation), the Gacha baby will be able to eat from your Feeding Trough, which means that you can safely leave the Gacha or even log off, since it will simply feed itself via the trough. Alternatively, you can still opt to feed them nothing at all, and easily let them grow all the way from 0% to 100% maturation without any food, by simply placing them somewhere that's out of range of your troughs, so that they don't waste any of your trough's food.
In summary, players with the S+ Hitching Post mod can simply let the Gacha baby stay leashed, outside of your trough ranges, all the way from 0% to 100% maturation, and will never have to be within rendering distance of the Gacha. If you don't have any mods and are playing completely standard ARK, you will always have to be within rendering distance until the Gacha baby reaches 10.1%+ maturation (Juvenile phase), after which it can feed itself from your troughs. Alternatively, if you don't want to use the no-food method, you can simply feed it from 0% to 100% or 0% to 10.1% by placing lots of food in its inventory, as explained above.
Note: Contrary to popular belief, the "no food" method of raising Gacha babies does NOT require wandering enabled or any adult Gacha nearby.
Technical details: A non-adult gacha will periodically have a massive amount of health and food restored to it as long as it isn't in stasis (meaning that it's either in render distance, or is attached to an S+ Hitching Post). This effectively means they don't need food as long as they are being rendered. The eating animation (when the Gacha sits down and munches on stuff in its inventory) temporarily breaks this mechanic. Even a Gacha with thousands of food will run out in mere minutes and begin starving if this happens. That's why it's very important that the babies don't pick up and eat anything, if you want to successfully raise Gachas via the "no food" method!
Note: It appears the Gacha does not receive an imprint bonus to its Crafting Skill.
Gachas are solitary creatures, except when they have one (and only one) mate with them. If there is a same gender Gacha within 14 or less foundation range, they will become 'sad'; other than their facial expression, they will refuse to look directly at the survivor if "Ally-Looking" is on, they will not pick up items/resources dropped near them (they will make an expression with their head turned away in front rather than grabbing it), and they will very rarely produce crystal (with severe resource rate drop), or eat anything in their inventory even if Stone or other resource/item are placed inside. Moreover, if they had eaten
Snow Owl Pellet, dreary flecks of light will appear behind where the lights would be.
Even if the Gacha of the same gender leaves the sadness range, the previous Gacha with the said gender will remain sad for a time unless reintroduced to the opposite gender Gacha.
Note that baby/juvenile/adolescent Gachas ignore these effects until they are adult, and adult Gachas are not affected by nearby baby/juvenile/adolescent Gachas, even if they came from different parents.
The Gacha retains its ability to create resources by consuming items and transmuting them into crystals. Each Gacha, tamed or bred, will only be able to produce 6 random resources from a large pool of potential resources, including many DLC-exclusive ones, making it a renewable source of materials that would otherwise be impossible to acquire naturally in some maps. Their production is always structured so that it can produce 3 'common' resources, 2 'uncommon' resources and 1 'rare' or 'very rare' resource as shown below, with each tier producing different quantities per crystal. Bred Gachas are not influenced by the possible resources of the parents. Via the selection wheel, survivors can select which of the available resources that their Gacha will produce (or to produce them randomly like wild Gachas). Cloning a Gacha will make an exact copy of the resources from the original. In addition, Gachas will sometimes produce 'loot' of varying qualities, which will be denoted by quality-colored crystals (white, green, deep blue, purple, etc).
Common | Uncommon | Rare | Very Rare |
---|---|---|---|
Gachas can gather:
Despite being able to interact with their nodes, Gachas will not harvest the following:
While slow, the Gacha has a high stamina and a high carry weight to move items from place to place. As they can be carried by Quetzal, they can also be used for long distance transport as an alternative for
Delivery Crate.
Note: Gachas will eat anything, (save poop excluding snow owl pellets and several other items listed) and as such, should not be used as a transport creature lest it eat the items in transport.
The Gacha will automatically pick-up parcels that are dropped nearby, which can be enhanced with Enable Wandering to make them a roaming vacuum cleaner. This can be used to collect poop, which is one of the few resources that the Gacha will not eat. Be aware that Gachas can eat virtually everything, including weapons, blueprints and filled cryopods. Can be used to collect Achatina paste automatically, which is an easy way to substitute Cementing Paste.
A Snow Owl can be landed or walked to face a Gacha and the gacha will pick up the Snow Owl Pellet when the Snow Owl spits it out. This will save you from having to manually collect and distribute them.
The Gacha reduces the weight of the following resources by the listed amount while they are in its inventory:
資源 | 重量軽減 |
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50% |
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50% |
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50% |
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50% |
資源 | 効率 |
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★★★★★ |
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★★★★★ |
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★★★★ |
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★★★★ |
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★★★★ |
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★★★★ |
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★★★★☆ |
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★★★★☆ |
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★★★★☆ |
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★★★★☆ |
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★★★☆ |
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★★★☆ |
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★★★☆ |
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★★★☆ |
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★★★☆ |
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★★★☆ |
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★★★☆ |
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★★★☆ |
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★★★☆ |
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★★★☆ |
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★★★☆ |
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★★★☆ |
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★★★☆ |
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★★★☆ |
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★★★☆ |
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★★★☆ |
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★★★☆ |
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★★★☆ |
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★★★☆ |
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★★★☆☆ |
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★☆☆☆☆ |
Patch | 変更点 |
---|---|
285.104 Extinction Expansion Release | ![]() |
286.103 |
|
287.100 |
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287.110 |
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288.113 |
|
288.114 | Tweak to GachaClaus loot |
297.64 | Set ![]() |
307.56 | Will no longer auto-consume ![]() ![]() |
312.82 | ![]() |
313.11 | Fixed a bug which stopped Gacha Crystals from providing items upon consumption |
329.5 Genesis: Part 2 Expansion Release | ![]() |