The IslandのTek CaveにあるアセンションターミナルからアクセスできるOverseer Arena。
![]() |
このページには、ARK:Survival Evolvedの背景ストーリーに関連したネタバレが含まれている可能性があります。 あなたは物語のゲーム内を体験したい場合は、おそらくこのページの続きを読むべきではありません。 |
cheat summon EndTank_Character_BP_C
cheat SpawnDino "Blueprint'/Game/EndGame/Dinos/Tank/EndTank_Character_BP.EndTank_Character_BP'" 500 0 0 35
cheat summon EndTank_Character_BP_Med_C
cheat SpawnDino "Blueprint'/Game/EndGame/Dinos/Tank/EndTank_Character_BP_Med.EndTank_Character_BP_Med'" 500 0 0 35
cheat summon EndTank_Character_BP_Hard_C
cheat SpawnDino "Blueprint'/Game/EndGame/Dinos/Tank/EndTank_Character_BP_Hard.EndTank_Character_BP_Hard'" 500 0 0 35
cheat summon Defender_Character_BP_C
cheat SpawnDino "Blueprint'/Game/Extinction/Dinos/Tank/Defender_Character_BP.Defender_Character_BP'" 500 0 0 35
cheat summon EndTank_Lunar_Character_BP_C
cheat SpawnDino "Blueprint'/Game/EndGame/Dinos/Tank/EndTank_Lunar_Character_BP.EndTank_Lunar_Character_BP'" 500 0 0 35
cheat summon EndTank_Character_BP_Gauntlet_C
cheat SpawnDino "Blueprint'/Game/Genesis/Dinos/MissionVariants/Gauntlet/Lunar/EndTank_Character_BP_Gauntlet.EndTank_Character_BP_Gauntlet'" 500 0 0 35
cheat summon EndTank_Character_BP_STA_C
cheat SpawnDino "Blueprint'/Game/Genesis2/Missions/ModularMission/Gauntlet2/STA/Dinos/EndTank_Character_BP_STA.EndTank_Character_BP_STA'" 500 0 0 35
cheat summon EndTank_Character_BP_LifeSupport_C
cheat SpawnDino "Blueprint'/Game/Genesis2/Missions/ModularMission/LifeSupport/Dinos/EndTank_Character_BP_LifeSupport.EndTank_Character_BP_LifeSupport'" 500 0 0 35
cheat summon EndTank_Character_BP_ExpG_C
cheat SpawnDino "Blueprint'/Game/Genesis2/Missions/ModularMission/Mashup/ExperimentG/DinosAndStructures/EndTank_Character_BP_ExpG.EndTank_Character_BP_ExpG'" 500 0 0 35
The IslandのTek CaveにあるアセンションターミナルからアクセスできるOverseer Arena。
防御ユニットはARK: Survival Evolvedの生物であり、 Overseerを守る2つのミニオンの1つです。主に、
Overseerの召喚ミニオンとして登場し、Genesis: Part 1の月面のバイオームや、DLC Extinctionのサンクチュアリを徘徊しています。
Defense Units will enter a rolling form to approach enemies before uncurling and slicing at them with their claws. When not attacking a target, they slowly mill around in an almost patrol-like fashion. In Extinction, due to the malfunctioned AI, they help defend players by attacking various Creatures, but will ALSO attack you and your tames.
The Defense Units are fairly large and have metal shells and seem to have insect-like limbs and body. They do not tend to have special colors beyond the various metallic colors they have. Their design seems to have some inspiration from the Droideka in Star Wars.
能力値 | 基準値 | レベルアップ | テイムボーナス | ||
---|---|---|---|---|---|
野性生物 | テイム生物 | 追加 | 増加 | ||
![]() |
924.0001 | +184.80002 | +0% | ||
![]() |
2000 | +200 | +0% | ||
![]() |
150 | +15 | +0% | ||
![]() |
3000 | +300 | +0% | ||
![]() |
1500 | +30 | +0% | ||
![]() |
35 | +1.75 | +0% | ||
![]() |
100% | N/A | +0% | ||
![]() |
420 | +25.2 | N/A |
能力値 | 基準値 | レベルアップ | テイムボーナス | ||
---|---|---|---|---|---|
野性生物 | テイム生物 | 追加 | 増加 | ||
![]() |
1848.0001 | +369.60002 | +0% | ||
![]() |
2000 | +200 | +0% | ||
![]() |
150 | +15 | +0% | ||
![]() |
3000 | +300 | +0% | ||
![]() |
1500 | +30 | +0% | ||
![]() |
35 | +1.75 | +0% | ||
![]() |
100% | N/A | +0% | ||
![]() |
420 | +25.2 | N/A |
能力値 | 基準値 | レベルアップ | テイムボーナス | ||
---|---|---|---|---|---|
野性生物 | テイム生物 | 追加 | 増加 | ||
![]() |
2772 | +554.4 | +0% | ||
![]() |
2000 | +200 | +0% | ||
![]() |
150 | +15 | +0% | ||
![]() |
3000 | +300 | +0% | ||
![]() |
1500 | +30 | +0% | ||
![]() |
35 | +1.75 | +0% | ||
![]() |
100% | N/A | +0% | ||
![]() |
420 | +25.2 | N/A |
野生生物の値を入力すると、どのステータスが目立っているかがわかります。高レベルの生物の値が緑色であれば、繁殖には非常に適しています。すでに生物をテイムしている場合は、外部ツールを使って繁殖用のステータスを取り戻すことができます。[1]
stat-calculatorはモバイルビューでは機能しません。代替方法についてはこちらをご覧ください: Apps
生物がテイムされた後は、テイム効果に応じていくつかのステータスにボーナスを得ることに注意してください。このため、テイムされた生物のレベルを取得することは困難です。したがって、このツールは野生生物のみを対象としていますが、ステータスがどのように配分されているかという第一印象を与えることができます。
This section describes how to fight against the Defense Unit.
The Defense Unit has a decent amount of health and melee damage that, and when in large quantities, can quickly chip away at your health bar. To prevent this from happening, it is advised to take them out as soon as they spawn. Due to their attacks' small AOE, ranged weapons (such as rocket launchers, guns, and rifles in general) as well as dinos with large AOE attacks have proven useful.
The Defense Unit, when walking, is not very fast by any means (and when rolling it can't attack). This being the case, backing away from them while attacking with the above and below stated ranged weapons will ensure the best chance of survival and success.
Using ranged weapons (i.e. Rifles,
Rocket Launchers, just Guns in general) and dinos with AOE attacks work the best.
Along with attacks that do a moderate amount of damage, the Defense Unit is spawned in quantities of 8 to 14 every 48 seconds. Because of this, a player can be easily swarmed and overrun whilst focusing on the boss. In Genesis, while they appear in less than 2 at a time, they will relentlessly chase the survivor even after they are teleported back from falling out, even more so due to the low gravity in the biome they reside at.
While not in their rolling form (in which they cannot attack), the Defense Unit is very slow and thus easily picked off using dinos with AOE attacks (i.e. Rex's bite) and ranged weaponry (i.e
Rifles,
Rocket Launchers etc).
Patch | 変更点 |
---|---|
267.0 | ![]() ![]() ![]() |
287.110 | ![]() |