![Scorched Earth Topographic Map.jpg](https://ark.wiki.gg/images/thumb/3/39/Scorched_Earth_Topographic_Map.jpg/290px-Scorched_Earth_Topographic_Map.jpg)
cheat summon Jerboa_Character_BP_C
cheat SpawnDino "Blueprint'/Game/ScorchedEarth/Dinos/Jerboa/Jerboa_Character_BP.Jerboa_Character_BP'" 500 0 0 35
cheat summon Jerboa_Character_BP_STA_C
cheat SpawnDino "Blueprint'/Game/Genesis2/Missions/ModularMission/Gauntlet2/STA/Dinos/Jerboa_Character_BP_STA.Jerboa_Character_BP_STA'" 500 0 0 35
トビネズミは、ARK: Survival Evolvedの哺乳類の一種です。Scorched Earth、Ragnarok、Valguero、Crystal Isles、Genesis: Part 2の各マップに登場します。
このセクションは、サバイバーであるヘレナ・ウォーカーが書いた調査書を、正確にコピーすることを目的としています。この文章とゲーム内の生物との間には若干の食い違いがあるかもしれません。
Renopila amplexus
生息年代Unknown
食性Herbivore
気性Cowardly
科学的に言えば、彼らは可愛らしい小さな毛玉で、ずっと抱きしめていたくなります。残念ながら、無害と愛らしさだけでは、この未開の地では、十分な防衛策になり得ません。このことから彼らは、食物連鎖の最下位に位置しています。肉食動物とサバイバーたちにとっては簡単に手に入る食糧であり、サバイバーたちは彼らの皮も活用しています。 現地人たちはRenopilaことをトビネズミと呼んでいます、しかし、見た目は似ているものの、彼らとは全く関係ありません。実際に、飛ばないことが何よりの証拠です。Renopilaは全体的に、グリレス大目種に似ており、げっ歯類とウサギ目の両方の特徴を持ち合わせているようです
砂漠で最も可愛らしい小さな仲間になってくれるだけでなく、しばらく観察したり抱きしめたりしてみたところ、彼らがこの島の天気のパターンを本能的に理解しているということが分かりました。天気が変わりそうになると、突然今までと違う行動を取るようになります。つまり、彼らをテイムすることは、自分の肩に乗せることを正当化できるぐらい、意味のあることなのです。 何も正当化できる理由を求めているわけではありません、しかし、利用できる言い訳は全て利用するつもりです。
The Jerboa is used by survivors as a Weather Detector. In the wild the Jerboa is a shy, harmless creature that runs when attacked. Fleeing is its only means of defense, meaning it is easy prey for many predators.
It seems like a miniature kangaroo, but its head and ears are extremely similar to a fennec fox. It has a long, flexible tail in which the fur grows thicker near the tip. Its eyes are large, and it usually has stripes on its back that differ in color from its normal coat. ARK's jerboa differ in nearly every way from real life jerboa. It's just the cutest little thing.
このセクションでは、トビネズミの自然な色と領域が表示されます。デモンストレーションのために、以下の領域はアルビノのトビネズミの上に赤色で着色されています。各領域の説明の下に表示される色付きの四角形は、自然な配色の全体的な範囲を提供するためにトビネズミがランダムにスポーンする色です。色の上にカーソルを置くと、その色の名前とIDが表示されます。
この情報を使用して、チートコンソールにcheat SetTargetDinoColor <ColorRegion> <ColorID>
と入力することにより、トビネズミの領域を変更できます。たとえば、cheat SetTargetDinoColor 0 6
はトビネズミの"paws and back"がmagenta色になります。
能力値 | 基準値 | レベルアップ | テイムボーナス | ||
---|---|---|---|---|---|
野性生物 | テイム生物 | 追加 | 増加 | ||
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55 | +11 | +5.4% | 0.07 | |
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100 | +10 | +10% | ||
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150 | +15 | +10% | ||
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450 | +45 | +10% | 15% | |
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120 | +2.4 | +4% | ||
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3 | +0.15 | +1.7% | 14% | 17.6% |
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100% | N/A | +1% | 50% | |
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30 | +1.8 | N/A | 0.5 |
移動 [u/s] |
基本速度 | スプリント速度 | スタミナ | ||||
---|---|---|---|---|---|---|---|
野生 | テイム1 | テイム2 | 野生 | テイム1 | テイム2 | ||
歩行 | 156 | ? | ? | 366.6 | 549.9 | 824.85 | -4 |
水泳 | 300 | ? | ? | N/A | N/A | N/A | -3 |
野生生物の値を入力すると、どのステータスが目立っているかがわかります。高レベルの生物の値が緑色であれば、繁殖には非常に適しています。すでに生物をテイムしている場合は、外部ツールを使って繁殖用のステータスを取り戻すことができます。[1]
stat-calculatorはモバイルビューでは機能しません。代替方法についてはこちらをご覧ください: Apps
生物がテイムされた後は、テイム効果に応じていくつかのステータスにボーナスを得ることに注意してください。このため、テイムされた生物のレベルを取得することは困難です。したがって、このツールは野生生物のみを対象としていますが、ステータスがどのように配分されているかという第一印象を与えることができます。
野生生物の飼い方に関する一般的な情報はテイムを参照してください。
Boomerang it once or twice and it will go down. You can also simply hit it with your fists, because while it will run away, it is rather slow and a low-level player should be able to catch up to it. It is one of the easiest creatures to tame due to its inability to fight back and low torpor. However, its low torpor means it wakes up fairly fast, so make sure you have some form of torpor-inducing agent like Narcotics or Narcoberries on hand. On mobile you do not have boomerangs so simply shoot a single tranq arrow at it with a primitive bow, or a whack or two with a club/fists.
Jerboa always spawns at level 1. The following lists are for Jerboas spawned by mods, console commands or in Dungeons (Mobile) as they are not limited to be level 1.
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時間 | |
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3 | 0 | 0 | 0 | 0:01:19 |
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9 | 2 | 1 | 1 | 0:02:25 |
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9 | 2 | 1 | 1 | 0:02:25 |
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9 | 2 | 1 | 1 | 0:02:25 |
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9 | 7 | 2 | 1 | 0:04:49 |
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12 | 2 | 1 | 1 | 0:02:25 |
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18 | 2 | 1 | 1 | 0:02:24 |
気絶するまで: ![]() ![]() ![]() ![]() ![]() ![]() | |||||
気絶値の減少値: 0.3 / 秒, 気絶状態から回復する時間: 00:01:40 |
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時間 | |
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4 | 0 | 0 | 0 | 0:01:45 |
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13 | 3 | 1 | 1 | 0:03:29 |
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13 | 3 | 1 | 1 | 0:03:29 |
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13 | 3 | 1 | 1 | 0:03:29 |
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13 | 15 | 3 | 2 | 0:06:57 |
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17 | 3 | 1 | 1 | 0:03:25 |
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26 | 3 | 1 | 1 | 0:03:28 |
気絶するまで: ![]() ![]() ![]() ![]() ![]() ![]() | |||||
気絶値の減少値: 0.5 / 秒, 気絶状態から回復する時間: 00:02:44 |
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時間 | |
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5 | 0 | 0 | 0 | 0:02:11 |
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17 | 5 | 1 | 1 | 0:04:33 |
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17 | 5 | 1 | 1 | 0:04:33 |
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17 | 5 | 1 | 1 | 0:04:33 |
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17 | 24 | 5 | 3 | 0:09:05 |
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23 | 5 | 1 | 1 | 0:04:37 |
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34 | 5 | 1 | 1 | 0:04:32 |
気絶するまで: ![]() ![]() ![]() ![]() ![]() ![]() | |||||
気絶値の減少値: 0.66 / 秒, 気絶状態から回復する時間: 00:03:29 |
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時間 | |
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6 | 0 | 0 | 0 | 0:02:37 |
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22 | 9 | 2 | 1 | 0:05:53 |
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22 | 9 | 2 | 1 | 0:05:53 |
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22 | 9 | 2 | 1 | 0:05:53 |
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22 | 38 | 8 | 4 | 0:11:45 |
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29 | 9 | 2 | 1 | 0:05:49 |
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43 | 9 | 2 | 1 | 0:05:44 |
気絶するまで: ![]() ![]() ![]() ![]() ![]() ![]() | |||||
気絶値の減少値: 0.79 / 秒, 気絶状態から回復する時間: 00:04:01 |
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Time | |
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3 | 0 | 0 | 0 | 0:01:19 | |
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14 | 3 | 1 | 1 | 0:02:49 | |
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20 | 3 | 1 | 1 | 0:02:40 | |
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1 | 0 | 0 | 0 | 0:00:27 |
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5 | 0 | 0 | 0 | 0:01:01 | |
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7 | 0 | 0 | 0 | 0:00:56 | |
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1 | 0 | 0 | 0 | 0:00:27 |
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1 | 0 | 0 | 0 | 0:00:13 | |
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1 | 0 | 0 | 0 | 0:00:08 | |
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1 | 0 | 0 | 0 | 0:00:27 |
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1 | 0 | 0 | 0 | 0:00:13 | |
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1 | 0 | 0 | 0 | 0:00:08 | |
KO: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||||
Torpidity-depletion: 0.3 / s, Time until all torpidity is depleted: 00:01:40 |
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Time | |
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4 | 0 | 0 | 0 | 0:01:45 | |
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20 | 5 | 1 | 1 | 0:04:01 | |
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29 | 4 | 1 | 1 | 0:03:52 | |
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2 | 0 | 0 | 0 | 0:00:53 |
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7 | 0 | 0 | 0 | 0:01:25 | |
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10 | 0 | 0 | 0 | 0:01:20 | |
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1 | 0 | 0 | 0 | 0:00:27 |
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1 | 0 | 0 | 0 | 0:00:13 | |
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1 | 0 | 0 | 0 | 0:00:08 | |
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1 | 0 | 0 | 0 | 0:00:27 |
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1 | 0 | 0 | 0 | 0:00:13 | |
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1 | 0 | 0 | 0 | 0:00:08 | |
KO: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||||
Torpidity-depletion: 0.5 / s, Time until all torpidity is depleted: 00:02:44 |
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Time | |
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6 | 0 | 0 | 0 | 0:02:37 | |
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29 | 10 | 2 | 1 | 0:05:49 | |
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44 | 10 | 2 | 1 | 0:05:52 | |
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2 | 0 | 0 | 0 | 0:00:53 |
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10 | 0 | 0 | 0 | 0:02:01 | |
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15 | 0 | 0 | 0 | 0:02:00 | |
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1 | 0 | 0 | 0 | 0:00:27 |
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1 | 0 | 0 | 0 | 0:00:13 | |
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2 | 0 | 0 | 0 | 0:00:16 | |
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1 | 0 | 0 | 0 | 0:00:27 |
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1 | 0 | 0 | 0 | 0:00:13 | |
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1 | 0 | 0 | 0 | 0:00:08 | |
KO: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||||
Torpidity-depletion: 0.72 / s, Time until all torpidity is depleted: 00:03:46 |
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Time | |
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9 | 0 | 0 | 0 | 0:03:55 | |
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45 | 25 | 6 | 3 | 0:09:01 | |
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68 | 25 | 6 | 3 | 0:09:04 | |
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3 | 0 | 0 | 0 | 0:01:19 |
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15 | 0 | 0 | 0 | 0:03:01 | |
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23 | 0 | 0 | 0 | 0:03:04 | |
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1 | 0 | 0 | 0 | 0:00:27 |
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2 | 0 | 0 | 0 | 0:00:25 | |
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3 | 0 | 0 | 0 | 0:00:24 | |
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1 | 0 | 0 | 0 | 0:00:27 |
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1 | 0 | 0 | 0 | 0:00:13 | |
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1 | 0 | 0 | 0 | 0:00:08 | |
KO: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||||
Torpidity-depletion: 1.04 / s, Time until all torpidity is depleted: 00:04:48 |
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Time | |
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15 | 5 | 1 | 1 | 0:06:31 | |
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78 | 75 | 18 | 9 | 0:15:37 | |
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116 | 74 | 18 | 9 | 0:15:28 | |
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5 | 0 | 0 | 0 | 0:02:11 |
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26 | 0 | 0 | 0 | 0:05:13 | |
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39 | 0 | 0 | 0 | 0:05:12 | |
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1 | 0 | 0 | 0 | 0:00:27 |
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3 | 0 | 0 | 0 | 0:00:37 | |
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4 | 0 | 0 | 0 | 0:00:32 | |
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1 | 0 | 0 | 0 | 0:00:27 |
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1 | 0 | 0 | 0 | 0:00:13 | |
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1 | 0 | 0 | 0 | 0:00:08 | |
KO: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||||
Torpidity-depletion: 1.59 / s, Time until all torpidity is depleted: 00:05:58 |
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Time | |
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21 | 22 | 6 | 3 | 0:09:07 | |
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110 | 139 | 34 | 17 | 0:22:01 | |
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164 | 138 | 34 | 17 | 0:21:52 | |
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7 | 0 | 0 | 0 | 0:03:03 |
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37 | 7 | 2 | 1 | 0:07:25 | |
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55 | 6 | 2 | 1 | 0:07:20 | |
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1 | 0 | 0 | 0 | 0:00:27 |
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4 | 0 | 0 | 0 | 0:00:49 | |
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6 | 0 | 0 | 0 | 0:00:48 | |
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1 | 0 | 0 | 0 | 0:00:27 |
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1 | 0 | 0 | 0 | 0:00:13 | |
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1 | 0 | 0 | 0 | 0:00:08 | |
KO: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||||
Torpidity-depletion: 2.08 / s, Time until all torpidity is depleted: 00:06:43 |
数値は最適な場合のものであり、常に予備を用意してください。
レベルに応じて必要な資源を計算するには、外部のTaming calculatorをご利用ください。
Will attempt to flee when attacked.
A few hits of your fists will knock it out. One hit with a boomerang or a tranquilizing arrow will also do the trick if you want to have it as easy as possible.
Fists, a spear, bow and arrow or anything else.
Jerboa itself is not a threat, as it will never attack, but players should be wary of other creatures in the area that may attack.
This creature will run away when you attack it, but it has very low torpor making it easy to knock out. Although they do run, they are not that fast so it's easy to catch up to it.
A tamed Jerboa can be picked up to ride on the player's shoulder by approaching it and pressing the "use" key (E, ,
) and can be picked up by any other creature that can pick up dinos though you can not pick up a wild Jerboa . To remove it from your shoulder, double tap E,
,
, if looking at things such as bushes, F,
,
will toss the Jerboa without harvesting, however if you are riding another creature, you will not be able to pick it back up without dismounting.
While riding on your shoulder, you only incur half of the weight of items held by the Jerboa. For example, if the Jerboa's inventory weight added up to 20, you would only have 10 added to your weight, making them useful as backpacks.
Jerboas can also wear helmets, giving them some protection against attacks, although their naturally low health still makes them quite fragile.
The Jerboa can also warn you about incoming weather conditions such as Sand Storms through a mixture of motions and growls. Keep them close and seek shelter quickly once they start to alert you. A Jerboa perched on your shoulder will still make distinct growls and various motions when harsh weather is incoming.
The Jerboa will make a low toned growl-like sound while lowering its ears and wagging its tail.
The Jerboa will emit a high pitched chirping-like sound while it seems to bark at the sky.
The Jerboa will make a medium-toned growl while digging and pawing at the ground.
The Jerboa will make a sniffing and whimpering sound and stare at the sky.
Backpack: Jerboa only incur half the weight onto the player with what is in their inventory. So a full stack of sand weights 25 instead of 50, increasing the amount a footed survivor can bring on each run. Just level them with weight.
Pet: For its simple cuteness and being more common than many other shoulder pets like the Otter and
Mesopithecus, people usually prefer it as a pet. In fact, it is probably one of the most popular pets in the entire game.
Wild Sacrifice: albeit rather cruel Jerboas (Along with any other creature) can be sacrificed to Wild Carnivores in order to heal them. with it's low drag weight you can directly feed it to your potential tame while blocking with a shield. It's essentially the closest creature to a Dodo in the deserts being a Mammal no Air Conditioners are needed. Note that any Carnivore in a fleeing state will refuse to consume any Corpses
現実世界のトビネズミに関する情報については、関連するウィキペディアの記事を参照してください。
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Patch | 変更点 |
---|---|
246.0 Scorched Earth Expansion Release | ![]() |
249.0 | Added ![]() ![]() |
312.65 | Reduced Jerboa maturation time. Now matches ![]() |
316.18 | Increased Jerboa base ![]() ![]() |
329.5 Genesis: Part 2 Expansion Release | ![]() |
Comparison between a Jerboa and a small Ferox