









cheat summon Trike_Character_BP_C
cheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Trike/Trike_Character_BP.Trike_Character_BP'" 500 0 0 35
cheat summon Trike_Character_BP_Aberrant_C
cheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Trike/Trike_Character_BP_Aberrant.Trike_Character_BP_Aberrant'" 500 0 0 35
cheat summon Trike_Character_BP_Corrupt_C
cheat SpawnDino "Blueprint'/Game/Extinction/Dinos/Corrupt/Trike/Trike_Character_BP_Corrupt.Trike_Character_BP_Corrupt'" 500 0 0 35
cheat summon BionicTrike_Character_BP_C
cheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Trike/BionicTrike_Character_BP.BionicTrike_Character_BP'" 500 0 0 35
cheat summon Volcano_Trike_Character_BP_C
cheat SpawnDino "Blueprint'/Game/Genesis/Dinos/BiomeVariants/Volcano_Trike/Volcano_Trike_Character_BP.Volcano_Trike_Character_BP'" 500 0 0 35
cheat summon Volcano_Trike_Character_BP_Gauntlet_C
cheat SpawnDino "Blueprint'/Game/Genesis/Dinos/MissionVariants/Gauntlet/Volcanic/Volcano_Trike_Character_BP_Gauntlet.Volcano_Trike_Character_BP_Gauntlet'" 500 0 0 35
cheat summon Volcano_Trike_Character_BP_Retrieve_C
cheat SpawnDino "Blueprint'/Game/Genesis/Dinos/MissionVariants/Retrieve/Volcanic/Volcano_Trike_Character_BP_Retrieve.Volcano_Trike_Character_BP_Retrieve'" 500 0 0 35
cheat summon BionicTrike_Character_BP_Malfunctioned_C
cheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Trike/BionicTrike_Character_BP_Malfunctioned.BionicTrike_Character_BP_Malfunctioned'" 500 0 0 35
cheat summon BionicTrike_Character_BP_Malfunctioned_Gauntlet_C
cheat SpawnDino "Blueprint'/Game/Genesis/Dinos/MissionVariants/Gauntlet/Lunar/BionicTrike_Character_BP_Malfunctioned_Gauntlet.BionicTrike_Character_BP_Malfunctioned_Gauntlet'" 500 0 0 35
cheat summon BionicStego_Character_BP_Malfunctioned_Retrieve_C
cheat SpawnDino "Blueprint'/Game/Genesis/Dinos/MissionVariants/Retrieve/Lunar/BionicTrike_Character_BP_Malfunctioned_Retrieve.BionicTrike_Character_BP_Malfunctioned_Retrieve'" 500 0 0 35
cheat summon VRTrike_Character_BP_C
cheat SpawnDino "Blueprint'/Game/Genesis/Dinos/BiomeVariants/VR/VRTrike_Character_BP.VRTrike_Character_BP'" 500 0 0 35
cheat summon Trike_Character_BP_Summoned_C
cheat SpawnDino "Blueprint'/Game/Genesis2/Dinos/Summoner/SummonedDinos/Trike_Character_BP_Summoned.Trike_Character_BP_Summoned'" 500 0 0 35
cheat summon Trike_Character_BP_STA_C
cheat SpawnDino "Blueprint'/Game/Genesis2/Missions/ModularMission/Gauntlet2/STA/Dinos/Trike_Character_BP_STA.Trike_Character_BP_STA'" 500 0 0 35
cheat summon Trike_Character_BP_STA_Corrupted_C
cheat SpawnDino "Blueprint'/Game/Genesis2/Missions/ModularMission/Gauntlet2/STA/Dinos/Trike_Character_BP_STA_Corrupted.Trike_Character_BP_STA_Corrupted'" 500 0 0 35
cheat summon Trike_Character_BP_TameSTA_C
cheat SpawnDino "Blueprint'/Game/Genesis2/Missions/ModularMission/Gauntlet2/STA/Endless/Tames/Trike_Character_BP_TameSTA.Trike_Character_BP_TameSTA'" 500 0 0 35
cheat summon BionicTrike_Character_BP_Malfunctioned_LifeSupport_C
cheat SpawnDino "Blueprint'/Game/Genesis2/Missions/ModularMission/LifeSupport/Dinos/BionicTrike_Character_BP_Malfunctioned_LifeSupport.BionicTrike_Character_BP_Malfunctioned_LifeSupport'" 500 0 0 35
cheat summon Bone_Trike_Character_BP_C
cheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Trike/Bone_Trike_Character_BP.Bone_Trike_Character_BP'" 500 0 0 35
トリケラトプス(try-SAIR-uh-tops)、または単にトリケラは、ARK: Survival Evolvedの恐竜の一種です。大型に進化した獣脚類の草食動物で、その種の最後のものの1つであり、平和に若葉を食べていないときは、致命的な角と盾のフリルを使って捕食者に対抗していました。
このセクションは、サバイバーであるヘレナ・ウォーカーが書いた調査書を、正確にコピーすることを目的としています。この文章とゲーム内の生物との間には若干の食い違いがあるかもしれません。
Triceratops styrax
生息年代白亜紀後期
食性植物食
気性短気
見たところ、トリケラトプスとスティラコサウルスの混血であるトリケラトプス・スティラックスには、トリケラトプスの三本角の顔と、スティラコサウルスの角付きのフリルがあります。通常はおとなしい草食動物であるトリケラトプスですが、ひとたび怒ると非常に凶暴になります。トリケラトプスは襲ってきた捕食者(と卵泥棒)を盲目的に追いかけます。私はトリケラトプスがティラノサウルス相手に群れ一団となって、一斉に攻撃しているのを見たことがあります。
一般的な乗用恐竜として、トリケラトプスは荷役動物としても戦闘時の騎乗用としても使われます。トリケラトプスのフリルは正面からの攻撃を防ぐのに効果的で、それを活かした突撃は恐ろしく危険です。
The Trike is not aggressive until attacked. When attacked, it charges at the enemy and bucks it with its head. Their bucking attack knocks the enemy back, which can make Trikes much more dangerous near cliffs or steep hills. The amount of knockback is significantly influenced by the enemy's weight. However, This attack can be easily dodged, but if it decides to ram and charge forwards, it is better to quickly dodge sideways as its speed when charging is much faster than simply running forwards. The Triceratops is also a herding animal, coming to the aid of others when attacked.
The Trike is a relatively small (though still huge compared to a human) stout quadrupedal herbivore, which sports a large bony head equipped with an equally bony frill, which is adorned with multiple horns or spikes. Three larger horns also appear on the animal's head, one over each eye, and one on the nose.
このセクションでは、トリケラトプスの自然な色と領域が表示されます。デモンストレーションのために、以下の領域はアルビノのトリケラトプスの上に赤色で着色されています。各領域の説明の下に表示される色付きの四角形は、自然な配色の全体的な範囲を提供するためにトリケラトプスがランダムにスポーンする色です。色の上にカーソルを置くと、その色の名前とIDが表示されます。
この情報を使用して、チートコンソールにcheat SetTargetDinoColor <ColorRegion> <ColorID>
と入力することにより、トリケラトプスの領域を変更できます。たとえば、cheat SetTargetDinoColor 0 6
はトリケラトプスの"body"がmagenta色になります。
このセクションでは、トリケラトプスの自然な色と領域が表示されます。デモンストレーションのために、以下の領域はアルビノのトリケラトプスの上に赤色で着色されています。各領域の説明の下に表示される色付きの四角形は、自然な配色の全体的な範囲を提供するためにトリケラトプスがランダムにスポーンする色です。色の上にカーソルを置くと、その色の名前とIDが表示されます。
この情報を使用して、チートコンソールにcheat SetTargetDinoColor <ColorRegion> <ColorID>
と入力することにより、トリケラトプスの領域を変更できます。たとえば、cheat SetTargetDinoColor 0 6
はトリケラトプスの"dark muted"がmagenta色になります。
Region 2 is not used
for this Creature.
このセクションでは、トリケラトプスの自然な色と領域が表示されます。デモンストレーションのために、以下の領域はアルビノのトリケラトプスの上に赤色で着色されています。各領域の説明の下に表示される色付きの四角形は、自然な配色の全体的な範囲を提供するためにトリケラトプスがランダムにスポーンする色です。色の上にカーソルを置くと、その色の名前とIDが表示されます。
この情報を使用して、チートコンソールにcheat SetTargetDinoColor <ColorRegion> <ColorID>
と入力することにより、トリケラトプスの領域を変更できます。たとえば、cheat SetTargetDinoColor 0 6
はトリケラトプスの"internals"がmagenta色になります。
このセクションでは、トリケラトプスの自然な色と領域が表示されます。デモンストレーションのために、以下の領域はアルビノのトリケラトプスの上に赤色で着色されています。各領域の説明の下に表示される色付きの四角形は、自然な配色の全体的な範囲を提供するためにトリケラトプスがランダムにスポーンする色です。色の上にカーソルを置くと、その色の名前とIDが表示されます。
この情報を使用して、チートコンソールにcheat SetTargetDinoColor <ColorRegion> <ColorID>
と入力することにより、トリケラトプスの領域を変更できます。たとえば、cheat SetTargetDinoColor 0 6
はトリケラトプスの"body"がmagenta色になります。
Region 2 is not used
for this Creature.
Aberrant Triceratops is the Aberrant variant of Triceratops found in Aberration. It is identical to the normal Triceratops except for its glowing robe. It is tameable and is not
Radiation immune.
Corrupted Triceratops is the Corrupted variant of Triceratops found in Extinction. It is identical to the normal Triceratops except for its corrupted robe. It is not tameable and is guided by hive spirit.
The Tek Triceratops is a creature that was permanently added to the game with the Genesis: Part 1 DLC. It is a unique alternate of the original Triceratops, and is purely made of Tek. Unlike the original, they spawn at a 5% rate at a 20% higher level than usual in the Genesis simulation. Since patch v315.2 they are part of the core game so they can be uploaded and transferred.
Malfunctioned Tek Triceratops is the Malfunctioned Tek variant of the Triceratops, found during Missions of Genesis: Part 1. It is not tameable.
X-Triceratops is the X variant of Triceratops found in the Volcano Biome on Genesis: Part 1. It is identical to the normal Triceratops except for its lava-like robe. It is tameable.
VR Triceratops is the VR variant of Triceratops found during some Missions in Genesis: Part 2. It is identical to the normal Triceratops except for its digitized robe. It is not tameable.
Skeletal Triceratops is the Skeletal variant of Triceratops found during Fear Evolved events. It is stronger than the normal Triceratops and is looking like a skeleton. It is not tameable.
Note: the Enraged Triceratops has its own page.
能力値 | 基準値 | レベルアップ | テイムボーナス | ||
---|---|---|---|---|---|
野性生物 | テイム生物 | 追加 | 増加 | ||
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375 | +75 | +5.4% | 0.07 | |
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150 | +15 | +10% | ||
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150 | +15 | +10% | ||
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3000 | +300 | +10% | ||
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365 | +7.3 | +4% | ||
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32 | +1.6 | +1.7% | 7% | 17.6% |
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100% | N/A | +1.5% | 120% | |
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250 | +15 | N/A | 0.5 |
能力値 | 基準値 | レベルアップ | テイムボーナス | ||
---|---|---|---|---|---|
野性生物 | テイム生物 | 追加 | 増加 | ||
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375 | +75 | +5.4% | 0.07 | -4% |
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150 | +15 | +10% | ||
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150 | +15 | +10% | ||
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3000 | +300 | +10% | ||
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365 | +7.3 | +4% | ||
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32 | +1.6 | +1.7% | 7% | 17.6% |
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100% | N/A | +1.5% | 120% | |
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250 | +15 | N/A | 0.5 |
能力値 | 基準値 | レベルアップ |
---|---|---|
野性生物 | ||
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375 | +75 |
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150 | +15 |
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150 | +15 |
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3000 | +300 |
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365 | +7.3 |
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32 | +1.6 |
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100% | N/A |
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250 | +15 |
野生生物の値を入力すると、どのステータスが目立っているかがわかります。高レベルの生物の値が緑色であれば、繁殖には非常に適しています。すでに生物をテイムしている場合は、外部ツールを使って繁殖用のステータスを取り戻すことができます。[1]
stat-calculatorはモバイルビューでは機能しません。代替方法についてはこちらをご覧ください: Apps
生物がテイムされた後は、テイム効果に応じていくつかのステータスにボーナスを得ることに注意してください。このため、テイムされた生物のレベルを取得することは困難です。したがって、このツールは野生生物のみを対象としていますが、ステータスがどのように配分されているかという第一印象を与えることができます。
野生生物の飼い方に関する一般的な情報はテイムを参照してください。
Triceratops are rather slow, you can kite one easily. Keep firing Tranquilizer Arrow with several seconds in between each arrow to allow the
Torpor level to increase over time while backing away very quickly. You can also look for a stuck Trike, which will be incredibly easy to knock out, as it can't attack you. Another strategy is to look for 2 or 3 small trees on a beach and then aggro the trike from a distance or from a safe place like ontop of a rock, directing him between the trees, it will likely get stuck. If none of these are available, simply have the triceratops chase you until its stamina runs out and it stops to rest; then circle behind it and knock it out with a club or slingshot.
A much easier method however, is to create a simple trap using a foundation, wall, and ceiling of any kind in a "Z" shape. The Triceratops will attempt to turn around when it hits the ceiling, allowing players to snipe its body and move through the ceiling after it.
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時間 | |
---|---|---|---|---|---|
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2 | 0 | 0 | 0 | 0:01:36 |
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20 | 0 | 0 | 0 | 0:12:01 |
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20 | 0 | 0 | 0 | 0:12:01 |
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20 | 0 | 0 | 0 | 0:12:01 |
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20 | 22 | 5 | 3 | 0:24:01 |
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27 | 0 | 0 | 0 | 0:12:10 |
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40 | 0 | 0 | 0 | 0:12:01 |
気絶するまで: ![]() ![]() ![]() ![]() ![]() ![]() | |||||
気絶値の減少値: 0.3 / 秒, 気絶状態から回復する時間: 00:13:53 |
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時間 | |
---|---|---|---|---|---|
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5 | 0 | 0 | 0 | 0:04:00 |
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47 | 18 | 4 | 2 | 0:28:13 |
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47 | 18 | 4 | 2 | 0:28:13 |
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47 | 18 | 4 | 2 | 0:28:13 |
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47 | 112 | 23 | 12 | 0:56:25 |
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63 | 19 | 4 | 2 | 0:28:22 |
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94 | 18 | 4 | 2 | 0:28:13 |
気絶するまで: ![]() ![]() ![]() ![]() ![]() ![]() | |||||
気絶値の減少値: 0.5 / 秒, 気絶状態から回復する時間: 00:22:54 |
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時間 | |
---|---|---|---|---|---|
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8 | 0 | 0 | 0 | 0:06:24 |
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75 | 66 | 14 | 7 | 0:45:01 |
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75 | 66 | 14 | 7 | 0:45:01 |
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75 | 66 | 14 | 7 | 0:45:01 |
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75 | 252 | 53 | 27 | 1:30:01 |
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100 | 66 | 14 | 7 | 0:45:01 |
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150 | 66 | 14 | 7 | 0:45:01 |
気絶するまで: ![]() ![]() ![]() ![]() ![]() ![]() | |||||
気絶値の減少値: 0.66 / 秒, 気絶状態から回復する時間: 00:29:05 |
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時間 | |
---|---|---|---|---|---|
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11 | 0 | 0 | 0 | 0:08:48 |
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104 | 139 | 30 | 15 | 1:02:25 |
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104 | 139 | 30 | 15 | 1:02:25 |
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104 | 139 | 30 | 15 | 1:02:25 |
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104 | 437 | 94 | 47 | 2:04:49 |
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138 | 137 | 30 | 15 | 1:02:07 |
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207 | 137 | 30 | 15 | 1:02:07 |
気絶するまで: ![]() ![]() ![]() ![]() ![]() ![]() | |||||
気絶値の減少値: 0.79 / 秒, 気絶状態から回復する時間: 00:33:34 |
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Time | |
---|---|---|---|---|---|---|
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3 | 0 | 0 | 0 | 0:02:24 | |
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30 | 0 | 0 | 0 | 0:13:31 | |
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45 | 0 | 0 | 0 | 0:13:31 | |
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1 | 0 | 0 | 0 | 0:00:48 |
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10 | 0 | 0 | 0 | 0:04:31 | |
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15 | 0 | 0 | 0 | 0:04:31 | |
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1 | 0 | 0 | 0 | 0:00:48 |
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1 | 0 | 0 | 0 | 0:00:28 | |
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2 | 0 | 0 | 0 | 0:00:37 | |
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1 | 0 | 0 | 0 | 0:00:48 |
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1 | 0 | 0 | 0 | 0:00:28 | |
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1 | 0 | 0 | 0 | 0:00:19 | |
KO: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||||
Torpidity-depletion: 0.3 / s, Time until all torpidity is depleted: 00:13:53 |
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Time | |
---|---|---|---|---|---|---|
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6 | 0 | 0 | 0 | 0:04:48 | |
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72 | 32 | 7 | 4 | 0:32:25 | |
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108 | 32 | 7 | 4 | 0:32:25 | |
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2 | 0 | 0 | 0 | 0:01:36 |
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24 | 0 | 0 | 0 | 0:10:49 | |
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36 | 0 | 0 | 0 | 0:10:49 | |
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1 | 0 | 0 | 0 | 0:00:48 |
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3 | 0 | 0 | 0 | 0:01:22 | |
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4 | 0 | 0 | 0 | 0:01:13 | |
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1 | 0 | 0 | 0 | 0:00:48 |
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1 | 0 | 0 | 0 | 0:00:28 | |
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1 | 0 | 0 | 0 | 0:00:19 | |
KO: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||||
Torpidity-depletion: 0.5 / s, Time until all torpidity is depleted: 00:22:54 |
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Time | |
---|---|---|---|---|---|---|
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11 | 0 | 0 | 0 | 0:08:48 | |
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136 | 133 | 29 | 15 | 1:01:13 | |
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204 | 133 | 29 | 15 | 1:01:13 | |
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4 | 0 | 0 | 0 | 0:03:12 |
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46 | 0 | 0 | 0 | 0:20:43 | |
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68 | 0 | 0 | 0 | 0:20:25 | |
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1 | 0 | 0 | 0 | 0:00:48 |
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5 | 0 | 0 | 0 | 0:02:16 | |
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7 | 0 | 0 | 0 | 0:02:07 | |
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1 | 0 | 0 | 0 | 0:00:48 |
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1 | 0 | 0 | 0 | 0:00:28 | |
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1 | 0 | 0 | 0 | 0:00:19 | |
KO: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||||
Torpidity-depletion: 0.72 / s, Time until all torpidity is depleted: 00:31:29 |
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Time | |
---|---|---|---|---|---|---|
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19 | 0 | 0 | 0 | 0:15:12 | |
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243 | 407 | 90 | 45 | 1:49:22 | |
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365 | 408 | 90 | 45 | 1:49:31 | |
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7 | 0 | 0 | 0 | 0:05:36 |
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81 | 0 | 0 | 0 | 0:36:28 | |
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122 | 0 | 0 | 0 | 0:36:37 | |
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1 | 0 | 0 | 0 | 0:00:48 |
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9 | 0 | 0 | 0 | 0:04:04 | |
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13 | 0 | 0 | 0 | 0:03:55 | |
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1 | 0 | 0 | 0 | 0:00:48 |
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1 | 0 | 0 | 0 | 0:00:28 | |
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1 | 0 | 0 | 0 | 0:00:19 | |
KO: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||||
Torpidity-depletion: 1.04 / s, Time until all torpidity is depleted: 00:40:00 |
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Time | |
---|---|---|---|---|---|---|
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35 | 0 | 0 | 0 | 0:27:59 | |
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458 | 1213 | 282 | 141 | 3:26:07 | |
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686 | 1210 | 282 | 141 | 3:25:49 | |
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12 | 0 | 0 | 0 | 0:09:36 |
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153 | 148 | 35 | 18 | 1:08:52 | |
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229 | 147 | 35 | 18 | 1:08:43 | |
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2 | 0 | 0 | 0 | 0:01:36 |
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16 | 0 | 0 | 0 | 0:07:13 | |
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23 | 0 | 0 | 0 | 0:06:55 | |
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1 | 0 | 0 | 0 | 0:00:48 |
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2 | 0 | 0 | 0 | 0:00:55 | |
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2 | 0 | 0 | 0 | 0:00:37 | |
KO: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||||
Torpidity-depletion: 1.59 / s, Time until all torpidity is depleted: 00:49:49 |
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Time | |
---|---|---|---|---|---|---|
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51 | 0 | 0 | 0 | 0:40:46 | |
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672 | 2237 | 543 | 272 | 5:02:25 | |
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1008 | 2237 | 543 | 272 | 5:02:25 | |
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17 | 0 | 0 | 0 | 0:13:36 |
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224 | 407 | 99 | 50 | 1:40:49 | |
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336 | 407 | 99 | 50 | 1:40:49 | |
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2 | 0 | 0 | 0 | 0:01:36 |
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23 | 0 | 0 | 0 | 0:10:22 | |
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34 | 0 | 0 | 0 | 0:10:13 | |
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1 | 0 | 0 | 0 | 0:00:48 |
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2 | 0 | 0 | 0 | 0:00:55 | |
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3 | 0 | 0 | 0 | 0:00:55 | |
KO: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||||
Torpidity-depletion: 2.08 / s, Time until all torpidity is depleted: 00:56:02 |
数値は最適な場合のものであり、常に予備を用意してください。
レベルに応じて必要な資源を計算するには、外部のTaming calculatorをご利用ください。
キブル(簡易)の材料:
1 ×
こんがり魚、1 ×
小型の卵、5 ×
繊維、5 ×
メジョベリー、2 ×
ニンジン、1 ×
水
This section describes how to fight against the Triceratops.
While it is not difficult to dodge the attack of a Trike, they deal significant damage, and the knock-back can deal additional fall damage if the player is knocked off of a hill. Oftentimes, beginning players attack out of familiarization with such an iconic dinosaur. This can lead to an early and embarrassing death.
When attacked, a Trike will try to ram you with its horned head. Because it has the turning radius of an airplane, side stepping is your best friend here, especially if you are attacking with a spear. Quickly circle around the Trike, avoiding it’s head, while exposing its body. If you can circle fast enough it’s possible to avoid getting hit at all. (Doesn't work consistently enough to be listed. Highly impossible for a beginner.) The Trike has a chance of stunning you (whilst you are stunned you will move slower). Try to get on a high rock to stop it from hitting you.
It is entirely possible to bring down a Trike using only a melee weapon if the player is careful to avoid the head and stays near the Trike's side or behind. However, it is recommended to use a ranged weapon such as a bow. It is a good strategy to enrage the Trike from afar, using a ranged weapon. Finish it with powerful melee attacks. A powerful mount can also be used.
Their headbash will knock you back, so try to avoid getting in front of them. Other Trikes nearby will also attack a player if a member of their species is hit nearby. If a player steals a wild Trike egg, the Trikes nearby will attack. Their attacks have a large AOE(Area Of Effect) and can send big groups of players or attacking dinosaurs flying back. This includes animals as big as, and possibly bigger than the parasaur, so always expect to be knocked back.
Running in a straight line either to escape or keeping a distance is a bad idea as well as it can charge and ram directly in front.
Trikes have a large, slow turning radius, so outfoxing the Trike can be a viable strategy. They also have relatively low health and a tendency to get stuck in trees. Because a Trike will try to face its attacker it is easy to position some low level dinos behind it and make them attack it. When it tries to turn towards them, punch the trike and it will change targets again and again without ever actually attacking.
When near the presence of a threatening large carnivore, Triceratops receives a rivalry buff, affecting nearby tamed/wild Trikes and boosting their damage and health. Rivalry buff doesn't work on local host.
The following wild/enemy dinosaur triggers the buff
資源 | 効率 |
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★★★★★ |
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★★★★★ |
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★★★★☆ |
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★★☆☆☆ |
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★☆☆☆☆ |
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★☆☆☆☆ |
Use Ram attack for Thatch. |
現実世界のトリケラトプスに関する情報については、関連するウィキペディアの記事を参照してください。
Patch | 変更点 |
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263.0 | Slight increase to Trike Wild damage. |
312.35 | Added TEK Trike and Ice Golem to the recoverable cryo array so that they can be cryo'd and used on Genesis specifically. |
315.2 | Added the TEK Trike to the core game so it can now be transferred. |