![The Island Topographic Map.jpg](https://ark.wiki.gg/images/thumb/0/04/The_Island_Topographic_Map.jpg/290px-The_Island_Topographic_Map.jpg)
cheat summon Therizino_Character_BP_C
cheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Therizinosaurus/Therizino_Character_BP.Therizino_Character_BP'" 500 0 0 35
cheat summon Therizino_Character_BP_Gauntlet_C
cheat SpawnDino "Blueprint'/Game/Genesis/Dinos/MissionVariants/Gauntlet/Arctic/Therizino_Character_BP_Gauntlet.Therizino_Character_BP_Gauntlet'" 500 0 0 35
cheat summon Therizino_Character_BP_Summoned_C
cheat SpawnDino "Blueprint'/Game/Genesis2/Dinos/Summoner/SummonedDinos/Therizino_Character_BP_Summoned.Therizino_Character_BP_Summoned'" 500 0 0 35
cheat summon Therizino_Character_BP_STA_C
cheat SpawnDino "Blueprint'/Game/Genesis2/Missions/ModularMission/Gauntlet2/STA/Dinos/Therizino_Character_BP_STA.Therizino_Character_BP_STA'" 500 0 0 35
cheat summon Therizino_Character_BP_ExpG_Pod_C
cheat SpawnDino "Blueprint'/Game/Genesis2/Missions/ModularMission/Mashup/ExperimentG/DinosAndStructures/Therizino_Character_BP_ExpG_Pod.Therizino_Character_BP_ExpG_Pod'" 500 0 0 35
テリジノサウルス(thair-uh-ZEEN-uh-SAWR)は、ARK: Survival Evolvedの恐竜の一種です。白亜紀のモンゴルに生息していた、草食性または雑食性の獣脚類恐竜の他のものとはっきりと異なるグループの名前です。ゲーム内では、縄張り意識の強い攻撃的な動物として描かれていて、海岸やジャングルでよく見かけます。
このセクションは、サバイバーであるヘレナ・ウォーカーが書いた調査書を、正確にコピーすることを目的としています。この文章とゲーム内の生物との間には若干の食い違いがあるかもしれません。
Therizinosaurus multiensis
生息年代白亜紀後期
食性植物食
気性攻撃的
テリジノサウルスが島でどのように過ごしているかは定かではありません。大きさの割に動作は緩慢で、単独で行動しています(速度を補うために群れを成したりはしないようです)。私は、この非常に攻撃的な中型の草食動物がこの島で繁栄しているのは、ティラノサウルスに匹敵する力によるものだと思っています。テリジノサウルスの爪は、私がこれまで見てきた中で最も汎用性の高い部位であり、彼らの行く道にある木や枝葉を取り除いたり、防御的な生物の甲羅や皮膚を戦闘時に貫通させるのに適しています。
テイムされたテリジノサウルスは最も汎用的な騎乗動物の一種であり、その爪を力任せに扱うか、繊細に扱うかは訓練次第となります。効率の良い資源の回収と、戦闘時に固い装甲を貫くのかを選択できるのです。群れを作る他の草食動物のように重い荷重を運搬するのには向いていませんが、この柔軟性はそれを補って余りある魅力となります。
The first sentences of the Dossier and its relatively non-threatening appearance may mislead new players to believe they’re harmless if they haven’t yet had a bad encounter with one. Unlike pure carnivores, Therizino will typically wander around peacefully and rarely attack unprovoked, only becoming aggressive when they’re attacked, or a player/ tame comes almost within touching distance. However, when upset it transforms into one of the deadliest killers in the game. They almost never give up pursuing a target once triggered, and can take down even advanced players, tames and bases. Stone walls will not protect you!
Therizinosaurus can be found wandering around alone, though it is not uncommon to see them in small groups of 2 or 3. Whilst they tend to ignore other creatures in the area, any predators, players or tamed creatures that venture too close will invoke an aggressive response. Caution is strongly advised!
A Therizinosaurus is one of the strongest creatures a survivor will encounter on the island. It is just as powerful and dangerous as the Rex and
Spino. Although it is built like a
Tyrannosaurus or an
Allosaurus, and despite the dossier calling it a predator, the creature is a herbivore, using its scythe-like claws to pull down leafy vegetation for consumption. The massive claws are just as efficient for slashing foes in combat though, intimidating all but the hungriest of predators. The beast is also covered in a thick covering of feathers much like its real life counterpart: Therizinosaurus cheloniformis.
このセクションでは、テリジノサウルスの自然な色と領域が表示されます。デモンストレーションのために、以下の領域はアルビノのテリジノサウルスの上に赤色で着色されています。各領域の説明の下に表示される色付きの四角形は、自然な配色の全体的な範囲を提供するためにテリジノサウルスがランダムにスポーンする色です。色の上にカーソルを置くと、その色の名前とIDが表示されます。
この情報を使用して、チートコンソールにcheat SetTargetDinoColor <ColorRegion> <ColorID>
と入力することにより、テリジノサウルスの領域を変更できます。たとえば、cheat SetTargetDinoColor 0 6
はテリジノサウルスの"feathers"がmagenta色になります。
Region 1 is not used
for this Creature.
Region 3 is not used
for this Creature.
能力値 | 基準値 | レベルアップ | テイムボーナス | ||
---|---|---|---|---|---|
野性生物 | テイム生物 | 追加 | 増加 | ||
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870 | +174 | +5.4% | 0.07 | |
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300 | +30 | +10% | ||
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150 | +15 | +10% | ||
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3000 | +300 | +10% | ||
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365 | +7.3 | +4% | ||
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52 / 5 | +2.6 / +0.25 | +1.7% | 7% | 17.6% |
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100% | N/A | +1% | ||
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925 | +55.5 | N/A | 0.5 |
移動 [u/s] |
基本速度 | スプリント速度 | スタミナ | ||||
---|---|---|---|---|---|---|---|
野生 | テイム1 | テイム2 | 野生 | テイム1 | テイム2 | ||
歩行 | 466 | ? | ? | 978.6 | 1304.7999 | 1304.7999 | 14 |
水泳 | 300 | ? | ? | ? | ? | ? | ? |
野生生物の値を入力すると、どのステータスが目立っているかがわかります。高レベルの生物の値が緑色であれば、繁殖には非常に適しています。すでに生物をテイムしている場合は、外部ツールを使って繁殖用のステータスを取り戻すことができます。[1]
stat-calculatorはモバイルビューでは機能しません。代替方法についてはこちらをご覧ください: Apps
生物がテイムされた後は、テイム効果に応じていくつかのステータスにボーナスを得ることに注意してください。このため、テイムされた生物のレベルを取得することは困難です。したがって、このツールは野生生物のみを対象としていますが、ステータスがどのように配分されているかという第一印象を与えることができます。
Since v290.1, the Therizinosaur prefers Exceptional Kibble. Note the kibble fills up 80 food per bite.
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時間 | |
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5 | 56 | 15 | 8 | 0:10:40 |
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44 | 691 | 177 | 89 | 1:10:24 |
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44 | 691 | 177 | 89 | 1:10:24 |
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44 | 691 | 177 | 89 | 1:10:24 |
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44 | 1439 | 368 | 184 | 2:20:48 |
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58 | 682 | 175 | 88 | 1:09:36 |
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87 | 682 | 175 | 88 | 1:09:36 |
気絶するまで: ![]() ![]() ![]() ![]() ![]() ![]() | |||||
気絶値の減少値: 2.84 / 秒, 気絶状態から回復する時間: 00:05:26 |
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時間 | |
---|---|---|---|---|---|
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8 | 106 | 30 | 15 | 0:17:03 |
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73 | 1409 | 393 | 197 | 1:56:48 |
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73 | 1409 | 393 | 197 | 1:56:48 |
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73 | 1409 | 393 | 197 | 1:56:48 |
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73 | 2935 | 817 | 409 | 3:53:36 |
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97 | 1404 | 391 | 196 | 1:56:24 |
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145 | 1399 | 390 | 195 | 1:56:00 |
気絶するまで: ![]() ![]() ![]() ![]() ![]() ![]() | |||||
気絶値の減少値: 4.71 / 秒, 気絶状態から回復する時間: 00:08:58 |
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時間 | |
---|---|---|---|---|---|
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11 | 172 | 50 | 25 | 0:23:27 |
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103 | 2181 | 635 | 318 | 2:44:48 |
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103 | 2181 | 635 | 318 | 2:44:48 |
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103 | 2181 | 635 | 318 | 2:44:48 |
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103 | 4523 | 1316 | 658 | 5:29:36 |
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137 | 2175 | 633 | 317 | 2:44:24 |
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205 | 2170 | 631 | 316 | 2:44:00 |
気絶するまで: ![]() ![]() ![]() ![]() ![]() ![]() | |||||
気絶値の減少値: 6.15 / 秒, 気絶状態から回復する時間: 00:11:23 |
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時間 | |
---|---|---|---|---|---|
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14 | 250 | 75 | 38 | 0:29:51 |
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133 | 2988 | 896 | 448 | 3:32:48 |
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133 | 2988 | 896 | 448 | 3:32:48 |
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133 | 2988 | 896 | 448 | 3:32:48 |
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133 | 6173 | 1850 | 925 | 7:05:36 |
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177 | 2982 | 894 | 447 | 3:32:24 |
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265 | 2976 | 892 | 446 | 3:32:00 |
気絶するまで: ![]() ![]() ![]() ![]() ![]() ![]() | |||||
気絶値の減少値: 7.43 / 秒, 気絶状態から回復する時間: 00:13:09 |
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時間 | |
---|---|---|---|---|---|
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17 | 337 | 104 | 52 | 0:36:14 |
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163 | 3820 | 1170 | 585 | 4:20:48 |
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163 | 3820 | 1170 | 585 | 4:20:48 |
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163 | 3820 | 1170 | 585 | 4:20:48 |
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163 | 7864 | 2409 | 1205 | 8:41:36 |
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217 | 3814 | 1168 | 584 | 4:20:24 |
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325 | 3807 | 1166 | 583 | 4:20:00 |
気絶するまで: ![]() ![]() ![]() ![]() ![]() ![]() | |||||
気絶値の減少値: 8.64 / 秒, 気絶状態から回復する時間: 00:14:32 |
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時間 | |
---|---|---|---|---|---|
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20 | 430 | 134 | 67 | 0:42:38 |
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193 | 4669 | 1455 | 728 | 5:08:48 |
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193 | 4669 | 1455 | 728 | 5:08:48 |
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193 | 4669 | 1455 | 728 | 5:08:48 |
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193 | 9587 | 2987 | 1494 | 10:17:36 |
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257 | 4663 | 1453 | 727 | 5:08:24 |
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385 | 4656 | 1451 | 726 | 5:08:00 |
気絶するまで: ![]() ![]() ![]() ![]() ![]() ![]() | |||||
気絶値の減少値: 9.78 / 秒, 気絶状態から回復する時間: 00:15:40 |
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Time | |
---|---|---|---|---|---|---|
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5 | 198 | 51 | 26 | 0:24:00 | |
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67 | 797 | 204 | 102 | 1:20:24 | |
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100 | 793 | 203 | 102 | 1:20:00 | |
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2 | 45 | 12 | 6 | 0:09:36 |
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23 | 236 | 61 | 31 | 0:27:36 | |
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34 | 232 | 60 | 30 | 0:27:12 | |
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1 | 0 | 0 | 0 | 0:04:48 |
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3 | 0 | 0 | 0 | 0:03:36 | |
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4 | 0 | 0 | 0 | 0:03:12 | |
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1 | 0 | 0 | 0 | 0:04:48 |
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1 | 0 | 0 | 0 | 0:01:12 | |
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1 | 0 | 0 | 0 | 0:00:48 | |
KO: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||||
Torpidity-depletion: 2.84 / s, Time until all torpidity is depleted: 00:05:26 |
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Time | |
---|---|---|---|---|---|---|
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9 | 448 | 125 | 63 | 0:43:12 | |
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111 | 1623 | 452 | 226 | 2:13:12 | |
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166 | 1618 | 451 | 226 | 2:12:48 | |
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3 | 71 | 20 | 10 | 0:14:24 |
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37 | 463 | 129 | 65 | 0:44:24 | |
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56 | 468 | 131 | 66 | 0:44:48 | |
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1 | 0 | 0 | 0 | 0:04:48 |
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4 | 0 | 0 | 0 | 0:04:48 | |
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6 | 0 | 0 | 0 | 0:04:48 | |
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1 | 0 | 0 | 0 | 0:04:48 |
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1 | 0 | 0 | 0 | 0:01:12 | |
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1 | 0 | 0 | 0 | 0:00:48 | |
KO: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||||
Torpidity-depletion: 4.71 / s, Time until all torpidity is depleted: 00:08:58 |
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Time | |
---|---|---|---|---|---|---|
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14 | 803 | 238 | 119 | 1:07:11 | |
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180 | 2979 | 881 | 441 | 3:36:00 | |
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269 | 2967 | 877 | 439 | 3:35:12 | |
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5 | 171 | 51 | 26 | 0:24:00 |
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60 | 873 | 258 | 129 | 1:12:00 | |
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90 | 873 | 258 | 129 | 1:12:00 | |
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1 | 0 | 0 | 0 | 0:04:48 |
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6 | 0 | 0 | 0 | 0:07:12 | |
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9 | 0 | 0 | 0 | 0:07:12 | |
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1 | 0 | 0 | 0 | 0:04:48 |
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1 | 0 | 0 | 0 | 0:01:12 | |
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1 | 0 | 0 | 0 | 0:00:48 | |
KO: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||||
Torpidity-depletion: 6.8 / s, Time until all torpidity is depleted: 00:12:20 |
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Time | |
---|---|---|---|---|---|---|
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22 | 1432 | 447 | 224 | 1:45:35 | |
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294 | 5370 | 1673 | 837 | 5:52:48 | |
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440 | 5357 | 1669 | 835 | 5:52:00 | |
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8 | 362 | 113 | 57 | 0:38:24 |
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98 | 1624 | 506 | 253 | 1:57:36 | |
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147 | 1624 | 506 | 253 | 1:57:36 | |
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1 | 0 | 0 | 0 | 0:04:48 |
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10 | 0 | 0 | 0 | 0:12:00 | |
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15 | 0 | 0 | 0 | 0:12:00 | |
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1 | 0 | 0 | 0 | 0:04:48 |
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1 | 0 | 0 | 0 | 0:01:12 | |
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1 | 0 | 0 | 0 | 0:00:48 | |
KO: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||||
Torpidity-depletion: 9.78 / s, Time until all torpidity is depleted: 00:15:40 |
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Time | |
---|---|---|---|---|---|---|
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40 | 2956 | 970 | 485 | 3:11:58 | |
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522 | 10400 | 3412 | 1706 | 10:26:24 | |
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783 | 10400 | 3412 | 1706 | 10:26:24 | |
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14 | 817 | 268 | 134 | 1:07:11 |
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174 | 3244 | 1064 | 532 | 3:28:48 | |
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261 | 3244 | 1064 | 532 | 3:28:48 | |
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2 | 0 | 0 | 0 | 0:09:36 |
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18 | 36 | 12 | 6 | 0:21:36 | |
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27 | 36 | 12 | 6 | 0:21:36 | |
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1 | 0 | 0 | 0 | 0:04:48 |
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2 | 0 | 0 | 0 | 0:02:24 | |
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2 | 0 | 0 | 0 | 0:01:36 | |
KO: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||||
Torpidity-depletion: 14.96 / s, Time until all torpidity is depleted: 00:19:31 |
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Time | |
---|---|---|---|---|---|---|
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57 | 4463 | 1504 | 752 | 4:33:32 | |
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751 | 15598 | 5256 | 2628 | 15:01:12 | |
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1126 | 15591 | 5253 | 2627 | 15:00:48 | |
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19 | 1229 | 414 | 207 | 1:31:11 |
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251 | 4954 | 1670 | 835 | 5:01:12 | |
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376 | 4947 | 1667 | 834 | 5:00:48 | |
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2 | 0 | 0 | 0 | 0:09:36 |
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26 | 165 | 56 | 28 | 0:31:12 | |
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38 | 150 | 51 | 26 | 0:30:24 | |
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1 | 0 | 0 | 0 | 0:04:48 |
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2 | 0 | 0 | 0 | 0:02:24 | |
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3 | 0 | 0 | 0 | 0:02:24 | |
KO: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||||
Torpidity-depletion: 19.63 / s, Time until all torpidity is depleted: 00:21:57 |
数値は最適な場合のものであり、常に予備を用意してください。
レベルに応じて必要な資源を計算するには、外部のTaming calculatorをご利用ください。
The rate that Taming Effectiveness decays is significantly lower than other herbivores, with a level 145 retaining 90% (+65 levels) when tamed using Advanced Crops). (Tested on Official PVP.)
The biggest difficulty in taming a Therizinosaurus is the sheer power for which survivors crave them. They're territorial and capable of dealing high damage in a few short blows, meaning certain death for any mount that isn't leveled enough. They also deal damage to humans on the mount and can effortlessly knock out the rider. Naturally the best strategy is to find a tall rock or small cliff to attack from, and it must be steep since this animal can cross a lot of difficult terrain. You'll need a fast moving mount, preferably Procoptodon, Beelzebufo, or Utahraptor to evade attacks. Alternatively, a 2x2x2 trap will allow for an easy knockout if you can defend from other players. Since Therizinosaurus is a prey animal, you'll find it best to kite it into a trap or tame one close to the beach where you can defend it from predators. A low level won't take a lot of arrows to knock out but you'll have to keep steady pace since they'll run when torpor gets too high. You may want to carry spike walls to protect the target from nearby Raptors, Dilophosaurus, or more dangerous predators depending on where you knock one out. Taming them takes a great while so kibble and soothing balm(Mobile) will speed up the process. Their torpor also depletes incredibly fast and they could wake up if you're distracted for too long, so carrying at least 100 biotoxin or a few hundred narcotics will keep them asleep. Once they're awake, you don't have to worry about the Therizinosaurus being killed, since they're one of the strongest herbivores in the game.
This section describes how to fight against the Therizinosaurus.
The Therizino is capable of dealing a large amount of DPS, and deals some torpor for each attack and has quite an effective attack range.
Therizinos are highly aggressive for Herbivores and will not hesitate to attack any players or tames that approach too closely. Keep in mind that although it isn't as flashy or impressive looking as a Rex, its power rivals it. Therizinosaurs are much more powerful than an
Allosaurus and not to be taken lightly. It is not recommended to take a Therizino head on with a tame unless you are certain it can take a beating, and certainly don't attempt melee with one if unmounted as they are quite capable of shredding armour very quickly. Fast mounts, high perches and ranged weapons are recommended.
Shotgun works well if aimed at the head. Four rounds may down it from close range, depending on server settings, level, quality of gun, etc.
The Therizinosaurus' attacks are capable of damaging both mounts and their riders in a single attack whenever it randomly uses its bite attack - although the rider must still be in range of the attack. Approaching a Therizinosaurus with shorter mounts is not advised as they can distribute Torpor to the rider of a mount when hit by the bite attack. Therizinosaurus can aggro on a player inside a house if they wander too close, potentially tearing down anything not made of metal, so it's best to monitor the location of any that wander nearby.
It's worth noting that due to the shared torpor effect, the Therizinosaurus can knock a player off their mount unconscious.
It can't heal well like the Rex, unless using sweet vegetable cake. Attacking behind spikes with a pike can allow you to kill one on foot, as its head will pop over and they won't be able to hit you. Also, it seems to have a fear of deep water - even if you are shooting it it won’t enter it. Obviously a crossbow or raft is required if you can’t shoot it from the other side of a lake.
資源 | 効率 |
---|---|
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★★★★★ |
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★★★★★ |
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★★★★★ |
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★★★★★ |
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★★★★★ |
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★★★★★ |
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★★★★★ |
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★★★★★ |
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★★★★★ |
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★★★★★ |
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★★★★☆ |
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★★★★☆ |
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★★★☆☆ |
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★★★☆☆ |
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★★★☆☆ |
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★★★☆☆ |
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★★★☆☆ |
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★★★☆☆ |
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★★★☆☆ |
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★★★☆☆ |
範囲内にある木や茂みを自動で採取する |
現実世界のテリジノサウルスに関する情報については、関連するウィキペディアの記事を参照してください。