![The Island Topographic Map.jpg](https://ark.wiki.gg/images/thumb/0/04/The_Island_Topographic_Map.jpg/290px-The_Island_Topographic_Map.jpg)
cheat summon Plesiosaur_Character_BP_C
cheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Plesiosaur/Plesiosaur_Character_BP.Plesiosaur_Character_BP'" 500 0 0 35
cheat summon Plesiosaur_Character_BP_Escort_C
cheat SpawnDino "Blueprint'/Game/Genesis/Dinos/MissionVariants/Escort/Ocean/Plesiosaur_Character_BP_Escort.Plesiosaur_Character_BP_Escort'" 500 0 0 35
cheat summon Plesiosaur_Character_BP_Retrieve_C
cheat SpawnDino "Blueprint'/Game/Genesis/Dinos/MissionVariants/Retrieve/Ocean/Plesiosaur_Character_BP_Retrieve.Plesiosaur_Character_BP_Retrieve'" 500 0 0 35
エラスモサウルス(el-lazz-mo-sore-us)は、一般的にプレシオサウルス(PLEE-see-uh-sore)として知られており、ARK: Survival Evolvedの海洋爬虫類の一種です。
このセクションは、サバイバーであるヘレナ・ウォーカーが書いた調査書を、正確にコピーすることを目的としています。この文章とゲーム内の生物との間には若干の食い違いがあるかもしれません。
Elasmosaurus remuspissa
生息年代Late Cretaceous
食性Carnivore
気性Aggressive
プレシオサウルスは海洋の食物連鎖の中で変わった役割を担っています。それは比較的小さい生物を狩り、(人間のような)適度に大きい生物を見逃します。プレシオサウルスの大きさは、そのまま生きるのに必要な食事量を示しています。その貫禄ある大きさにも関わらず、天敵がいます。代表としてはメガロドンです。私はそれ以外に2種類の生物を確認しています。1つはスピノサウルスで、深海で見ました(頻度は低いですが)。もう1つは人間です。しかし私はまだ島を取り巻く、驚くほど深い洞窟を全て探検したわけではありません。
地上でのブロントサウルスのように、プレシオサウルスは大量の荷物を水上で運ぶのに優れています。彼らのようなパワフルな首長竜は十分な大きさを誇り、水上の拠点としても使えます。野心的なトライブは貨物船を建造するかわりに、プレシオサウルスの背中に直接格納庫を建造することもあります。
Plesiosaurs swim around in groups of two or three in the depths of the ocean, never surfacing. They are aggressive and have a fairly large aggro distance. They start to attack and will follow them for a short distance; they lose interest if it swims too far up.
The Plesiosaur has an almost teardrop-shaped body. Its size, long neck, and four whale-like flippers make it unmistakable for any other creature. The neck itself makes up half of the creature's length, and the mouth is lined with many sharp teeth. Commonly found in pairs, this large marine reptile hunts in the island's deeper waters for fish and squid, working as a team to corral their prey. Despite their size and often camouflaged coloration, Plesiosaurs are sometimes preyed upon by other large marine predators and, occasionally, adventurous Spinosaurus heading out from the coast.
このセクションでは、プレシオサウルスの自然な色と領域が表示されます。デモンストレーションのために、以下の領域はアルビノのプレシオサウルスの上に赤色で着色されています。各領域の説明の下に表示される色付きの四角形は、自然な配色の全体的な範囲を提供するためにプレシオサウルスがランダムにスポーンする色です。色の上にカーソルを置くと、その色の名前とIDが表示されます。
この情報を使用して、チートコンソールにcheat SetTargetDinoColor <ColorRegion> <ColorID>
と入力することにより、プレシオサウルスの領域を変更できます。たとえば、cheat SetTargetDinoColor 0 6
はプレシオサウルスの"body"がmagenta色になります。
Region 3 is not used
for this Creature.
能力値 | 基準値 | レベルアップ | テイムボーナス | ||
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野性生物 | テイム生物 | 追加 | 増加 | ||
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2400 | +288 | +3.24% | 0.0224 | |
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800 | +80 | +10% | ||
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150 | +15 | N/A | ||
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5000 | +500 | +10% | 15% | |
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800 | +16 | +4% | ||
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75 | +3.75 | +1.7% | 14% | 17.6% |
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100% | N/A | +0.5% | ||
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1600 | +96 | N/A | 0.5 |
移動 [u/s] |
基本速度 | スプリント速度 | スタミナ | ||||
---|---|---|---|---|---|---|---|
野生 | テイム1 | テイム2 | 野生 | テイム1 | テイム2 | ||
歩行 | 800 | ? | ? | ? | ? | ? | 20 |
水泳 | 800 | ? | ? | 1200 | 3600 | 3600 | 3 |
野生生物の値を入力すると、どのステータスが目立っているかがわかります。高レベルの生物の値が緑色であれば、繁殖には非常に適しています。すでに生物をテイムしている場合は、外部ツールを使って繁殖用のステータスを取り戻すことができます。[1]
stat-calculatorはモバイルビューでは機能しません。代替方法についてはこちらをご覧ください: Apps
生物がテイムされた後は、テイム効果に応じていくつかのステータスにボーナスを得ることに注意してください。このため、テイムされた生物のレベルを取得することは困難です。したがって、このツールは野生生物のみを対象としていますが、ステータスがどのように配分されているかという第一印象を与えることができます。
This section describes how to fight against the Plesiosaur.
It is recommended to fight in a group against a Plesiosaur. If alone, a powerful water mount or SCUBA Flippers can be invaluable. Remember that there will be two and possibly more(so far, the highest recorded amount around a single sea cave has been six individuals) attacking, so keep this in mind.
As the Plesiosaur will only reach up to a certain height, you may be able to swim above where it won't reach and shoot down. Make sure during a battle that other creatures in the water do not attack as well. Megalodon and Dunkleosteus in the area will prove deadly and a Mosasaur can ruin the adventure if it is gone unnoticed.
With SCUBA Flippers it is easy to keep swimming above it and it will only rarely take a hit on you.
The crossbow is recommended for ranged attacks, as it can be fired underwater. Melee weapons can be used, but are not recommended due to the Plesiosaur's attack range and AOE (Area Of Effect). A melee battle will almost always end in the Plesiosaur's favor. Overall the best weapon to use is the harpoon launcher as it has the specific purpose of killing/tranquilizing underwater creatures.
As a larger creature, the Plesiosaur has a bigger attack range, giving it a melee advantage. Try using crossbows/harpoon when attacking it. Beware of other creatures in the area. Staying too close to the sea floor can expose the player to the poisonous sting of a Eurypterid, which neutralizes the player completely. Such a hindering leads to certain death.
Although very large, the Plesiosaur can be weak if trapped inside cave mouths. This can be useful for both killing it or taming it.
野生生物の飼い方に関する一般的な情報はテイムを参照してください。
The taming of the Plesiosaur is by far one of the most difficult in the game. Generally, the Plesiosaur's level seems to create an extreme difference in the resources required to tame. Due to their very fast torpor decrease, you need a large amount of narcotics to keep a Plesiosaur unconscious. It should be noted that bio toxin would be more effective at keeping the creature down, and given the locale of most Plesiosaurs (deep ocean mostly) obtaining bio toxin (from Cnidaria) is at least somewhat feasible, utilizing a sea mount that has a good sized attack box (Mosasaurus being No.1 choice) or use a Basilosaur as it is immune to status effects just be careful of your depth as the Basilo will continually take damage.
Bows and guns will not work underwater and wild Plesiosaurs will not swim to the surface of the ocean, so you will need to either use a crossbow or lure the Plesiosaur into a cave where they can surface.
Another technique is to use the crossbow and attack the Plesiosaur from above. They seem to lose interest in you when you're near the surface, this allows you to take shots at them while still moving far enough away to make them lose interest. Repeat this process and you should be able to knock it out without much issue. This still leaves the risk of Megalodons and other Plesiosaurs attacking you and your tame, though, so be cautious.
It is also recommended to have a raft with some storage boxes and beds floating above the spot where you are planning to tame a Plesio in case you need to respawn after dying, or you want to store your narcotics and other valuables you don't want to lose. However, beware of the mighty leedsichthys which can destroy a raft extremely quickly, caution is advised.
If you lure one to an underwater cave, you can stand inside the cave where you can breathe air and tranq it safely.
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時間 | |
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4 | 0 | 0 | 0 | 0:05:07 |
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7 | 0 | 0 | 0 | 0:08:25 |
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13 | 29 | 7 | 4 | 0:15:35 |
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9 | 0 | 0 | 0 | 0:10:49 |
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18 | 84 | 21 | 11 | 0:21:35 |
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22 | 7 | 2 | 1 | 0:13:13 |
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27 | 184 | 45 | 23 | 0:32:25 |
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44 | 135 | 33 | 17 | 0:27:08 |
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53 | 178 | 44 | 22 | 0:31:49 |
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66 | 250 | 61 | 31 | 0:39:37 |
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132 | 250 | 61 | 31 | 0:39:37 |
気絶するまで: ![]() ![]() ![]() ![]() ![]() ![]() | |||||
気絶値の減少値: 2.14 / 秒, 気絶状態から回復する時間: 00:12:30 |
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時間 | |
---|---|---|---|---|---|
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8 | 0 | 0 | 0 | 0:10:14 |
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17 | 0 | 0 | 0 | 0:20:25 |
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31 | 195 | 52 | 26 | 0:37:10 |
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21 | 54 | 15 | 8 | 0:25:13 |
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42 | 349 | 93 | 47 | 0:50:21 |
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53 | 132 | 35 | 18 | 0:31:49 |
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63 | 646 | 172 | 86 | 1:15:37 |
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105 | 518 | 138 | 69 | 1:04:44 |
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125 | 638 | 170 | 85 | 1:15:01 |
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157 | 864 | 229 | 115 | 1:34:13 |
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313 | 860 | 229 | 115 | 1:33:55 |
気絶するまで: ![]() ![]() ![]() ![]() ![]() ![]() | |||||
気絶値の減少値: 3.55 / 秒, 気絶状態から回復する時間: 00:20:37 |
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時間 | |
---|---|---|---|---|---|
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13 | 0 | 0 | 0 | 0:16:38 |
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27 | 81 | 23 | 12 | 0:32:25 |
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50 | 439 | 122 | 61 | 0:59:57 |
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34 | 190 | 53 | 27 | 0:40:49 |
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67 | 703 | 196 | 98 | 1:20:19 |
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84 | 315 | 88 | 44 | 0:50:25 |
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100 | 1219 | 339 | 170 | 2:00:01 |
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167 | 997 | 277 | 139 | 1:42:57 |
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200 | 1219 | 339 | 170 | 2:00:01 |
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250 | 1608 | 447 | 224 | 2:30:01 |
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500 | 1608 | 447 | 224 | 2:30:01 |
気絶するまで: ![]() ![]() ![]() ![]() ![]() ![]() | |||||
気絶値の減少値: 4.63 / 秒, 気絶状態から回復する時間: 00:26:11 |
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時間 | |
---|---|---|---|---|---|
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18 | 0 | 0 | 0 | 0:23:02 |
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37 | 197 | 57 | 29 | 0:44:25 |
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68 | 710 | 204 | 102 | 1:21:31 |
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46 | 346 | 99 | 50 | 0:55:13 |
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92 | 1107 | 318 | 159 | 1:50:17 |
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115 | 537 | 154 | 77 | 1:09:01 |
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138 | 1872 | 537 | 269 | 2:45:37 |
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230 | 1543 | 442 | 221 | 2:21:48 |
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275 | 1864 | 534 | 267 | 2:45:01 |
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344 | 2436 | 698 | 349 | 3:26:25 |
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688 | 2436 | 698 | 349 | 3:26:25 |
気絶するまで: ![]() ![]() ![]() ![]() ![]() ![]() | |||||
気絶値の減少値: 5.6 / 秒, 気絶状態から回復する時間: 00:30:13 |
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時間 | |
---|---|---|---|---|---|
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22 | 0 | 0 | 0 | 0:28:08 |
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47 | 333 | 98 | 49 | 0:56:25 |
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87 | 1025 | 301 | 151 | 1:44:18 |
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59 | 541 | 159 | 80 | 1:10:49 |
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117 | 1544 | 453 | 227 | 2:20:15 |
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146 | 784 | 230 | 115 | 1:27:37 |
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175 | 2552 | 749 | 375 | 3:30:01 |
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292 | 2118 | 622 | 311 | 3:00:01 |
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350 | 2552 | 749 | 375 | 3:30:01 |
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438 | 3314 | 973 | 487 | 4:22:49 |
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875 | 3310 | 972 | 486 | 4:22:31 |
気絶するまで: ![]() ![]() ![]() ![]() ![]() ![]() | |||||
気絶値の減少値: 6.5 / 秒, 気絶状態から回復する時間: 00:33:23 |
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時間 | |
---|---|---|---|---|---|
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27 | 0 | 0 | 0 | 0:34:32 |
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57 | 484 | 145 | 73 | 1:08:25 |
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105 | 1342 | 402 | 201 | 2:05:52 |
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71 | 735 | 220 | 110 | 1:25:13 |
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142 | 2004 | 600 | 300 | 2:50:13 |
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178 | 1058 | 317 | 159 | 1:46:49 |
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213 | 3279 | 981 | 491 | 4:15:37 |
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355 | 2730 | 817 | 409 | 3:38:51 |
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425 | 3270 | 979 | 490 | 4:15:01 |
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532 | 4229 | 1265 | 633 | 5:19:13 |
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1063 | 4224 | 1264 | 632 | 5:18:55 |
気絶するまで: ![]() ![]() ![]() ![]() ![]() ![]() | |||||
気絶値の減少値: 7.37 / 秒, 気絶状態から回復する時間: 00:36:00 |
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Time | |
---|---|---|---|---|---|---|
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4 | 0 | 0 | 0 | 0:05:07 | |
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10 | 0 | 0 | 0 | 0:12:01 | |
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20 | 106 | 26 | 13 | 0:23:59 | |
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25 | 24 | 6 | 3 | 0:15:01 | |
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30 | 217 | 53 | 27 | 0:36:01 | |
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50 | 169 | 42 | 21 | 0:30:50 | |
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60 | 217 | 53 | 27 | 0:36:01 | |
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75 | 300 | 73 | 37 | 0:45:01 | |
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150 | 300 | 73 | 37 | 0:45:01 | |
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2 | 0 | 0 | 0 | 0:02:34 |
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4 | 0 | 0 | 0 | 0:04:49 | |
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7 | 0 | 0 | 0 | 0:08:24 | |
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9 | 0 | 0 | 0 | 0:05:25 | |
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10 | 0 | 0 | 0 | 0:12:01 | |
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17 | 0 | 0 | 0 | 0:10:29 | |
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20 | 0 | 0 | 0 | 0:12:01 | |
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25 | 24 | 6 | 3 | 0:15:01 | |
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50 | 24 | 6 | 3 | 0:15:01 | |
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1 | 0 | 0 | 0 | 0:01:17 |
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1 | 0 | 0 | 0 | 0:01:13 | |
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1 | 0 | 0 | 0 | 0:01:12 | |
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1 | 0 | 0 | 0 | 0:00:37 | |
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1 | 0 | 0 | 0 | 0:01:13 | |
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2 | 0 | 0 | 0 | 0:01:14 | |
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2 | 0 | 0 | 0 | 0:01:13 | |
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3 | 0 | 0 | 0 | 0:01:49 | |
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5 | 0 | 0 | 0 | 0:01:31 | |
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1 | 0 | 0 | 0 | 0:01:17 |
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1 | 0 | 0 | 0 | 0:01:13 | |
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1 | 0 | 0 | 0 | 0:01:12 | |
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1 | 0 | 0 | 0 | 0:00:37 | |
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1 | 0 | 0 | 0 | 0:01:13 | |
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1 | 0 | 0 | 0 | 0:00:37 | |
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1 | 0 | 0 | 0 | 0:00:37 | |
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1 | 0 | 0 | 0 | 0:00:37 | |
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1 | 0 | 0 | 0 | 0:00:19 | |
KO: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||||
Torpidity-depletion: 2.14 / s, Time until all torpidity is depleted: 00:12:30 |
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Time | |
---|---|---|---|---|---|---|
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9 | 0 | 0 | 0 | 0:11:31 | |
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24 | 97 | 26 | 13 | 0:28:49 | |
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48 | 434 | 115 | 58 | 0:57:33 | |
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60 | 181 | 48 | 24 | 0:36:01 | |
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72 | 772 | 205 | 103 | 1:26:25 | |
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120 | 626 | 167 | 84 | 1:13:59 | |
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143 | 765 | 203 | 102 | 1:25:49 | |
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179 | 1018 | 271 | 136 | 1:47:25 | |
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358 | 1018 | 271 | 136 | 1:47:25 | |
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3 | 0 | 0 | 0 | 0:03:51 |
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8 | 0 | 0 | 0 | 0:09:37 | |
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16 | 0 | 0 | 0 | 0:19:11 | |
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20 | 0 | 0 | 0 | 0:12:01 | |
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24 | 97 | 26 | 13 | 0:28:49 | |
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40 | 48 | 13 | 7 | 0:24:40 | |
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48 | 97 | 26 | 13 | 0:28:49 | |
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60 | 181 | 48 | 24 | 0:36:01 | |
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120 | 181 | 48 | 24 | 0:36:01 | |
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1 | 0 | 0 | 0 | 0:01:17 |
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1 | 0 | 0 | 0 | 0:01:13 | |
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2 | 0 | 0 | 0 | 0:02:24 | |
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2 | 0 | 0 | 0 | 0:01:13 | |
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3 | 0 | 0 | 0 | 0:03:37 | |
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4 | 0 | 0 | 0 | 0:02:28 | |
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5 | 0 | 0 | 0 | 0:03:01 | |
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6 | 0 | 0 | 0 | 0:03:37 | |
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12 | 0 | 0 | 0 | 0:03:37 | |
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1 | 0 | 0 | 0 | 0:01:17 |
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1 | 0 | 0 | 0 | 0:01:13 | |
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1 | 0 | 0 | 0 | 0:01:12 | |
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1 | 0 | 0 | 0 | 0:00:37 | |
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1 | 0 | 0 | 0 | 0:01:13 | |
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1 | 0 | 0 | 0 | 0:00:37 | |
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1 | 0 | 0 | 0 | 0:00:37 | |
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1 | 0 | 0 | 0 | 0:00:37 | |
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1 | 0 | 0 | 0 | 0:00:19 | |
KO: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||||
Torpidity-depletion: 3.55 / s, Time until all torpidity is depleted: 00:20:37 |
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Time | |
---|---|---|---|---|---|---|
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17 | 0 | 0 | 0 | 0:21:45 | |
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46 | 362 | 102 | 51 | 0:55:13 | |
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91 | 1085 | 307 | 154 | 1:49:05 | |
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114 | 539 | 153 | 77 | 1:08:25 | |
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136 | 1813 | 512 | 256 | 2:43:13 | |
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227 | 1500 | 424 | 212 | 2:19:57 | |
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272 | 1813 | 512 | 256 | 2:43:13 | |
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340 | 2361 | 667 | 334 | 3:24:01 | |
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679 | 2357 | 666 | 333 | 3:23:43 | |
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6 | 0 | 0 | 0 | 0:07:41 |
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16 | 0 | 0 | 0 | 0:19:13 | |
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31 | 119 | 34 | 17 | 0:37:10 | |
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38 | 0 | 0 | 0 | 0:22:49 | |
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46 | 362 | 102 | 51 | 0:55:13 | |
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76 | 249 | 71 | 36 | 0:46:52 | |
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91 | 354 | 100 | 50 | 0:54:37 | |
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114 | 539 | 153 | 77 | 1:08:25 | |
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227 | 535 | 151 | 76 | 1:08:07 | |
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1 | 0 | 0 | 0 | 0:01:17 |
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2 | 0 | 0 | 0 | 0:02:25 | |
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4 | 0 | 0 | 0 | 0:04:48 | |
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4 | 0 | 0 | 0 | 0:02:25 | |
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5 | 0 | 0 | 0 | 0:06:01 | |
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8 | 0 | 0 | 0 | 0:04:56 | |
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10 | 0 | 0 | 0 | 0:06:01 | |
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12 | 0 | 0 | 0 | 0:07:13 | |
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23 | 0 | 0 | 0 | 0:06:55 | |
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1 | 0 | 0 | 0 | 0:01:17 |
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1 | 0 | 0 | 0 | 0:01:13 | |
![]() |
1 | 0 | 0 | 0 | 0:01:12 | |
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1 | 0 | 0 | 0 | 0:00:37 | |
![]() |
1 | 0 | 0 | 0 | 0:01:13 | |
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1 | 0 | 0 | 0 | 0:00:37 | |
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1 | 0 | 0 | 0 | 0:00:37 | |
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1 | 0 | 0 | 0 | 0:00:37 | |
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2 | 0 | 0 | 0 | 0:00:37 | |
KO: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||||
Torpidity-depletion: 5.12 / s, Time until all torpidity is depleted: 00:28:20 |
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Time | |
---|---|---|---|---|---|---|
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31 | 55 | 17 | 9 | 0:39:39 | |
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81 | 914 | 274 | 137 | 1:37:13 | |
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162 | 2362 | 707 | 354 | 3:14:12 | |
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203 | 1282 | 384 | 192 | 2:01:49 | |
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243 | 3817 | 1142 | 571 | 4:51:37 | |
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405 | 3191 | 955 | 478 | 4:09:41 | |
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486 | 3817 | 1142 | 571 | 4:51:37 | |
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608 | 4909 | 1469 | 735 | 6:04:49 | |
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1215 | 4905 | 1468 | 734 | 6:04:31 | |
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11 | 0 | 0 | 0 | 0:14:04 |
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27 | 0 | 0 | 0 | 0:32:25 | |
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54 | 429 | 129 | 65 | 1:04:44 | |
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68 | 72 | 22 | 11 | 0:40:49 | |
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81 | 914 | 274 | 137 | 1:37:13 | |
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135 | 706 | 211 | 106 | 1:23:14 | |
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162 | 914 | 274 | 137 | 1:37:13 | |
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203 | 1282 | 384 | 192 | 2:01:49 | |
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405 | 1277 | 382 | 191 | 2:01:31 | |
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2 | 0 | 0 | 0 | 0:02:34 |
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3 | 0 | 0 | 0 | 0:03:37 | |
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6 | 0 | 0 | 0 | 0:07:12 | |
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7 | 0 | 0 | 0 | 0:04:13 | |
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9 | 0 | 0 | 0 | 0:10:49 | |
![]() |
14 | 0 | 0 | 0 | 0:08:38 | |
![]() |
17 | 0 | 0 | 0 | 0:10:13 | |
![]() |
21 | 0 | 0 | 0 | 0:12:37 | |
![]() |
41 | 0 | 0 | 0 | 0:12:19 | |
![]() |
![]() |
1 | 0 | 0 | 0 | 0:01:17 |
![]() |
1 | 0 | 0 | 0 | 0:01:13 | |
![]() |
1 | 0 | 0 | 0 | 0:01:12 | |
![]() |
1 | 0 | 0 | 0 | 0:00:37 | |
![]() |
1 | 0 | 0 | 0 | 0:01:13 | |
![]() |
1 | 0 | 0 | 0 | 0:00:37 | |
![]() |
2 | 0 | 0 | 0 | 0:01:13 | |
![]() |
2 | 0 | 0 | 0 | 0:01:13 | |
![]() |
3 | 0 | 0 | 0 | 0:00:55 | |
KO: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||||
Torpidity-depletion: 7.37 / s, Time until all torpidity is depleted: 00:36:00 |
![]() |
![]() |
![]() |
![]() |
![]() |
Time | |
---|---|---|---|---|---|---|
![]() |
58 | 480 | 153 | 77 | 1:14:10 | |
![]() |
153 | 2272 | 721 | 361 | 3:03:37 | |
![]() |
305 | 5250 | 1667 | 834 | 6:05:36 | |
![]() |
381 | 3008 | 955 | 478 | 3:48:37 | |
![]() |
458 | 8262 | 2622 | 1311 | 9:09:37 | |
![]() |
762 | 6955 | 2207 | 1104 | 7:49:45 | |
![]() |
915 | 8252 | 2619 | 1310 | 9:09:01 | |
![]() |
1143 | 10491 | 3330 | 1665 | 11:25:49 | |
![]() |
2286 | 10491 | 3330 | 1665 | 11:25:49 | |
![]() |
![]() |
20 | 0 | 0 | 0 | 0:25:35 |
![]() |
51 | 268 | 86 | 43 | 1:01:13 | |
![]() |
102 | 1268 | 403 | 202 | 2:02:16 | |
![]() |
127 | 514 | 163 | 82 | 1:16:13 | |
![]() |
153 | 2272 | 721 | 361 | 3:03:37 | |
![]() |
254 | 1829 | 581 | 291 | 2:36:35 | |
![]() |
305 | 2262 | 718 | 359 | 3:03:01 | |
![]() |
381 | 3008 | 955 | 478 | 3:48:37 | |
![]() |
762 | 3008 | 955 | 478 | 3:48:37 | |
![]() |
![]() |
2 | 0 | 0 | 0 | 0:02:34 |
![]() |
6 | 0 | 0 | 0 | 0:07:13 | |
![]() |
11 | 0 | 0 | 0 | 0:13:12 | |
![]() |
13 | 0 | 0 | 0 | 0:07:49 | |
![]() |
16 | 0 | 0 | 0 | 0:19:13 | |
![]() |
26 | 0 | 0 | 0 | 0:16:02 | |
![]() |
31 | 0 | 0 | 0 | 0:18:37 | |
![]() |
39 | 0 | 0 | 0 | 0:23:25 | |
![]() |
77 | 0 | 0 | 0 | 0:23:07 | |
![]() |
![]() |
1 | 0 | 0 | 0 | 0:01:17 |
![]() |
1 | 0 | 0 | 0 | 0:01:13 | |
![]() |
1 | 0 | 0 | 0 | 0:01:12 | |
![]() |
1 | 0 | 0 | 0 | 0:00:37 | |
![]() |
2 | 0 | 0 | 0 | 0:02:25 | |
![]() |
2 | 0 | 0 | 0 | 0:01:14 | |
![]() |
3 | 0 | 0 | 0 | 0:01:49 | |
![]() |
3 | 0 | 0 | 0 | 0:01:49 | |
![]() |
6 | 0 | 0 | 0 | 0:01:49 | |
KO: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||||
Torpidity-depletion: 11.27 / s, Time until all torpidity is depleted: 00:44:50 |
![]() |
![]() |
![]() |
![]() |
![]() |
Time | |
---|---|---|---|---|---|---|
![]() |
84 | 975 | 320 | 160 | 1:47:25 | |
![]() |
224 | 3736 | 1224 | 612 | 4:28:49 | |
![]() |
448 | 8324 | 2727 | 1364 | 8:57:01 | |
![]() |
560 | 4886 | 1601 | 801 | 5:36:01 | |
![]() |
672 | 12932 | 4237 | 2119 | 13:26:25 | |
![]() |
1120 | 10948 | 3587 | 1794 | 11:30:27 | |
![]() |
1343 | 12922 | 4233 | 2117 | 13:25:49 | |
![]() |
1679 | 16370 | 5363 | 2682 | 16:47:25 | |
![]() |
3358 | 16370 | 5363 | 2682 | 16:47:25 | |
![]() |
![]() |
28 | 0 | 0 | 0 | 0:35:49 |
![]() |
75 | 678 | 222 | 111 | 1:30:01 | |
![]() |
150 | 2214 | 725 | 363 | 2:59:49 | |
![]() |
187 | 1057 | 347 | 174 | 1:52:13 | |
![]() |
224 | 3736 | 1224 | 612 | 4:28:49 | |
![]() |
374 | 3082 | 1010 | 505 | 3:50:34 | |
![]() |
448 | 3736 | 1224 | 612 | 4:28:49 | |
![]() |
560 | 4886 | 1601 | 801 | 5:36:01 | |
![]() |
1120 | 4886 | 1601 | 801 | 5:36:01 | |
![]() |
![]() |
3 | 0 | 0 | 0 | 0:03:51 |
![]() |
8 | 0 | 0 | 0 | 0:09:37 | |
![]() |
15 | 0 | 0 | 0 | 0:17:59 | |
![]() |
19 | 0 | 0 | 0 | 0:11:25 | |
![]() |
23 | 0 | 0 | 0 | 0:27:37 | |
![]() |
38 | 0 | 0 | 0 | 0:23:26 | |
![]() |
45 | 0 | 0 | 0 | 0:27:01 | |
![]() |
56 | 0 | 0 | 0 | 0:33:37 | |
![]() |
112 | 0 | 0 | 0 | 0:33:37 | |
![]() |
![]() |
1 | 0 | 0 | 0 | 0:01:17 |
![]() |
1 | 0 | 0 | 0 | 0:01:13 | |
![]() |
1 | 0 | 0 | 0 | 0:01:12 | |
![]() |
2 | 0 | 0 | 0 | 0:01:13 | |
![]() |
2 | 0 | 0 | 0 | 0:02:25 | |
![]() |
3 | 0 | 0 | 0 | 0:01:51 | |
![]() |
3 | 0 | 0 | 0 | 0:01:49 | |
![]() |
4 | 0 | 0 | 0 | 0:02:25 | |
![]() |
8 | 0 | 0 | 0 | 0:02:25 | |
KO: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||||
Torpidity-depletion: 14.78 / s, Time until all torpidity is depleted: 00:50:26 |
数値は最適な場合のものであり、常に予備を用意してください。
レベルに応じて必要な資源を計算するには、外部のTaming calculatorをご利用ください。
キブル(優)の材料:
2 ×
レモン、1 ×
霜降り干し肉、1 ×
大型の卵、5 ×
繊維、2 ×
レアマッシュルーム、1 ×
樹液、1 ×
水
現実世界のプレシオサウルスに関する情報については、関連するウィキペディアの記事を参照してください。
Patch | 変更点 |
---|---|
181.0 | ![]() |
182.0 | Fixed water creature breaching death cases |
183.0 | Fixed issue where water creatures were attempting to beach themselves to eat corpses |
183.2 | Water creatures should no longer be able to breech the water and die instantly |
183.3 | Water creatures no longer die when surfacing in underwater caves |
193.0 | Water creatures swimming against the water's surface is now smoother and shouldn't result in as much hard-stopping |
204.0 | Fixed an unusual bug with limitng NPC's when using certain mods that resulted in huge numbers of Plesiosaurs to be spawned underwater |
204.1 | Fixeed overspawning Plesiosaurs in mods |
213.0 | Water creatures will now correctly follow ![]() |
214.0 | Added ![]() |
231.8 | Fixed a rare case where a water creature would appear on a client to fly off into the air when unboarding it |
242.0 | ![]() ![]() ![]() |
250.0 | Platforms now add on 33% instead of 0% inventory ![]() |
263.0 | Fixed an issue where Plesiosaurs would spawn way to often at level 35 |
264.52 | |
279.275 | Reduced ![]() |
312.65 | Reduced Plesiosaur maturation time. Now matches ![]() |