Biomes

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Biome Locations on The Island. Blue: Snow, Red: Redwood

Biomes are the different nature zones in the world of ARK: Survival Evolved.

  • Biome Badlands.jpg
    Badlands
  • Biome Beach.jpg
    Beach
  • Biome Bio-Luminescent Chamber.jpg
    Bio-Luminescent Chamber
  • Biome Boreal Forest.jpg
    Boreal Forest
  • Biome Canyon.jpg
    Canyon
  • The Caverns of Lost Hope.jpg
    Cave
  • Chasm
  • Desert Dome
  • Biome Dunes.jpg
    Dunes
  • Biome Fertile Chamber.jpg
    Fertile Chamber
  • Biome Floating Island.jpg
    Floating Island
  • Biome Forbidden Zone.jpg
    Forbidden Zone
  • Biome Grasslands.jpg
    Grassland
  • Biome High Desert.jpg
    High Desert
  • Biome Island.jpg
    Island
  • Biome Jungle.jpg
    Jungle
  • LavaBiome The Center.jpg
    Lava
  • Biome Low Desert.jpg
    Low Desert
  • Biome Molten Element Chamber.jpg
    Molten Element Chamber
  • Biome Mountain.jpg
    Mountain
  • Biome Oasis.jpg
    Oasis
  • Biome Ocean.jpg
    Ocean
  • Biome Redwood.png
    Redwood Forest
  • Biome River.jpg
    River
  • Central meridian street in Sanctuary city.jpg
    Sanctuary
  • Biome Snow.jpg
    Snow
  • Snow Dome
  • Biome Sulfur Field.jpg
    Sulfur Field
  • Biome Sunken Forest.jpg
    Sunken Forest
  • Biome Swamp.jpg
    Swamp
  • Biome The Surface.jpg
    The Surface
  • Trench
  • Biome Tundra.jpg
    Tundra
  • UW TC.jpg
    Underground World
  • Biome Wasteland.jpg
    Wasteland
  • Biome Wyvern Trench.jpg
    Wyvern Trench

Badlands Biome

Badlands

Biome Badlands.jpg
DLC:
Scorched Earth DLC.jpg
Climate:
Temperature: Burning.png Hot
Precipitation: Rain
Clothing:  Desert Cloth
Dangers:  Heatstroke
Resources:  Cactus Sap, Metal, Oil, Raw Salt, Sap, Silk
Plants: ?


Übersicht

Badlands (Scorched Earth)

Standorte

Vorlage:Biome End

Beach Biome

Beach

Biome Beach.jpg
Climate:
Temperature: Variable
Precipitation: Rain
Clothing: Mixed
Dangers:  Suffocation
Creatures:  Bronto,  Carbonemys,  Compy,  Dilo,  Dimorphodon,  Dodo,  Ichthyornis,  Iguanodon,  Lystrosaurus,  Oviraptor,  Parasaur,  Pulmonoscorpius,  Pegomastax,  Pelagornis,  Pteranodon,  Raptor,  Sarco,  Stego,  Trike,  Trilobite, and others depending on nearby biomes
Resources:  Chitin,  Fiber,  Flint,  Stone,  Thatch,  Wood, and others depending on nearby biomes
Plants: All  Berries and  Advanced Crop Seeds


Overview

The beaches are the least dangerous part of the map. They contain the least of everything; they have the least threats, but the least resources. They are the home for  Pteranodon,  Carbonemys and various other creatures. The beach is a good place to start your survival, but resources can become scarce if you stay too long. It is adviseable to extend into the inner island for continuity of the game. Some parts of the map barely have a beach zone; others, specially close to bays, have an extended version. This biome is filled with palm trees, dead trees, driftwood, bushes and stones in the ground, making it a viable source of  Wood,  Stone and  Berries.

Locations




Vorlage:Biome End

Bio-Luminescent Chamber Biome

Bio-Luminescent Chamber

Biome Bio-Luminescent Chamber.jpg
DLC:
X mark.svg
Climate:
Temperature:  Cold
Precipitation: N/A
Clothing: ?
Dangers:  Freezing Spores
Creatures:  Aberrant Creatures,  Alpha Karkinos,  Basilisk,  Karkinos,  Lamprey,  Nameless,  Ravager,  Rock Drake,  Roll Rat,  Shinehorn,  Subterranean Reaper King
Resources:  Blue Gem,  Crystal,  Metal,  Obsidian
Plants: ?


Overview

Found underneath the middle of the subterranean ARK, it is teemed with hostile creatures, especially creatures like  Megalosaurus and the possible appearance of  Rock Drake. Light Pet is required to safely traverse around the area, as  Nameless can potentially spawn in certain parts of this biome.

Locations

Vorlage:Biome End

Boreal Forest Biome

Boreal Forest

Biome Boreal Forest.jpg
DLC:
X mark.svg
Climate:
Temperature: ?
Precipitation: ?
Clothing: ?
Dangers: ?
Creatures: ?
Resources: ?
Plants: ?


Overview

Locations

Vorlage:Biome End

Canyon Biome

Canyon

Biome Canyon.jpg
DLC:
Scorched Earth DLC.jpg
Climate:
Temperature: ?
Precipitation: Rain
Clothing:  Desert Cloth
Dangers:  Heatstroke
Resources:  Stone,  Sand
Plants: ?


Overview

Locations

Vorlage:Biome End

Cave Biome

Cave

The Caverns of Lost Hope.jpg
Climate:
Temperature: ?
Precipitation: N/A
Clothing:  Riot or  Tek
Dangers: ?
Creatures: ?
Resources: ?
Plants: ?


Overview

Locations

Vorlage:Biome End

Chasm Biome

Chasm

DLC:
X mark.svg
Climate:
Temperature: ?
Precipitation: Rain
Clothing: ?
Dangers: ?
Resources: ?
Plants: ?


Overview

Locations

Vorlage:Biome End

Desert Dome Biome

Desert Dome

DLC:
X mark.svg
Climate:
Temperature: Burning.png Very Hot
Precipitation: N/A
Clothing: Desert
Dangers:  Geysers
Resources: ?
Plants: ?


Overview

This biome is designed similar to the ones found within Scorched Earth ARK, having the feels of a desert. This is also the only biome where  Velonasaur can be found.

 Desert Titan is summoned within this biome through the cave.

Locations

Vorlage:Biome End

Dunes Biome

Dunes

Biome Dunes.jpg
DLC:
Scorched Earth DLC.jpg
Climate:
Temperature: ?
Precipitation: Rain
Clothing:  Desert Cloth
Dangers:  Heatstroke, Deathworms
Creatures: ?
Resources: ?
Plants: ?


Overview

Dunes (Scorched Earth)

Locations

Vorlage:Biome End

Fertile Chamber Biome

Fertile Chamber

Biome Fertile Chamber.jpg
DLC:
X mark.svg
Climate:
Temperature: Mixed
Precipitation: N/A
Clothing: ?
Dangers:  Fertile Spores
Creatures:  Aberrant Creatures,  Alpha Basilisk,  Alpha Karkinos,  Basilisk,  Bulbdog,  Glowbug,  Glowtail,  Karkinos,  Ravager,  Roll Rat
Resources:  Crystal,  Fungal Wood,  Green Gem,  Metal
Plants: ?


Overview

The least threatening of the three main biome within Aberration, similar to that of the Grasslands biome. Unless kited over from the Surface Entrance of this biome, Nameless never spawns around the region, mitigating the need of charge light that deters them.

Locations

Vorlage:Biome End

Floating Island Biome

Floating Island

Biome Floating Island.jpg
DLC:
The Center DLC.jpg
Climate:
Temperature: ?
Precipitation: Rain
Clothing: ?
Dangers: ?
Resources:  Chitin,  Crystal,  Fiber,  Flint,  Metal,  Oil,  Pelt,  Silica Pearls,  Stone,  Thatch,  Wood
Plants: ?


Overview

Locations

Vorlage:Biome End

Forbidden Zone Biome

Forbidden Zone

Biome Forbidden Zone.jpg
DLC:
X mark.svg
Climate:
Temperature: Mixed
Precipitation: Meteor Storm
Clothing:  Tek
Dangers:  Corrupted Creatures
Creatures:  Corrupted Creatures,  King Titan,  Alpha King Titan
Resources:  Crystal,  Red Crystalized Sap,  Fungal Wood,  Silicate
Plants: ?


Overview

The area is teemed with blood and corruption, and is a very dangerous biome to be inside. There are nothing to tame within this biome as the denizens are all maddened by the corruption of element. Forming a base around this area would be unlikely to survive, as creatures like  Corrupted Giganotosaurus and  Corrupted Wyvern which spawns around will destroy any structures quickly. However, Vile Straight do not contain Corrupted Creatures, but Corrupted Wyverns can potentially appear without warning.

As this biome is considered part of Wasteland, meteor storm will fall down around the biome, killing anything it lands on or around.

Past the tunnel lies the King Titan Terminal, used to summon  King Titan.

Locations

Vorlage:Biome End

Grassland Biome

Grassland

Biome Grasslands.jpg
Climate:
Temperature: Variable
Precipitation: Rain
Clothing: Mixed
Dangers:  Alpha Predators
Creatures:  Bronto,  Carnotaurus,  Dilo,  Dimorphodon,  Diplodocus,  Equus,  Gallimimus,  Gigantopithecus,  Mesopithecus,  Moschops,  Ovis,  Parasaur,  Raptor,  Rex,  Stego,  Trike, and others depending on nearby biomes
Resources:  Fiber,  Flint,  Metal,  Stone,  Thatch,  Wood, and others depending on nearby biomes
Plants: All  Berries and  Advanced Crop Seeds


Overview

Grasslands do not contain the dangers of falling or hypothermia, but otherwise contain the same dangers from animals as mountains. Grasslands are home to  Rex,  Carnotaurus and other predators. However, it is equal in its resource yield, unlike the  Wood and  Berries of the jungle, and the  Metal and  Stone of the mountains. Once you're prepared, it can be the ideal location for a base, due to flat terrain and resources. However, stone structures are recommended, as a Rex can devastate wood. Be sure to encase your base in walling/fencing as predators seem to roam the flat expanse.

Locations




Vorlage:Biome End

High Desert Biome

High Desert

Biome High Desert.jpg
DLC:
Scorched Earth DLC.jpg
Climate:
Temperature: ?
Precipitation: Rain
Clothing:  Desert Cloth
Dangers:  Heatstroke
Creatures: ?
Resources: ?
Plants: ?


Overview

High Desert (Scorched Earth)

Locations

Vorlage:Biome End

Island Biome

Island

Biome Island.jpg
Climate:
Temperature: ?
Precipitation: Rain
Clothing: ?
Dangers: ?
Creatures: ?
Resources: ?
Plants: ?


Overview

Locations

Forgotten Island,FeverFrost Island and a number of small unnamed islands.

Vorlage:Biome End

Jungle Biome

Jungle

Biome Jungle.jpg
Climate:
Temperature: Variable
Precipitation: Rain
Clothing: Mixed
Dangers: Low Visibility,  Alpha Predators
Creatures:  Carnotaurus,  Dilo,  Dodo,  Gigantopithecus,  Meganeura,  Mesopithecus,  Pachycephalosaurus,  Raptor,  Scorpion,  Titanomyrma, and others depending on nearby biomes
Resources:  Fiber,  Flint,  Stone,  Thatch,  Wood, and others depending on nearby biomes
Plants: All  Berries and  Advanced Crop Seeds


Overview

The jungle is filled with fast creatures, such as  Raptor,  Dilophosaur, and  Carnotaurus. It is also home to various herbivores and insects. Contrary to popular belief, these insects can be extremely deadly. Besides the obvious  Pulmonoscorpius, many new players do not see the threat in the  Titanomyrma and  Meganeura. The Titanomyrma spawn in small "squadrons" in the forest, and it is not uncommon for there to be many in a single area. Each squad consists of 2 flying soldiers and 3+ drones that crawl along the floor. They employ slowing and poisoning tactics on prey, which can catch unaware players completely off guard. The  Meganeura make use of a dangerous spawning mechanic to overwhelm players of all levels. If a dead corpse of any animal is left in the area, Meganeura will appear and begin swarming the area, which often leads to a confrontation with the player. Thus, if a large battle is taking place, Meganeura will add yet more damage, especially if the player is fighting a swarm of them already. While both the Titanomyrma and Meganeura can be dispatched easily, they each employ their special mechanics to prove deadly against all players.

The jungle's dense forest can also make it easy to get lost. It can also get extremely dark at night because the tree canopies above block out the moonlight, which can make it deadly if you cannot see incoming predators.

However, the jungle has an incredibly high concentration of  Wood, as well as a high concentration of Plants. Jungles neighboring mountains will also have large concentrations of  Stone.

Locations




Vorlage:Biome End

Lava Biome

Lava

LavaBiome The Center.jpg
DLC:
X mark.svg
Climate:
Temperature: Burning.png Very Hot
Precipitation: Rain
Clothing:  Ghillie
Release Date:
Mai 17, 2016 (v241.0)
Dangers:  Hyperthermia, Fire,  Lava, Dangerous Heights,  Alpha Predators
Resources:  Charcoal,  Crystal,  Fiber,  Flint,  Metal,  Obsidian,  Oil,  Pelt,  Silica Pearls,  Stone,  Thatch,  Wood
Plants: All  Berries and  Advanced Crop Seeds


Overview

Locations

Vorlage:Biome End

Low Desert Biome

Low Desert

Biome Low Desert.jpg
DLC:
Scorched Earth DLC.jpg
Climate:
Temperature: ?
Precipitation: Rain
Clothing:  Desert Cloth
Dangers:  Heatstroke
Creatures: ?
Resources: ?
Plants: ?


Overview

Locations

Vorlage:Biome End

Molten Element Chamber Biome

Molten Element Chamber

Biome Molten Element Chamber.jpg
DLC:
X mark.svg
Climate:
Temperature: Mixed
Precipitation: N/A
Clothing: Hazard
Dangers:  Radiation, Dizzy Spores, Molten Element
Creatures:  Aberrant Creatures,  Featherlight,  Nameless,  Reaper Queen,  Rock Drake,  Seeker,  Subterranean Reaper King
Resources:  Crystal,  Red Gem,  Rock Drake Egg,  Metal
Plants: ?


Overview

The biome is teemed with radiation in majority of the area. Wearing a Hazard Suit or Tek Armor set, or attaching a  Lamprey to the body is a must if one requires to traverse the radioactive biome. Tamed creatures that are not immune to radiation will die if  Mushroom Brew is not eaten while around the biome.

Moreover, purple-toned water are found around the biome. These hurts any form of flesh that touches it.

Locations

Vorlage:Biome End

Mountain Biome

Mountain

Biome Mountain.jpg
Climate:
Temperature:  Cold
Precipitation: Rain
Clothing:  Hide
Dangers:  Hypothermia, Dangerous Heights,  Alpha Predators
Creatures:  Ankylosaurus,  Argentavis,  Carnotaurus,  Direbear,  Doedicurus,  Giganotosaurus,  Kentrosaurus,  Pachy,  Procoptodon,  Quetzal,  Raptor,  Rex,  Sabertooth,  Scorpion,  Stego,  Terror Bird,  Titanosaur and others depending on the mountain's location
Resources:  Crystal,  Fiber,  Flint,  Metal,  Obsidian,  Stone,  Thatch,  Wood
Plants: All  Berries and  Advanced Crop Seeds,  Rare Flower,  Rare Mushroom,  Plant Species X Seed


Overview

Mountains are arguably the most dangerous part of the island. They are home to  Rex,  Argentavis,  Giganotosaurus and multiple other varied threats (like extreme temperatures). However, mountains hold the largest amount of  Stone,  Flint,  Metal,  Crystal and  Obsidian. They are also an Alpha Predator spawn point. It is not recommended to live in this area, unless you can reach top of the mountains, where very few predators can reach you.

Rexs and Carnos usually patrol the basins between mountains, which means that any passage between will often lead to confrontation with them. Wild packs of vicious Raptors and Terror Birds patrol endlessly, eating anything they can get their mouths on. Sabertooths and Allosaurus packs also prowl the basins. The Giganotosaurus, the apex predator of ARK, calls this land home and will swiftly end any oblivious player's experience. As always, Argentavis flocks keep the airspace on lockdown and can sneak up on players when least expected. Traveling with more than one tame through the mountain region can be life-saving, not only for the player but for the tames themselves. Although mostly all mountains are in the northern area, there are still some zones in the south that resemble a cross between a grassland and a mountain. In these zones there are fewer threats, but also fewer materials available.

Locations






Vorlage:Biome End

Oasis Biome

Oasis

Biome Oasis.jpg
DLC:
Scorched Earth DLC.jpg
Climate:
Temperature: ?
Precipitation: Rain
Clothing:  Desert Cloth
Dangers:  Heatstroke
Creatures: ?
Resources: ?
Plants: ?


Overview

Oasis (Scorched Earth)

Locations

Vorlage:Biome End

Ocean Biome

Ocean

Biome Ocean.jpg
Climate:
Temperature: Hypothermia.png Very Cold
Precipitation: None
Clothing:  SCUBA
Dangers:  Hypothermia,  Suffocation,  Fatigue,  Alpha Predators
Resources:  Angler Gel,  Black Pearl,  Chitin,  Crystal (in underwater caves),  Flint,  Oil,  Silica Pearls,  Stone
Plants: None


Overview

The ocean can be more dangerous than any other biome if you aren't prepared. The oceans are filled with prowling  Megalodon. Around underwater caves,  Plesiosaur can also be a threat. If you are near a lake opening into the ocean, you can also be attacked by  Piranha and possibly  Sarco. The danger is increased by the lack of oxygen and the difficulty you may experience deep under the water of getting back to the surface, as well as the lower temperatures. This danger can be mitigated by using SCUBA Gear. However, the ocean is resource rich, especially in and around its multiple underwater caves.  Trilobite are the best creature to hunt in the ocean, as they can drop most of these resources. Super-predators like the Mosasaurus and Tusoteuthis prowl the deepest parts, offering intense power to players seeking to tame them. As per most biomes, small swarms of creatures keep player on their toes. In the ocean, Electrophorus and Cnidaria will attempt to paralyze the player, potentially knocking them out. This is highly unfortunate because any tame would be paralyzed as well, leaving player and tame powerless and at the mercy of the ocean. The best counter to this is the Basilosaurus, arguably the best sea-faring mount in the game. It is immune to the electrical attacks and has powerful fighting capabilities, but cannot dip below a certain water depth. In summary, the sea acts as an entire different environment with its own rules. Increase your chance of survival by bringing a mount.

Locations




Vorlage:Biome End

Redwood Forest Biome

Redwood Forest

Biome Redwood.png
Climate:
Temperature: Variable
Precipitation: Rain
Clothing: Mixed
Release Date:
Juni 23, 2016 (v243.0)
Dangers: Dangerous Heights,  Alpha Predators
Creatures:  Allosaurus,  Ankylosaurus,  Argentavis,  Archaeopteryx,  Carnotaurus,  Direbear,  Doedicurus,  Giant Bee,  Gigantopithecus,  Megaloceros,  Mesopithecus,  Microraptor,  Moschops,  Pachy,  Procoptodon,  Purlovia,  Raptor,  Rex,  Sabertooth,  Scorpion,  Stego,  Tapejara,  Terror Bird,  Titanosaur,  Trike,  Troodon,  Thylacoleo, and others depending on nearby biomes
Resources:  Crystal,  Fiber,  Flint,  Metal,  Sap,  Stone,  Thatch,  Wood
Plants: All  Berries and  Advanced Crop Seeds


Overview

The Redwood Forests are similar to jungles, with many trees and a good amount of plants, and also feature redwood trees that cannot be destroyed, with wide trunks and high treetops. These trees will allow certain creatures to climb on them. These redwood trees also can have a special structure placed on them, the  Wooden Tree Platform, allowing players to build bases off of the ground.

Threats include the Terror Bird, which is fast and can pursue and kill most early to midgame players when in a pack. Troodons and Microraptors also target players. Direbears can spawn here, and while they are only aggressive to player near to them, when accidentally aggravated they can be devastating. Thylacoleo wait, poised on the sides of the large redwood trees and can wrangle a flying mount to the ground, pinning the player. Always look upwards to avoid this. The very rare Titanosaur can spawn in this biome, and extreme precaution must be taken when around them. There are benefits to venturing into this gloomy environment however. Giant Bee hives can appear on the sides of the large redwood trees, wood is obviously abundant and the seldom-remembered Archaeopteryx glides between trees.

Locations

On The Island, the redwood forests are located across the Redwood Forests region in the center of the map (also known as Deep Island) and Red Peak.




Vorlage:Biome End

River Biome

River

Biome River.jpg
Climate:
Temperature: Variable
Precipitation: Rain
Clothing: Mixed
Dangers:  Suffocation,  Alpha Predators
Creatures:  Baryonyx,  Castoroides,  Carbonemys,  Coelacanth,  Piranha,  Sabertooth Salmon,  Sarco,  Spinosaur, and others depending on nearby biomes
Resources:  Fiber,  Flint,  Keratin,  Metal,  Pelt,  Stone,  Thatch,  Wood, and others depending on nearby biomes
Plants: All  Berries and  Advanced Crop Seeds


Overview

Although you might not consider it a biome itself, rivers have their own uniqueness. They are a great source of  Stone and  Flint due the amount of rocks inside and at the margins of the river, as well as an invaluable source of water when in the mainland. The other materials available will depend on the Biomes it makes frontier with. The animals at the river will also depend on the other Biomes around, but some will only spawn at rivers, like  Piranha,  Sarcos and  Spinosaurs. It's also possible to find  Coelacanth—and closer to the ocean— Trilobites. One animal found exclusively in rivers is the Casteroides, or Giant Beaver.

There are two main types of rivers, one with clear water and one with murky water. The latter is mostly located at high grounds and is more dangerous since it has very little visibility. It's also possible to find waterholes and bays that have a chance to spawn  Sarco and  Spinosaur, like a river.

Locations




Vorlage:Biome End

Sanctuary Biome

Sanctuary

Central meridian street in Sanctuary city.jpg
DLC:
X mark.svg
Climate:
Temperature: Mixed
Precipitation: N/A
Clothing: ?
Dangers: ?
Creatures:  Coelacanth,  Dodo,  Piranha,  Araneo,  Coelacanth,  Dimorphodon,  Enforcer,  Megalania,  Megalosaurus,  Pteranodon,  Sabertooth Salmon,  Scout,  Tapejara,  Archaeopteryx,  Beelzebufo,  Carbonemys,  Castoroides,  Defense Unit - Sanctuary,  Dilophosaur,  Diplocaulus,  Hyaenodon,  Kaprosuchus,  Lystrosaurus,  Meganeura,  Microraptor,  Otter,  Paraceratherium,  Parasaur,  Pulmonoscorpius,  Sarcosuchus,  Stegosaurus,  Titanoboa,  Titanomyrma Drone,  Ankylosaurus,  Argentavis,  Dimetrodon,  Gallimimus,  Pachyrhinosaurus,  Sabertooth,  Titanomyrma Soldier,  Triceratops,  Achatina,  Baryonyx,  Brontosaurus,  Carnotaurus,  Compy,  Diplodocus,  Doedicurus,  Dung Beetle,  Equus,  Giant Bee,  Ichthyornis,  Iguanodon,  Kentrosaurus,  Megaloceros,  Megatherium,  Mesopithecus,  Moschops,  Oviraptor,  Pachy,  Pachyrhinosaurus,  Phiomia,  Raptor,  Rex,  Terror Bird,  Ovis,  Quetzal
Resources:  Crystal,  Electronics,  Element Dust,  Fiber,  Flint,  Fragmented Green Gem,  Metal,  Obsidian,  Rare Mushroom,  Scrap Metal,  Silica Pearls,  Stone,  Thatch,  Wood,  Chitin,  Keratin,  Pelt
Plants: ?


Overview

Locations

Vorlage:Biome End

Snow Biome

Snow

Biome Snow.jpg
Climate:
Temperature: Hypothermia.png Very Cold
Precipitation: Snow
Clothing:  Fur
Release Date:
September 28, 2015 (v216.0)
Dangers:  Hypothermia, Blizzards, Dangerous Heights,  Alpha Predators and lack of resources.
Resources:  Crystal,  Fiber,  Flint,  Metal,  Oil,  Organic Polymer,  Pelt,  Silica Pearls,  Stone,  Thatch,  Wood,  Woolly Rhino Horn
Plants: All  Berries and  Advanced Crop Seeds


Overview

In order to survive, the player must make several risky moves if they wish to establish a prominent hold within the snow biome. Due to the freezing temperatures, the environment can turn into more of a problem than the creatures. A good remedy to this problem is  Fur Armor, but this is crafted using  Pelt, which is obtained from the animals living within the snow biome itself. Thus, the player will need to launch several "sting operations" into the biome in order to extract pelt. This can be aided by using a dinosaur that can carry animals like an  Argentavis. By grabbing the animals and bringing them back to safely kill them elsewhere, one can amass pelt safely, albeit slowly. A good tip for beginners is the fact that the  Sabertooth does not drop pelt. All players, however, must note that the use of the Fur Armor is rendered useless if it becomes wet, but it will instantly dry outside of water.

One must also note the animals that live in the snow biome can pose dangers and opportunities.  Sabertooth and  Direwolves prowl the area constantly, keeping the snowy landscape on constant watch. In addition, the Daeodon clusters prove just as troublesome, but the latter can heal itself in combat. The only prominent dinosaur here is the  Rex, which can keep players on lock-down for a long period of time, so confrontation is best left avoided. The Rexes here hunt actively and suffer no consequences from the cold, which means they are just as dangerous as the ones on the main island. They are best given a wide berth. Keep in mind that  Giganotosaurus can spawn high on the mountains. Such a creature can devastate any intruders in an extremely quick motion. Unfortunately, nothing can save a player from being pounced upon by a Purlovia, unless they manage to spot the mound in the ground before they are knocked off their mount and paralyzed.

If the creatures on the ground haven't provided enough danger for the player, the air is home to  Argentavis by the masses, and they will swoop down to attack unsuspecting players. The ones that spawn here tend to be higher level as well, which proves challenging when facing a swarm. Despite the dangers, the snow biome can be very beneficial.  Mammoths roam in herds within the forest, and taming one secures a lasting source of  Wood.  Kairuku drop  Organic Polymer, which is one form of  Polymer that can be used to make  Ghillie and  SCUBA Armor sets.

If a player considers the pros and cons of the region, they can plan ahead and become very successful within the snow biome.

Locations

On The Island to the North/Northwest, one will find Whitesky Peak, Winter's Mouth, and their snow-covered slopes. The coast is lined with icebergs and Kairuku as well as treacherous cliffs.

To the west of The Center are two snowy mountains (North and South Snowy Mountain) divided by the Floating Island and Swamps. To the far west of these mountains lie the Snowy Grasslands, which bear many similarities to the Snow Biome with a few differences: the snowy grasslands are textured differently and without snow-cover, and they are slightly warmer than their mountainous counterparts. This does not mean it poses less of a danger. If anything, swarming creatures can gather in even larger swarms and sweep an entire group of tames off their feet should the player attempt to pit their convoy against the swarm.

Vorlage:Biome End

Snow Dome Biome

Snow Dome

DLC:
X mark.svg
Climate:
Temperature: Hypothermia.png Very Cold
Precipitation: N/A
Clothing:  Fur
Dangers:  Hypothermia, Dangerous Heights and lack of resources.
Resources: ?
Plants: ?


Overview

Locations

Vorlage:Biome End

Sulfur Field Biome

Sulfur Field

Biome Sulfur Field.jpg
DLC:
X mark.svg
Climate:
Temperature: Burning.png Very Hot
Precipitation: N/A
Clothing: None
Dangers:  Sulfur Pools, Increased Food Consumption
Creatures:  Corrupted Creatures,  Gasbags,  Raptor,  Spinosaur,  Stegosaurus,  Trike
Resources:  Condensed Gas,  Sulfur
Plants: ?


Overview

This biome is incredibly hot. No clothing can mitigate this effect while within this biome, not even a fully charged Tek Armor.

Locations

Vorlage:Biome End

Sunken Forest Biome

Sunken Forest

Biome Sunken Forest.jpg
DLC:
X mark.svg
Climate:
Temperature: Mixed
Precipitation: N/A
Clothing: ?
Dangers: Dangerous Height
Creatures:  Castoroides,  Coelacanth,  Compy,  Dodo,  Forest Titan,  Gacha,  Lystrosaurus,  Parasaur,  Raptor,  Sabertooth Salmon,  Stegosaurus,  Therizinosaur,  Trike,  Troodon
Resources: ?
Plants: ?


Overview

Locations

Vorlage:Biome End

Swamp Biome

Swamp

Biome Swamp.jpg
Climate:
Temperature: Burning.png Very Hot
Precipitation: Rain
Clothing:  Ghillie
Release Date:
September 28, 2015 (v216.0)
Dangers:  Hyperthermia,  Swamp Fever
Resources:  Cementing Paste (with a Beelzebufo),  Chitin,  Fiber,  Flint,  Leech Blood,  Stone,  Thatch,  Wood
Plants: All  Berries and  Advanced Crop Seeds,  Rare Flower,  Rare Mushroom,  Plant Species X Seed


Overview

The swamp is home to the  Beelzebufo and the Diplocaulus, but also contains creatures like the  Sarco and  Titanoboa, and sometimes the occasional Spino. The dangerous Plant Species X also inhabits the swamp biome, allowing players to gather seeds to plant their own.
Swamps are a good source of  Rare Mushrooms. They grow on trees and can be easily acquired by chopping them down.  Rare Flowers and  Plant Species X Seed can be acquired by harvesting bushes. Some rare bushes provide Plant Species X Seeds in very high numbers.

The temperature in the swamp is rarely optimal; underwater tends to be freezing while the surface tends to be incredibly hot.

Considering the multitude of dangerous creatures that live here, players should be advised to remain away from this biome until they are confident in being able to defeat the creatures within. Almost every creature here employs blinding tactics in their attacks, which can turn the tide of battle if they land a successful attack. The  Beelzebufo may chase a player mercilessly and group up to blind the player and ultimately render them unconscious. From there, any animal can come along to deal a death blow if the Beelzebufo do not finish the player off, which they likely will.  Dilo also roam. They can prove extremely dangerous, as they congregate in big clusters. They can easily dispatch beginners and cause problems for more advanced players.

If one is looking to escape the chaos on the land sections of the swamp by jumping into the water, they may want to reconsider.  Titanoboa lay in wait in the water, and can strike without warning. Their attack may render the player unconscious and therefore leave him or her at the mercy of the creatures within the water.  Piranha spawn en masse, swimming in the shallow water as they wait for unsuspecting victims to fall in. The  Sarco can swim at extremely fast speeds in the water. If spotted, the player should bolt for land. For these reasons, any trek through the swamp should be quick as to avoid damage to the player and their steeds.

If a player has a high enough level tame, going to the swamp to level may not be a bad idea. Killing the animals within rewards high  Experience.  Titanoboa sometimes have inventories when killed, and may contain useful loot. As long as you can handle the creatures within the swamp, you will discover immense wealth and opportunity. If you are unlucky, you may find a  Leech, which can infect you with  Swamp Fever.

Locations




Vorlage:Biome End

The Surface Biome

The Surface

Biome The Surface.jpg
DLC:
X mark.svg
Climate:
Temperature: Mixed (Night) to Burning.png Very Hot (Day)
Precipitation: N/A
Clothing:  Ghillie
Dangers:  Extreme Sunlight (During the Day)
Creatures:  Alpha Reaper King,  Nameless,  Seeker,  Subterranean Reaper King,  Surface Reaper King
Resources:  Element Ore,  Metal,  Obsidian,  Oil
Plants: ?


Overview

Visiting this biome in the day is a guaranteed scorching death to anything that crosses inside the scorching sunlight, and should only be visited when night falls.

This is also the only biome where High-quality  Beacons can be found in Aberration ARK, as opposed to the  Cave Crates found at other biomes and caves.

Locations

Vorlage:Biome End

Trench Biome

Trench

DLC:
The Center DLC.jpg
Climate:
Temperature: ?
Precipitation: N/A
Clothing:  SCUBA
Dangers:  Pitch Black
Resources:  Ammonite Bile,  Angler Gel,  Black Pearl,  Chitin,  Obsidian,  Oil,  Silica Pearls
Plants: ?


Overview

Locations

Vorlage:Biome End

Tundra Biome

Tundra

Biome Tundra.jpg
DLC:
X mark.svg
Climate:
Temperature: ?
Precipitation: ?
Clothing: ?
Dangers: ?
Creatures: ?
Resources: ?
Plants: ?


Overview

Locations

Vorlage:Biome End

Underground World Biome

Underground World

UW TC.jpg
DLC:
The Center DLC.jpg
Climate:
Temperature: ?
Precipitation: N/A
Clothing: ?
Dangers: ?
Resources:  Chitin,  Crystal,  Fiber,  Flint,  Metal,  Obsidian,  Oil,  Silica Pearls,  Stone,  Thatch,  Wood
Plants: ?


Overview

Locations

Vorlage:Biome End

Wasteland Biome

Wasteland

Biome Wasteland.jpg
DLC:
X mark.svg
Climate:
Temperature: Burning.png Very Hot
Precipitation: Meteors
Clothing:  Tek
Dangers:  Increased Food Consumption
Creatures:  Brontosaurus,  Corrupted Creatures,  Gasbags,  Giganotosaurus,  Paracer,  Pulmonoscorpius,  Raptor,  Rex,  Spino,  Stego,  Thylacoleo,  Trike
Resources:  Blue Crystalized Sap,  Fungal Wood,  Metal,  Red Crystalized Sap
Plants: ?


Overview

Corrupted Creatures roams around the hunger-inducing wastelands. They attack anything and anyone that is not corrupt to them, and will do so with voracious destruction, which not even tek structures can withstand.

Meteors frequently hits Earth, and this biome is the only biome vulnerable to any form of meteor falling down, which destroy or kills anything that are nearby it on its impact. The red sky denotes the presence of a meteor rain.

This is also the only biome where both  Orbital Supply Drop will drop and  Element Node will emerge.

Locations

Vorlage:Biome End

Wyvern Trench Biome

Wyvern Trench

Biome Wyvern Trench.jpg
DLC:
Scorched Earth DLC.jpg
Climate:
Temperature: ?
Precipitation: Rain
Clothing: ?
Dangers:  Heatstroke, Hyperthermia,  Lava
Resources:  Crystal, Metal, Wyvern Egg
Plants: ?


Übersicht

Standorte

Vorlage:Biome End

References