Defense Unit

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Mod logo.png
Missing.png
Defense Unit
Mod Fixed Extinction Defense Unit Image.jpg
Spawn Command
cheat summon Defender_Character_BP_ExtRW_C
or
cheat SpawnDino "Blueprint'/Game/Mods/FixedExtinction/ExtReworks/DefenseUnitRW/Defender_Character_BP_ExtRW.Defender_Character_BP_ExtRW'" 500 0 0 35

Defense Unit or Reworked Defense Unit is a new variant of  Defense Unit added in Fixed Extinction.

Basic info

Behavior

Reworked Defense Unit replaces normal Sanctuary Defense Unit on Fixed Extinction. It doesn't attack other creatures nor react to player being targeted by wild  Scouts. When provoked, it rolls to its target at speeds that player can't overcome by simply pumping points into  Movement Speed and slashes its blades quickly and aggressively, unlike vanilla's iterations.

Appearance

Reworked Defense Unit maintains its spherical, Droideka-inspired look with added color regions for body lighting.

Color Scheme and Regions

The Defense Unit's range of its natural color scheme is unknown at this time, however its color regions are available. For demonstration, the regions below are colored red over an albino Defense Unit.

This information can be used to alter the Defense Unit's regions by entering cheat SetTargetDinoColor <ColorRegion> <ColorID> in the cheat console. For instance, cheat SetTargetDinoColor 1 6 would color the Defense Unit's "" magenta.

X mark.svg

Region 0 is not used
for this Creature.

X mark.svg

Region 1 is not used
for this Creature.

X mark.svg

Region 2 is not used
for this Creature.

X mark.svg

Region 3 is not used
for this Creature.

X mark.svg

Region 4 is not used
for this Creature.

X mark.svg

Region 5 is not used
for this Creature.

Drops

Harvesting

Loot

Special Loot

Base Stats and Growth

Attribute Base Value Level Increase Taming Bonus
Wild Tamed Additive Multiplicative
 Health 770 +231 +5.4%
 Stamina 2000 +200 +10%
 Oxygen 150 +15 +10%
 Food 3000 +300 +10% 6.67%
 Weight 1500 +30 +4%
 Melee Damage 35 +1.75 +2.2% 34.1%
 Movement Speed 100% N/A +1.4% 8.5%
 Torpidity 420 +25.2 N/A 0.5

Combat

General

Once aggravated, Defense Unit will chase down its attacker until death or until its target stops fighting. Defense Unit will quickly close distance with its attacker and start dishing out damage with its claws.

Strategy

Running away with a  Bow works most of the time. Remember to pump some levels to  Movement Speed, as while it may not allow to outrun the robot, it allows to shoot the target and run away, avoiding most of its attacks, when player can't shoot from an unreachable elevation.

In early game, when no tames are available, one can try to lure aggressive creatures to the robot and weaken it.

Weaponry

Any armor, even  Cloth Armor, is highly advised, due to Defender's high base damage output, which makes level 1 Defense Unit able to three-shot survivors with no health levels.

Dangers

Defense Unit, while being pretty early-game creature, has high health scaling, bleeding and armor-piercing attacks, that make this creature something you prefer to not tank.

Weakness

Defense Unit doesn't make its move first, which allows to take action first and immobilize it.

It's also prone to missing attacks, making shoot and run strategies viable.

Taming

 Unassembled Defense Unit (Mod:Fixed Extinction) blueprint can be found in dead Defense Unit's inventory. Use it to craft a random level Defense Unit of your own.

Utility

Abilities

Left - Performs a claw attack with left or right claw (depends where player's camera is pointing at) for 35 base damage.

Right - Does a 5-hit claw attack flurry, that deals 12 base damage and inflicts Deinonychus' bleed effect.

C - Does a claw smash that has armor-piercing capabilities and deals 60 base damage.

Defense Unit doesn't take fall damage.

Roles

  • Transport: Defense Unit has pretty good base weight and speed that is comparable  Managarmr's. You can use it as a  Gasbags alternative with more combat capabilities and even create an entire convoy of them.
  • War mount: Defense Unit has armor piercing attack and bleed-inducing flurry, both of which have good damage and are spammable. It also has some pure PVP value, covering its rider pretty well from Sniper Rifle shots or flyers that could potentially pick the rider off their tame. Unfortunately, it doesn't posess any additional corrupted creature damage.
  • Travel: With Reworked Defender's damage and attacks and speed for fleeing from attackers, survivor can safely roll around the map most of the time.


Spotlight

Notes/Trivia

  • Defense Unit can eat oil in addition to various forms of Element.
  • Reworked Defense Unit doesn't have visible light blue-ish blood unlike vanilla Sanctuary Defense Unit

Gallery