Basin Mek

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Mod logo.png
Missing.png
Basin Mek
Mod Fixed Extinction Basin Mek Image.jpg
Spawn Command
cheat summon Mek_Character_BP_Tank_C
or
cheat SpawnDino "Blueprint'/Game/Mods/FixedExtinction/ExtReworks/TitanMek/Mek_Character_BP_Tank.Mek_Character_BP_Tank'" 500 0 0 35

Basin Mek is a new type of  Mek added in Fixed Extinction.

Basic info

Behavior

Basin Mek doesn't spawn naturally and needs to be summoned with File:Mod Fixed Extinction Unassembled Basin Mek.png Unassembled Basin Mek (Mod:Fixed Extinction). As normal Mek, it doesn't have an AI and doesn't move.

Appearance

Basin Mek uses  Mega Mek's model with a symbol on its back, constructed using  Tek Jump Pad along with  Scorched Sword Skin and another sword, both pointed upwards. It wields hammer instead of a sword.

Color Scheme and Regions

The Basin Mek's range of its natural color scheme is unknown at this time, however its color regions are available. For demonstration, the regions below are colored red over an albino Basin Mek.

This information can be used to alter the Basin Mek's regions by entering cheat SetTargetDinoColor <ColorRegion> <ColorID> in the cheat console. For instance, cheat SetTargetDinoColor 1 6 would color the Basin Mek's "" magenta.

X mark.svg

Region 0 is not used
for this Creature.

X mark.svg

Region 1 is not used
for this Creature.

X mark.svg

Region 2 is not used
for this Creature.

X mark.svg

Region 3 is not used
for this Creature.

X mark.svg

Region 4 is not used
for this Creature.

X mark.svg

Region 5 is not used
for this Creature.

Drops

Base Stats and Growth

Attribute Base Value Level Increase
Wild
 Health 40000 +880
 Stamina 4000 +1000
 Oxygen 150 N/A
 Food 100 N/A
 Weight 3000 +110.6
 Melee Damage 300 +14.4
 Movement Speed 100% N/A
 Torpidity 100 +6

Abilities

Left - Swings its hammer, deals 300 base damage.

Right - Does a punching animation and shoots a projectile. The animation can deal 350 base damage to nearby targets and applies Silenced debuff, the projectile deals 300 base damage for direct hit and splash damage.

X and C - Hits the ground with its hammer for 600 base damage.

Spacebar - Mek jumps.

Basin Mek doesn't need any food or fuel to operate.

Combat

General

As Basin Mek has to be piloted by a player to pose a threat, its movement is unpredictable and it's hard to come up with a strategy.

Strategy

One way to take care of the Basin Mek is to outmaneuver it. You can use a  Managarmr or import an  Astrodelphis and do the hit-and-run strategy.

It can be fought head-on with mod's titans, late game creatures likes of  Giganotosaurus, bred  Rexes or the File:Mod Fixed Extinction Nileodon.png Nileodon (Mod:Fixed Extinction). While Basin Mek is durable, it's certainly not invincible, all you need is a bunch of powerful tames.

Weaponry

In case something went wrong, you should have a  Tek Chestpiece to easily escape.

Dangers

Basin Mek, while not being able to surpass level 1 in any way, has very good stats and most creatures won't be able to take it down alone.

Weakness

Basin Mek has poor turning radius and can be outmaneuvered by fast and mobile tames and some even survivors in some cases.

Taming

Basin Mek can be tamed by using the File:Mod Fixed Extinction Unassembled Basin Mek.png Unassembled Basin Mek (Mod:Fixed Extinction). It always spawns at level 1.

Utility

Roles

  • Shadow Titan Fighter: According to ingame description of the unassembled version, Basin Mek's purpose is to fight the File:Mod Fixed Extinction Shadow Titan.png Shadow Titan (Mod:Fixed Extinction). It is recommended to use a big arena, given Mek's poor turning capabilities.
  • Support: Mek's ability to infinitely silence creatures and large health pool that regenerates by itself without consuming any food or fuel can come in handy in PVP or simply when dealing with creatures that have powerful abilities.


Spotlight

Notes/Trivia

Gallery