King's Mace

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Mod logo.png
King's Mace
File:Mod:Fixed Extinction King's Mace.png

The undisputed ruler of short-range combat. Fite for a king.

Type
Melee damage
84.0
Rate of fire
1.9 RPS
DPS
159.6
Weight
5.0
Durability
70 (-0.15 per use)
Single use
No
Spawn Command
cheat gfi WeaponExtMace 1 0 0
or
cheat giveitem "Blueprint'/Game/Mods/FixedExtinction/ExtReworks/ItemsRW/Tomahawk/PrimalItem_WeaponExtMace.PrimalItem_WeaponExtMace'" 1 0 0
Required level
Engram points
0 EP
Required stations

King's Mace is a melee weapon added in Fixed Extinction. It's a long, metal, flanged mace with a wooden shaft.

This weapon can be obtained via crafting or killing File:Mod Fixed Extinction Gilbert.png Gilbert (Mod:Fixed Extinction) or File:Mod Fixed Extinction The True Melvin.png The True Melvin (Mod:Fixed Extinction).

Damage of the King's Mace varies depending on what is being damaged. Most creatures receive 84 damage, however both vanilla and reworked  Managarmr will receive 120 base damage from this weapon. Players will receive 90 base damage when Mace hits their legs, 120 when hit in arms or torso and 360 when head is hit.

Mace applies Trike's impaled debuff for 4 seconds on hit. The effect works on every creature, including bosses.

Slowing effect and high damage allow King's Mace to act both as a tool for both dealing damage and escaping more powerful threats.

Notes/Trivia

  • King's Mace can be equipped by a  Mantis.

[[fr:Mod:Fixed Extinction/King's Mace}}

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