North East Cave

From ARK Wiki
Jump to navigation Jump to search


North East Cave/ Carno Cave
CaveNE.jpg

Cave on The Dead Island

Interior Map

North East Cave Cavemap.jpg

Location
The Island Topographic Map.jpg
Location
ARK: Survival Evolved­14.7° Lat, 85.4° Lon
Loot
Artifact of the Devourer.png
Artifact of the Devourer
ARK: Survival Evolved­16.1° Lat, 84.6° Lon
Artifact level
55
Loot quality
Blue Crate.png Blue
Red Crate.png Red

The North East Cave is a cave in the northeast of The Island, on an island known as The Dead Island or "Carno Island". The cave contains the  Artifact of the Devourer, needed to summon the  Megapithecus. This cave consists basically of one big room with the path spiraling on the wall.

Dangers

  • Big Drops
  • Narrow Pathways
  • Extreme Cold [ -5°C / 23° F ]
  • Many  Onycs

Recommended Equipment

Armor

Weapons

Consumables

Tools

Shoulder Pet

Recommended creatures

  •  Thylacoleos enters this cave easily, can deal large amounts of damage to  bats, and harvest  Chitin with ease.  Thylas can jump over the many small gaps, and do not take a lot of fall damage. You can fire weapons from its back to aggro creatures from afar. They are arguably the best option for this cave.
  •  Baryonyx is a good option because of its ability to jump (although not as good as  Thylacoleo) and decent damage although there's no  Fish in the cave to heal off of. You can fire weapons from its back to aggro creatures from afar.
  •  Terror Birds can glide to the bottom of the cave immediately, but will face the threat of large swarms of  bats, it can also struggle with escaping.
  •  Enforcers are skilled climbers, bat killers, and can teleport. Don't take any fall damage either. This makes them a very useful mount for caving, though one would need a powerful Enforcer to hold its own.
  •  Megalania can easily reach the  Artifact and bypass most enemies by falling down the wall and climbing back up, but beware of  bats as they can fly. Level up  Movement Speed  Stamina and  Health.
  •  Sabertooth make a valuable backup option for this cave. When at a reasonable  level, it is a very strong mount for a cave. It can easily wipe out lots of cave critters with his/her's main attack that has high AoE (Area of Effect) when getting overwhelmed by them. However its jump is not very high which can make this particular cave challenging.
  •  Beelzebufo can be a good option as a mount due to its reduced fall damage and high jump. However you will need weapons to kill creatures with as the frog's main attack is weak. Level up  Health.

Tips

Creatures

Common

Uncommon

Compatible Tamed Creatures

This table is incomplete.
You can help us by adding the tamed creatures you know can enter the cave. If the creature can't enter, please exclude it.

Accessibility Ratings:

  • Excellent: Full-Cave Access (Entrance-to-Artifact)
  • Limited: Can Access Portions of the Cave Safely
  • Not Recommended: Can Get Stuck/Unable to Leave Cave
Creature Accessibility Rideable Notes
 Archaeopteryx Excellent No
  •  Can be carried in and out by player.
 Baryonyx Excellent Yes
 Beelzebufo Excellent Yes
 Carnotaurus Limited Yes
  •  Potential problems moving through water section, and inability to jump limit access to this cave. Some jumps are one-way or impossible.
 Compy Excellent No
  •  Can keep one on shoulder or bring a whole pack.
 Dimorphodon Excellent No
  •  Can keep one on shoulder or bring a whole flock.
 Dire Bear Limited Yes
  •  Can fit into the cave and swim into the main chamber, but will be unable to exit if you proceed further without building exit ramps.
 Direwolf Excellent Yes
 Dodo Excellent No
  •  Can be carried in and out by player.
 Dung Beetle Excellent No
  •  Can be carried in and out by player.
 Enforcer Excellent Yes
 Gigantopithecus Excellent Yes
 Hesperornis Excellent No
 Jerboa Excellent No
  •  Can be carried in and out by player.
 Kairuku Excellent No
  •  Can be carried in and out by player.
 Megalania Excellent Yes
 Megatherium Excellent Yes
  •  Risky to maneuver but can enter and make it out safely.
 Mesopithecus Excellent No
  •  Can be carried on shoulder or bring a whole troop.
 Pachy Limited Yes
  •  Ramps will have to be built to safely ride it out of the cave. (Needs AllowCaveBuildingPvE for PvE servers.)
 Pteranodon Excellent Unofficial/
Single-Player
  •  Can be glitched in and out of the cave while on-follow at the water portion. 
  •  Official Servers: Cannot mount in cave. 
  •  Unofficial/Single-Player: Requires server setting -ForceAllowCaveFlyers to mount.
 Raptor Excellent Yes
 Ravager Excellent Yes
  •  Reduced fall damage.
 Sabertooth Excellent Yes
 Terror Bird Excellent Yes
 Thylacoleo Excellent Yes
  •  A tight fit through the initial section and high move speed can be tricky in the water
 Velonasaur Excellent Yes
  •  Can ground bats with quill attack.
 Vulture Excellent No
  •  Can be carried on shoulder or bring a whole flock.


Notes

  • If you bring a dino that can not jump and it falls it will be unable to escape the cave without building escape ramps.
  • This cave is swarming with  bats. A large swarm often at the exit of the water tunnel.
  • Bring a  Longneck Rifle with  Scope Attachment to pull  bats to safe fighting spots.
  • There are dangerous jumps, as you will walk a spiral path down to the ground. It is advised to bring a parachute with you.
  •  Parachuting down from the top is probably the best way to get down.
  • It is possible for players to bring their  Sabers in to farm  Chitin however the reward is often not worth the risk. There is a lot of maneuvering that requires  Foundations and  Ramps and players are extremely likely to die if they fall.
  • There is a small section of water just after the entrance to the cave and before the large descending spiral walk. No  Piranhas or  Sarcos spawn here and a player with no extra points in oxygen will be able to navigate with only half oxygen used.
  • At the bottom is a  Metal rock blocking the path back up. It is possible to jump over the rock if the player climbs on a rock ledge just below the metal rock.
  • You can use the  Grappling Hook to climb up and down safely. To climb down to the bottom two  hooks are needed (re-attach in the middle). To climb up completely with hooks only, around four or more hooks are needed.
  •  Spinos have the ability to swim which makes them an effective way to travel to the islan and rid the cave entrance of carnivores lurking in the area.  Thylacoleo however, are a superior choice due to small size and surprisingly good swim speed.
  • After level 51, players can bring larger dinosaurs in using  Cryopods.

Gallery