The Caverns of Lost Hope

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The Caverns of Lost Hope
The Caverns of Lost Hope.jpg
Interior Map

CavernsOfLostHopeInternalMap.png

Location
The Island Topographic Map.jpg
Location
45.9° Lat, 88.9° Lon
Loot
Artifact of the Cunning.png
Artifact of the Cunning
46.4° Lat, 83.4° Lon
Loot quality
Blue Crate.png Blue
Yellow Crate.png Yellow
Red Crate.png Red

The Caverns of Lost Hope is an underwater Cave on the east coast of The Island map. The cave contains the  Artifact of the Cunning, needed to summon the  Dragon. It is a challenging area of the map, especially for lower levels (40 and under).

Dangers

  • Extremely cold temperatures.
  • A vast portion of the cave is underwater.
  • Extreme quantities of  Mosasaurus,  Plesiosaur,  Tusoteuthis and other dangerous aquatic creatures.
  • Swarms of creatures boosted by  Alpha Megalodon can cause your mount to get stuck and lose health quickly.
  • Surprisingly, the water within the cave is well lit and does not require a  SCUBA Mask.
  • Creatures can spawn with very high levels.
  • Be cautious when moving through the cave as creatures can be found hiding inside the walls.

Recommended Equipment

Explorer Notes

  • Rockwell Record #6: When approaching the Artifact, it is on the right Ruins walkway on the left corner closest to the Artifact spawn.
  • Cnidaria Dossier: Passing the hole to the end of the cavern, you will go through a small, short cave and see some Ruins on the ground to the left. The Dossier is in the archway.
  • Helena Note #9: Reach the end of the flooded cave and head deeper into the cave. You will see a hill in a right corner with stone stairs. The Note is past the stairs.
  • Meiyin Note #9: Reach the end of the cave on land, the last note will be near some Ruins to the left, overlooking the first cave with air

Recommended creatures

  •  Tusoteuthis are able to brute force the cave with their long range and rapid attack speed. (Bring two opposite gendered creatures for the mate boost.)
  •  Basilosaurus are able to regenerate health after long endurance battles.(Bring two opposite gendered creatures for the mate boost, and park your basilos to heal near surfaces of air pockets.)
  •  Karkinos can avoid aggression from most threats in the cave, but be wary of  Piranha.
  •  Ichthyosaurus and  Mantas can speed through the cave with a skilled rider. (Difficult, requires practice.)
  • Shadowmane can go invisible allowing you to navigate the cave unseen. (Works well with two people.)
  • Exo-Mek is good choice since NOTHING will aggro

Tips/Notes

  • The artifact lies fairly close to the entrance of the cave, at the end of a narrow tunnel that starts down behind an Obelisk-tech structure (see gallery below). The rest of the cave is rife with creatures to slay, but is not abundant in any particular resource nor can any of the creatures be tamed. At the end of the submerged caverns is what appears to be a standard cave filled with subterranean creatures and a couple Survivor Entries.
  • The extremely high level  Trilobite, and more importantly  Piranha can be tamed with a fish basket. Piranha are also immune to all status effects, include the various stun/shock effects that render most creatures immobile, and the aggression inducing bile from  Ammonite.
  • The only loot crates found to date were in the submerged cavern, leaving the cave at the end undesirable to explore once the Explorer Notes have been collected.
  • There are several ways to obtain the artifact, but two suggested methods are by using brute force, or by a high-speed bypass.
    • Brute Force involves riding a high-level  Mosasaurus/ Tusoteuthis or similar creature and just killing everything on the way in or out. This can be highly time-consuming and requires the appropriate dinosaur. Alternatively, bring a whole army of various high level creatures that are good underwater.
    • High-speed bypass requires an  Ichthyosaurus (simpler, and cheaper, to tame) or a Manta with high speed (suggested at least 150%, for best results); using their speed you simply race through the cave, ignoring as many enemies as possible on the way to the artifact. Be sure to put your mount on passive in case it gets attacked when you get off to get the artifact, but beware, as they will not last long alone. You may be forced to kite enemies away from the artifact before grabbing it, since these dinosaurs cannot reliably fight large groups. Be especially wary of  Cnidaria and  Tusoteuthis using this method, as they can quickly bring your speed run to a halt if you are knocked off your mount, or it is grabbed.
  • All loot crate positions can be found at the Explorer Map (The Island). All possible loot items are listed at Loot Tables/The Island/Caves.

Creatures

Aquatic
Subterranean

Compatible Tamed Creatures

This table is incomplete.
You can help us by adding the tamed creatures you know can enter the cave. If the creature can't enter, please exclude it.

Accessibility Ratings:

  • Excellent: Full-Cave Access (Entrance-to-Artifact)
  • Limited: Can Access Portions of the Cave Safely
  • Not Recommended: Can Get Stuck/Unable to Leave Cave
Creature Accessibility Rideable Notes
 Angler Excellent Yes
  •  Able to enter and exit Artifact chamber without difficulty.
 Baryonyx Excellent Yes
  •  Able to enter and exit Artifact chamber without difficulty.
 Basilosaurus Excellent Yes
  •  Able to enter and exit Artifact chamber without difficulty.
 Beelzebufo Excellent Yes
  •  Able to enter and exit Artifact chamber without difficulty.
 Carbonemys Excellent Yes
  •  Able to enter and exit Artifact chamber without difficulty.
 Coelacanth Excellent No
 Diplocaulus Excellent Yes
  •  Able to enter and exit Artifact chamber without difficulty.
 Dunkleosteus Excellent Yes
  •  Able to enter and exit Artifact chamber without difficulty.
 Electrophorus Excellent No
  •  Able to enter and exit Artifact chamber without difficulty.
 Hesperornis Excellent No
  •  Able to enter and exit Artifact chamber without difficulty.
 Ichthyosaurus Excellent Yes
  •  Able to enter and exit Artifact chamber without difficulty.
 Kairuku Excellent No
  •  Able to enter and exit Artifact chamber without difficulty.
 Kaprosuchus Excellent Yes
  •  Able to enter and exit Artifact chamber without difficulty.
 Karkinos Excellent Yes
  •  Able to enter and exit artifact chamber without difficulty. Similarly to the Rock Golem, the creatures within the game will ignore you and the crab as long as you do not hit an ammonite or step off the crab. Recommended to kill any creatures close to artifact. Use water jump to exit artifact chamber and make it back to shore.
 Manta Excellent Yes
  •  Able to enter and exit Artifact chamber without difficulty.
 Megalodon Excellent Yes
  •  Able to enter and exit Artifact chamber without difficulty.
 Mosasaurus Excellent Yes
  •  Able to enter and exit Artifact chamber with minimal difficulty. Tested with platform saddle equipped.
 Piranha Excellent No
 Plesiosaur Excellent Yes
  •  Able to enter and exit Artifact chamber with minimal difficulty. Tested with platform saddle equipped.
 Rock Drake Excellent Yes
  •  Able to enter and exit Artifact chamber without difficulty. Not recommended without an escort due to stun lock.
 Rock Elemental Limited Yes
  •  Most dinos will not agro. Can enter and exit cave with some work. Can't enter artifact chamber. Can leave cave and get to shore with some work. Tested on official servers.
 Sabertooth Salmon Excellent No
 Sarco Excellent Yes
  •  Able to enter and exit Artifact chamber without difficulty.
 Spino Excellent Yes
  •  Able to enter and exit all areas without difficulty. Ignored by land creatures unless provoked.
 Tusoteuthis Limited Yes
  •  Unable to enter Artifact chamber on its own. Can be brought in with a Cryopod, but will require two uses to get to the artifact itself, and two more to get out.

Resources

Sporadic  Metal and  Obsidian nodes within the submerged tunnels, and rubble nodes within the cave.

Gallery