Super Structures Ascended
Super Structures Ascended is a building & quality of life mod for ARK: Survival Ascended in development by Legendarsreign. Currently the mod features a Resource Pulling System and Utility Tools. The mod will eventually contain core building improvements and numerous quality of life structures.
Items
- SSA Command Gun
- SSA Demo Gun
- SSA Euthanasia Gun
- SSA Inventory Assistant
- SSA Personal Teleporter
- SSA Remote
- SSA Repair Gun
- SSA Transfer Gun
- SSA Transfer Tool
- SSA Turret Configurator
- SSA Underwater Tool
Current Features
Integrated Resource Pulling
This tool adds 3 additional buttons and one number input box to the UI of everything with an inventory. It is very useful for moving large quantities of items around i.e. grabbing metal from an Anklyo into an Industrial Forge.
These tools will only grab resources from boxes, creatures, and crafting stations that are not in use.
When using the "Pull" button, nearby Tek Dedicated Storages are always prioritized for pulling first.
Additional Information
- By default, there is a 1 second cooldown on Resource Pulling.
- Resource pulling respects "Tribe Activation Rank"
- You can add an * to a structure or dino name to prevent pulling from it
- Structures cannot be pulled from while they are crafting
Default Pull List
It should be emphasized that this is just the default. Server owners can configure what items appear in this list (they can add or remove items via INI options).
Default items / resources for Integrated Resource Pulling.
- Absorbent Substrate
- Achatina Paste
- Advanced Bullet
- Advanced Rifle Bullet
- Advanced Sniper Bullet
- Amarberry
- Ammonite Bile
- AnglerGel
- Azulberry
- Bio Toxin
- Black Pearl
- Cannon Ball
- Cement
- Charcoal
- Chitin
- Cianberry
- Citronal
- Clay
- Cooked Fish Meat
- Cooked Meat
- Cooked Meat Jerky
- Cooked Prime Fish Meat
- Cooked Prime Meat
- Crystal
- Electronics
- Element
- Element Shard
- Fertilizer
- Fiber
- Flint
- Gasoline
- Gunpowder
- Hide
- Honey
- Human Hair
- Keratin
- Leech Blood
- Longrass
- Magenberry
- Mejoberry
- Metal
- Metal Arrow
- Metal Ingot
- Narcoberry
- Narcotic
- Obsidian
- Oil
- Oil (Tusoteuthis)
- Organic Polymer
- Pelt
- Pheromone Dart
- Polymer
- Preserving Salt
- Prime Meat Jerky
- Rare Flower
- Rare Mushroom
- Raw Fish Meat
- Raw Prime Fish Meat
- Raw Meat
- Raw Mutton
- Raw Prime Meat
- Raw Salt
- Rockarrot
- Rocket Propelled Grenade
- Sap
- Savoroot
- Silica Pearls
- Silk
- Simple Bullet
- Simple Rifle Ammo
- Simple Shotgun Ammo
- Sparkpowder
- Spear Bolt
- Spoiled Meat
- Stimberry
- Stimulant
- Stone
- Stone Arrow
- Thatch
- Tintoberry
- Verdberry
- Wood
- Wool
- Woolly Rhino Horn
Integrated Utility Tools
All tools/guns are integrated into the Radial Menu that players have access too at all times except for the SSA Personal Teleporter
The items are given for free, are slottable in your hotbar and can be discarded (destroyed) but not dropped. Items equipped to your hotbar are not removed when you switch tools.
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Localization
This mod has limited support for additional languages including German, French, Russian, Czech, Spanish, Italian, Simplified Chinese, & Dutch.
Planned Features
This feature list is based on what was previously in the Super Structures mod from ARK: Survival Evolved.
Status | # | Content | ||
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Released | Release 1 | Pull System | ||
Released | Release 2 | Utility Tools | ||
Development | Release 3 |
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Not Released | Release 4 |
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Not Released | Release 5 |
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Not Released | Future |
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Not Released | Future |
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N/A | To Be Removed |
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Structures or Tools that don't exist in SSA but did in ARK: Survival Evolved S+ mod will be evaluated after this release schedule is completed for possible inclusion.
Config Settings
Place these INI options at the bottom of your gameusersettings.ini (For servers, it has to be on the server) You must include the [SuperStructures] header. You only need to include this if you wish to override the defaults, and you only need to include entries that are different.
Example
[SuperStructures] ResourcePullRangeInFoundations=30
General
Name | Details | Default Value | Possible Options |
---|---|---|---|
RaidTimerLimitMultiplier | Multiplier for the time limit of defeating raid bosses (ie value of 2 will allow 30 minutes to kill the Broodmother instead of 15 minutes) | 1 | 0.1-120 |
Pulling
Name | Details | Default Value | Possible Options |
---|---|---|---|
DisableResourcePulling | Disables the resource pull functionality that appears in your inventory screen. | FALSE | TRUE/FALSE |
PullResourceAdditions | This allows you to add any resource you wish to the pull resource list. It is a comma separated list of nearly the entire spawn code. This list also affects the SSA Inventory Assistant resource list.
| Any Resource | |
PullResourceRemovals | This allows you to remove items from the default resource pull list. Like the above config option, it is a comma separated list of everything between the ' of the spawn code for that item. This list also affects the SSA Inventory Assistant resource list.
| Any Resource | |
ResourcePullRangeInFoundations | Sets the distance crafting stations can pull from | 25 | 1-100 |
ResourceTransferCooldown | Changes the time delay between pulls | 1 | 0.1-120 |
Utility Tools
Name | Details | Default Value | Possible Options |
---|---|---|---|
AllowAdminToDemoAnyTribeWithDemoGun | Will allow admins to use the demo gun on any tribe structures | FALSE | TRUE/FALSE |
DisablePersonalTeleporterBeacon | Prevents the ability to place personal teleporter beacons | FALSE | TRUE/FALSE |
PersonalTeleporterBeaconLifespanInSeconds | How long the personal teleporter beacon will last | 300 | 1-3600 |
RadialToolLevelRequirements | Allows admins to add level requirements to the Integrated Utility Tools Radial Menu. This is a comma separated list.
Example:
| Remote:0, DemoGun:0, RepairGun:0, TransferGun:0, TransferTool:0, TurretConfigurator:0, UnderwaterTool:0, InventoryAssistant:0, CommandTool:0, EuthanasiaGun:0 | |
RadialToolBlacklist | Allows you to disable some or all of the tools in the radial menu. This is a comma separated list.
Example:
This would remove the Euthanasia Gun, the Repair Gun, and the Transfer Gun from the Tool Radial Menu in-game. It also removes the equipment from their inventories if they already possess it. | - RemoveAllTools
OR - CommandTool | |
TransferToolStructureBlacklist | This allows you to prevent any structure you wish from showing up on the Transfer Tool. It is a comma separated list of the structure classes (Every structure usually has a "PrimalItemStructure_" file, an "EngramEntry_" file, and then the class itself)
If this option is used, the 'All Structures' option will not appear on the Transfer Tool. Example:
| Any Structure with an Inventory |
3rd Party Mod Integration
- PreventPulling - add this tag if you want your structure to be exempt from the resource pull system.
- PreventPickup - add this tag to your structure to prevent the Demo gun from picking it up.
- PreventDemolish - add this tag to your structure to prevent the Demo gun from demolishing it.
Notes/Trivia
Gallery
References