Sivatherium

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Mod Sivatherium logo.png
Sivatherium

Adds Sivatherium to your game to assist with finding taming targets.

Discord server
ARK: Survival Ascended on CurseForge
Project page
Cross-platform?
Check mark.svg Yes, all platforms
Mod ID
959391
Release date
2024-18-01

Sivatherium

The Sivatherium (siv-ah-ther-ee-um), or Siva, is added to ARK: Survival Ascended by the ARK Wilds: Sivatherium mod.

Missing.png
Sivatherium
Mod Sivatherium Dossier.png
Spawn Command
cheat summon Sivatherium_Character_BP_C
or
cheat SpawnDino "Blueprint'/Sivatherium/Sivatherium/Sivatherium_Character_BP.Sivatherium_Character_BP'" 500 0 0 35
Sivatherium Saddle
Mod Sivatherium Saddle.png

Equip a Sivatherium with this to ride it.

Type
Armor rating
25.0
Weight
20.0
Stack size
1
Spawn Command
cheat gfi SivatheriumSaddle 1 0 0
or
cheat giveitem "Blueprint'/Sivatherium/Sivatherium/Saddle/PrimalItemArmor_SivatheriumSaddle.PrimalItemArmor_SivatheriumSaddle'" 1 0 0
Required level
Engram points
40 EP
Crafting XP
140 XP
Crafting time
10s
Crafted in
Required stations
Ingredients
Resources breakdown [Expand]
240 × Hide
160 × Fiber
85 × Wood
80 × Metal Ingot
160 × Metal
Total Base Ingredients
85 × Wood
160 × Metal
160 × Fiber
240 × Hide

Basic Info

Dossier

NoteHelena.png
Species

Sivatherium silvadominus

Time

Late Miocene

Diet

Herbivore

Temperament

Proud

Wild

Sivatherium silvadominus rarely strays outside its forest domain where it watches over the inhabitants. Curiously, the creatures of the forest will fight to protect Sivatherium despite the favour rarely being returned. Able to carefully weigh the cost of battle and understand what is needed to help turn the tide, Sivatherium will only join the fight when it must.

Domesticated

Once impressed by a survivor who can prove themselves resourceful and strong, Sivatherium will lend its agility, stamina and speed, making it an excellent mount for travelling. Whilst Sivatherium may not fight for the wild creatures who share its domain, it understands them well. Take Sivatherium with you to find your next taming target, and it will give you valuable knowledge to help build your kingdom together.

Behavior

The Sivatherium is a neutral creature that attracts and travels with a herd of creatures. Owing to its size, Sivatherium travels undisturbed by smaller carnivores, remaining passive until it is attacked by larger threats. When the Sivatherium is attacked, its herd will help the Sivatherium defeat the threat that they could never overcome alone. However, if one of the herd members are attacked, the Sivatherium will overlook the onslaught and offer no assistance in return.

The creatures seen in Sivatherium herds include  Archaeopteryx,  Gigantopithecus,  Chalicotherium,  Dimorphodon,  Dire Bear,  Megatherium,  Pegomastax,  Purlovia,  Troodon,  Jerboa and  Vulture. The Sivatherium primarily uses its ossicones, which resemble antlers, to defend itself, but it is also known to make use of a heavy rear kick that can inflict a  slow debuff to its unlucky targets.

Sivatherium can be found roaming the Redwoods on the Island and the Badlands of Scorched Earth.

Appearance

One of the largest ruminants of all time, the Sivatherium is a relative of the Giraffe and Okapi, more closely resembling the latter. It is a sturdy creature with two pairs of ossicones, one pair above its eyes and a larger pair above its ears. These ossicones are superficially similar to the antlers of a  Megaloceros, but are permanent structures formed from hardened cartilage and are covered in skin and fur.

Color Scheme and Regions

Region 0:Body
Mod Sivatherium PaintRegion0 ASA.png
Natural colors:
8
9
13
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15
33
34
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39
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41
55
56
Region 1:Unused
X mark.svg
This region does not show on the body.
Region 2:Stripes
Mod Sivatherium PaintRegion2 ASA.png
Natural colors:
8
9
13
14
15
33
34
35
37
38
39
40
41
55
56
Region 3:Hair
Mod Sivatherium PaintRegion3 ASA.png
Natural colors:
8
9
13
14
15
33
34
35
37
38
39
40
41
55
56
Region 4:Belly
Mod Sivatherium PaintRegion4 ASA.png
Natural colors:
8
9
13
14
15
33
34
35
37
38
39
40
41
55
56
Region 5:Back
Mod Sivatherium PaintRegion5 ASA.png
Natural colors:
8
9
13
14
15
33
34
35
37
38
39
40
41
55
56

Base Stats and Growth

Attribute Base Value Level Increase Taming Bonus
Wild Tamed Additive Multiplicative
 Health 760 +152 +4% 0.07
 Stamina 430 +43 +10%
 Oxygen 290 +29 +10%
 Food 1840 +184 +10%
 Weight 800 +16 +4%
 Melee Damage 50 +2.5 +1.7% 5.6% 17.6%
 Movement Speed 100% N/A +1% 2%
 Torpidity 820 +49.2 N/A 0.5
Movement
[u/s]
Base Speed Sprinting Speed Stamina
Wild Tamed1 Tamed2 Wild Tamed1 Tamed2
Walking 200 ? ? 1600 1600 1632 8
Swimming 400 ? ? ? ? ? 3


Abilities

Active

Headbutt
Left R2 RT
  • The Sivatherium hits with its ossicones for 50 damage.
Rear Kick
Right L2 LT
  • The Sivatherium kicks for 50 damage and the attack applies a  slow effect to the target for 10 seconds
  • Can be used every 2s by a rider, or 15s by AI.
Defence Mode
C Right Stick Right Stick
  • The Sivatherium enters an immobile, defensive stance with 80% reduced damage
Sivatherium Sight
  • Activates a thermal vision overlay like that of the  Snow Owl with the ability to read dino stats like the  Tek Binoculars (toggleable using .ini). However, the player cannot zoom, measure distance, or pin targets.
Jump
  • The Sivatherium jumps.

Passive

When mounted, the Sivatherium will detect max-level creatures within a 10 m radius. When a max-level creature is nearby, Sivatherium will grunt and the rider will receive a  Wild Detect icon. Unlike Charge Pets, Sivatherium does not detect nearby enemy players or dead max-level creatures.

Taming

The taming method for a Sivatherium resembles that of a  Basilosaurus. Sivatherium is a passive tame that, in order of preference, accepts  Sweet Vegetable Cake,  Vegetables and  Berries. When fed, Sivatherium will bellow, signalling the creatures in its herd to become aggressive towards the player like they do when Sivatherium is attacked. If necessary, these creatures should be killed. However, the player must not harm the Sivatherium or taming progress will reset. The herd will not harm the Sivatherium.

When members of the herd are killed, Sivatherium can recruit new creatures if there are suitable creatures nearby. A Survivor may wish to consider killing the herd and potential new recruits before attempting to feed a Sivatherium, lest they become overwhelmed.

Loot Crates

Sivatherium saddles can be found in red supply crates, red cave loot crates, red swamp cave loot crates, and blue, yellow and red underwater cave loot crates.

INI Configs

The dino info UI during the Sivatherium Sight ability can be toggled in the GameUserSettings.ini:

[ARKWilds]

SivatheriumUI=True/False (default True)

Changelog

File Version Changes
8 - Sivatherium publicly released
10 - Added footprints - Added landing animation - Removed animation jitter - Added ragdoll to corpse generated from defence mode - Repositioned FPV to prevent rear kick causing brief clipping on screen - Inverted green channel of normal map - Fixed saddle engram not showing in smithy - Prevented excessive flinching from incoming attacks - Updated overlay for tek binocular vision - Shortened passive taming - Fixed defence not correctly applying in defence mode
15 - Added craftable 150 armour saddle - Fixed poop animation - Fixed AI attack frequency - Minor edit to binocular UI
17 - Improved some animations - Slightly decreased sprint speed - Reduced jump distance - Fixed stamina not draining as intended on servers - Fixed headshot damage region - Added radial menu option for sitting - Allowed binocular UI to linger on screen longer after losing target - Changed resource requirement for saddle+
18 - Modified spawn settings - Fixed sitting not displaying correct animation on relog - Added INI option to remove binocular UI
21 - Fixed .ini for servers - Fixed interaction between sitting, wandering and following - Reduced headbutt attack speed - Minor AI changes - Reduced bloodsplats - Marginally higher jump
22 - Added spawns to Scorched Earth (Badlands) - Fixed excessive flinching preventing attacks - Added saddles to red supply crates and red cave loot crates - Removed saddle+ engram (crafted saddles+ will NOT be deleted) - Increased terrain alignment rotation - Fixed sitting animation reverting to idle animation under specific circumstances - Fixed Siva Sight UI bug - Renamed wild herd buff - Inverted colour regions 4 and 5
23 - Added Vultures, Pegomastax and Jerboas to Sivatherium herds - Increased taming requirements by approximately 2x - Doubled stamina consumption of Sivatherium Sight ability
24 - Removed incomplete dossier from Explorer Note entries

Gallery

References