Adobe Hatchframe

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Adobe Hatchframe
Adobe Hatchframe.png

This Adobe concrete ceiling has a hole in it for trapdoors.

Type
Health
6,000
Size
1L × 1W
Decay time
8d
Weight
4
Stack size
100
Added in
Spawn Command
cheat giveitem "Blueprint'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobeCeilingWithTrapdoor.PrimalItemStructure_AdobeCeilingWithTrapdoor'" 1 0 0
Required level
Engram points
8 EP
Crafting XP
17.6 XP
Crafting time
5s
Prerequisites
Crafted in
Required stations
Ingredients
Resources breakdown [Expand]
50 × Clay
100 × Sand
12 × Thatch
10 × Fiber
Total Base Ingredients
100 × Sand
50 × Cactus Sap
12 × Thatch
10 × Fiber
25 × Wood or Fungal Wood

The Adobe Hatchframe is a Structure introduced in Scorched Earth and also available on Ragnarok, Valguero, Crystal Isles, Genesis: Part 2, Lost Island and Fjordur.

Overview

A hatchframe functions as a ceiling, providing protection from the elements and giving bonuses to hypo- and hyperthermic insulation, but with the addition of a hole to allow entrance and exit.

Construction

An Adobe Hatchframe can be placed on any  Foundation,  Fence Foundation,  Ceiling (with the exception of the  Thatch Roof),  Wall, or another hatchframe.
A  Trapdoor can be placed in the hole and locked to provide a way to restrict access to the structure while still allowing you and your tribemates a way through.
A hatchframe requires support from a nearby foundation or pillar in order to be placed. The hatchframe can only be placed up to 2 ceilings away in any direction on the x or y-axis, and up to 1 ceiling away diagonally from a wall or another ceiling that is directly above a connected foundation or pillar. The hatchframes on the far ends of this setup will not be able to support walls.

Notes

  • The insulation provided by a house is not affected by hatchframes, whether the trapdoor is open, closed, or missing.
  • If a hatchframe is destroyed, any building pieces that rely on it for support will be destroyed as well. If it was destroyed via the demolish option, no resources will be refunded for these extra building pieces.

Painting and Color Regions

The  Adobe Hatchframe and  Giant Adobe Hatchframe all share the same paint regions.

 

For more information on Paint Regions and how to use them, please view the Blue Coloring.png Dye,  Paintbrush, or  Spray Painter pages.

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Region 1:
Top Surface

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Region 2:
Alternating Wooden Supports

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Region 3:
Alternating Wooden Supports

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Region 4:
Hatch Jamps

X mark.svg

Region 5 is not used
for this Object.

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Region 6:
Bottom Surface